What I am trying to do is place a hinge as a subassembly. I know in Solidworks there is an option to add it as a rigid or non rigid assembly. I have seen an option for flexible when you right click on assemblies that allow parts to be moved which is what I need but the hinge file I have from the company that sells them doesn't have that option when I right click on it and I need the hinge to be able to rotate in the model to simulate the hinge opening/ closing.
I am working in an Inventor Assembly .iam, I have about 250 fasteners (screws) that are constrained to a flat washer and lock washer. I would like to put them in as a single unit (sub assembly if you will) and then promote or explode them in the top level so that my bom has 250 screws, 250 washers, and 250 lock washers all at the same level, not associated to one another except thru the constraints that were entered in the original assembly. I have tried Promote but that doesn't work because it removes the washers from the original file and I end up with only 1 instance of the assembly. Am I approaching this incorrectly? Is there a better way? I run across this scenario with different components quite often.
i have a valve vault assembly that i am creating that has two headers running through a large cylinder vault. how i get a total BOM if i were to create the header assembly file separate from the the total vault assembly file. is there a way to explode the header assembly bom when i do the drawing.
I have a sub-assembly that is flexible, (constrained properly, not grounded) and when I try to move it in the main assembly, I get the "universal NO" symbol attached to my cursor. There are no constraints preventing the movement in the sub, since I can move it however I want when the sub is opened.
I am wanting to create an assembly that I can manipulate and `pull about'.
To describe what I have and I want to acheive try and picture this very simplistic layout :-
A length of hose 50 meters long.
Another length of 50m long hose 2 meters directly below it.
The 2 lengths of hose rigidly tied together at 2m intervals with a small diameter solid bar and clamps around the hose.
What I need to acheive is :-
An assembly showing the above items in a long straight 50m run.
(I have no problems with creating this assembly.)
From there though I then need to be able to create an `S' shape, with the hose staying at a fixed radius where it is rolled to form that shape, both hoses must stay inline with each other at all times.
If you can imagine how a hose would react as you rolled it in reality I want to try and replicate that within my assembly if it is possible?
I realise I could create one long flat assembly then create another seperate assembly showing it in it's rolled up `S' shaped state but that is not what I am wanting.
I need to model up a convoluted flexible hose as a component part for use in an assembly. What is the best approach to creating this with a realistic and natural look?
I'm trying to make this assembly flexible in that the bar will flex so the "s-clip" can hold the 2 handles together. I read some of the forums about the scissors assembly in the autodesk folders and I can see it working in that assembly btu can't figure out how to make it apply to mine. It is basically one of those camping grills that makes hot sandwiches or pies.
I want to put a flexible hose into an assembly in different places.
In the real world it would be the same part, but as the hose would needs to bend at different angles for the different positions I would need different models.
I know I can group components with the same part number in the Parts List, but how do I make sure the components are seen by Vault and other users as being the same component ?
Currently using Inv 2011sp2 Pro and Vault 2011. But I don't have much experience of using Pro
I'm running Inventor 2008 SP2. Each time I open the assembly 2 subassemblies always explode. You can see the red and blue subs in the attached picture. I thought this was supposed to be fixed by now. Actually I thought this was supposed to be fixed in R11 a long time ago. When I grab and drag either component, everything snaps back to where it's supposed to be.
If this isn't fixed (along with a laundry list of stuff that's been broken since R10) you will be losing customers. This and all the other bugs have cost me countless hours in lost productivity.
The company I work for manufactures safety covers of all types. Some are pretty easy to model. The ones made from folded fabric,....not so much.
I have taken a couple of photos and uploaded them so that you could see what I'm trying to model.
As you can see from the photo, it's an accordion like cover that is "U-Shaped". You would install this over a linear rail and have one end anchored to the frame and one end anchored to the carriage. So it would collapse and expand as the carriage moves back and forth.
We call the convolutions "vees" (obviously because they look like the letter V). When you compress the cover the Vee Depth increases. And when you expand the cover it will decrease. The folded section at the ends, at the small "legs" is where I have the difficulty. It's sort of hard to explain. That's why I uploaded the photos.
I'd like to be able to make a single "Vee", and have it have adjustable constraints so that I can expand or contract the cover by adjusting one number.
I'm going through some customer equipment models and setting them up in my library for referencing. For example, I'll setup a machine that belongs to a customer, then reference it through a library when I design new tooling and/or components to work with existing equipment.
One such machine is a simple positioner. It's got a linear slide for "X" movement that's got an arm on a mounting plate. The slide has some amount of travel, say 500mm or so. And the mounting plate has 5 sets of mounting holes. So the arm can have four bolts removed and be mounted in any (1) of (5) different locations. This is in addition to the slide's travel.
When I design future assemblies and components for this, I'd like to be able to insert the assembly from a library into my "new" assembly in a flexible configuration where I can set it up using any combination of mounting holes AND slide travel.
So I can setup (5) different positional reps for the mounting hole configs. That's easy. With respect to the slide, I can create a constraint that allows the arm to extend and retract, but how can I get the library assembly to "rest" in multiple locations? For example, I may work on Design A that needs the extension at 241mm and Design B at 316mm.
Would I need to setup a different Pos Rep in the library assembly for the requirements of every new design? Unfortunately, the design is proprietary to the customer, so I really can't post anything about it.
I need to make a 1/8" diameter flexible hose, but the sizes listed for the Parker Hydraulic Hose only go down to 1/4". The closest solution I could find is here:
[URL]........
