After Effects :: Audio Sample Rate When Exporting?
Dec 30, 2013
I am having an issue with my audio sample rate. For some reason it is set at 8 khz by defualt when I am exporting. This was not an issue until the latest update (2 weeks ago). I'll try and give all the info I can up front. Also I tried customer support...
Ok the issue I am addressing is that the audio sample rate when exporting is at 8khz by default. Which to my knowledge has NO relevant use what so ever. Even when I set the file format to h.264 it insists on resetting to 8khz. Even if I manually set everything look at the render queue and click on output module again it changes the sample rate back to 8 khz automatically which I must adjust again. Why can it not just be set at 48000 like every other adobe product is and like it used to be two weeks ago.
I am trying to convince Smoke to import audio @48kHz. I have a new project within Smoke reading the input sample rate from my AJA card at 48K. The file that I am importing is 48K and it plays at 48K from the Mac desktop. When I import the file into smoke it sample rate converts it to 44.1 KHz.: Option_click on the file in the Smoke desktop confirms this. All hardware input and output sample rates are set to 48K. Is there a setting that I am missing in Smoke?
The default sound for my Mac is set to the AJA card and no other audio software is running.
I'm working with the denoiser filter cleaning up some audio in an interview. In the timeline the audio sounds clean but on the export certain clips revert to their non-denoised state. It seems to happen with the same couple clips and I have tried unlinking and relinking the media, outputting audio only, outputting just pieces of the timeline and, of course, restarting my machine. There are lots of other clips in the timeline using the same filter and they sound fine
I am using VS ProX5. While capturing the video captures normally for a few seconds and then stucks and moves slowly with one or two frames per second and the audio is very choppy.
Other video clips in my PC plays OK in VS.
I am capturing from my Panasonic digital camera through firewire cable/port to my Windows XP PC.
It used to work properly and for the past few months it is giving problem and I left it from there.
I was having trouble with my video being too slow (Nikon d5300 recording at 1920x1080 and 60i frame rate) and I changed it from 59.94 to 29.97 and it corrected my video but now my audio is too slow. What can I change now to fix audio so that the video stays corrected?
Referring to the sample Visuals and Audio in Video Studio X4, Youtube is a commercial site - so does that mean that I cant use any of the sample sounds and backgrounds in videos I post to Youtube ?? I read a post on this forum about usage rights that was a bit vague stating that sample audio and visuals cannot be used in a commercial environment ?
I use both Corel Video Studio " Cause its time line Rocks "and Sony Vegas Movie Studio " Cause its H.264 for 360P video Rocks, I can use everything that comes with Sony Vegas Movie Studio for private and commercial use. Is the same true for Corel Video Studio ?
The reason I ask is because there is an audio track in Corel Video Studio sample area Named " Mo5.mpa " that I would really like to use in my Youtube video.
Ps if I cannot use the sample Audio Track is there a Royalty free Music area that I can purchase the track for use on Youtube >>>> ?
I have a Quicktime render of a project I made a few months ago that was originally created at 23.976 FPS.
I now need to prepare this Quicktime render for digital projection in a movie theater -- the file I need to give my client has to be 24 FPS progressive.
I'd like to try and convert my Quicktime and audio without going back to the project itself, as this is a complex project and would take a really long time to re-render at 24 FPS.
Best method to convert my 23.976 Quicktime movie? Are there specialty plug-ins I should look into?
Have reinstalled Premiere Pro 6.0.5 because I cannot drag Audio Transitions or Effects to any Timeline sequences in my Projects. Have tried modifier keys, but to no avail.
LR 4.3 down samples my photos when I export a slideshow to pdf or video. I've tried 1080p,720p, 960x540, 720x480 for video. I can only H.264, nothing else. I use an ID plate (photo frame) and music. Everything works fine when I play the slideshow in LR.
I have created keyframes from audio file and used them to generate some effect, all works fine, it is amazing how easy it is However, I would like to generate flash (?) so that these effects would be dynamic to different audio files after export.
