3ds Max :: How To Texture Objects

Jan 23, 2013

Ok so I know how to texture objects and I know you cant texture 2d objects but I have added the Bevel modifier to a 2d shape. You can color this 2D shape now that it has bevel but when it comes to texturing it does not seem to work. I have a gritty metal texture but when I apply it to the 2D shap it just comes up as grey. Also, this is a group of Beveled 2D shapes grouped so I want the texture to be smoothed out over then to make it look right. (I can add pictures if necessary)

View 3 Replies


ADVERTISEMENT

Photoshop :: How To Put Texture On Objects

Sep 13, 2004

How can i put texture on objects, like a crocodile skin om a human? or a hand made of wood.

View 9 Replies View Related

Illustrator :: Filling Objects With Texture Images - Transparency?

Jun 14, 2012

I'm drawing some illustrations and want to fill overlapping objects with a paper texture. I have done this using the Transparency window and placing a paper texture image over each object. The problem is that where the objects overlap to create the whole picture, they are quite transparent and so you get the effect of layers of tissue paper. I want each object to look completely opaque, but despite opacity being set to 100% on each object, they don't.
 
I've tried filling the objects with lighter / darker paper texture images and tweaking the Transparency settings to Darker / Ligher / Soft or hard light, etc.

View 1 Replies View Related

Photoshop :: Elephant Skin/cement Texture [Filter>Texture>Craquelure...]

Apr 17, 2007

How does one create a texture similar to this?

View 2 Replies View Related

Photoshop :: Generate Some (around 6-8) Texture Files Within Original Texture File

Nov 5, 2012

For my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?

View 3 Replies View Related

Paint.NET :: Cracks On Ground Texture That Show Lava Texture

Mar 4, 2012

I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?

I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:

Lava Ground

View 2 Replies View Related

Corel PHOTO-PAINT X6 :: Why Combine Objects Together Cut Bottom Side Of Combined Objects

Nov 27, 2012

Why combine objects together cut bottom side of combined objects?

system configuration:

Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.

corel version:

X6 VERSION: 16.4.0.1280

View 14 Replies View Related

Photoshop :: Compare Number Of Pixels Or Diameter Of Objects Across Images For Each Of 10 Objects

Apr 15, 2013

I am currently selecting 10 objects from a picture and then I delete the background. This leaves just the 10 objects of interest in the image.
 
I have hundreds of these images and would like to compare the number of pixels or diameter of the objects across the images for each of the 10 objects. Is there a way I can automate Photoshop to go through a directory of images and measure the pixels of each of the 10 objects, and then export those measurements to a file?

View 29 Replies View Related

AutoCad :: Size And Shape Of All Objects Connecting The Objects To The Main Structure

Nov 22, 2012

I am very much new to AutoCad, but have learned quite a bit about it in the last few days. As a part of the learning I have been building a 3D model of the shed my dad is building. But I ran into a problem on the roof and cant seem to figure out how to click everything into place.

My problem: I need to keep the size and shape of all objects while also connecting the objects to the main structure. I need to keep A and B connected to the main structure and adjust the angles so that both meet at C. But if I move one then another moves out of place. (In the pic B is out of place) All I want to do is hold the beams at A and B in their spot while adjusting the rotation on both beams to meet at C all at the same time. I have tried to fine adjust the rotation on the beams individually but still cant get them together. I cant seem to get the constraints feature to work, because I guess it only works in 2D. I have tried to use the align tool but it just throws everything haywire.

View 6 Replies View Related

Illustrator :: Can't Scale Objects / Requested Transformation Would Make Some Objects Too Small To Use

Jul 26, 2012

How does one remedy this Adobe error message? "Can't scale the objects. The requested transformation would make some objects too small to use." This one always gets me. I'll spend more time trying to find the object in question. This has happened in almost al versions, but this time it's CS5.

View 3 Replies View Related

CorelDRAW Graphics Suite X5 :: Vector Objects Behind Transparent Objects Turns Into Bitmaps When Exported

Aug 18, 2011

I often produce graphics in CorelDRAW, export it as en eps file and insert it inside a MS Word document as an image and finally convert it to pdf. This way my vector graphics (often linedrawings with or without fill) usually is preserved in the final pdf document. I can zoom in and the lines keep on displaying perfectly sharp. This is important, since it easily looks bad when thin lines are turned into bitmaps, even when watched from a distance.

Now, in some graphics I created today, I had a circle with fountain fill and outline (symbolizing a sphere) put behind a filled rectangle, which had a uniform transparency applied to it. In the resulting pdf file, the 'sphere' was turned into bitmap. Inside CorelDRAW everything was vector graphics, but something was loast in the process. what happens with the graphics in the different steps in the process and eventually could explain a workaround to make everything look as vector in the final pdf file.