Here is what I did:
In my assembly, click "Place From Content Center"
Find "Parker Hydraulic Hose"
When I right click on it, the only selection is "Add to Favorites"
Double click on "Parker Hydraulic Hose"
Go to "Table View" tab
Right click on a row, but there is no "Input" selection.
Usually what I do is download a 3D CAD part from McMaster Carr or some other place and start from scratch trying to recreate the part or, in this case, the assembly. I'm working on modeling a simple swing-arm type of machine I've made in the past and the I've been able to recreate all of the parts with their proper ranges of motion except one. It's an Inline Ball Joint Linkage that has a rubber boot around it to keep the dust out and possibly grease in. I want to know if it is possible to model the rubber boot so that it would mimic real life movement. Right now, the boot is basically a rigid cylinder and as the linkage swivels, the solid bodies clip through each other.
I've been able to make a flexible hose type of assembly as shown here: [URL]... However, creating a 3D drawing with a spline that attaches to work points on the other assemblies causes the Ball Joint to no longer work. It will only rotate as opposed to swiveling.
I am working on a hinged door assembly that consists of a frame sub-assembly, and 2 door panel sub-assemblies that each have 4 hinged sub-assemblies that I have made flexible. I am trying to figure out how to constrain these doors so that they "operate" correctly and not spin 360 degrees when I manipulate them in the overall assembly.
I want to put a cable tray going from a sliding door to a fixed piece of steelwork. When the door opens and closes, I want the cable tray to adjust to suit the sliding door. I'll upload the file that I have made. When i drag the sketch it all moves accordingly, but when I placed in the assembly and make it adaptive it does nothing, it will not constrain and it will only bring up the errors.
Inventor 2012 Windows 7 64-Bit SP1 Intel(R) Xeon(R) CPU X5570 @ 2.93GHz NVIDIA Quadro FX 3800 (Avail. Graphics Memory 4067MB - Ded. 1024 MB) 12 GB RAM
I'm trying to use assemblies when creating a corridor. The Tool Pallette is emply but I can drag the assembiles in from the Catalog. I've also created an assembly using the ASC. Neither work when I try to use them. The error message is attached.
I'm using a network installation and I do not have the option of changing it to a DVD installation.
I have 2 tanks, each one is an assembly in itself, and they have to be positioned on a steel skid, also an assembly and then interconnecting pipework between the two. My prioblem is that I can't seem to find a way to position the two tanks at a set distance from each other and in relation to the edges of the skid.
Because of this, my pipe router is going all over the place in trying to join up the two termination points.
In SW I was able to create assemblies that had components with limited motion and then set them as "Fllexable" and allow them to move in larger assemblies. How do I do this in Inventor? I have a trailer with both the front and rear axles able to pivot. These axle sub-assemblies are both able to pivot as top level assemblies but when they are assembled in the trailer assembly the only way I have found to allow movement is to make one axle active and move it then activate the other nad move it. This doesn't work well if there are several interdependant subassemblies that should move together. I am in Inventor 2012.
Inventor Premium 2013 SP1.1 Vault 2013- plain vanilla version HP G71 notebook celeron cpu w 4gb RAM and 64 bit system Win 7 home premium
I use hinges in my door assemblies and they are basically placed into the assembly each time and become flexible so the doors can operate. The hinges are one size and don't change in any way or shape. What is the best practice for inserting these hinges into my door assemblies?
Inventor 2013 Windows 7 Professional 64-bit SP1 HP EliteBook 8470w Processor: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Memory: 16 GB AMD FirePro M2000 3D Connexion SpacePilot
I have converted a lot of STEP files to .iam files. What is the easiest way to put them in a library? there is realy no need to publish them is them, i already have them in subfolders etc.
We have some structure issues going on. Below is an example of our current structure.
1. Overall Frame Assy
2. Frame Weldment
3. Spine Weldment
3. Bracket Assy
4. Deck Brackets
4. Air Brackets
4. Hyd Brackets
The biggest problem is we have all of these level 3 and 4 subassemblies that need to reference upper level assemblies to show placement on the drawings. We have tried utilizing LOD's and view reps but still can't fix the problem. The problem comes into play when we get to upper level assemblies that become so huge because of all of the references that are happening at lower levels. It is structured this way to create small BOM's and to be able to use in multiple different structures without having to pull a new Part Number.
We need the reference geometry to be able to show on the drawing our locations of all of these lower level assemblies and how they mount to the frame in their respected locations.
I'm trying to change the BOM structure of some sub-assemblies from "Normal" to "Phantom". However, some are displayed as disabled and therefore do not allow any changes/overrides. How can I enable these in the BOM?
Inventor RS 2011 AutoCAD Mechanical 2011 ASD 2013 Vault Collaboration 2011 Windows 7 Pro
I've created a simple iPart and want to insert multiple instances of it into an assembly. The plan is to use a parameter-driven iPart to create multiple variations on the same basic model which will eventually be lasercut.
I've included a sample archive. 2DiPart is a simple part with a couple parameters. 2Dassembly is where I've tried to include this part. I'm able to walk through all the dialogs to place the iPart, and will even see it in the canvas as I select the insertion point. However, after I dismiss the dialog, nothing shows up in the canvas. I'm still able to see the component instances in the project explorer however.
How to best to get multiple instances of a parametric iPart into a drawing that can be lasercut.