I have been sent a dwg and I am trying to shrink a group of items collectively.
I cannot find a way to reduce the size of it I have tried scale but I don't want to work out the scale for each group, I tried stretch but its not a single item...
I am trying to reduce the width of the objects from 140mm to 110mm whilst retaining the ratio between all objects.
currently I am using autocad 2011. I have worked in the past on autocad 2012. in the 2012 version was a function available to "group" or "ungroup" items. in the 2011 version I can not find the function. was is something they add on in the newer version or do I just overlook it somewhere?
I have a layer that contains two clipping groups (groups with a clip mask and other art). When I call layer.groupItems it returns an empty array. When I call layer.layers it returns the two clipping groups. I need to know if these layers are clipping groups, but if they are coming back as layers how can I figure that out?
I am hoping to link text items between pages and items in the drawing such as elevations?
So, ideally, I would have a front page to my drawing set, and this would have a 'Contents' type table on it, with the title name of each drawing in one column, then the drawing number in the next column. This is the tricky bit, someone must know: If i was to change the name / number of any item in this table, could it change also (linked to) the following items:
Drawing title (as a text idem on the layout sheet that that drawing relates to)
Drawing number (as a text idem on the layout sheet that that drawing relates to)
Elevation call-out (on the plan view)
And possibly:
Excel reference cell
Drawing layout tab title (this might be pushing it!!)
Perhaps this could be done by linking to an external Excel spreadsheet with these titles modified in there? I'm not sure. This would be ideal as typing into excel is a lot easier than the triple click text modify method required currently.
I waste a lot of time renaming and updating sheet names / titles / numbers. Are there standard templates for drawing sets that may have this built in available anywhere that I could try?
I have a part that I want to have made by rapid prototyping that will in turn be used as a pattern for casting alloy metal parts. I need to apply a factor to the part to compensate for the shrinkage that occurs when a metal part is poured in a molten stage and will cool to slightly smalller dimensions than the mold. Is there an easy way to do this without having to recreate the part to slightly larger dimensions?
I have a part that was sent to me from a vendor. It was a large 80MB part so I put it in an assembly file and shrinkwrapped it to reduce the size of it. Now it is transparent and I can not figure out how to turn it off.
I have a part which is lets say 10ft long. Now I need to modify that to be 9.5ft. Is there a simple way to remove that .5ft from the center of the part?
I just need a way to cut out a .5ft section in the middle and then put the two remaining pieces back together. Doing this would be much easier than editing the sketches for the part, especially since I may have to change the amount that is cut out and that would change the number of holes and features.
Attached is a picture of the parts i have to edit and some lines to show the section that needs to get removed.
I have table, several chairs and some glasses and plates on table. I want to group them and instance that group, hundred of times. Problem is that I do not have materials implemented and I will not until client is satisfied with arrangement. I have problems later, even using many scripts I found, to add material to all instances. Only way is to select one by one.
Other thing is that there might be new objects added into set, so best way would be to add to master group and that will be added in instances of that group automatically, but that does not work with Maya.
What is the purpose of creating/using shrink wrap substitutes? I thought that it reduces the file size, but noticed that some files turn to be larger after shrink wrapping it. ?
I am a tech illustrator taking our engineering models and creating dumb solids for architects to drop into CAD drawings. When I take an assembly and try to shrinkwrap it (with the Solid Bodies option) the file still has all the internal ribs and fillets and stand-outs. I have created extrudes to fill gaps and holes and even tried to create single pieces to assemble later to no avail.
I have always struggled with AutoCAD's text masking. I love the masking ability which makes drawings that are clean looking and easier to read. My issue is with the way the mask border is created. The mask creates a rectangular border that does not "shrink wrap" around the text. This can lead to masking more text than originally intended.
I am looking for a quick and easy way to wrap the mask around text. Right now the only way to accomplish the desired result is to explode the text into single lines and then mask each individual line. This creates issues with leaders and is a more time consuming process.
