AutoCad :: Drag-select Multiple Vertex Points Form Polyline
May 13, 2011
How can I drag-select muliple vertex points form a polyline, a workaround I found is:
-select object
-shift select first vertex, shift select next vertex, etc
But this workaround is limited because I want to delete those vertexes, I cannot find the remove vertex command when I have multiple vertexes selected.
Puppet Warp is a great tool. But sometimes I want to isolate an area and only rework that spot, while keeping everything else in place. To do this I have to go around clicking everything to pin it down. I'm wondering if there's a way to automatically pin all possible points, or click-and-drag to create pins at all intersecting points of the web.
I want to create new vertex points in feature line and 3dpol.
I have this: try { if (obj.GetType() == typeof(Autodesk.AutoCAD.DatabaseServices.Polyline3d)) { Polyline3d p3d = (Polyline3d)trans.GetObject(entRes.ObjectId, OpenMode.ForWrite);
always catches the same Exception "the value is not within the expected range" .I have translated it because I get "El valor no está dentro del intervalo esperado". Perhaps is this: " Value does not fall within the expected range.".
I have tried it with different point3d values but always catches Exception.
With pol3d I have similar problem.
Autocad Civil 3D 2014 +SP1 Quad Core Intel i7 3770-cpu 3.40Ghz. ssd samsung 840 pro 512gb+ssd samsung 840 pro 256 gb+1tb hdd 32gb RAM 1600 Mhz. nVidia Quadro 2000. Win 7 Pro 64bit
Any way to reduce the number of vertex points in a polyline or 3d polyline and retain the basic shape but without having to redraw over the top it?
Ideally, I would like any adjacent segments which are in the same direction as each other to become one segment.
In my image you can see the number of points it has, the majority of which are not necessary for my needs (it was imported from a client's drawing). My desired linetype will also not show because of this.
I know this discussion title is a bit murky, but the problem is a bit odd. I have Photoshop CS6 v13.1.2. In this version, I will activate the Select Tool, check Auto-Select: Layer, check Show Transform Controls, and then while using the Select Tool I will drag to create a rectangle to select multiple layers with content within the specified area.
Unfortunately, this action only works when I begin the selection from outside of the canvas area. If started from within the canvas area, no rectangle will appear, it will show me a measurement of my selection size, and then no layers will be selected upon release.
This cannot be working as intended right? I mean multi-select dragging cannot be intended to only work when started outside of the canvas right? Is there some way to fix this issue? Is this a bug? See the images below for more information on this issue.
This is something I should know as a long time CAD user. I have line of points, ~200 on the screen and I want to draw a polyline through them without selecting each point. I know there was a command to select the first point and the last and ACAD would draw the line between. I am using AutoCAD 2010.
I can do this in AutoCAD Map but I have my doubts. I will explain in ESRI GIS terms (this is what I am familiar with) and I hope you can tell me if I can do this in AutoCAD Map. In ESRI ArcMap I can select a line and I can hit a Select by Location button. In this window I can select all of the objects that intersect my selected line. Then I can delete them or export them etc.
In AutoCAD Map I have a polyline selected. It is my road centerline. I want to be able to select all of the other polylines that intersect my selected polyline. Is there a way to do this? I need to erase those polylines. Usually I will pan to each of them and select them individually. It just seems to take a lot of time. My AutoCAD co-worker said I could use a fence and draw the fence through my polylines. It seemed to work ok but I accidently deleted extra things that I needed. So I'm back to manually selecting each one by one unless you know a different way.
I need to multiple select two control points on a box. Control, shift, other key combinations, etc. are not working. Control works in other apps; don't know why this is going on.
Any alternative to the key stroke for multiple selects in 3DS MAX?
problem I am encountering with adding vertices to the ends of polylines in AutoCAD LT 2012:
I typically use the drop down menu that shows up when hovering over the end (or mid) point of a polyline to choose "Add Vertex" to a polyline. If I do this to one end-grip of the polyline, it will add it onto the end of the polyline as an extension (desired and intended effect). If I do it to the other end-grip, it will add the vertex behind the end of the polyline as if I had used the mid-grip to do it (not the desired effect). If I wanted a vertex in the middle of two end points, I would do this procedure using the mid-grip, not the end-grip. One would think that by using an end-grip, it would come off the end, not go into the middle....one would think.
