3ds Max :: Volume Fill Object With Small Objects?
Oct 25, 2012best way to fill a box with spheres, non intersecting, random rotates?
View 2 Repliesbest way to fill a box with spheres, non intersecting, random rotates?
View 2 RepliesI know my code below wont work, just putting here to hopefully explain more exactly what im trying to do
Sub FindbyFill()
Dim sh As Shape
dim findColor
ActiveSlection.GetColor = findColor
For Each sh In ActiveLayer.Shapes If sh.FillColor = findColor Then ActiveSlection + sh
End If
Next sh
How does one remedy this Adobe error message? "Can't scale the objects. The requested transformation would make some objects too small to use." This one always gets me. I'll spend more time trying to find the object in question. This has happened in almost al versions, but this time it's CS5.
View 3 Replies View RelatedI have an existing survey surface, and I want to know how much cubic yard of materials to fill up from the bottom to elevation 876. See attached image for detail. Here is what i am going to do....
- i will create a surface of the fill area (from bottom cotours up to el 876) then do a volume surface bwt existing ground surface and the new fill area surface to get the volume of it? Is this a right way to do?
I need write Cut and Fill Labels on Volume surface in each 10x10 meters. Civil 3D can write Spot Levels on grid, but I need write Cut
and Fill values in grid area. Using Surface >Utilities>Bounded volumes I can get the values on selected closed polygon, but write to all is very long work. How to do write Cut and Fill labels on grid.
I want to show Cut & Fill volume in Different Hatch patterns (Excluding Solid Hatch).
View 3 Replies View RelatedI have created surfaces for my original ground and my corridor. Both have appropriate boundaryies and the TIN looks good for both. I am trying to create a volume report through Volume Dashboard. I am able to create the volume surface with no issues but the numbers it comes up with do not seem correct. I can see from my profile that there is a small fill but the software seems to create a fill that is almost half of all the material when my profile shows there is more cut.
I tried creating a sample line group...it also shows the majority is cut. The only thing I can think is that there are about a dozen areas where my daylight does not work. how to do this volume correctly?
How to calculate in a table the volume of cut and fill between the stations, The horizontal and vertical alignments are generated along with their sections. I’m wondering if there is a tool that summarize the volume of cut and fill between the stations in a table.
View 3 Replies View RelatedCivil 3d project. My familiary with actual road construction is quite basic.
I'm at the stage where good Civil 3d practices need to be employed when generating volumes. Attach are two files showing a road section with links and layers & also, the profile.
1. Like to turn off the links first of all and show labels instead.
2. How does the total depth of the gravel road (0.3' for gravel, 0.5' for aggregate base) factor in the profile view? What shown is the EG(in green) and FG,the top of the gravel road.
3. The cross section view: Three surfaces were used, the top of the gravel, the bottom of the base and the Existing ground, Is this correct?
4. Is there two sets of Volumes? 1. Cut and Fill areas, 2. Pavement structure: Volume of the gravel and volume of the aggregate base.
5.Refer to 4. So the Cut and Fill areas need to be done first, then the pavement structure, correct. ?
I'm to compare volumes in c3d to Inroads. My volumes are not matching ( cut and fill are not even close). Civil 3D uses the average end area and InRoads uses 'triangle method' to calculate the total volume. How can I get C3D volumes to match InRoads which is verified correct?
View 5 Replies View RelatedI use Civil 3D 2011 and I am new to it. I have created a natural ground surface from survey points. Now i want to create a finished surface with a specific slope in a specific direction at a specific elevation and then to calculate cut and fill volume.
I can create a flat surface at a specific elevation. How to tilt this surface to a specific slope along a specific direction.
I am working on a large park project. I have a proposed and existing surface. I have created a volume surface to show elevation banding with cut and fill ranges. I need to create a drawing for someone who doesn't have civil 3d showing all the "cut" areas. They really want a boundary of hatch. What is the best way to do this after I change my analysis to -30 feet cut to 0 feet cut.
View 9 Replies View RelatedIs there a way how to sample from small area and then apply content aware fill to the much more bigger area? For example - there is an object on a table. The object fills 90% of the image and the table 10% image. Now, I just want to delete the object. But that doesnt work with content aware fill, because the area around it is much smaller.
View 7 Replies View RelatedWhich tool would be used to draw a small pyramid and fill with a solid color?
How could I rotate this pyramid 45 degrees?
I am trying to fill my text with a texture or image.
Heres my process:
I type my text, select it and click on the "draw inside" button.
I then go to place and select my image.
The image comes tiny with dimensions of x- 430mm and y-340mm.
Obviously when i stretch it out to cover the text, the image becomes blurry. Whats happening here?
Trying to figure out the best way to control the random movement of objects..
Imagine a row of 10 spheres, positioned right beside each other in one long orderly chain. I want to make these spheres move about randomly in space. A perfect way is to use a position and rotation noise controller on each one with a separate seed. Great no problem.
But I would like to animate the noise of the spheres as if I had a volume select over all of them together, so that all the spheres would not move and stay still until I animate or move the gizmo box of the volume select. So as the gizmo box leaves the sphere, the noise controllers would be activated.
I could place a soft selection to the volume select so that it would be a smooth transition between noise and calm.
Now I understand volume select only control vertices and noise controllers control the object in space so I dont think they would work with each other but IS there some other method that I am missing that I can use to achieve this result??
Win7 Pro 64bit
I7 3680 6 core 12MB cache w Corsair H80 liquid cooling
ASUS P9X79
32 GB DDR3
NVidia Quadro 5000
3TB WD
I am having some trouble with a file in Illustrator CS6. Within a layer, when I add a fill to an object, the fill doesn't block out the object paths beneath. For instance, say I have a square object overlapping a circle object in Layer 1. The square object is above the circle in the layer. When I add a fill to the square, the circle stroke still shows through the square even though the overlapped part should be blocked out by the fill. The square is set to normal visibility, and I have made sure that there are no duplicate paths that would account for what I am seeing. (I.e., it's not a case where there's a second identical circle path that is on top of the square, so that it remains visible in spite of the fill.)