About Substitute Shrink wrap parts, it doesn't automatic update when I use UPDATE or even REBUILD ALL inside the LOD with it, even if I don't break the link with the assembly it doesn't update, so I have to go in each assembly with Substitute parts ( with are many in huge projects) and then verify with "Check for updates" in the correct LOD (which in some cases are more than one per assembly). Is there a way to update them direct from the main assembly with rebuild all or something like that ?
Having some trouble with some annotative hatches. Notably ones with patterns in them? I am testing them out in multiple viewports of various scales and for the most part they work great. But every so often in a particular viewport they either disappear altogether or shrink to a smaller size and bring my AutoCAD to a dead crawl?
I have a tag block that calls out details. The attributes are the detail number and the page the detail is located. I was wondering if there was a way that the bounding box around it could grow or shrink depending on the width of the text.
I created a logo in Photoshop CS6 (4500 x 4500 pixels) and need to now shrink it so that it may be posted on a web page. I need to shrink the image to: 50 x 50, 75 x 75 and 100 x 100 pixels. I have tried to resize the image, but have not had much success as the images always come out highly pixelized with white space around it.
I have a older graphics program called Picture Publisher. I used this for years until I eventually moved over to PS. The grow / shrink mask tool in PP is easy to use but I cannot figure out how to do this in PS. Take the letter B in the upper left corner. I can use the mask tool on the B and shrink it, leaving me with the outline of the B. I can shrink or grow the mask by indicating how many pixols to shrink or grow. For the life of me I can't seem to do this in PS. Presently I do it in PP then open the graphic in PS wher I can then use it. Is there a way to accomplish this in PS?
I've designed a shirt I want to send to the press to have made for a premiere. The file (flattened) is 16.3MB. The press allows an upload of 16MB. When I asked what formats they allowed they told me to send the PSD file. This is going to sound dumb, but is there a way to shave .3 from the file, yet keep the content? Maybe resize the file just a bit?
I did a mockup in Photoshop for a design that needs to go to press in a couple of days. It's complete with guide marks...
Now, I realize that it needs to be slightly smaller than I originally laid it out to be.
I can free-transform it down to the right size... but, my guides don't come with it. They stay the same. Is there a way to get the guides to shrink along with everything else?
How do i shrink a single layer. I was copying a picture into my psd file and i needed to shrink it so it looks good with the other things in my picture.
I'm missing a shrink tool or modifier which can shrink a mesh. I don't want to scale it down because it's preserving the proportions but that is not what I propose to do.
The Shell modifier for example extrudes the polygons along their local normals. This in reverse I'm trying to do.
Think about a banana and you will get a copy of it in a smaller and thinner way because you have modelled the shell of the banana but not the flesh in it. I think that explains the difference between shrinking and scaling.
I am trying to drag and drop a photo into design page. But the image is too large. How do I shrink the entire image? Is there a better way to input from iphoto?
I am currently putting together a book of my thesis and need to re-crop many of the images that I've used and taken. The problem is that I would like to crop the images to a set proportion of the golden ratio, golden mean, divine whatever- all the same thing, basically a ratio of 1:1.618 (roughly).
I used to do this with no issue (I think) a few Photoshop versions back (maybe back towards CS2 or something, but as things have drastically changed (now running CS5.5) I am a little stuck. Whenever I select the crop tool, I try and input a fixed width and height of 1.618:1 or vice-versa depending on the image orientation- and leave the resolution blank. A long time ago, I seem to remember cropping the image with the tool and it was a fixed ratio as it is now, only before, the image did not drop from say 11x14 to 1x1.618 and blow up in resolution size. It maintained the image size and resolution and cut the excess off the smaller length generally.
I am NOT looking for that rule of thirds crop but a simple means to crop many images at one ratio. I know there is that script called the golden proportion or something however that does not crop to the right ratio that I am looking for. It mimics the existing photo's ratio which often times is off. The other reason I wanted to go through a certain proportion ratio as I did before is many of my images are of different base sizes and so I don't want to manually calculate this out dozens of times.
Does a simple (non-photo-destructive) solution to crop an image of any size to the 1:1.618 ratio, and maintain the resolution etc? By non photo-destructive I mean to not do the crop as I have been doing, then manually going into the image size and rescaling the image through shrinking the new resolution and then re-scaling the image.