AutoCAD Inventor :: Adding Different Material Properties To IPart?
Oct 28, 2013
I am having trouble changing a property of a solid body in one of my iparts. I have a concrete block which has been created as an ipart and 6 bars running through the concrete block. I am looking to change the material properties of the bars to Alloy Steel but i'm having trouble finding any option to do so. I have changed the material properties within the ipart table to concrete, i'm not sure if this is conflicting it.
I am in the samill building buisness. While designing I thought it would be nice to show logs on our equipment. Is there anyway to show bark on drawings to show the texture on the final drawing?
I have many I-parts that have many members. All these members differ in size, sheet metal style and material.
That's a nice case for an I-part right? We can manage the members in a table, and we can create flat patterns & drawings that go with these members, so when we get an order for a machine, we don't have to touch any of these components.
The things is, that I want to show the length & width of the flat pattern, the sheet metal style, and the K-factor of the I-parts members in the parts lists of the assemblies they sit in.
I have 4 custom properties for this. Flat_Pattern_Length; Flat_Pattern_Width; Sheet_Metal_Style; Sheet_Metal_k_Factor
These properties show up on the parts lists. I use Inventor 2012 (with Solidworks Enterprise PDM)
I have tried to make a rule in the factory that fills these properties. I fire the rule on "save document". My train of thought: Every time Inventor saves a member, it applies the factory rule, and fills the member properties.
Results are extremely unstable. I have seen all members generated with correct properties, I have also seen that literally nothing happens on the members. There are some brute force workarounds (edit member scope, run rule) but this is not a sustainable solution.
I cannot imagine it would be so hard to get the sheet metal information available as properties for these files! The use of I-parts is a fixed constraint, and the use of those property names is an almost fixed constraint.
We use Inventor 2012 and will most likely upgrade to 2013 between Christmas and New Year's, when our company traditionally shuts down for a week. I recently had occasion to edit an iPart for a hex head machine screw, originally modeled some years ago by someone who's no longer with the company, to add some sizes. As you'll see, the member names are Hex Head Machine Screws-001.ipt, Hex Head Machine Screws-002.ipt, etc. Why does the table go from Hex Head Machine Screws-002 to Hex Head Machine Screws-290, you ask? I'll get to that in a minute.
This iPart was modeled several Inventor versions ago, when the operator had no control over the iPart factory member names. When Inventor did start offering this control, I jumped right on it. In any iParts I modeled from there on out, I used the capabilities of MS-Excel to create abbreviated part descriptions for the iPart factory member names.
Last week I needed to go into this part and add some sizes. If I added the new sizes in sequence by thread size and screw length, they were going to slot in between the existing Hex Head Machine Screws-002 and Hex Head Machine Screws-003. The next unused number was 290, so I made the new factory members Hex Head Machine Screws-290 thru -296, as per the attached screen grab. Naturally the suffixes on the factory member names are out of sequence, and it isn’t very elegant.
As I see it, the other alternatives would have been:
1) Put the new sizes at the end of the list (worse, IMO). 2) Put the new sizes in sequence and renumber the factory members so they were sequential down the line. If I’d done this, then every factory member (say, Hex Head Machine Screws-011) after the newly added ones would have stood for a different size HHMS than it did before, which would have been really bad. 3) Rework the table so the existing names with numerical suffixes went away and were replaced by mnemonic names, as on my more recently modeled iParts. This would have resulted in assemblies looking for factory members under names that no longer existed, but it would have been possible to substitute the screws under their new names. I should mention that we are using the Vault, which makes matters easier.
I would have liked to take approach (3), but I was under some time pressure to finish an assembly using these fasteners.
I was performing some FEA analysis and was getting some strange results. So I investigated into my material properties to find that mine were INCORRECT! I looked at some of my co workers material libraries and they seemed to be correct. How do I go about possibly resetting my material properties. I just installed inventor 2014 about a week or 2 ago. I have attached a screen shot of the incorrect material properties.
I've got a question about the key generating function in inventor.
I'm trying to design some keys in a shaft for a project in working on. In that design the steel alloy I'm using is important so that the design doesn't fail. The only problem is Inventor uses some unit called "Allowable Pressure" to perform this calculation. All the material data sheets I've looked at don't have a material property by that name. Is this a material property or perhaps something else?
I am looking for ways to add actual custom materials - not (just) in appearance, but in actual material properties (elasticity, etc). I have looked at wiki and searched this forum (and others) but I haven't been able to find anything of the sort... but the properties of the few aluminium alloys available are not those that we use... besides that we need them at specific temperature ranges (and honestly, I haven't been able to find any temperature controls in the FEA yet either.) And.. is there a more direct, faster, way to assign materials then [big I Pro button] > iPropperties > Physical? Right click on the solid and selecting "material" seems so much more ideal.
