AutoDesk Smoke :: Moving Grids Or Wireframes Through 3D Objects?
Nov 14, 2012
I'm looking at the possibilities of making grids moving across 3D objects like toruses (tori?) and ext bicubics to get kinda oldschool vector like effects. Slightly inspired by Hitchcock's Vertigo titles.
Using grids on diffuse map isn't looking great, with some artifacts where lines cross.
Changing the object to wireframe looks great, but I don't suppose there's some clever way to get the wireframe to animate across the surface is there? So the grid changes in some way?
Is it possible, on a Finder level, to move project information (like sequences) between machines using Finder? After my current Smoke install has self-destructed without any fix from Autodesk, I need to retreive my work in progress.
I've tried copying the folder from /usr/discreet/project/ into the same location of another system with the same release version but it does not appear in either the launch screen or Media Hub.Can I replace the entire /discreet/ folder with the one from my crashed system to get the project back?
Is there an equivalent command to the FCP alt up/down arrow to move a clip up and down between tracks? I can drag but it doesn't snap to the anything ie where the clip originally was on another track.
I have managed to install Smoke (Pre release 1) with no problems. However, I have ended up with my framestore on my boot drive. How can I move it or create a new one?
Just playing with actions multiple outputs. Have added a matte output successfully but can't find the 'edit output' option to add objects from the schematic to the object list, even if I add all I am then seeing unexpected behaviour using the different blend modes. Is this operator error (it wouldn't be the first time...)?
After archiving out of 2012 SP3 and then un-unarchiving into 2012 SAP2 SP3, could i edit clips (with history)? For example, action-rendered clips, flame fx-rendered clips, etc.
2012 SAP2 SP3 10.6.7 Kona 3G driver 10.3.2 Quadro 4000 driver 256.01.00f03 Cuda driver 4.2.10 Mac Pro (mid 2010) 12 Cores / 24 Gigs CalDigit HD Pro2 (8TB, 723 MB/sec read)
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
I recently started a trial for a program called PDF2CAD, the test file I converted worked fine. Everything is selectable and editable. When I move something it does show up while moving/copying. However, when I make additions to the drawing, text for example, and try to move/copy it it does not show up while moving.
PDF2CAD converted the PDF to a DXF format, which I then saved as a DWG.
I'm working on this massive architecture scene and i'm trying to move some rather small braided steel cable in the scene when i go to move it the objects moves in rather big increments instead of small ones. I check to see if snaps was on and its not, on what i can do to can more precision over my placement of these cables.
Custom Core i7 at 3.99 GHz, 8 gb ram, Nvidia Quadro FX 3800
I just started on the roof of the round house I'm working on. I use spacing tool to copy shingles around but now I'm thinking is there an easier way. This takes time. Can you think of any? I was always missing one "tool" in MAX and I think there probably is one. You know when you select many objects and use scale to scale them all (using one center, not each owns), and the objects move as if they are pieces of explosion or implosion (towards or away a centre). But also, they change size of course. Is there a tool or a way to just MOVE the objects this way? Away or towards each other but not scale them?
I used to set precision to 3 decimal places which is in millimeters in my case. That is enough for the building industry. Recently, I found out a co worker worked on my drawing while I was on vacation. Something seem out of place, so I set the precision to 8 decimal places and noticed everything is off by a bit. In general, 0.00000002 isn't going to affect the project, but it just bugs me a lot. I spent hours lining everything up perfectly, just to find out most objects shifted again by a tiny bit after 2 days.I tested out a few lines by fixing them in the block editor and saving it. But everything I reedit them, they shifted again.I asked the co-worker if he remember what he did, but couldn't come up with a solution.
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
When I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.
I must have changed a setting because today my interactivity in CFX has taken a hit, specifically when making Axis moves. The move doesnt register until after I have made a change in the Axis field.
I know there is a setting for this but cannot remember. Am not having the same issue grabbing Axis in viewer.
I'm currently trying to conform an XML from FCP 7 into Smoke 2012 (Linux). The issue I have is that the files I want to conform with are MFX, however the files used in the FCP timeline are PRORES, therefore have a '.mov' extension. This means the Smoke is not seeing the MXF files due to the extension & the only way around it I have found, is to edit all of the '.mov' extensions to '.mxf' extensions in the actual XML. This works well, but is a complete nightmare, particularly as I'll have to do this for 13 half hour episodes!!!!
I have tried all the different combinations of Filename, Timecode, Tape, etc, but none work due to other metadata issues from the filming of the footage to it being delivered to our edit suites!!!!
Any way of making the Smoke ignore the file extension?
So I am working on a very large project (AutoCAD Architecture 2012) and when I rotate my view, some of the 3D objects will randomly fly out into space. The strange thing is that the grips for the object are still where the object needs to be.
Below should be a picture to explain what I'm talking about.
Grip error.jpg
Is this a bug? Is there a fix? Is this user error?