AutoCAD Inventor :: Making Custom Sized Flexible Hose
Jul 30, 2013
I need to make a 1/8" diameter flexible hose, but the sizes listed for the Parker Hydraulic Hose only go down to 1/4". The closest solution I could find is here:
[URL]........
Here is what I did:
In my assembly, click "Place From Content Center"
Find "Parker Hydraulic Hose"
When I right click on it, the only selection is "Add to Favorites"
Double click on "Parker Hydraulic Hose"
Go to "Table View" tab
Right click on a row, but there is no "Input" selection.
I need to model up a convoluted flexible hose as a component part for use in an assembly. What is the best approach to creating this with a realistic and natural look?
I am trying to create a flexiable hose, i dont want it to move or anything. I have tried to sweep a circle along the path, but my pline is not on a coplanar line so that makes it difficult. tried using extrude. tried using a helix but can't get the right angles.
I'm putting flexible hoses in an assembly and need to use a few different sizes. So I create run1 and set the hose to be 1/2" hose. Then I create a run2 and change the hose size to 1/4" but it also changes the size of the hose in run1. Is this supposed to happen? How can I get two different sizes of hose?
I've just been going down to the sweep feature which makes the hose and adding dimensions to the ID and OD so I can control the size. This is a pain and doesn't seem like what should need to be done. Is there a way to have different hose runs be different sized hose?
I downloaded a hose fitting ipt file from the Parker website and did the Tube and Pipe Authoring thing to put it into the content center as a new family in a new read/write library. When I browse for it to use as the Start Fitting on my hose, the new family does not appear in the list. What is my problem?
The new library is checked in my Projects configuration. I have been monkeying with the NS column of the family and can't seem to get it back to its original format now.
I want to use VSx4 to create a custom sized .swf, flash file for a website. I plan to use a free program called Any Video Converter to covert my final VSx4 creation to the .swf as I hope that future versions of VS will have .swf output.
I'll be creating the video using stills with transitions in between.
Now I haven't tried this yet but...
I know how to change the project properties to custom frame sizes which is fine but what should I aim to be creating? I was thinking of an MP4 (H264) file but just wondering if you have other thoughts on what I should create as a video file before converting to .swf
The stills will be j-pegs. No audio will be involved
How can i increase the size of the hose beyond 2" max that Pipe&Run allows it to be? I need the hose more for a visual rather then its acual function. I'm guessing i gonna have to change its paremeters right? if so, how do i and what needs changed?
I need labels of 50mmx20mm and I resize my tiff image and then paste onto an A4 page intending to copy paste until page is full.
1.Problem is if i use the ruler it shows that my image is only about 40mm wide even though the size boxes at the top clearly say it is 50mm?!!! see image
2. Is there an automatic way to fill apage with a specified sized image eg labels as the Impostion tab maxes out at 4x4(16up)?
I have a sub-assembly that is flexible, (constrained properly, not grounded) and when I try to move it in the main assembly, I get the "universal NO" symbol attached to my cursor. There are no constraints preventing the movement in the sub, since I can move it however I want when the sub is opened.
I am wanting to create an assembly that I can manipulate and `pull about'.
To describe what I have and I want to acheive try and picture this very simplistic layout :-
A length of hose 50 meters long.
Another length of 50m long hose 2 meters directly below it.
The 2 lengths of hose rigidly tied together at 2m intervals with a small diameter solid bar and clamps around the hose.
What I need to acheive is :-
An assembly showing the above items in a long straight 50m run.
(I have no problems with creating this assembly.)
From there though I then need to be able to create an `S' shape, with the hose staying at a fixed radius where it is rolled to form that shape, both hoses must stay inline with each other at all times.
If you can imagine how a hose would react as you rolled it in reality I want to try and replicate that within my assembly if it is possible?
I realise I could create one long flat assembly then create another seperate assembly showing it in it's rolled up `S' shaped state but that is not what I am wanting.
What I am trying to do is place a hinge as a subassembly. I know in Solidworks there is an option to add it as a rigid or non rigid assembly. I have seen an option for flexible when you right click on assemblies that allow parts to be moved which is what I need but the hinge file I have from the company that sells them doesn't have that option when I right click on it and I need the hinge to be able to rotate in the model to simulate the hinge opening/ closing.
I'm trying to make this assembly flexible in that the bar will flex so the "s-clip" can hold the 2 handles together. I read some of the forums about the scissors assembly in the autodesk folders and I can see it working in that assembly btu can't figure out how to make it apply to mine. It is basically one of those camping grills that makes hot sandwiches or pies.
I want to put a flexible hose into an assembly in different places.
In the real world it would be the same part, but as the hose would needs to bend at different angles for the different positions I would need different models.
I know I can group components with the same part number in the Parts List, but how do I make sure the components are seen by Vault and other users as being the same component ?
Currently using Inv 2011sp2 Pro and Vault 2011. But I don't have much experience of using Pro
I'm running Inventor 2008 SP2. Each time I open the assembly 2 subassemblies always explode. You can see the red and blue subs in the attached picture. I thought this was supposed to be fixed by now. Actually I thought this was supposed to be fixed in R11 a long time ago. When I grab and drag either component, everything snaps back to where it's supposed to be.