Other details:
- I'm mainly working with a white fill, but the problem is the same with fills of any color
- When there's a fill color in the circle path as well, the circle's fill color *is* blocked out—just not its stroke.
- I have restarted Illustrator and restarted my computer and these have not changed anything.
- There are other layers within the same document where the normal layering rules work.
- I tried copy/pasting some of the problem objects into a new document, and in the new document, the fill works properly.
- If I move the problem objects to another layer, then the fill works as it should. But as I'm dealing with a number of paths, it doesn't make sense to create a layer for each to solve the problem.
I can't tell if it's a matter of working in too large or complex a file.
I'm been unable to find what controls the display of the boundary of a section (volume type) object. A section object that does not show it's boundary, when copied to another file shows the boundary.
Same layer states, visual styles, and other setting between both files. There must be some setting I'm overlooking... but a search of the so-called help file was not very informative.
Is Autocad have a command to calculate the volume of a solid object? If so, it would come in handy at times.
View 1 Replies View RelatedI'm working with objects big from 10 to 100 centimeters. When i use ctrl+alt+mmb to zoom, or the magnifying glass, it's too sensitive and hard to zoom in/out. How to solve this?
View 9 Replies View RelatedI am running Illustrator CS6, and I have found that Illustrator lags a lot when I have multiple objects that are very small. For example, for my school project I am creating four seasons, and I have multiple leaves on the trees, but since they are very small and I have multiple copies it slows Illustrator down siginificantly. What I am trying to figure out is if there is a way to reduce the quality of the artwork, so that It can run fast when I need it to. Below is a link to download the file, so you can see what I mean. Right now it lags when you zoom In/Out or if you try and move the object. Also, my computer Specs are listed below
Intel I7 2700K (3.5GHz Quad Core)8GB DDR3 PC3-1600Radeon HD5770 (1GB Ram)
For the most part, it loads files very quick but after making multiple copies of files its starts to really lag a lot. The download link is below [URL] ....
I mirrored a box using mirror tool, volume value of mirrored object is negative,-0,25 cum. However when I used mirror modifier it is positive.Screenshot image is attached.
View 1 Replies View RelatedI can use SolidSelection.Item for 3D object's handles and but I can't take 3D object's volumes with SolidSelection.
Then I can put object 's handles(1EE) to a collection. Can I use SolidSelection to keep my 3D volumes values? All sub-structure of my program works with SolidSelection Object.
Volume Codes;
For Each tEnt In ThisDrawing.ModelSpace
If TypeOf tEnt Is Acad3DSolid Then
Dim tEntSolid As Acad3DSolid
Set tEntSolid = tEnt
tmpVols1.Add (tEntSolid.Handle & "/" & tEntSolid.Volume)
End If
Next
I can't match with returned result of these codes and SolidSelection.item(i)
For Each tEnt In ThisDrawing.ModelSpace
If TypeOf tEnt Is Acad3DSolid Then
Dim tEntSolid As Acad3DSolid
Set tEntSolid = tEnt
tmpVols1.Add (tEntSolid.Handle & "/" & tEntSolid.Volume)
[code]......
I have a volume in my CAD file described by 3D Faces. Is there anyway to know what is the volume of this volume -that represents an open pit-?
Every time that I do a volume I do by the comparison of 2 surfaces but this is not the case now.
I created an enclosed "object" adding break lines to two different surfaces.
The blue surface shown on the attached drawing is a set of break lines added to "Surface A" and then the red is the other set of break lines added to "Surface B". I have already generated the volume enclosed within the surfaces by doing a surface to surface volume calculation.
My Question:I want to combine the enclosed volume created by Surface A & Surface B into a 3D "Block" that give me the volume information.
The four squares all have a 0px top and bottom Push Margin set, which I would have thought would have meant I could have butted them up directly next to each other (but not overlapping).
However you can get them very close but not touching.
CS6, OS X
I can't seem to move objects in my drawing small distances..I'm used to being able to do this..must be some setting I hit, but I can't find which one it might be. I have snap to off, but this isn't behaving like snap to..it's behaving like I'm only "allowed" to move objects certain distances; any smaller and the object simply doesn't move at all..
removal of small objects in a drawing. I made with ArcGIS a map of the Netherlands. Because it is a detailed map, it also becomes heavy and my computer slows down. I merged some smll elements together with the pathfinder-unite command, but it is still to heavy. So I have to delete some other elements. The problem is that I want to get rid of all the small objects, but I dont know how to select them. It is a topograpic map with for example houses, lamp post et cetera, but I actuallly need only the build areas.
View 2 Replies View RelatedI have two cubes in two different layers so that one is red and one is blue. I want to attach these two cubes together at a surface, but keep that interface between them in the rendering (not just have them combine to form a continuous object with no interfaces).
View 5 Replies View RelatedWith command massprop I can get many interesting data about 3d object, but where can I set material that my object is made of. Lets say I need to calculate volume and mass of my object which is made of aluminium, what are my options?
View 3 Replies View Relatedsee attachment (object viewer capture). The top surface is my OG, the bottom surface is the bottom of excavation for a building. I want to project the perimeter of the building footprint up to the OG surface at a 1:5 slope. I remember in LDD the perimeter of a building, berm, dam, ditch...could be projected to the OG with specific slopes and then you could create a surface with the projected lines and do a volume calc. between the two. What is the procedure to do this in AutoCAD Civil 3D 2012?
View 5 Replies View Related