AutoDesk Smoke :: Modify Properties Of Multiple Gmask Geometries
Mar 14, 2013
I have more than 50 geometries in my Gmask module, now I want to change all color to 0. Select all geometry and change the value doesn't work. I know I can always invert it in the next node, but I just wonder if there's any button that I missed.
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Feb 23, 2013
I want to turn on 'constant shape' parameter in gmask and i want to do it for multiple spline. How can i do that ? How to select multiple spline in viewer ? Also, i tried to pick multiple spline using animation editor but when turn 'on' the 'constant shape' , it only apply to single spline.
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Jan 17, 2013
I am trying to paint out a logo on a bottle with the clone paint tool, then have what I have painted over track/scale as the bottle zooms in during the shot. I think I am supposed to be using the Gmask to get the geometry of the track done (as I can do this with a matte if I want that to cover the logo with a blur or gradient or something else), but I am uncertain how to link the Gmask track node to the paint node in the correct way.
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Mar 28, 2013
I'm in CFX in the Modilar Keyer. I loaded a setup previously with GMASKs previously applied on a HD shot. I now need to scale the GMASK for a 4K HD shot (200%). I was told to go in the GMASK schematic (the one that looks like action) and add a parent axis to move all the masks at once. WHen I'm in GMASK schematics I don't have access to a node bin. Where do I add an AXIS to parent all my masks in there?
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Nov 18, 2012
I draw a spline (gmask) and when it overlap itself, it will cut a hole. Can we change this kind of setting? I know it's already like this from the beginning but honestly what is the BIG reason to have this behavior ?
Also in gmask node, how to delete multiple spline without going to gmask schematic ? why can't just simply select multiple spline icon and press 'del' ?
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Jun 24, 2012
Is it possible in Smack 2013 to feather only a section of a GMask? I have cut out the sky with a GMask in a shot and need to blend the matte only in a particular section.
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Jun 18, 2012
I'm trying to reveal text using Gmask and Blur. When I apply the effects I get a dark edge around the text. I've tried the different key operators in the blur node but that's not working.
How can I adjust this?
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May 24, 2012
Is there a way to create premade shapes with a GMask? A perfect circle, or a triangle, for example.
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Feb 7, 2014
In certain applications you are offered the option to snap the tangents at 45 degrees angles as you hold down a hotkey. Does this option exist in Smoke?
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Jun 19, 2012
I didnt see an auto adjust option in the gmask node, I can always use the hot key (classic smoke not FCP7 ha!) but I think its a nice feature to not have hidden.
Also having the context button in plain site not a right click would be nice too. Not a fan of the right click anything being a long time user of smoke and flame.
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Nov 11, 2013
I'll be tweeking my gmask on frame 1. (Autokey is not select) then I move my gmask to frame 19, make an adjustment, and keframe from 1 to 19 is set. I just want to change the whole gmask? how to adjust the mask points globally? (something like the uber key in mocha) that way I can scrub thru my timeline, adjust my mask, and it changes the shape for the entire time, but does not add a keyframe?
also, I have my mask moving in. and points keyframes. I find that I need to move the animtion back 2 frames, how do you adjust the timing of keyframes in gmask?
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Dec 4, 2012
In gmask, i switch the softness to 'tracer' so i got individual control of each the control points (cp). But seems that the feather's cp doesn't have its own tangent control. Is is hidden ? how can i turn it on ? or is it not available ?
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Dec 5, 2012
how can i do this in Smoke. I can't find any option to turn the capability on. is it available ? i want to be able to edit gmask in context , after the transform is applied to the gmask. can i do this ?
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Apr 15, 2013
I drew a Gmask with 4 points and broke the handles. My questions is:
1. How do I know when 2 or more points are exactly on the same vertical or horizontal line?
2. How do i get them to align?
3. How do I move 2 or more points together? (Control select and drag)?
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Mar 6, 2013
how can i save selected spline/geom of gmask node ? i want just to save couple of spline not the whole gmask setup. is it possible ? for example i have 20 geom in my gmask but i want to save just 3 of them.
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Nov 6, 2012
Is there a way to set the Gmask default to create linear points as opposed to the bezier curves?
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Jun 15, 2012
THe auto key button doesn't seem to work in a gmask node in CFX. keyframe added even if autokey is off. bug?
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Jun 5, 2012
I have R3D footage which I imported in 2K. For a couple shots I need a higher resolution, so I matched out my original clip from my timeline, saved it to my library, double clicked and selected Modify Clip History, where I set my layering to full. I don't change anything else, however, now my In and Out TC are not correct anymore! Everything is fine, just until I hit the Modify Clip History and Apply the changes.
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Nov 6, 2012
Any lisp routine on how to change "Drawing Properties" (fields via Mtext) on multiple single drawing files?
There are several instances where we would need to take a project to create another one and simply change the title block description.
As of now, we are opening each drawing (there could be hundreds) and modifiying the drawing properties on each drawing to change the customer name and other project descriptions.
These are not attributes, but fields. I've researched alot on here and couldnt find anything.
The drawing is attached.
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Apr 6, 2013
I have to say that so far, after an intensive week editing a project in Smoke, things are getting quite clear, though I didn't dive deep in CFX, apart for some white balance and curves modification, so I don't have experience with any other FX feature, 3D, etc...
