AutoCAD Inventor :: How To Align Object 90 Degrees Relative To Ground
Jan 17, 2013
how to align an object 90 degrees relative to the ground.Also how can draw a 350x350mm rectangle without using the dimension tool to check the size of the rectangle every time I resize it?
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Mar 1, 2013
How in CS6 extended?
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Feb 12, 2012
When I add an image to my sketch the main body then appears "of the ground" as you van see from the attached screen shot. The shadow and reflection is distant. The minute I remove the instead image the object and the shadow touch again as it should be.
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Aug 7, 2013
I have several elements that I need to align flat to the ground plane, but due to how i have created them, I am finding it very difficult. They are panels for a geodesic type structure and i want to lay them flat to 3d print them. I have tried adjusting pivot, aligning to object, etc but I cannot get the sections to be completey flat
For some reason Area will not let me post .max file so it's a dxf instead
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Oct 27, 2009
I have been practicing using a older book(copyright 1990) and it has some decent exercises in it. I was able to do this one but it seems I can"t find the proper way to do this..First drawing a line a certain distance..ortho on,click the first point anywhere,move curser to the left and click again. that gives me a line at 180 degrees at what ever length..Line command again starting at the second point of the first line..after clicking that point,I type in @2.38<150 that gives me a line2.38 long at 150 degrees..now how do i make a third line relative to the second line so that the angle is 75 degrees and a certain length..the picture shows what I am trying to draw..using the polar cordinates you get an angle based off the UCS( which is set at world) when you try to draw the third line ..that makes the angle between line 2 an 3 not the angle that I want..To make the drawing,I rotated the ucs -30 degrees..But there has to be a better way than that..
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Sep 7, 2013
I'm want to drag an objects anchor and have the position co-ordinates offset by opposite amounts so it doesn't appear to move postioin on screen. IS there a tool for that?
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Oct 10, 2012
How do I set the position (i.e. move) and object relative to another object?
Specifically, I am using Architecture 2013. I have two parallel walls. How do I set the distance of one relative to the other? I know I can measure the distance, calculate an offset, and move one by that offset. But there must be an easier way?
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Jul 25, 2013
I know it is possible to precisely position an object in space and on top of another object by entering coordinates. However I prefer to work "relative" with snapping. I used to work with Rhino 5 in 3D. I liked the possibility to constrain the vertical movement of the object being moved. I could then place my object an the same height as an existing one by dragging the cursor over the desired part (notice the white line in enclosure 1). It's like an invisible (snapping) plane stopping the vertically moved object.
Is there a way to achieve the same thing with ease in Autocad by using snapping, ortho-mode, 3D-Move Gizmo or any other kind of technique. I managed to constrain the vertical movement with the Gizmo but I'm unable to achieve the desired effect mentioned above.
Enclosure 1 :
Screenshot from Rhino 5, yellow block being moved vertically. Command: Move, vertical=Yes, Snap: End
002.jpg
Enclosure 2:
Autocad Architecture 2014 (Autocad modelling commands should apply here too)
001.jpg
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May 18, 2012
How do I get the export parcel ananlysis to show degrees minutes and seconds instead of the default decimal degreees. My direction settings are set to DMS, but I can't see where to change arc deltas...
(running C3D 2012 sp4, Win7 64bit, 8GB)
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Feb 26, 2013
How to align (rotate) an oject (mesh) to a face of an other objetc
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Sep 18, 2013
For one of our project, we have a very precise scanner that picks 3 points on a material to generate a plane.
(First point is always (0,0,0))
On autocad, I have to align different object with this plane.
I'd like to know if there is a method to directly align object with this plane?
(I can easily have the normal to this plane, and other informations, if needed)
We already try to calculate angles and make a rotation, but it's not very accurate.
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Nov 23, 2012
I have an object with a drop shadow. I want to rotate the object and the drop shadow 90 degrees. But when I rotate the object, the drop shadow does not rotate along with the object.
How to lock the drop shadow so that it will rotate with the object. p.s. I already know how to change the angle of the drop shadow.
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Aug 1, 2013
What controls origon (x,y = 0,0) of a objects coordinates? I'm not refering to which the "Reference Point".I use a bunch of artboards and sometimes origon originates from the newest artboard i have created, which is great for my workflow. I place a lot of objects using the top coordination tool.
