I didnt see an auto adjust option in the gmask node, I can always use the hot key (classic smoke not FCP7 ha!) but I think its a nice feature to not have hidden.
Also having the context button in plain site not a right click would be nice too. Not a fan of the right click anything being a long time user of smoke and flame.
I'll be tweeking my gmask on frame 1. (Autokey is not select) then I move my gmask to frame 19, make an adjustment, and keframe from 1 to 19 is set. I just want to change the whole gmask? how to adjust the mask points globally? (something like the uber key in mocha) that way I can scrub thru my timeline, adjust my mask, and it changes the shape for the entire time, but does not add a keyframe?
also, I have my mask moving in. and points keyframes. I find that I need to move the animtion back 2 frames, how do you adjust the timing of keyframes in gmask?
I am trying to paint out a logo on a bottle with the clone paint tool, then have what I have painted over track/scale as the bottle zooms in during the shot. I think I am supposed to be using the Gmask to get the geometry of the track done (as I can do this with a matte if I want that to cover the logo with a blur or gradient or something else), but I am uncertain how to link the Gmask track node to the paint node in the correct way.
I'm in CFX in the Modilar Keyer. I loaded a setup previously with GMASKs previously applied on a HD shot. I now need to scale the GMASK for a 4K HD shot (200%). I was told to go in the GMASK schematic (the one that looks like action) and add a parent axis to move all the masks at once. WHen I'm in GMASK schematics I don't have access to a node bin. Where do I add an AXIS to parent all my masks in there?
I draw a spline (gmask) and when it overlap itself, it will cut a hole. Can we change this kind of setting? I know it's already like this from the beginning but honestly what is the BIG reason to have this behavior ?
Also in gmask node, how to delete multiple spline without going to gmask schematic ? why can't just simply select multiple spline icon and press 'del' ?
Is it possible in Smack 2013 to feather only a section of a GMask? I have cut out the sky with a GMask in a shot and need to blend the matte only in a particular section.
I'm trying to reveal text using Gmask and Blur. When I apply the effects I get a dark edge around the text. I've tried the different key operators in the blur node but that's not working.
In certain applications you are offered the option to snap the tangents at 45 degrees angles as you hold down a hotkey. Does this option exist in Smoke?
In gmask, i switch the softness to 'tracer' so i got individual control of each the control points (cp). But seems that the feather's cp doesn't have its own tangent control. Is is hidden ? how can i turn it on ? or is it not available ?
how can i do this in Smoke. I can't find any option to turn the capability on. is it available ? i want to be able to edit gmask in context , after the transform is applied to the gmask. can i do this ?
I want to turn on 'constant shape' parameter in gmask and i want to do it for multiple spline. How can i do that ? How to select multiple spline in viewer ? Also, i tried to pick multiple spline using animation editor but when turn 'on' the 'constant shape' , it only apply to single spline.
I drew a Gmask with 4 points and broke the handles. My questions is:
1. How do I know when 2 or more points are exactly on the same vertical or horizontal line? 2. How do i get them to align? 3. How do I move 2 or more points together? (Control select and drag)?
I have more than 50 geometries in my Gmask module, now I want to change all color to 0. Select all geometry and change the value doesn't work. I know I can always invert it in the next node, but I just wonder if there's any button that I missed.
how can i save selected spline/geom of gmask node ? i want just to save couple of spline not the whole gmask setup. is it possible ? for example i have 20 geom in my gmask but i want to save just 3 of them.
There is a box below the Stablizer button. Pressing the Adjust Box for a while, it pops up with 3 options which are Adj off, Adj Axis, Adj offset. I've used "Adj off" all the time as default.
On the other side, there is one more Adjust box for Vertices. I don't get it either. I just used it set to "Adj Tangents" as any tutorial said.
I tried to understand it from user guide, but it is still unclear.
Is it possible to change the settings of red files that exists in a sequence?
I've tried altering the red import settings of a sequence that contained the same clip cut up and a sequence that contained red files and non-red files, but the change seem to only work on the original clips.
Well, over a minute and it feels like forever. Working Smoke 2013 EXT1 with mostly soft imported material. In the past the size of the librarys had much affect on this but with the new lay out I can't see a way to limit the libraries as they are always in the side pannel. Is collapcing them stopping that library from being included in the auto save? This is only a 20 min show but I do have 3 in here and expect to have 10 before it's all said and done.
I've been trying to use the auto stabilize module on the desktop on a R3D clip that's at full 5K and I've been encountering some problems.
I can't seem to process the stabilization at anything higher than 1080p. But I need the extra info in the 5K in order to crop into the footage.
When I'm trying to analyze the footage, I'm getting the error: "Cannot read all frames required for the analysis"
So far I've tried:
-Caching the footage
-Converting the R3D to full 5K DPX and importing that
-Using proxies at 50% frame size and do the analysis on the proxies
So far nothing seems to be doing the trick, the proxy frames did go through the analysis, but when I applied the correction on the high-res the module gave me an error and crashed.
Is there a way to automatically export a timeline, wherein Smoke will render out image sequences for each shot with handles to separate directories on my filesystem? If so, this will save me a lot of time in online tomorrow.
inside CFX, when i move node in a network with a lot of nodes, sometime when i drop the node, i can accidentally connect it to wrong node, as there will be a lot of connection line in that area. So is there any way i can disable this autoconnect feature temporarily ?
This is based on prior work with Adobe Premiere and switching over to Smoke 2013...
since you were asking for feedback on the editor UI from Mac users...
a) is there a cut button that allows to cut a clip into two at the current marker positions? (e.g. to repeat certain elements)
b) is there an easy way to add extra frames at the beginning or the end of the clip by holding the first or last frame? (very important, but cannot find how to do this). Ideally this would just require dragging the beginning or end of the clip somehow...
c) There should be an easy option to add frames by extending the last or first frame in the case of transitions. Is there one? On Premiere, there's an option for this, makes it much faster to add transitions if there is limited movement in the source material
d) is there a way to auto stretch a clip on insert into the timeline to the selected region? time warp and frame-hold options (beginning, end, both)?
e) why is it not possible to drag clips back into the media hub on the left? (e.g. imported an AAF with a bunch of clips, now want to store some of the clips for later re-use in another timeline or part instead of having to keep it on the timeline)
f) the zooming into the timeline is cumbersome - is there a way to draw a rectangle to auto-zoom into that area? Premiere has a little scroller at the boom to select the zoom level. very useful.
g) for timeline zooming, could you support gestures on the MacBook touch pad? If you push two fingers apart, the timeline should horizontally zoom in. Two fingers together should allow to zoom out. This is actually not just for the timeline. We need this in all views in Connect FX, Action etc. Would make working so much quicker. And it's really standard Mac stuff. (Two fingers without pushing apart could enable panning? And/or space + mouse movement to pan?)
I was wanting to try out the clone tool to paint out a fly in some footage I have, but I can't get the clone tool to grab a sample region. I hold down ctrl and click where I want to sample from, but the green circle doesn't appear. I can do it by manually offsetting it with the x and Y position, but I'd like to do it with my pen.