AutoCad 3D :: Web Based Orbit Type Of Interface?
Aug 30, 2013Any web based 3d orbit type of interface?
View 4 RepliesAny web based 3d orbit type of interface?
View 4 RepliesIs it possible to automatically relink based on file type? I have hundreds of illustrator files that need three images in each changed out for a updated versions. It just so happens that the three all have different file extensions.
It seems that there should be a way to have illustrator replace the one .jpg file with another .jpg file (named differently) that's in the same location as the old file. Is there some type of more powerful scripting interface for illustrator besides the actions? vbscripting or something?
I realize that this isn't a normally supported feature of the links panel. I know that I can open each file and manually relink them as I open them. Hoping to save some time. I have to do this a couple times a year as we get in fresh images that we want to stuff into the same presentation format.
The file names contain timestamps that need to remain there so simply renaming the new files to match the old ones isn't an option either.
Is there a way to convert the pixel based phtoshop files to the vector based illustrator files?
View 2 Replies View RelatedOver the last few days my all my AutoCAD 3d orbit commands have become continuous orbit.
View 2 Replies View RelatedSometimes 3D orbit works perfect, and sometimes it causes a fatal error before you even get started with it. I originally thought it was just large 3D objects causing it, but now I think it's just a 2014 issue...because I've had simple 3d surfaces (3d polyline with a surface) that have caused it to crash, yet have other larger surfaces that orbit without issue. I'm mostly using it to compare 3D polylines to surfaces, usually on as built alignments that we're working on.
View 9 Replies View RelatedIs there a way to adjust the settings in pan, zoom, and orbit. I've been using these commands with my mouse button and wheel. These 3 commands are not behaving properly. Whenever I make a small scroll on my mouse, the view port zooms all the way until I cannot see anything, which is very unlikely. The same goes when I use Orbit, a small movement/click in my mouse, makes a very big difference in a view port.
But everything goes well whenever I start new drawing.
When I go into 3dorbit, or orbit mode, as I am panning moving around in space I can still see the points. As soon as I press 'Esc' or 'Enter' the points dissapear, how can I get them to stay visible?
View 2 Replies View RelatedI have an existing drawing with 3D polylines, I try to orbit to veiw it in a different view and all i get is a line.
View 3 Replies View RelatedI have a surface volume analysis with 2D banding..Regardeless of it is a +- surface and it is not at the right height location, I want to see it in 3D. uffffff, 30 seconds waiting to acad ....
I have a good pc (wirth a superb nvidia) (I have no problems with any other software or 3D actions)
First , I have to wait almost 30 seconds before have the 3D mouse movements avalaible.
Second, every mouse move ( to change the point or view, etc ) means 3 seconds of delay.
The model is little , 400 x 600 meters. (It is an example from mastering c3d) .
I've just started with Inventor 2009 and have found that you as default you cannot orbit around by pressing in the mouse scroll wheel, holding ctrl (or shift) and moving around.
This works in AutoCAD 2009 3D and all other 3D software I have used, so I'm assuming that there is a simple setting somewhere to activate this?
I have my surface, I'm seeing it in orbit view mode . (also it doesn't work on 2D...)
I'd like to create a 3d Poly using some points on the triangles of my surface....
I'd need a transparent Inquiry tool , to use when I create points or 3dpols
I think it is basic....
I know _AeccFeatureElevsFromSurf
but i'm talking about a 3d Snap....
Civil 3D (2013) how much you have to improve....
Some times it happens that when I make an orbit to a 3d model it seems that Autocad could not process it and it shoots down with a fatal error message. This is occuring quite often. why is this?
View 4 Replies View RelatedWhen trying to orbit while pressing the mouse wheel & holding shift nothing happens. I have looked into CUI and everything is set up correctly under mouse buttons. Clicking on the navigation wheel allows me to orbit but using shift and mouse is so much quicker. I have just upgraded to AutoCAD 2013 perhaps that is the problem?
View 6 Replies View RelatedI have a three button mouse. I can use Shift + Center button to orbit my drawing. problem it, the stuff is always flying off the screen because the pivot point is at the center of the drawing / part / assembly/etc. This annoys me to no end. How do I change the Orbit Pivot to default to the center of the screen?
