AutoCAD 2013 :: Why Model Dimension Remain / When Change Model Size
Sep 20, 2012
When I zoom in or zoom out the model, normally the dimension will follow the model too.But now in Autocad 2013, even the model size change, the dimension still remain unchange. why? Is there any setting I miss out? URL....
I have a question about creating a drawing out of a model in Inventor 2013.
After selecting Base View it opens the Drawing View GUI, with the 3 tabs: Component, Model State, and Display Options.
Being fairly new to Inventor (and trying to learn as I go) I started looking through these tabs and discovered the All Model Dimensions check box in the Display Options tab. Seeing that it automatically dimensions the part when it is brought into the paperspace, I am wondering if there is any way to change the default dimension style for this choice from string to ordinate?
Rather than scaling down the model which i have in imperial to metric, is there a way to have my dimension inputs in metric without converting it manually? Btw, if version matters i am using P&ID 2009
I am trying to dimension a 1/8" drawing (in model space) and the text height on the dimensions is so small it is not even readable. I have tried modifying the dimstyle to have an "Overall Scale" of 96 (under 'Fit') and a "Scale Factor" of 1 (under 'Primary Units') and vice versa, but neither is working. I have never had this problem before. I am working in AutoCAD Architecture 2010. Also, when i try to dimension this in paper space, the size comes out ok but it is saying a 6' line is 576'... I would rather dimension in model space anyway but what's up with this? I realize 6 times 96 is 576 but how do you get it to be the right length in paper space?
I just got back from maternity leave and I left work at Autocad 2011 and came back on Autocad 2013. I work thru my viewports in my model space, and I've noticed that when I pan and zoom in or out or move to quickly from one point to another (didn't notice which) my model space swaps to paper even if I'm in a command. Is this something I can deactivate?
My problem today is that I made a Model of a Part of a ship using surfaces rather than solids because the engineer thought it would be easier to bring into ANSYS program for analysis but he is now having a problem with it and I am looking into converting my current model to solid. I can do it but the method I thought of using is quite long winded and we are working to a tight deadline.
1.open up the surface part
2.use "Offset/Thicken"
3.any clashes between parts make a sketch and cut away.
the problem is the amount of plates I have and the time it takes to sort them out.
I then change to my A0 template on a different tab in the same drawing, size up the model in model space within the viewport (everything still fine), then as soon as I scale the model to 1:200 the icons I've added to the drawing (I say icon it's one particular group of icons - CCTV camera icons I've made and added) suddenly become massive and three times the size.
If I add them when already at 1:200 they're fine but it only seems to do this when I actually scale the drawing.
Basically I've got a detail specific to my design, I've extruded all of the layers up to their desired levels etc, but now I want to be able to rotate it all so that instead of these layers being orientated vertically, they are orientated horizontally, if that makes sense. I understand that there is something involved with the UCS but I'm not sure how to get this to work. This may be an issue with my computer as I know my laptop graphics card is pretty rubbish and impacts a lot of 3d programs such as Rhino and SketchUp so this could be the issue here
I need to import a pump model from a vendor into a model I've created in MEP 2011. I tried to open the .IAM file in AutoCAD 2013 using the Import function however I keep getting an error which says "The specified file is invalid or unsupported".
I am currently using AutoCAD Civil 3D 2010 for surveying work and have been trying to figure out how to use part of an existing survey of land model. I have it in a layout (paper space) and used a viewport to get the section I am after but there are some changes in labeling and minor model modifications needed to make it a stand alone model and I do not want to modify the original model to make these changes. How can I take a section like I have in view port and make it into its own model with a different scale so the changes can be made and the original model is left in tact?
Recently I have been modeling a dock with cranes and a container yard. Everything is going fine until I decided change the boxes -solid primitive- that represent the containers for a more detailed container model, also wish to change the color of these individually.
I've tried to simply copy/paste several container models, but the file became huge and the AutoCad performance is deeply affected. So I try inserting blocks of these models with the same effect, even I tried to convert the container model to a brep before paste in my overall model, in order to keep the file manageable, but no much difference.
How can i get what I want? Lot of containers (3270 more or less) who being capable of change their color randomly and individually.
