AutoCad 3D :: Shadows Seen While Zooming In Realistic Mode?
Nov 24, 2013
while currently working with autocad architecture 2014, i found dark shadows while zooming in and also the zooming isn't smooth, however there was not such problem while i worked with much heavier file. Also the model becomes dark sometimes while zooming (not invisible, but as if the lights are switched off) ..cadtutor.PNG
When I have full shadows on (vsshadows=2) in realistic view the shadow edges show up jagged. They look OK when rendered though. what setting I need to set to fix it?
I work with virtual shoe samples, that means that many times I have to draw shoes from sketch and make them realistic. Observing real shoes, I noticed that when an area is going away to background, it does not only gets darker, but also loses a bit of its saturation and contrast. So my doubt is how to make a gradient loss of saturation and contrast. Maybe it could be done both with brushes or blending options (which I already use for shadows),
I imported trees using Civil View which are images projected on planes. I was wondering if its possible to get the shadows more realistic? It currently displays the plane shadows which are 2 planes crossed in the shape of an "X". I also noticed on others' systems their tree objects are more 3d and not images draped on planes. Is this due to graphics card?
having had excellent support from Sirus and Jut, I've mastered the sparkle effect on my crystallised objects Tried to look for add-ins but there were just too many, I guess I just stick with the star brush.
I am really getting into Photoshop but I guess I will have to be patient to learn all the little tricks
This is my draft postcard for my piggy banks and I think they look great in this background. Problem: I would like to make them sit on the piles of coins realistically, i.e. some good shadow must be added.
Unfortunately drop shadow option did not help... still looks superficial. I added a bit of blur effect on piggies which are behind the picture. Still, they don't seem to fit into the picture well.
I'm using the Ditch subassembly in my corridor and am running into a problem when using realistic mode to view.
I've applied a render material to L3, L2 and L4 which is fine but when I assign a material to L1-L5 (i.e Top) it overdraws (or otherwise fails to display) the previously assigned materials for L2, L3 and L4.
If I set the Links L1-L5 (i.e. Top) to no display then L2, L3 and L4 display as expected but when IMX'd to Infraworks the existing terrain shows through at Links L1 and L5.
Is it possible to stop this from happening and have a seperate material for L1 and L5 whilst retaining L2,L3 & L5 materials?
IDSP Premium 2014 (mainly Civil 3D 2014 UKIE SP1 & Infraworks with some limited 3ds Max Design) Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD 16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
The standard black color in Inventor appears as if it has a subtle texture when I use Realistic shading mode (see image). But when I edit the style there is no Use texture Image or Bump / file associated with it. I tried Realistic Appearance checked on & off in edit dialog & it makes no difference.
I want to represent a flat anodized black color for some marketing images. We have a lot of parts that use the standard black color & I really don't want to spend the time to change them all to a new custom black color (without a texture).
How can I make the standard black not have a texture in realistic & rendered modes?
Is there a way NOT to improve the transparency in nitrous in realistic mode ? I really dislike the "noisy" display when moving around objects.
I know i can unselect the progressive refinement, but then the image stays noisy. I would like the transparency just to be as clean and fast as in the "shaded" mode.
I'm using LR 4.1. When in survey mode, if I select an image and hit Z the resulting 1:1 image is not sharp. If I zoom in or out and back to 1:1 it becomes sharp. This is not a problem in Loupe mode. It's not a delay issue - it never becomes sharp unless I change the zoom level. I have 1:1 and standard previews pre-generated.
When I turn on shadow or realistic mode in 3ds max my model disappears, but it will show in wireframe. How can I fix this? to see it in realistic I have to render it and it comes out fine.
Was wondering if there are some ways in converting a highly realistic rendering of an object generated in a 3D program into a more illustrative, simplified, alittle less realistic version in Photoshop?
The object has plenty of silver reflections, HDRI environment map reflections, precise shadows and highlights, etc. I just want to make it look more generic and not as polished I guess.