View 3 Replies View RelatedI hate 3d orbit with a passion on autoCad / Revit. It is impossible to do detailed design work on a small scale because every time you need to pan around a corner junction for example the whole screen shifts and you lose what you were doing. I understand the way that the 3d orbit tool works is that it picks the pivot point according to the closest object to the cursor.
This however does not work at all well. It always picks the same point on the screen no matter where you are working or where the cursor is pointing. There are times when it does work, however the majority of the time it doesn't. This is where sketchUp is good - the orbit tool is excellent along with its perspective projection. It seems to intuitively pin point exactly where you wish to pivot. Unfortunately everything else about sketchup i hate.
I've been trying my best to get familiar with the Autodesk Inventor COM API for the purpose of integrating a new 3D input device (the Keyglove) for intuitive control. I have worked through the "My first plugin" example, and I have basic COM integration working using VB.NET in Visual Studio 2010. I've been able to rotate the camera's view around a single axis by applying a rotation matrix transform to the camera's UpVector property:
Dim Pi As Double = 3.14159265358979
Dim appInventor As Inventor.Application
Dim oCamera As Inventor.Camera
Dim oRotAxis As Inventor.Vector
Dim oRotMatrix As Inventor.Matrix
Dim oUpVector As Inventor.UnitVector
[code]....
But I cannot for the life of me figure out how to achieve what I'm really after: a programmatic equivalent to the "Orbit" action that is done on all three rotational axes at once. I would ultimately like to reproduce all aspects of the Full Navigation Wheel through the COM API, but right now I'll settle for 3D orbiting. The pan and zoom operations seem to be doable through the ComputeWithMouseInput() method, though I'd imagine there's a better, more direct way to do that with raw camera eye/target transformation as well.
When using the Orbit tool on the Full Navigation Wheel, the mouse X/Y axes control orientation about the Y and X axes respectively, centered around the pivot point. If you hold down shift to enable "roll" mode, the mouse Y axis is ignored, and the mouse X axis controls orientation about the Z axis. The Keyglove provides angular rotation data on all three axes at once, so there is no need to toggle between X/Y control and Z control; it should be easily possible to do them all at the same time. I can't figure out how though.
lacking in familiarity with the COM API and/or the ability to visualize and code the correct spatial geometry calculations.
For some reason, now when I click on Constrained Orbit or Free Orbit the screen automatically starts to move, its like I have just pressed on Continuous Orbit. Free Orbit works OK if I hold shift and use the scroll button, but I am used to using the icon .
View 2 Replies View RelatedIs it possible to record a video clip (avi/wmv/MPG) of free 3d orbit shaded animation what you see on autocad screen (without specifing particular path).
There are animation settings in 3dorbit right shortcut menu, but it doesn't have option for recording a video clip.
I am having problems with framerate after importing linework from AutoCad. The orbit rate drops immensely. I am drawing these from Rhino and importing as .dwg or .dxf.
In hopes of poly modeling from there, but the framerate is unbearable. Is Max not friendly with line drawings? Is there settings that I can adjust?Also, how do I measure the orbit framerate with in Max?
I need to be able to work back and forth with sketchup, and revit. Unfortunatly the orbit and pan commands in revit are the exact opposite of sketchup( mmb = pan in revit) (mmb = orbit in sketchup) (shift + mmb = orbit in revit) (shift + mmb = pan in sketch up)
these commands are ingrained in my muscule memory and going back and forth is like writing one sentnce with your left hand and the next with your right. it is totally dibilitating.
Is there any way to customize these in revit? Can i change the MMB to be orbit and shift+MMB to be pan ?
Is it me or is the viewport-orb tool changed?When I select an object (in perspective mode, not otho) - and press Z to zoom-extend the chosen object, I can rotate around it, but when performing a second "orb"-around, the "zoom-locked-extends" is gone and he orb-rotates around the SCENE and not the chosen object anymore?
what gives?... (same principle when in sub-object mode - 1st orb-rotate around the chosen object is good. When going out of orb-rotate and orbing around to the other side of the object or whatever, the "zoom-extends-region" is "scenafied" as in scene-a-fied bug or new feature? if new feature, how the hell to turn it off.
Is there a way to tell maya to automatically center orbit to whats selected without having to hit "f" key everytime you pick a different object, vert, edge, etc.?