View 14 Replies View Related

AutoCAD VB :: Converting AttributeDefinition Objects To Text Objects On Same Layer

May 9, 2013

I have several .dwg files that I use as templates. I run find and replace VBA routines on the template .dwg files, ie find $Flavor$ and replace it with "Grape", and then I save the .dwg to another directory with a new name. 

These VBA routines work well for acdbText and acdbMText objects, but I have a bunch of AcdbAttributeDefinition objects in the .dwg templates as well.

After much research about the AutoCAD object model (I'm mostly a Microsoft Access VBA programmer), I have come to understand that these AcdbAttributeDefinition objects are actually "remnants" of a block that no longer exists in the drawing.

Anyway, I'd like to convert all of these orphaned AcdbAttributeDefinition objects to acdbText objects in the templates and then delete the AcdbAttributeDefinition objects. I have some code that does just that.

However, the issue that I am having with the code is that the newly created acdbText objects are not on the same layer that the original AcdbAttributeDefinition objects were on. I don't know the syntax to identify what layer the AcdbAttributeDefinition object is on or how to specify what layer on which the acdbText object is created.

how to keep the acdbText objects on the same layers as the original AcdbAttributeDefinition objects during the conversion and deletion process?

Here is the code I am using currently:

Sub AttConvert(dwg as string)Dim oDocument as AcadDocumentDim ent as AcadEntityDim aa as objectset oDocument = Documents.open(dwg) For Each ent In oDocument.ModelSpace If ent.ObjectName = "AcDbAttributeDefinition" Then' DO SOMETHING TO IDENTIFY WHAT LAYER THE ACDBATTRIBUTEDEFINITION OBJECT IS ON
' DO SOMETHING TO SPECIFY THAT THAT IS THE LAYER TO CREATE THE ACDBTEXT OBJECT ON Set aa = ThisDrawing.ModelSpace.AddText(ent.TagString, ent.InsertionPoint, ent.Height) End If Next ent For Each ent In ThisDrawing.ModelSpace If ent.ObjectName = "AcDbAttributeDefinition" Then ent.Delete End If Next ent End Sub

View 1 Replies View Related

AutoCAD 2010 :: Aligning Objects In Modelspace With Objects In Paperspace?

Apr 10, 2012

I'd like to know how to align an object in model space with the edge of my viewport in paperspace.

When I draw, I like to lay out multiple complete drawings in model space, make an appropriately scaled bounding box around them, and then snap a view port to the bounding box in my layout. I usually have multiple drawings lined up in a row in modelspace, so when I want a new layout I do a Save As and then pan around in my viewport to find the next bounding box, at which point I have to resize the viewport to get it to snap to the edges nicely. I really want to be able to to it the otehr way around- while panning I'd like to be able to grab a corner of my modelspace bouding box and snap it to the the corresponding corner of my viewport window. That way making new layouts would be a snap. Is there a way to do this in AutoCAD 2012 LT?

View 4 Replies View Related

AutoCAD 2013 :: Select Objects Not Showing How Many Objects Found

May 2, 2013

A user is having problems when using the copy command in AutoCAD 2013.

When they select objects, its not reporting on the commandline how many objects its found or keeping a running total of objects selected. Not even any duplications...

I've tested it on my machine but i cannot replicate the issue and have never come across this before!

Is it a bug? Is it a variable? User setting etc.

View 9 Replies View Related

AutoCAD 2010 :: Selecting Objects BEHIND OR INSIDE Other 3D Objects

Jul 3, 2013

Something changed in my settings & I don't know how to chance it back. I can't click on to select objects inside or behind objects. What do I have to change to be able to select any item I click on regardless of where it is?

View 1 Replies View Related

3ds Max :: Separate Objects To Make Them Individual Objects?

Apr 28, 2013

how to edit revit objects in 3dsMax. How do I separate objects to make them individual objects? In other words, when I try to select the roof, I get ALL objects that are "dimensional lumber" i.e. I joists, roof, fascia, etc.

I tried selecting a roof polygon and making a copy and editing it but still when I apply materials to this polygon they apply to all of the dimensional lumber. Probably because I made a copy as a clone but it didn't give me the "copy" option.

View 1 Replies View Related

Illustrator :: AI CS6 - Skewing Objects To Match Other Objects

Sep 22, 2013

There are 3 elements there. the top of the clap board was placed before i started tryinbg to create the slanted dashes that are on the average clapboards. The white dash was skewed using Object > Transform > Shear. Then i attempted to rotate it to fit.
 