But often the origon fixes it's position to the first artboard. Is there a way to control the origon?Specs: Win7, 64bit, Illustrator CS6 16.0.3.
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Nov 1, 2011
I'd like to have a menu option next to "Grounded" which is "Grounded to origin", to save setting three flush constraints every time I pull a part into an assembly and want it to have the same origin as the assembly. This is something I do quite a lot using the multibody part > derived part > assembly workflow. Apart from saving time it would save cluttering up the model browser. In the meantime is there a scripting method of doing this with one click? IV2013
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Oct 11, 2012
mvsetup gives this error, i want to align and rotate my object in a viewport....
The file mvsetup (.lsp/.exe./.arx) was not found in your search path. check the installation of the support files and try again.nil
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Oct 16, 2012
I select an object, then I select the Relative to object button:in the Property Bar, the X and Y aren't in 0.0 ".I have to deselect and reselect again the object and after that X and Y are ok.Same thing if I deactivate the Relative to object button:the X and Y show me 0.0 ".I have to deselect and reselect again the object and after that X and Y show me the real page's coordinate.
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Feb 24, 2012
why can't i sketch on the ground plane? If i turn on the ground plae I assume it is a plane like any other but I can't sketch on it nor can i attach nother plane to it?
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Sep 9, 2012
I seem to have made what many might consider a rookie mistake. Built a fairly complex structure for an overhead crane system and get to the end to find that I missed two holes. The problem with these two holes is it is ONLY 1 plate (my grounded part), but I have used this same part in one other instance. So if I edit (even from within assembly) and add the two holes to the grounded plate it creates them in the other plate, which I dont want.
Since I have the second plate being used as a refence to locate MANY other parts on this unit, it would be quite difficult to replace it with a new part (same but different file name).
Any way to add said two holes to the grounded plate only and not the other?
Inventor 2014 PDS
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Oct 4, 2012
I have created a part in Inventor that is not on the ground plane, is there an easy way to quickly re-position this on the ground plane ?
Cad Manager/Senior Designer
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Aug 3, 2012
Whenever I open a part (or iam), the ground plane and ambient shadows are active. If I turn them off (on View tab, appearance panel) and exit the part, then reopen it again, the ground plane and ambient shadows are active again.
How do I save these appearance settings? Do I have to turn these off EVERYTIME I open a part?
I didnt see anything in the app options for this.
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Dec 31, 2011
I'm doing drawings of a construction site. Traditionally, in AutoCAD drawings, we show a solid line to represent the ground plane in elevation views. I'd like to do the same thing in my Inventor drawings.
I can "include" the XZ Plane in the view, which shows the line I'm wanting, but it shows as a phantom line.
Right-clicking either the line in the drawing or the plane in the browser only gives me the option to "Edit Center Mark Style..."
If I go to the Style Editor, Object Defaults, Work Plane, the object style is Center Mark (ANSI). If I click on that, the drop-down only gives me that one choice.
Infrastructure DSP '14 / Product DSP '14 / Vault Professional 2014
Dell Precision T1650
Windows 7 Professional SP1 64-bit
Intel E3-1270 V2 3.5GHz / 32G RAM
Nvidia Quadro 2000, Driver 331.82
Space Navigator, Driver Version 6.17.7
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Mar 2, 2012
Almost every time I add a linear gradient to an object I want to change the angle from 0 to 90 degrees.
Is there a script that I could use for this, so that I could assign a keyboard shortcut and press that instead of clicking the box & typing 90 all the time? (i.e. select an object, run a script & it would apply the standard black to white linear gradient at 90 degrees instead of 0.)
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Nov 23, 2011
I've gotten these two routines from different threads on here. One works with *text and blocks. The second works with multileaders.