View 1 Replies View RelatedI want to rotate three objects along a circular orbit, horizontally. But I want the objects always facing camera. I added the three objects to my comp, added a circle shape layer and rotated it to lay horizontally, then placed each object along the circle shape, rotating it slightly for each new object, then parenting each object to the circle once it was in the right place. From there, I added a camera and a null, parented the circle shape to the null, and set keyframes to rotate the null along the Y rotation.
The result is that the objects indeed rotate along the circular orbit, as I want, but they TURN as they rotate, which is not what I want. I've tried applying "Auto Orient...Orient Toward Camera" and "Orient Along Path", neither of which work. I've applied this to the null, the circle shape, and the objects. They all still turn.
Here's a screen for some context: Using CS5, but have a trial of CS6 if that's useful
I'm having some fits with the constrained orbit center. It seems to me that It used to always be in the center of the screen when I would use Shift and CMB. Now it seems to be stuck on the center of my assembly/part. I know that I can hit F4 and long select LMB to re-center but I have never had to do that before the last day or two. I have uninstalled all the Beta Add ins I had installed and I have even uninstalled and reinstalled Inventor Pro 2014.
Is there an option somewhere that puts the default Orbit Center to the center of the screen?
I created a 3D object (a Doctor Who TARDIS) just for fun and I'm trying to figure out how to animate it spinning in space with the orbit camera and keyframes. I do the orbit and the keyframing works fine, but when I play it back the whole thing zooms in and out madly, almost like it is throbbing in and out. This funny "throbbing" happens in between the keyframes.
The zoom attribute in the camera options is actually locked, the only attributes changing as I move along the timeline are the position attributes, which I am keyframing off.
Is there a way to set a skin for the interface in LT?
View 5 Replies View RelatedMy preferred method of utilizing commands such as move, copy group etc. is to select the entities to be moved, copied or grouped then select the appropriate tool and proceed. Recently my computer has decided it wants me to select the appropriate tool prior to selecting the entities to be manipulated. I can not figure out how to get this program to return to the method I am most accustomed to??
View 1 Replies View RelatedI have been working on some pull-down menus. Occasionally when I have the bugs worked out, I will go to the Transfer Tab in the CUI interface and save the pull-down I am working on.
Now all the menus are not showing up in the Transfer pull-down. If you look at the cui-customize-tab.jpg, you will see which menus are shown in the Customize pull-down.
Compare that to the menus shown in the pull-downs in the other 2 attachments. Have I clicked something that I didn't want to click? Is it me? Do these pants make my butt look big?
Autocad 2010, when I open it, it appears no ribbon? see this: Untitled.jpg
How can I relaunch the ribbon. I do not know how come in the way. I closed it yesterday, but when I open it this morning, the ribbon didn't appear.
I am working in AutoCAD 2011 and, all of a sudden, both left- and right-click stopped working properly.
Right clicking only repeats the last command, either with or without any object selected, even though my personal customized preference has been set to Edit when an object is selected.
But most worrisome is the left-clicking situation. Double left-clicking does nothing, instead of the usual editing it had been doing all these years.
When I single-left-click an object, it seems to select it (grips appear and the object lines appear dashed, just as usual), but if I want to do something afterwards, it does nothing. For example, I select (single-left-click) an object and press the delete button, and it does nothing. Also, despite the object being selected (in appearance at least), I noticed that the "Layer" and "Properties" toolbars don't change, thus, not displaying the correct layer and other properties of the said object.
The way around this seems to be to type the command first and then select objects (which means that the commands work properly). But after more than ten years working the other way, you can imagine this slows me the hell down, almost to a point of continuous stand-still.
Also, we opened other programs to see if the mouse and keyboard were simlutaneously broken down. Of course theye weren't and, in the other programs, left- and right-click and "delete" funcitons were working properly.
I'm using AI CC now, but I noticed this problem in earlier versions of AI: If I want to place a one-word label on an illustration I move the type insertion cursor to a speific point on the screen image and click, but then the flashing insertion point, where the label will actually start, pops up elsewhere, usually a line or two above where the cursor was, and a pica or two to the left, forcing me to type the label, then move it into position rather than simply typing it in the right place and moving on. The problem is merely annoying, but I'd like to fix it. It's probably a matter of ignorance-I simply haven't read the right documentation, but I don't know what to call the problem. Where can I find out how to change the position of the cursor relative to the insertion point?
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