' material thickness from multi-value parameter called ShThk
If ShThk = 0.3125 Then SheetMetal.SetActiveStyle("5/16"& Chr(34)) Else if ShThk = 0.25 Then SheetMetal.SetActiveStyle("1/4"& Chr(34)) Else if ShThk = 0.1345 Then SheetMetal.SetActiveStyle("10ga") else if ShThk = 0.105 Then SheetMetal.SetActiveStyle("12ga") else if ShThk = 0.1793 Then SheetMetal.SetActiveStyle("7ga") End If
how Inventor Materials are used in your companies, what is your customization level and usage level.Do you use Inventor Materials as they come out of the box ?Do you create your own materials?
Do you modify the properties of existing Inventor materials without changing the material name?Do you show material names on 2D drawings (in parts list etc)?
I am trying to run a Frame analysis on a beam structure. I wanted a specific yield stress for the components that make up the beam. So I created a new material and changed the yield stress and change my beam components to that new material. However when I run the simulation the yield stress is not what I made it. Is this allowed?
Any way to add a new field into the materials database. We would like to be able to choose the material specification for the materials we use. So we would like to have a field for each of the materials where we could choose the material spec. It would also be great if we could then be able to connect this to our BOM. The second part I know should be able to be done but so far haven't found a way to add the material spec in like we would like.
How I can add materials to the Inventor material library. I have created and defined the material in Autodesk Simulate Mechanical and they are available in the material libraries in that program, but inaccessible in Inventor. It doubles my work load if i need to define the materials in both programs and also creates hassles if a change needs to be made to a single material.
The materials are currently saved in .mlb library files. Iventor requests a .asklib file for when trying to add a library.
I'm trying to add some material properties to a STP or IGES file I've received from a customer (in Inventor 2011). Is there any way to add a density for example, so I can obtain the mass of the model? I've tried doing it through the iProperties menu but it's not giving me a mass.
I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....
I just wanted to add some materials to my objects and it seems some menu entries on Toolpalettes are missing (masonry etc.). I installed the full version of AutoCAD 2012 and also downloaded some additional material libraries. I'm attaching some screenshots of missing menu items and a screenshot of installed items in control panel.
I have a problem trying to import objects to load their correct material properties. The textures are all there but I have to reset there specular properties everytime. Even if I import the same object straight after I export it with the materials properly set, I still have to reset them all over again. Is there a setting somewhere like in Customize that I can change to make the objects maintain their properties on import?
I have created a door family that has a concrete fill that replaces the insulation in an insulated precast wall. When I cut a section through the jambs looking down it looks correct but when the section is looking up the concrete fill pattern is not visible.
I would typically cut my sections looking up so that the exterior face is down in the view as it will be cast.
I want to set up my drawings so that the title block displays properties from the model. I want to set this up so there will be drawing properties to extract into Vault. So I want to know what other Inventor and Vault users are doing to get model properties into Inventor drawings: Using model properties in the title block and nothing to extract in Vault or Copy model properties so Vault has data to extract.
I want to know what the best in class practice is? What are others doing? I do not want to use iLogic I was out of the box Inventor functionality.
I'm trying to model a chair, however the texture near my pillow edges are distorting. I understand its got something to do with my polygons but how do i fix this? I want the texture tiling to match around the whole pillow if that makes sense.
adding material problem. It looks pixelated and it doesn't appear to be covering correctly. The error message is on the screen but it reads when I add the material: "Warning: Mesh shape extruded surface shape20 has no triangles in tessellation." I'm also rendering it at 300 dpi... and have at 72 as well.
Did I screw up my initial polygon column.Just a simple column design..What you see is just with the standard color (metallic) that comes with Maya. But even with my own texture stock material it doesn't work which you can see in the column closer to the screen.
I am trying to add LEED parameters to a floor type in the Type Properties. That can be seen when I create a schedule? I am unsure if this is possible but it is something we would like to incorporate in our models.
How do I change the BOM structure of iParts from Normal to Purchased? The BOM editor in the assemblies that use the iParts have the iParts as read only. I can't find a way to change them to purchased from inside the iPart either.
I've made a component pattern in an assembly using an iPart. The iPart as several different lengths, but I cannot switch lengths in the assembly. In other assemblies, right clicking on the Table icon allows me to change lengths, but this assembly will not.
In C++ can I use this function, using the key index Member string to select which row in the factory I want to insert?
In the docs all I see is Use an iPartTableRow (but no examples in C++).
Use an index, this works but I need to know the index before using it.Use a set of parameters in a string (but "[Member=142314]" does not seem to work. Can I not simple use a string with the appropriate member?