What I want is basically to create effects that can be used in life event to the streaming music.
I am trying to sample a picture of a moving river and add Layer effects to it. I am having trouble with Cloning Tool, have never used Slicer Tool, and really lost to be honest.
Basically I'd like to draw a river and add samples of a real picture of a river, like rocks from the river, etc.
I have been trying to do some color adjustments (b/w) to video and then export it to use in birth slideshows for my clients. Everything works great....until its time to playback the video after export...and which point I have NO audio. I have converted to a smart object and I have tried without converting it to a smart object. I have tried selecting all layers and then exporting/rendering. I have tried just opening a video and then exporting and rendering to see if it was something that I was doing in my adjustments that caused there to be no audio??... Nothing is working, though
I have read various comments (all over the web) saying that you can edit the video as long as you don't care about losing the sound...yet other sources say that you will have sound. What am I doing wrong?
I'm exporting DSLR footage with synced audio in order to "bake" the audio in. I'm going to bring the export into Prelude to organize and then back into Premiere to edit. What are the best export settings (including target and maximum bitrate) to maintain top quality footage that I'll continue editing?
I recently started to work with the Adobe suit so i am not yet used to the workflow. We are serval people working on the post production of a short movie filmed with a red SCARLET in raw which means that the files are pretty big. The audio where captured in serval tracks who all have been merged with the video clips. The clips have thereafter been cut and placed in its right place. So now it is my job to work with the sound design. I have tryd to export the audio in both AAF and OMF and every time i open it up in Audition it sais that the media is offline. On my computer all i have is the orgininal Audio files. Is there anyway to get only the audio (all the tracks) to Audition, without having them searching for the merged files. For example creating new Audio from the cutted tracks?
I am having an issue exporting my sequence which contains final AIFF mix (24 bit 48 kHz) into a 'same-as-source' ProRes 422 file with 24 bit audio. I am specifically trying to export media with 'Match Sequence Settings' checked to create an identical output of what my sequence is. I wind up only creating a PR422 with 16 bit audio rather than 24 bit audio.
My sequence contains ProRes 422 media and 24 bit AIFF final stereo mix (1 audio file) from our Sound department.
My sequence is currently setup as "Custom" at 1920x1080, 23.976 fps, Square Pixels, Progressive, etc. Audio is 48 kHz (I don't see an option for choosing different bit rates in the 'Sequence Settings').
Using 'Match Sequence Settings', my options to alter the audio are "greyed out" and unavailable. I'm not sure why 'Match Sequence Settings' doesn't recognize that I am cutting with 24 bit audio and, instead, only exports 16 bit audio.
Everytime i try to put a Fraps video (with the avi extension) the audio does work but the video does not, there is only the grey part which you see when you have nothing at all. When I try to open it in my documents, it works just fine.
I imported audio into Audition. In Audition, I created waveform and time-varying spectral displays. With Snagit, I video-captured the waveform and spectral display as MP4. Saved it. Imported it to After Effects. No audio.
I have imported footage that works fine in Prelude but not at all well in AE. There is always a problem with the imported footage. But mainly there is never any audio or sound. I have read a few other post and tried the recommended solutions to no avail.
After I set my render settings in the render queue for h.264 movie the sound sample rate always jump back to the lowest quality and I can't export the movie with the sound qulity I want to.
I just created a new project in After Effects 6 and imported an MPG clip with audio, but despite toggling on the audio switches etc the clip has no sound. The visual stuff is fine but I can't figure out why the audio won't work. By the way I have checked the audio on other devices and with other playback programs and it works fine.
