I produce a lot of "Exploded View" style drawings for our equipment for assembly drawings and Operators Manuals. I model everything in 3D, set the perspective view, adjust the view I like, then use the Flatshot command to make 2D lines and arcs verions of the view to put into paperspace. Then item bubbles, notes, whatever. as of the last week, my flatshots, if they include a hex bolt head in the view, the arcs on the faces of the flats will be really stretched and skewed decidley toward the vanishing point in the completion of the Flatshot command. It does not happen on other arcs that may be in the model, seems to be exclusive with the hex. I doesn't happen if I do not make the view pespective but leave it "Parallell".
I have a swept solid that FLATSHOT will not hide the obscured lines for. In the FLATSHOT dialogue box, I have tried all options, with different results. Any setting that I can change or alternate method that I can use to get 2D geometry from this solid that I can use in my 2D drawing?
My students draw all of the individual parts of a product as ipt files. Next they create an assembly using those ipt files on a iam template. Next they generate a multiview assembly drawing on a idw template from the iam file. On the idw multiview assembly random visible lines disappear and we are not able to get them back. Students are turning of the visiblity of some of the hidden lines on the idw assembly but not all hidden lines.
If they have addressed the issue of being able to generate feature lines as a continuous linetype, like when you turn on linetype generation in a polyline? I can't find it anywhere and I would have thought this should have been addressed by now! Real basic need for plan creation!
I'm working on a program that requires me to analyze a series of 3D coordinates (which describe the start and end points of individual lines) and combine those points that are collinear (there are lots of smaller line segments, some of which are co-linear and overlapping in space) into one single line.
how to analyze these points to find out which ones can be combined. For example, I might have 6 lines, 3 are separate and have their own specific orientation, but 3 are overlapping and in the same direction (look as a single line on the screen). I'd like to modify my point list so that it describes 4 lines... (the 3 individual ones and one which combines the 3 overlapping lines).
I'm uploading the .dwg and .txt files. I'm trying to get volume calcs cut and fill between two surfaces and when I compare the data between AGTEK's Highway 3D there is different results. I looked into it to find these random line appearing in Autocad making what seems to be the problem. Where are these coming from and how do I fix? Also, if you could anwser how can I insert a sectional following the 12'-23' offsets and dropping 1.16' down and adding it to my design surface. I want to make a big box there added to design surface.
Using Autocad 2014. I recently changed our dimension style fill color to background. Now when we create pdf files, there are random lines either to left of the text or left and top of text. It is not every dimension. We had it set to none before and would trim lines around dimension text. We did not have problems with pdf until changing the fill color. It plots from autocad to plotter without a problem.
Say I have 400 boxes and I want to animate each box to move up and down along the z axis randomly. How would I go about doing that? I assume somehow with the noise modifier, but I can't figure out how to get it to work with motion and not the shape of the object.
Whilst editing images in photoshop cs3 (using power mac), random horizontal lines are appearing on images. Usuall just one or two and the only way to get rid of them is to edited/erase them out....
I have tried saving and opening image on another mac and it still shows up...
I am designing an album page with text in cs5 on imac~ noticed there are random short light gray lines under text. They are there before I flatten and still after, and even after saving~ are they some sort of a guide line? And my worry is will they show up in printing, is there a way to get rid of them?
I usually create models in Inventor and import into Max for rendering. One particular model that I am creating has a small section which is a pit containing a pile of coal. Is there a quick and easy way to model a pile of random sized small objects such as coal, balls etc. in Max?
Here's my issue... lets say I have 600 different objects in illustrator (just little circles with a fill color, no stroke) and 6 different colors that these circles should be. That means, I'd like about a 100 to be one color, 100 another color, etc... Is there anyway to select all 600 and just tell Illustrator that I have these 6 colors and I want to apply them to the selected objects randomly?
Is there something I can do to stop the appearance of random straight lines? They appear to randomly leap out from the tablet pen curser to the edge of the screen. Pressure sensitivity does seem to work--everything works perfectly with the exception of these bizzare lines!
We have a buildig form which is developed as a sweep form. The form is made as a generic family. When the form is placed in the project, we are able to see the cut lines as in plan but when we try to draw floor plates which are to be generatd from the intersecting lines of the form in respective levels, we are unable to select the cut lines.
how can we generate the floor plates which are linked to the cut lines?
1)While selecting multiple objects, 2)a certain script is run. it has an option to input the range of the number of objects that are going to be deselected. 3)The number within the range I inputted is chosen, and the same number of objects are deselected randomly.
Have a drawing with multiple xref's , Blocks within it. Drawing geometry is a combination of 2D and 3D. Would like to project this onto a 2D plane - "FlatShot?" and then save it as another drawing.
Main reason for this is for a KeyPlan - routing diagram for a plant.
Is it possible to flat shot a 3d image in anything other skin than the standard 2d wireframe? I am wanting to annotate a drawing for a spares list, but can't annotate in isometric 3d view (atleast not without changing the UCS axis which i'm not also not sure how to!).
Using acad2011, i have a flatshot image on a separate layer. The lineweight is set by layer, but when i change it in the layer properties manager nothing happens... There is no change to the blocks created by flatshot on the specific layer (other objects do change lineweight).
I have created an object in 3ds max and exported as dwg. file to open it in autocad. The purpose for importing that shape in autocad was to set an isometric view of that object and use it in my 2D drawings for annotation and explanation purposes.
What I am trying to achieve is to have that isometric view flattened, but in top (drafting) view along my plan section and elevations so that it looks as if it has been drafted in 2D if that makes sense.
So far I have come across two commands - FLATTEN and FLATSHOT. When using FLATTEN command I get the flattened 2d splines from that object as desired, but in that orthographic view. As soon as I start rotating the flat shape gets distorted and I cant get back to it's original flattened state.
FLATSHOT immediately comes with an error saying that it is not a solid so nothing can be projected. Explode the object then use command - converttosurface this works and I can initiate the FLATSHOT command but the shape has all this extra geometry after converting it to surface and it is not what I want.
The closest is the FLATTEN command as it also allows me to hide the back edges so that I only get a clean outline of the object. But how can I rotate it and position it in a top view, flat, along the drafted elevation and plan.
What I'm looking to do is show the hidden lines blocked by a part in a plan view but not all of the hidden lines. Ie. I have a top view showing a clearance. If I turn on that clearance a portion of the original part is not viewed. When I turn on hidden lines I now see every hidden detail of that part (I didn't turn on hidden lines for the entire drawing). I then have to eliminate all the lines I don't want which is both tedious and cumbersome. Is there a way to turn on just the lines hidden by a particular object but not all the hidden lines of the part.
How to evenly space objects between 2 lines. In this instance I am trying to space recessed lights across a ceiling. If I use the divide command and snap to the node the space between the wall and the first light will be greater than the space between the first and second light.
Im creating plans for a new entryway and so that I have some perspective on how it will all join together i'm also creating a 3d model of my entry idea. In order to move things around to get a better view of how im planning on building this entry, I joined studs together so that I can move things around in the viewport without having to select each object. I know I can grab all the objects at the same time to move but I was wondering IF there is a way to union objects so that they dont lose the lines between joining objects. For example if 2 - 2x8 studs are next to each other and I were to union them, then they would plot as a 4 x 8 instead of 2 - 2 x 8's OR is there a way to maintain lines after union?