I need 4 of these skwed white squares / trapezoids on the top along with 4 to match on the top of the larger potion of the clapboard. I do not want to eye it as it will be a part of a logo.
 
What would be the best method to use?Is there a way to draw the 4 rectangles on top of a perfectly horizontal long black rectangle and skew the white dashes at the same time?Is there a way to skew based on the dimensions of the longer black rectangle?

View 1 Replies View Related

Photoshop :: Texturing Certain Objects Onto Other Objects

Jan 23, 2004

Im wondering how to texture say a face with a motherboard, so that the motherboard takes the shading and everything of the face.

View 1 Replies View Related

3ds Max Modeling :: Adding Objects On Top Of Other Objects

Dec 22, 2011

I new to 3ds max and watched a bunch of tutorials, but I'm having trouble trying to do something simple like moving one box on top of another box.

For example, I created a table and now I want to create a lamp and put it on the table. Is there some way I can just move the lamp and have it snap to the surface of the table when it's near?

View 3 Replies View Related

AutoCad :: Convert Multiple Single Text Objects Into Multiple Mtext Objects

Jul 3, 2013

I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).

; T2M - convert individual Texts/Dtexts to individual MTexts
; modified by Xanadu - www.xanadu.cz
;
(defun C:T2M (/ ss i elist)

[Code]....

However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?

View 4 Replies View Related

Photoshop :: How To Map A Texture?

Jun 1, 2005

I have a cylindrical object that I want to map a brick wall texture to.

How is this achieved?

I use a CAD program to make my basic object, then I rotate it (as best as I can) to achieve perspective. Then, I do a screen grab, and prepare to use the object in photoshop as my reference.

I also have a sample of the brick (actually stone) pattern that I want to sample.

View 6 Replies View Related

Photoshop :: Texture As The Cat's Fur

Feb 23, 2006

How did they make the body the same texture as the cat's fur?

View 1 Replies View Related

3ds Max :: How To Apply A Texture

Sep 12, 2011

I would like to apply my own texture to the model i've done into 3ds max 2012, but I only know how to apply a texture from 3ds max... I have looking for tutorials, but they do not speak of how to apply a texture witch is not in a library, or, at least, how to create your own library..

View 2 Replies View Related

3ds Max :: Rendering To Texture

Feb 22, 2011

I have 2 questions. I am working on a room and am rendering to texture. Once I have baked the textures and applied them to the objects, the objects turn gray. How do I view how the texture looks?

Also- if I grouped the walls for the 2 rooms, will that make it so I can render them to texture at one time? If I do a Select All there is no name under Objects to Bake in Render to Texture.

View 3 Replies View Related

3ds Max :: How To Use Background Texture

Oct 26, 2012

I have just started to use 3ds max from Maya. Is there a way to use "Use background " texture in 3ds max 2011 like in Maya?

View 6 Replies View Related

Photoshop :: How To Create Texture In CS5

Mar 13, 2012

I'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?

View 10 Replies View Related

Photoshop :: How To Put Texture On A Selection In CS5

Feb 25, 2012

I have my selection made and saved around this apple in the center of the picture.What I want to do is, put a crumpled paper texture on the apple and make it look like its made of a pice of crumpled paper. Also i want to make the selection colord and the rest of the picture black and white. How do i do this?

View 1 Replies View Related

Photoshop :: How To Use Texture Backgrounds

Oct 4, 2012

I'm working on a design that seems a bit bland so I thought about adding some texture to the background, though I dont want it to interfere with the foreground elements like text, and images.
 
1. I can reduce the transparency, what else might I do? Fade it out?
 
2. Just curious to hear some examples of when you might use a texture for a background of an image? Do you only do it for very specific reasons?.

View 1 Replies View Related

Photoshop :: 3D Texture Painting

Apr 22, 2013

I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.
 
I can open a new 3d layer,  re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.
 
I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.

View 2 Replies View Related

Photoshop :: How To Use JPEG As A Texture

Oct 2, 2012

I have some jpeg files that I would like to use as textures. As I understand it the Patterns folder is the same as the Textures so I am assuming this is where I need to place Texture files.However, I cannot seem to find any instruction regarding the use of .jpegs as textures/patterns.
 
Do, I just drag (from downloads) and drop the .jpegs into the Patterns folder like I would with a .pat file?I read a thread that said it's a pretty difficult process to convert/change a jpeg into a pat file ..is that true? Well, so how to make a pat outta a jpeg?

View 4 Replies View Related

Photoshop :: How To Create Texture

Jul 22, 2013

this is a common texture I've seen around, but I am not very familiar with the filters in photoshop/illustrator,

View 4 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved