AutoCad 2D :: Editable Scale Bar Block

Mar 30, 2011

I am trying to make a scale bar block that allows user to input the scale and it automatically populates the scale bar numbers. Note, I do not want to do a dynamic block with a list of preset scales that toggle visibility; I want the user to be able to input one field and have all the respective scale bar values calculated and updated based on that number.

I am having a problem making the numbers update correctly.The block has one attribute - "mainscale" - where a user can enter the desired scale,default is 1000. The mtext contain a field with a formula - the formula has a field targeting object-> "mainscale" -> value property, and divides it by 100 for 2nd bar value, by 50 for 3rd bar value, etc (to achieve the 10, 20, 30 when default value is 1000).

When I change the default value of "mainscale" within the block editor, the mtext values update correctly after a regen. However when out of the block editor, after changing the "mainscale" value and regen the scale values do not update.

What am I missing to make the fields update on a regen when the attribute value is changed? Or Is there some other way to create the scale bar with user input?Do I need to use scripts to make this work?

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I've attached the block so you can see what I mean. Single Socket allows editable attributes others wont.

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Here is the file...........

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[/] <- for example

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