I have a 3D model that consists of a large number of "small" objects that i created earlier in separate files. The problem is that now my model is 50Mb and I am having trouble working with it. Is there a way of reducing size, or is there any other solution that would not change the geometry of my model?
Working with Intel Quad Core, 6Gb of ram and ATI Radeon HD3800.
I'm looking to size my model space window so that it is exactly 1280x720 pixels of viewable area for the sake of using plot to .png to create the right size images.
Is there a quick command or menu somewhere that shows the current viewable area of the model space window and allows for it to be changed?
I've created a 3D product model in an application that does not have any text capabilities (Autodesk Inventor Fusion 2013). I'm trying to get that model into AfterEffects (AE) via the Photoshop live object technique.
But before I open it in AfterEffects, in Photoshop CS 5.5 Extended, I'm trying to add the product text graphics to the "Diffuse" layer of the model so, when animated in AE, all the text moves with the appropriate perspective, etc.
For the life of me I can't figure out how to format the text to fit the model.
Fusion saves files natively to .DWG format, but they appear non-standard and without some key data.
I was able save the file as a "STEP" file .stp, then translate to .3DS format. That file results in a model that opens just fine in Photoshop and when saved in .psd format, and opened in AE as a Photoshop Live object, works fine. I can't image getting the text on the surface in AE would be easier/better than Photoshop.
Each time I double click on Layer 1's Diffuse (texture) sub-layer (is that the correct term?), I can put some text in the new window, but the scale is always way wrong, the orientaion is 90 degrees off (counter clockwise), and the text is clearly trying to wrap and repeat all around the model. I'm just trying to get a set of text (several pieces in different locations - company name, product name, some small additional text) on one side of the surface bound as if it were part of the model.
As an aside, I did try to add the 3D model, converted to a .DAE file, to presets > meshes as suggested in the help files, so I could treat it like one of the 3D object presets, and add the text that way.
No matter what I do I can't get the mesh to appear in the pre-set list. I don't see any way to "activate" the mesh other than place the file in .DAE format in that folder. Yes, I've exited and re-started Photoshop many times.
I couldn’t figure out how the label size is controlled at the layout mode. Please, have a look on the two attached screenshots that shows the label size in model and layout modes.
If single or multi-line text is set at a particular size, notes or dimension text for one object (like a fabrication detail) could be legible, where as text for a much larger object (like a floor plan) could be hard to read.
Is there a way to compensate for this? Or is it a matter of manually adjusting text size for every drawing component? So far, I have found the easiest way is through the Quick Properties feature.
Can i scale a 2D object to an exact length and width that i need to fit into a space?
Ive been reading around online and they say use scale/ref, however i noticed by giving the ref length, it does lengthen the object to the ref length, but the height's off!
The problem I run into with 3DClip is that once my 3D model reaches a certain size I loose the visualization of my clipping boundaries. I can watch my viewport change as move the clipping plane but don't see a handy dandy line to show where exactly it is clipping.
Now if I could just get my front clipping plane to show up white, blue, yellow, or any color other than black given my black background!
We received a surface model from a vendor that I have patched up as best I can, it still has one hole that I can find that I haven't been able to fill. Ideally we would like to have a solid model, but I'm running out of time to get this done and the surface model we have would be good enough for our purposes IF I can get the yellow surface tangent lines to turn off or change their color to black.
I've attached a jpg of the surface model with the yellow lines and uploaded the model here: [URL].....
CIvil 3D 2013 / My drawing opens in layout view and all model objects are appropriately coloured by layer. If I hit plot at this point, my colour dependent .ctb file works fine. However, once I swtich to model view, all my linework turns white and if I switch back to Layout view it remains white and plots each line with the weight assigned to the colour white.
I draw a detail 1 in model space and put dimensions on it say at a overall scale of 1.00, now I draw a detail 2 and change the overall scale to 5.00 and put dimensions on that detail but when I look at detail 1 all my dimension have changed to the 5.00 scale. Where I'm changing the scale is under the tab Format/Dim. Style/Modify/Fit/use overall scale of ..... How can I keep the dimensions from changing when I change the scale this way? I know it can be done because I've work on several dwgs. and changing the overall scale doesn't change on every detail in the model space.