If this isn't fixed (along with a laundry list of stuff that's been broken since R10) you will be losing customers. This and all the other bugs have cost me countless hours in lost productivity.
The company I work for manufactures safety covers of all types. Some are pretty easy to model. The ones made from folded fabric,....not so much.
I have taken a couple of photos and uploaded them so that you could see what I'm trying to model.
As you can see from the photo, it's an accordion like cover that is "U-Shaped". You would install this over a linear rail and have one end anchored to the frame and one end anchored to the carriage. So it would collapse and expand as the carriage moves back and forth.
We call the convolutions "vees" (obviously because they look like the letter V). When you compress the cover the Vee Depth increases. And when you expand the cover it will decrease. The folded section at the ends, at the small "legs" is where I have the difficulty. It's sort of hard to explain. That's why I uploaded the photos.
I'd like to be able to make a single "Vee", and have it have adjustable constraints so that I can expand or contract the cover by adjusting one number.
I'm going through some customer equipment models and setting them up in my library for referencing. For example, I'll setup a machine that belongs to a customer, then reference it through a library when I design new tooling and/or components to work with existing equipment.
One such machine is a simple positioner. It's got a linear slide for "X" movement that's got an arm on a mounting plate. The slide has some amount of travel, say 500mm or so. And the mounting plate has 5 sets of mounting holes. So the arm can have four bolts removed and be mounted in any (1) of (5) different locations. This is in addition to the slide's travel.
When I design future assemblies and components for this, I'd like to be able to insert the assembly from a library into my "new" assembly in a flexible configuration where I can set it up using any combination of mounting holes AND slide travel.
So I can setup (5) different positional reps for the mounting hole configs. That's easy. With respect to the slide, I can create a constraint that allows the arm to extend and retract, but how can I get the library assembly to "rest" in multiple locations? For example, I may work on Design A that needs the extension at 241mm and Design B at 316mm.
Would I need to setup a different Pos Rep in the library assembly for the requirements of every new design? Unfortunately, the design is proprietary to the customer, so I really can't post anything about it.
Usually what I do is download a 3D CAD part from McMaster Carr or some other place and start from scratch trying to recreate the part or, in this case, the assembly. I'm working on modeling a simple swing-arm type of machine I've made in the past and the I've been able to recreate all of the parts with their proper ranges of motion except one. It's an Inline Ball Joint Linkage that has a rubber boot around it to keep the dust out and possibly grease in. I want to know if it is possible to model the rubber boot so that it would mimic real life movement. Right now, the boot is basically a rigid cylinder and as the linkage swivels, the solid bodies clip through each other.
I've been able to make a flexible hose type of assembly as shown here: [URL]... However, creating a 3D drawing with a spline that attaches to work points on the other assemblies causes the Ball Joint to no longer work. It will only rotate as opposed to swiveling.
I am working on a hinged door assembly that consists of a frame sub-assembly, and 2 door panel sub-assemblies that each have 4 hinged sub-assemblies that I have made flexible. I am trying to figure out how to constrain these doors so that they "operate" correctly and not spin 360 degrees when I manipulate them in the overall assembly.
I want to put a cable tray going from a sliding door to a fixed piece of steelwork. When the door opens and closes, I want the cable tray to adjust to suit the sliding door. I'll upload the file that I have made. When i drag the sketch it all moves accordingly, but when I placed in the assembly and make it adaptive it does nothing, it will not constrain and it will only bring up the errors.
Inventor 2012 Windows 7 64-Bit SP1 Intel(R) Xeon(R) CPU X5570 @ 2.93GHz NVIDIA Quadro FX 3800 (Avail. Graphics Memory 4067MB - Ded. 1024 MB) 12 GB RAM
If it is possible to set a fixed length to a "Hose" hanging from one point to another? So that when hang-off point's are adjusted (any direction) the hose act pursuant to the fixed length.
When inserting a content center part for which we have to choose a material, we would like to have a custom material as a default (material with name: "No material selected"). So when selecting no material for this part (for example when the user forgets to select a specific material), the default material (in this case material "No material selected") will be active. In this way, we can see in one view across the BOM which parts have no material assigned yet.
How can this be achieved in the content center (editor)?
Product Design Suite 2014 Inventor 2014, Vault 2014 HP Workstation Z220 Intel Xeon 3.4GHz 16GB RAM Nvidia Quadro 4000 Windows 7 Professional (64bit)
When using Inventor with Vault, we have a problem when categorizing custom content center parts in Vault. In short, custom content center parts are incorrectly categorized as "Content Center" and automatically released - as there is no property that we can use to identify these files.
I need iLogic code to trigger when custom content center files are created/saved, wich adds the following custom iproperty "IsCustomContentCenter=True".
I am trying to create custom Materials in Inventor 2013. I have been able to create the custom appearances I want use on the materials and store them in the Inventor Materials Library.
After creating the custom appearance, Ive created new materials. When I try to change to new material appearance from default to my custom appearance, upon hitting the 'apply' button I get an error message which reads, 'failed to updated style'.
I was wondering how to create custom shapes with CS2. At the moment i'm dirtily drawing straight line angles freehand and they look terrible.
How would i, for example, cut the corners a square. Id use the rectangular marquee tool rotated 45 degrees and then cut off the corners like that. But it's not accurate at all and there's no shading to make the line look smooth.