Are there filters or plugins that will do this in a plug in play method or is it more prodedural and manual?
I’m not sure about the current “annotation scale” in case of lay out mode.
Annotation scale option is displayed only in the model and viewport mode but not in the lay out mode (attached)!
Based on what annotative objects living on the lay out but neither in the model (or viewport) are re-sized? At this mode, there is no option to choose the annotation scale?
On other words, how to choose the annotation scale in the lay out mode?
In Group Manager I can select my group and then click highlight, but can't see the highlighted entities on screen. If I know where the group is I can zoom in on it and then when I select and highlight the group I can make out the highlighted entities. But its a large drawing (area wise) and I don't know where the groups are.
I've tried various background colors but that didn't work. Quick search and filter didn't bring anything either. Changing the value of the system variable GROUPDISPLAYMODE didn't work.
In AutoCad 2012, when I double click my mouse and zoom extents the UCS changes to about 20 degrees off of the default vert/horz cardinal directions planes. If I change my UCS back to world it is all good again, although when I zoom extents it goes back to the 20 degrees off cardinal planes.
I don't normally use a UCS other than the default, so it is probably a stupid question, although how do I stop it from doing this?
I am using AutoCAD 2002 Mechanical at work and the mouse wheel is set to do zooming in and out. The finger I use on the wheel is beginning to hurt as I zoom a lot so I would like to be able to zoom with the up and down arrow keys on my keyboard instead. Is this possible?
I would also like to know if it is possible to set up panning in all directions with the four arrow keys instead of pushing down the mouse wheel and moving the mouse.
If in Paper Space, entering into the viewport to zoom to a specific scale (factor), what is the easiest way to make sure I am using the correct scale factor?
ie a calculation? for example say I wanted a scale of 1:20 or 1:100?
I inserted our company logo and placed It properly in our title block. But when I zoom in with the mouse wheel the logo gets smaller in the border. When I zoom out it increases bigger than the border.
I'm having an issue with AutoCAD 2010 at a new job. When zooming in all the lines distort, as if I need to change from a perspective view to a straight on view. What is the setting to change this? I've tried changing me perspective view, but that just throws me into a perspective view, which is what I don't want.
On certain drawings, when I double-click in viewports that aren't locked they will zoom to extents, even when they have been set up to a certain scale.
The annoying thing is, not only does it zoom the selected viewport, it zooms every other unlocked viewport in the layout.
Does that make sense? and more importantly, how do I stop it from doing this?
Is it necessary to have AutoCAD remember the "zooms" when you hit "undo"? Is there a setting that will allow AutoCAd to not undo "zooms" when I hit "undo"?
I have a vector PDF. And when i view it, i notice that some of the lines in it, chnage lineweight when i zoom in and out between 0% and 125%
Once i get past that 125% zoom, it seems to rectify whatever issue.
Also worthy of note there is no lines on top of lines in the PDF yet the linewieght issue consistently seems to only affect the line for a certain distance. Always in the same place.
In the Printer Settings drop down menu both Color Mode and Print Mode are grayed-out. This just happened I cannot think of anything I've done differently.
I'm using OS 10.6.8 and the latest Epson drivers for the 3880. I have re-installed both PS and the Epson drivers. If I print from Acrobat Reader everything seems to work fine, this only is happening in Photoshop CS5.
I have finished the 3d interior completed with lighting and everything. Set Visual Style to Realistic. Is it normal that the drawing would turns to only wireframe during the action of 3d Orbit and 3dwalk? Is there a way to change the setting?
When I pan around a drawing by holding down the scroll wheel of the mouse button, I sometimes pan quite slowly, AutoCAD decides to zoom to extents. I know I have not double clicked the scroll wheel.
I've got a problem with a title panel that we've created. We're using a new type font - VAGRounded-Thin - however when in paper space and we zoom in and out the text font enlarges or reduces as we scroll in and out with the mouse wheel.It's still coming out fine when printed [pdf and hardcopy] it's just on the screen.