When I try to import a .m2ts file into After Effects CS6, there is no audio track what so ever not even if I do the RAM Preview. However, when I play the clip in Windows Media Player, the sound is totally fine. But whenever I import the clip, After Effects detects the video as having no sound. It doesn't even give me the option to check the little speaker icon in the timeline.
for some reason my video in AE that i am rendering is not in sync audio wise however i have the original file and the audio is fine. why is it that in AE the video is not in sync?i previewed it many time in different scenes however when the video hits about 2mins the video suddenly becomes off synceven tho the original video i have isnt.
I have this audio layer that I want to add as a soundtrack to the intro video I made. The audio is a bit longer than the intro so I added 2 keyframes at the end of the audio to act as a fade out (I decreased the audio levels from +0.00 dB to -19.00 dB). The problem is when I export the project, I don't hear this faiding out. Is like AE doesn't "reads" the 2 audio keyframes. (When I hit play inside the project, with RAM preview, I can hear the fading out, but not when exporting). I have to mention I export the project as .FLV, as .AVI exports much bigger files. I attached a screenshot so you can see the keyframes I'm talking about.
I have a .wav file in my composition that I see the waveform going across the entire composition. If I grab the first 10 seconds of my composition and hit 0 on the number pad, it correctly plays the audio the entire time. When I render that composition, making sure audio is enabled, it doesn't work. The resulting .mov file plays the audio for the first 5 seconds and then just abruptly stops.
Unable to start audio playback. Please confirm your audio device is properly configured or change the driver selection in Preferences: Audio Hardware. On After effects CC
Im on a mac with mavricks OS and i have done what it says and changed it but it go's back to the setting that it was on the one that does not work.
It seams that when editing in After Effects (CS6) despite doing everything i've been told to do i get no audio when editing video clips imported from my digital camcorder. The only audio it seams i can hear in it is an actual song or audio file (MP3) and the worst part is when i render out the video after adding my effect even when i check the audio output box in the Output Module, i keep most render settings the way they are? but i have tried everything that i have seen suggested but nothing seams to work and no matter what i do i cannon manage to get any audio from my finished products unless there is an actual song in it.I must also add that in the Output Module i have tried many formats such as MPEG4, H.26, AVI, WAV, Windows Media and many others, none of them make a difference to the audio, only the quality of the video.
I've been trying to get my Steinberg (Yamaha) ur-28m external USB audio interface/soundcard to work with After Effects CS6 for a week now. The problem is that everytime I change the audio input in the AE preferences to the Steinberg asio drivers AE freezes for a few seconds and then crashes. Same thing happens in Premiere btw.
I've tried everything possible:
- updated Steinberg drivers to newest version - updated AE to latest version - trashed preferences - totally removed and installed master collection again - formatted hd and Reinstalled windows 7 and installed Master collection again. - tried all possibles buffer rates
Problem still there... I looked into the events log and it mentions ntdll.dll and makes afterfx.exe crash. Bottom line is I can't work with sound now, which is really frustrating. In other programs (non Adobe) these drivers are rock solid. Apparantly After effects (and in my case premiere also) doesn't like Steinberg. I saw this other thread about Steinberg in After Effects: [URL] Doesn't look like it's been solved.
I have installed After Effects CS6 in a Mac running 10.6.8(Snow Leopard) with 4 GB ram and have installed all the updates of After Effects. Whenever I try to get the audio output, i get an error: " After Effects Warning: Unable to start audio playback. confirm your audio hardware is properly configured or change the driver selection in Preferences: Audio Hardware "
I tried to reinstall the software and also I tried the Audio MIDI Setup configuration but it too is of no use.
I've had an issue over the last couple weeks with Ae CC where any time I output to uncompressed (audio) codec, no audio is attached. I've verified that my output module was set to Audio Output On. Bringing the file into Pr or back into Ae shows that there is no audio track, even though the setting should have at least made a silent audio track. This happens regardless of the audio format in my composition (.wav, .aif, .mp3), and seems to only occur with uncompressed codec.
I'm doing' music and animation, but I want to place markers every few seconds, or consistently to the bpm. It would save me a WHOLE not lot, but ton, of time.