I like Smoke for non multi-cam work, so I think I'm going to implement it in our workflow.
And about workflow is my question: We have a video format, opening title, footage with TV bug as an overlay, music background, and ending title.
When I was working in Final Cut Pro, I could open different projects at once, so it was easy to create a template sequence in a template project, copy and paste the footage in the current project while keeping the fixed elements on the timeline.
Now, Smoke can't open more than one project at a time. I don't even know how to duplicate a project to have a template sequence to modify each time I need.
What kind of workflow required in order to reduce editing time by keeping a template that we can modify each time we need?
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Jan 7, 2014
I would like to modify the 16-bit Float EXR compression for my Framestore / Media Storage. What is the syntax? I would like to use 16 bit half with Zip16 (16 scanlines).
I am currently using "floatVideo=EXR:ZIPS:16" and several variations with no success.
SMac 2013 Ext1
3.33 GHz 6-core Intel Xeon
48 GB 1333 MHz DDR3 RAM
K5000
AJA Kona 3G
ioFX 1.6 TB
Eizo ColorEdge CG276W (artist monitor)
Sony XBR 4K UHD Display (client monitor)
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Jul 5, 2012
What is the ability to add multiple output nodes in CFX as same as the way you can in flame.
The default / primary CFX output would link back to the timeline as usual, and then other outputs would render back to a selectable folder in your project library.
OR
Quite often you are creating alternate versions for your edit, so I thought a reasonably elegant solution to route the various version outputs back to the timeline would be to place them into a container.
So on your timeline, the outputs you processed in CFX appears as a container, with the default / primary output visible - inside the container are the various outputs you just rendered. Depending on focus in the container will give you your different version back in the timeline.
But I guess the only snag with this idea is that you can't edit CFX once they are inside of a container. So you would "Uncontain" - modify one of the outputs and then "Make Container" again for the sake of keeping the timeline clean and manageable.
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Sep 18, 2012
When you create multiple outputs in Action, where do the files go? I don't see them on the desktop...like smoke 2012.
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Nov 22, 2011
Is it possible to do so in Smoke on Mac?
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Jul 5, 2012
Why not have a swipe option for the Record viewer on the right side in Thumbnail View and allow locking the source thumbnails to sync with each other - Flame style (just no Reel view). If this could be saved with the current folder view it would largely cover a toolset comment I made before plus another great way to edit quickly.
who said that for editing there should only be one source window ? Why not multiples ? In fact, isn't that a large part of editing in the first place ? Allow multiple selections in the thumbnail view and link the sources together, select a point in the timeline and go to town for checking your editorial options.
This is really about gaining a functionality that’s around in AVID and used extensively by editors I’m trying to get on board with considering smoke as a real alternative. The Reel Locking mechanism in Flame is a great tool that could be expanded upon massively and brought into smoke via synched/locked multiple selection in the thumbnail view.
And another - The ability to see an edit as thumbnail view that can be re-arranged so you can group shots per your own liking but still allows drag and drop FX. This would allow another view on an edit that is incredibly powerful for many functions but color correction an obvious one. If you could save these 'views' you could have a fantastic basis for management.
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Oct 1, 2012
It's not a show stopper but if you select more than one clip on the thumbnail desktop and pen copy they don't copy to where you place them but jump to be half hidden off the source area.
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Mar 12, 2013
Here to reproduce the bug :apply cfx to a clip. Open cfx and add any fx , for example in my test , i use blur. I then right click the blur node and choose 'create cfx'. I select the cfx and render it. exit cfx to timeline. In timeline i copy/paste or duplicate the clip. So now we have 2 identical clip. Bring the duplicate to the desktop and right click and choose flush render. Now the problem that the flush render, i expect, won't affect the master (original) file. But in fact , it will wipe out the render inside the original clip. Now open the original cfx clip and inspect that the cfx node has lost the render file. This is pretty serious problem. In complex cfx, we can accidentally delete render file and need to spend 'expensive' time to re-render.
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Apr 12, 2013
Laying out multiple clips to tape from smoke 2013 (maybe in excess of 20 - 30 clips at one time) without having to 'ctrl/click' on each clip individually. In every previous edition of smoke I would be able to go to media library, highlight the folder with all the clips in and press 'output' and all clips would be taken to I/O menu. This is a must for multiple playouts to tape which some of us still have to do on a regular basis. AND don't get me started on having to re-timecode every clip individually because someone thought it a good idea to remove the 'step' (increment) timecode button.
And why if i use smoke2013 without the mac menu at the top do I not have an 'Output to' or 'Capture from' VTR menu.
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Mar 6, 2013
How to bypass/disable multiple nodes without have to do it one by one ?
The other strange thing is when i think i can do it by define a new hotkey for disable/enable the bypass button, i found that everytime i change a hotkey for the bypass button, it will apply only to current node. So do i have to set hotkey for every single node ?? and of course everytime i create new cfx , the hotkey will be reset.
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Sep 22, 2011
Relink Multiple Media Files
Ok, so it seems that Smoke can only relink one file at a time.
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Feb 7, 2013
Is there any way to bind multiple keystrokes to one function--like say I want slide back to be both D-Left and "," , is there any way to set this up?
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