AutoDesk Smoke :: Cannot Get Local IFFFS Wiretap Server Storage ID / Connection Refused
Mar 2, 2014
I'm running Smoke 2012 on a fully loaded MBP. I'm having problems exporting QTs. Constantly get this error:
Cannot get local IFFFS wiretap server's storage id: Connection refused.
I have to do a full power cycle, then maybe it will work. This used to be an occasional occurrence, but now happens almost every time, unless I've only just powered up. Once Smoke has been running for a few minutes, forgetaboutit. I never have this problem when I can use the Export button; but this button is greyed out when QT is selected, which means it has to be dropped into the queue, then exported from the background page. Perhaps this is where the issue lies.
I get this message each time I want to go to the mediahub. I already uninstalled smoke 2013 and deleted the /usr/discreet folder After reinstalling smoke 2013 creating a fresh project the mediahub works fine But after quiting and restating smoke I get the message cannot browse local gateway: Connection refused
I imported a Final Cut sequence via XML into Smoke. The media is 1080p25 ProRes 422 HQ and is located on our SAN. I need to do some green screen work. I have two clips and an Axis effect on the upper clip.
Adjusting the keyer and scrubbing that segment of the timeline is painfully slow so I want to copy just the two clips I am working on, to the local storage.
Is there a way to do this directly from the timeline? I only want what's in the timeline. Not the whole length of the original media.
It would be really good to be able to use WTC from an iPad (I am lazy). The bad news is it uses flash so it wont work. Is there an HTML 5 version in the future?
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
Is it possible to get a Wiretap Gateway running on a Mac to show network volumes mounted on it?
I'm trying to get a gateway setup so I can get ProRes into my Smoke. Everything is running, I can see my "Helper Monkey" from the MediaHub in the network, and browse to it.. but all I see is the System volume, although I have 2 Windows shares mounted from a server. I'd like to avoid having to copy all the media locally to the Mac HD first, and just let it read from over the network off another workstation. I realize the performance implications, but I'd like to use this to create cache media on the Smoke so I don't care much.
I have not licensed the gateway yet since I was just seeing if I can get it to work at all first (I'm actually trying running the Mac in a VM because my actual Mac Pro is old and won't run 64-bit.
In Linux the export location is /var/www/html/WiretapCental/export. The same path doesn't exist in OSX, not that I can find. The browser just shows me /localhost/Wiretapcentral/export
I've been trying to export via the Wiretap Central, but when I try to open the IFFFS folder I get an error message: Unable to access the volume stonefs1: the given volume does not have a corresponding hardware partition.
just installed a shiny new copy of 2013 on my workstation yesterday, and found that it would not let me specify a storage location as is outlined in various tutorials. i have worked out the way around it post installation, but was curious if this was unique to me. I previously had one of the pre-releases running, could this have affected anything? Or is this just one of the things with 2013 that doesn't quite line up with the tutorials that are around at the moment?
I have just tried plugging a Samsung SSD capable of 400+MB/s into a thunderbolt caddy. In action and on the desktop it behaves as normal. But in the player it plays at about 100fps. how to get it to play at speed.
The project config is HD 25 psf free. Smoke SAP2 SP2ssd_storageplaybackspeedissue.mov
I just installed Smoke2013 without a problem! But I accidentally put the media storage in the main OS drive!! I want to use my Raid 0 drive. I unistalled it and delete all the autodesk folders and installed again but the setup program did't ask to use the other drive like the first installation!! It just used the main OS drive as before!!! How can I change the Media drive to another drive? Why when I unistalled Smoke and then re installed It didn't ask to select the media drive?
how LUT storage should work with Smoke 2013, but I think I'm seeing a bug.
I'm loading a LUT, able to using it as a monitor LUT and apply it to a clip, but when I reload the project, it loses the LUT path and I have to reload it. I've tried storing it on a network, and locally in the discreet folder. Is this a bug.
Few times already, deleted one media storage in smoke setup and tried to ad another one, and it doesn't want to add. every time i reload it's empty. Only work around is to to uninstall Smoke and install again and then to add new volume.
How can I decide to have all my proxies on one location and full renders on another storage location... I can add more locations, but how to send all proxies to one location and full to another ?
With Autodesk Smoke v6 and existing Media Storage with few projects inside, I've recently reinstalled my Mac OSX 10.8.2 system. I had to procedure clean reinstall.While installing back Smoke v6, I asked to choose Storage folder. I checked the existing one.When I start a software, I can't see any of my old projects.Seems like Smoke doesn't see it. So, how should I restore Autodesk Media Storage with all my projects inside?
I have one of the Promise R6 drive arrays that has failed on me but fortunately it hung in there long enough for me to back up all my data. My questions is once my new array shows up can I copy all the data onto the new drive with all the same folder hierarchy and will it all work fine with smoke again as if nothing changed?
I've heard it said that it's not a good idea to use your system disk as the media storage, but I've never heard why. I'm running on a Retina MBP with a 750GB SSD. I did a couple of small jobs using it as the media storage and everything worked fine and fast. Then I archive it off to a slower drive. So what's the problem with doing that? SSD is way faster than USB 3 spinning drives & even Thunderbolt. I read somewhere that SSD isn't good for high end video editing, etc., but don't understand why.
I have managed to install Smoke (Pre release 1) with no problems. However, I have ended up with my framestore on my boot drive. How can I move it or create a new one?
I can't render anything and I know this has been addressed before, but I still don't see a solution, I have no Available Local Services under my Preferences/Backburner. We wan't to purchase smoke but can't trust that it will work on our system.
I would like to modify the 16-bit Float EXR compression for my Framestore / Media Storage. What is the syntax? I would like to use 16 bit half with Zip16 (16 scanlines).
I am currently using "floatVideo=EXR:ZIPS:16" and several variations with no success.
I'm coming from a Smoke Linux perspective so the terms might not be right:
Pre-Release 6, I've imported and EDL, linked it to DPX film scans on the network, and consolidated 10 frame handles. I can "cache" the files locally as ProResHQ, but how do I do a "store local copy"? That is make a copy of the DPX files I need on my machine.
I am conforming three 2 minute long sequences and am trying to soft import all the footage, then conform, then consolidate to 24 frame handles, then Store Local Copy all the footage (only used in each sequence). I feel like i used to get a "Pending Render" super over the preview player in the Library. For some reason i am not getting this message. Is there any way to check the progress of the Store Local Copy, or to make sure that smoke is actually storing a local copy? The drive that the media lives on is a 2TB GRaid and i am getting awful performance in smoke when trying to do anything with the clips/sequences, which i expected...
I just upgraded Lion to Mountain Lion. After that the license server wont start. I opened a case on the suscription page but it is weekend and I think wont get support. Really need to use Smoke over the weekend.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
I copy a .dwg to my remote computer and open it. Then .dwl and .dwl2 are created in same local folder as the .dwg I just opened localy. Then I copy the local .dwl and .dwl2 files back to the remote server in the same location I received the origional .dwg from. Why are those files not locked now from everybody on the network that I am remotly away from?
I have been learning smoke on various machines and different versions of the prereleases and service packs. I'm using SP2 now and II see older local projects listed in the media hub but they don't show up in the start-up screen listing of projects. how to regain access to these projects?
I have a number of clips that were soft imported, then used in the paint module to remove some blemishes. I have since done a 'store local copy' on the original clips.
The painted clip still has the 'soft' indicator. How do I update the painted clip?
Is there a way to go into the history of the painted clip and replace the soft import with the local copy? Do I 'store local copy' on the painted clip?