I'd like to merge the two so one command can work with a selection set of any of the above objects (assume selection set of mixed objects - some multileaders, some text, some blocks)
(defun c:at ( / ss ang *error*)(vl-load-com)(ErrorHandler '("cmdecho" "osmode"))(setvar "cmdecho" 0)(setvar "osmode" 576)(setqss (ssget '((0 . "*TEXT,INSERT")))ang (getangle "
Select two points along desired alignment:"))(mapcar'(lambda (x)(vla-put-rotation(vlax-ename->vla-object x)ang))(mapcar 'cadr (ssnamex ss)))(*error* nil))(defun c:test (/ ss ang i sset)(vl-load-com); Tharwat 17. 05. 2011 (if (and (setq ss (ssget ":L" '((0 . "MULTILEADER")))) (setq ang (getangle "
Specify Rotation Angle :"))) (repeat(setq i (sslength ss)) (setq sset (ssname ss (setq i (1- i)))) (vla-put-TextRotation (vlax-ename->vla-object sset) ang)) (princ)) (princ))
Or see C:AT and C:TEST in the attached file
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Mar 28, 2011
i was wonder how do i align the outer box, as u can see its wonky?
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Oct 22, 2012
I would like to find out how to fix two components in an assembly relative to each other, and using VBA.
What I want to do is to build the assembly (which consists of two components A and B, and also other components) and then animate the joint in component B. In order to do so, I have to fix A to B so that A moves along with the joint motion. But my problem here is that the attachment of A to B is not definite - it depends on other components in the assembly, so I cannot predefine a constrain between the two.
Is there a way I can easily fix two components relative to each other in an assembly without prior knowledge on how they are positioned relative to each other?
I'm thinking of measuring and then constraining the origins of the two part files in 6DOF, but I'm not sure how i can extract the angle between the axes and then constrain them in the correct way (mating using angles has always been confusing for me).
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Feb 20, 2013
Here's the situation:
I have a tube, approximately 16" O.D., 14" high, and 1/8" thick. This is all a single part.
I'm trying to cut 3.5" wide and 4" tall slots around the top. The number of slots can be 1-6.
I'm driving the size and slots from a spreadsheet.
The orientation of the slots can have the first slot anywhere from 0 to 360 degrees. (FWIW, the spreadsheet redefines 0 and .0001 and 360 and 359.99).
Anyhow, as long as the first slot is between 0-180, it works just great. Once you pass 180, however, the verticals of the sketch flip so it's barely cutting the notch at all.
To make the cuts i've created a sketch off the top of the cylinder and drawn a construction line at 0 and another and put a driven dimension between them to set the correct position of the angle. I think create a workplane off that line tanget it to it's end point. At that point, draw sketch, extrude, etc.
I've also create a workplan off one of the origin planes and the origin Y axis that's perpendicular to the notch (angle driven by spreadsheet and equation in workplanes angle offset). Offset a 2nd plane tangent to the O.D. of the tube, created a sketch, extrude etc.
In both instances, when the angle crosses 180 degrees, the sketch flips on me.
What can I do to keep the sketch from flipping?
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Feb 20, 2011
How do I get Inventor 2009 to measure in degrees and minutes. Below is what I am trying to do.
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May 16, 2013
If there is a way to change the size of the 3d glyphs which display the degrees of freedom of parts within an assembly ? I need to alter them to be slightly bigger.
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Jan 8, 2013
know a way to check the "degrees of freedom" of entities and vertices in 3d sketches?
IV 2010 Suite
Digital Storm PC:
EVGA & Intel components
Win 7 Pro 64 bit
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Nov 12, 2012
I'm trying to design a gear system wherein a small gear rotating on an axle interacts with a large gear, held on an arm. The arm rotates about the same axis as the small gear, in the opposite direction. I applied the relevant motion constraint between the two gears. When I rotate the arm, the motion of the large gear rotates the small gear. However, if I just rotate the small gear, it freewheels, and the large gear doesn't move at all. This is a problem, because the machine depends on the independent rotation of both gear and arm-- the small gear has an input applied to it, but if I try to rotate it it has no effect on the large gear. I assume this is to do with the fact that the large gear's axis of rotation moves with the rotation of the arm.
I can't just throw it all into dynamic simulation, because I don't know yet what kind of torques will be rotating the arm and the small gear-- I know how they rotate relative to each other in terms of degrees, but that's all.
Essentially what I need to do is make it so that rotating the small gear turns the big gear, even when the arm is free to move (when it's grounded, the gears turn normally). I thought about using a contact set, but the gears (generated by Inventor) actually slightly intersect at the teeth, so that doesn't work.
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Mar 24, 2014
I hope I'm just overlooking something! Is there a way to specifiy whether align to key object moves vertically down or up (or horizontally left or right.) Sometimes the objects move up and other times they move down, ect, ect...
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