The Question: Is there a short key or quick command to use to guarantee the added vertex will extend from the end of the polyline rather than add one in the middle of the polyline, no matter which end I am trying to extend?
I have imported a dwg witch was created by Revit. The problem is that it creates polyline vertex for curves. But i want a arc, or at least not so many segments.
on the image; on the left is what i got, on the right is what i want.
Example as: i have 3 vertex (0,1,2) and you can see vertex 1 stay between vertex 0 and 2. Now, i want to delete this vertex how can do that. Similarly, i want to delete some vertex 3,5,8.
I have a set of polylines that have easting, northing and height values. However, I want to display the co-ordinates of each vertex within the polyline.
When I scroll over the vertices of the polyline the values change (bottom left screen) I simply want them displayed as a text.
I have a method for inserting a vertex to a polyline. But this does not work for closed polylines for the case shown below. The code fails if the point is on the last edge of the polyline.
public void AddVertexOnPolyline(Point3d addPoint,Polyline editPolyline) { Document acDoc = Autodesk.AutoCAD.ApplicationServices.Core.Application.DocumentManager.MdiActiveDocu
Is there a simple way to add a vertex anywhere you want in a shape or polyline? I double click those items and a menu comes up and I can add a vertex but it limits me where I can add the vertex and then it is a pain to make it work like I want.
how to change the elevation of each vertex on a polyline so that each vertex has a different value. The way I attempted this in the past was to click on polyline, click properties and give each vertex the required elevation. However when I looked back at the values I noticed that every vertex had the same value as the last elevation value entered. is it something to do with ensuring polyline is 3D?
I'm using AutoCAD Architecture 2010. When in 3D modeling workspace I go to Mesh Modeling tab and draw a mesh box (for example), and then in subobjet panel turn vertex , face or edge on but can not select the vertex etc to manipulate the mesh. Am I doing something wrong for freeform modeling!
I need to wright a routine in autolisp that selects all 3Dpolylines with the same vertex Z value.Qselect as no transparent mode and filter doesn't work.
i can´t let just one vertex, i must always let 3 vertex at last, otherwise it won´t delete, i have even problems when extruding, when I select 1 vertex, instead of extruding just 1, it will create 2 or 3 vertex, probably to make a face.
I'm currently trying to use the draw > point > measure tool to create a set of points around a polyline but I can't seem to get them to start at a point that I want. When I try and create the points they start from a random place.
I am aware of creating a polyline and using .AddVertexAt() to give the points, my question is if I want to create a polyline in acad I generally will pick a point and then type out @10.5<0 or something similar of that nature to pick my next point. Is it possible to add vertices to a polyline in .Net giving it the distance and angle of one point2d to the next point2d?
Example:
acPoly.AddVertexAt(0, New Point2d(0,0),0,0,0)
acPoly.AddvertexAt(0, New Point2d(1,0),0,0,0)
but instead?
acPoly.AddVertexAt(0, New Point2d(0,0),0,0,0)
acPoly.AddVertex ( use code equivalent of New Point2d = @10.5<0 from point at 0 index)
I'm trying to split a polyline that have some intersection points at its intersection points. So, if a polyline have two self intersection point, then it will become three different polyline. I attached an example of a polyline that I want to split.
I'm trying to split a polyline that have some intersection points at its intersection points. So, if a polyline have two self intersection point, then it will become three different polyline. I attach the example of a polyline that I want to split. I wonder, does the get split curve method ?
I have a couple of hundred 3D Polylines which have point crosses at each vertex. Any way to remove these point crosses that fall on the 3D Polylines.
(IF 3D point vertex = any 3d Polyline vertex THEN delete)
Reason I can't just filter out the points and delete is that there are points that don't fall on Polylines which I want to keep. All points are on the same layer. Polylines are on various layers. Data is from a 3D topographical survey.