AutoDesk Smoke :: Allow Multiple Selections In Thumbnail View
Jul 5, 2012
Why not have a swipe option for the Record viewer on the right side in Thumbnail View and allow locking the source thumbnails to sync with each other - Flame style (just no Reel view). If this could be saved with the current folder view it would largely cover a toolset comment I made before plus another great way to edit quickly.
who said that for editing there should only be one source window ? Why not multiples ? In fact, isn't that a large part of editing in the first place ? Allow multiple selections in the thumbnail view and link the sources together, select a point in the timeline and go to town for checking your editorial options.
This is really about gaining a functionality that’s around in AVID and used extensively by editors I’m trying to get on board with considering smoke as a real alternative. The Reel Locking mechanism in Flame is a great tool that could be expanded upon massively and brought into smoke via synched/locked multiple selection in the thumbnail view.
And another - The ability to see an edit as thumbnail view that can be re-arranged so you can group shots per your own liking but still allows drag and drop FX. This would allow another view on an edit that is incredibly powerful for many functions but color correction an obvious one. If you could save these 'views' you could have a fantastic basis for management.
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
The Thumbnail in the media library are not useable. They need to be larger. I know the desktop is also an option, but for quick scanning, they don't serve there purpose.
In the desktop i can playback the thumbnail (space bar key), the problem is i will play the thumbnail under my current cursor position NOT the SELECTED thumbnail ? is there any preference i can set to switch this behavior?
Let say i'm hovering a thumbnail (clip) , i can play it by pressing space bar directly , but what if i want to scrub it first coz i don't want it to play from the beginning. While doing the scrubbing , my cursor will definitely then out of thumbnail. it might accidentally hovering (on top of) other clip/thumbnail. now pressing space bar will definitely play the wrong clip. so every time i scrub the clip, i got to reposition the cursor on top of the clip over and over again.
So i think it's more useful to change the behavior.
While in CFX, Action, Text edit, Axis etc, is there a way to see the output of the timeline? I know while in CFX you can set the CFX output as a context but what if I have multiple CFX composites stacked up and I want to see the final output of the timeline while editing or modifying something inside a CFX or Action node?
I cant view my exporting job list . I want to cancel all my current export and make it fresh. My sequence is exporting again and again in same location with same file name. I need a support number in india.
When you are viewing the desktop, the view is available in the library and you can see which folder you are viewing. But when you have the player open the view icon disappears.
I am looking for a way to easily view the separate rgb channels as grey values for key pulling on each channel. Also, I am looking for a way to change the viewer gamma value without changing the fx value.
When I am in cfx in action 1-up, I press shift 3 or shift 4 to view side and top view. Nothing happens. What is the correct hotkey (smoke) to show the view. The hotkey suggested does not work. And if you manually select it, it takes quite a while to decide it will change view for you.
Is there any visual tool in smoke so i can view the alpha/matte and rgb at the same time (by overlaying alpha on top of the rgb) ? I can't find a way to do it. Did i miss something ? or does this tool exist ?
What is the ability to add multiple output nodes in CFX as same as the way you can in flame.
The default / primary CFX output would link back to the timeline as usual, and then other outputs would render back to a selectable folder in your project library.
OR
Quite often you are creating alternate versions for your edit, so I thought a reasonably elegant solution to route the various version outputs back to the timeline would be to place them into a container.
So on your timeline, the outputs you processed in CFX appears as a container, with the default / primary output visible - inside the container are the various outputs you just rendered. Depending on focus in the container will give you your different version back in the timeline.
But I guess the only snag with this idea is that you can't edit CFX once they are inside of a container. So you would "Uncontain" - modify one of the outputs and then "Make Container" again for the sake of keeping the timeline clean and manageable.
I was wondering if there was an easy way to view individual color channels (Red, Green, Blue) in the viewer, and if so what the shortcuts are. I know you can do this simply in flame but can't seem to find a way to do it in Smoke.
When you're in source-sequence mode and push "f15" key (that is "player view mode" shortcut) several times, you can switch between different view modes. One in particular kept my attention: you can output a video frame with 3840x1080 resolution (double full hd), composed by primary output (on the left) and secondary output (on the right).
The strange thing is that these two video streams (primary and secondary) are not in sync: in fact secondary one is always delayed by one frame.
What is the purpose of this view mode? Is it possible to sync primary and secondary output in this particular mode? It would be great, because this way we could finally output stereoscopic 3D in side-by-side mode!
It's not a show stopper but if you select more than one clip on the thumbnail desktop and pen copy they don't copy to where you place them but jump to be half hidden off the source area.
Here to reproduce the bug :apply cfx to a clip. Open cfx and add any fx , for example in my test , i use blur. I then right click the blur node and choose 'create cfx'. I select the cfx and render it. exit cfx to timeline. In timeline i copy/paste or duplicate the clip. So now we have 2 identical clip. Bring the duplicate to the desktop and right click and choose flush render. Now the problem that the flush render, i expect, won't affect the master (original) file. But in fact , it will wipe out the render inside the original clip. Now open the original cfx clip and inspect that the cfx node has lost the render file. This is pretty serious problem. In complex cfx, we can accidentally delete render file and need to spend 'expensive' time to re-render.
Why doesn't Selecting clips in the "Timing" view in CFX reveal which clip it is the Schematic? I realize there is a very small corresponding number, but a nice yellow surround would be nice.
Smoke classic shortcut is not working for Schematic vuew in CF, tried on three machines. Also why there is short cat for all "delete" "add" but not just plain move anymore. space M is not working. What's the logic?
At the moment I am in action building a composite. We I am viewing the entire comp via the default camera, I can see all the effects applied to the comp, but when I switch to perspective view. All the effects are gone.
Is there a way to see the effects why in perspective view?
In Ken LaRue's demo (see attachment B), theres a lot more option for you to tinker with in CFX.mine (see attachment A) only stops at 'timing' option. what do i need to do to view the rest of it?
and because i cant view the rest of the option, i can't change CFX schematic view to Action schematic view.
I want to turn on 'constant shape' parameter in gmask and i want to do it for multiple spline. How can i do that ? How to select multiple spline in viewer ? Also, i tried to pick multiple spline using animation editor but when turn 'on' the 'constant shape' , it only apply to single spline.
I have more than 50 geometries in my Gmask module, now I want to change all color to 0. Select all geometry and change the value doesn't work. I know I can always invert it in the next node, but I just wonder if there's any button that I missed.
Laying out multiple clips to tape from smoke 2013 (maybe in excess of 20 - 30 clips at one time) without having to 'ctrl/click' on each clip individually. In every previous edition of smoke I would be able to go to media library, highlight the folder with all the clips in and press 'output' and all clips would be taken to I/O menu. This is a must for multiple playouts to tape which some of us still have to do on a regular basis. AND don't get me started on having to re-timecode every clip individually because someone thought it a good idea to remove the 'step' (increment) timecode button.
And why if i use smoke2013 without the mac menu at the top do I not have an 'Output to' or 'Capture from' VTR menu.
How to bypass/disable multiple nodes without have to do it one by one ?
The other strange thing is when i think i can do it by define a new hotkey for disable/enable the bypass button, i found that everytime i change a hotkey for the bypass button, it will apply only to current node. So do i have to set hotkey for every single node ?? and of course everytime i create new cfx , the hotkey will be reset.