I have 3ds max 2012 and every time I try to import an FBX file, the file loads all textures and the object, (the scene is just one character with textures) but soon after the object loads the application says "Not Responding" and in order to fix this I have to restart 3DS max. All I want to do is load the object in 3DS Max to add bones but I cant do that because it wont load.
I have an old version of Photoshop. When I got my new Macbook a year or 2 ago I was only able to scan via TWAIN using Photoshop CS2, and it has been the best way.However, lately the scanning has been buggy. I've had no problems using PS as a whole, but sometimes when I got to Import < ScanExpress A3 USB 1200 Pro it'll scan halfway and crash, or the program will just outright crash. Today I've spent about 2 hours just trying to scan one image. It managed to work once, and now it crashes every time I try scanning.
These are the specs of what I'm using:
Mac OSX 10.6.7 Photoshop CS2 Mustek ScanExpress A3 USB Pro
I need to use this scanner daily for work - If I can't get these images scanned then I don't get paid!
Each time I make an attempt to import video frames to layers, I get as far as the "select range to import" screen, and then when I select the range and click ok, it says "Adobe Photoshop has stopped working. A problem caused the program to stop working correctly." And then it closes.
My operating system is Windows XP, the photoshop type I use is CS3 as I mentioned before, and I have installed Quicktime 7.3.5.I checked one of the files I tried to use with the Mediainfo program as suggested, and got the following:
I understood that Lightroom does not use smart previews as previews in most cases and still uses previews as before for working on. I normally import as standard previews because this improves speed whilst working on them. I have just ticked the smart preview box for a couple of files that I thought I might want to work on after transferring them to my externsl drive and it crashed when set with standard, OK with minimal, I am now wondering if in fact the smart previews are the previews it works on and that by setting it to standard as well it has confused the program and that is why it crashed, but then why have the option of both or is it simply a computer resources issue trying to create both standard and smart previews.
When I import my collection of images and videos using "Import / From file and folders...", Photoshop Elements 12 Organizer crashes when importing one of my .m2ts files. When I debug it I get:
Unhandled exception at 0x1543025B (mc_demux_mp2_ds.ax) in PhotoshopElementsOrganizer.exe: 0xC0000094: Integer division by zero.
Is there a way for me to import m2ts files successfully? If not, then is there a way to skip importing these files.
So, I'm trying to create a repeat pattern of a Balloon illustration I've done in Adobe Illustrator. I've got the singular file (balloon.ai), which weighs in at around 700MB.
Now I'm trying to create the repeat of this pattern on a separate Artboard which will repeat these balloons, 30 balloons per repeat square to be precise.
What would be the best way to import these separate balloons into the repeat square once (as they're the same file) without affecting the weight of the file and performance of Illustrator?
So, in essence, is there a way to import that balloon.ai file and only have it use up 700MB on the page rather than 30x700MB by the time I've placed 30 balloons?
I can't rasterize the files as the printer needs the raw file.
I've already run into my first problem where when I looked up ho to import a revit file into 3ds max it must be saved as an FBX file. However when I export to FBX from Revit, 3ds Max will not import the file. The file doesn't actually even show up when I try to import.
The picture shows this with the file viewer on the right showing two FBX files in the "import" folder while 3ds Max is showing no items in the "import" folder.
When I go to open a file (any file, jpeg, psd, tif) Photoshop CC launches and begins the process of starting up. The file image appears for a brief moment then the program closes (aka crashes) and that's it. I then try CS6 and it opens the file just fine.
I recently upgraded my RAM and since that day I am having problems with Photoshop I am not sure how that could be related. The Photoshop crashes,
When I insert an image and try to Transform or Move it When I try to initialize the Text Tool When I try to Transform a item After a certain amount of time, automatically.
I am having trouble opening an EPS file in Photoshop CS5. Previously, PS wasn't opening at all, but I cleaned up my fonts and I can now open some files. This particular EPS file, however, causes the application to crash every time. I recently had similar trouble with Firefox and Flash and have since upgraded to 10.7. Crash report below:
Date/Time: 2012-03-19 21:58:35.446 -0400OS Version: Mac OS X 10.7.3 (11D50d)Report Version: 9
Interval Since Last Report: 7245 secCrashes Since Last Report: 4Per-App Interval Since Last Report: 6379 sec Per-App Crashes Since Last Report: 2 Anonymous UUID: DFE4BD23-8BDD-4E6D-8961-56DE2808DF87 Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Recently, my graphics card stopped working, so I've been forced to use an onboard GPU until I can get the money to buy a new one. The problem though, is that the onboard GPU is VERY old (approximately 6 or so years), and every time I try to save something in photoshop CS5, the program crashes without even giving me an error message. Does the graphics card even have anything to do with it?
I am working on a new iMac and a few weeks ago I started to try the Photoshop CC-Tryout-Version. Everything was ok, but today Photoshop stopped opening files and crashes. The Tryout-Version is still valid - the 4 weeks haven't passed yet.
Date/Time: 2012-03-07 12:06:40.302 -0600OS Version: Mac OS X 10.7.3 (11D50d)Report Version: 9
Interval Since Last Report: 74765 secCrashes Since Last Report: 36Per-App Interval Since Last Report: 12711 sec Per-App Crashes Since Last Report: 31 Anonymous UUID: A6CE95B7-8E61-4857-8194-A926A453F5C0 Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
I have tried uninstalling my CS5 Photoshop to 12.0.4 and trashed my preference files, but Photoshop keeps crashing when I open a PSD file. Older PSD files would open, but if I had edited it when I reopen the file it would crash Photoshop.
I have not had any problems with the program up till this week, I don't have any extra plug-ins other than what came with the program.
I´m trying to open a file that comes with a cd. Windows explorer tells me the file was produced with coreldraw 5. but when i try to open it coreldraw x6 crashes immediately (x64).
latest patch installed.
link to the file: [URL]
i´d be very lucky if you tell me with which version of coreldraw you were able to open this file and/or how to avoid crashing of coreldraw x6 on my computer.
My Photoshop crashes if I open two *.psd files at the same time. If I open only one file everything works. If I try afterwards to create a new file it crashes again. It seems it can't handle more than ONE file.
I have a problem with my Photoshop CS 3. Everytime I try to open a file the program crashes producing the message "Photoshop.exe has detectetd a problem".
I'm runnig CS 3 on a Windows XP x64 OS. I have already installed the update to version 10.0.1.
All I could find out was, that it must have something to do with my EPSON printer driver for the EPSON Stylus Photo 2100. If I remove the driver from the system, CS 3 works without crashing.
Im using windows 7 x64. And i have installed both Illustrators x64 and x32. I can open Illustrator but when i trying to create new file Illustrator stop working.
Windows 7 Hompe premium x64 procesor i3 4x2.93 ram : 4gb network with printers
I recently bought a canon 600D and I am trying to edit a 1080p video in photoshop CS6, however whenever it won't let me import the video. When I try to open it via File>open, it tells me 'Could not complete your request because Photoshop does not recognize this type of file.' and when I try to drag and drop it it tells me 'Could not place the document ‘MVI_0710.MOV’ because no parser or file format can open the file.'
I'm not a professional at all so I could be missing something very basic
I received an EPS file of 183MB in size, and I would like to convert it into JPEG for viewing, but Coreldraw crashes during the import, bringing up the ARM. I can open it with Illustrator, but couldn't export it, getting insufficient memory message no matter how small the output JPEG size and resolution is.
I've had same issue with importing EPS file into X5 in the past, but usually will be successful after a few tries. But this time it simply crashes every single time.
My partner passed me a .PAT file she'd used as a background in her graphics. When I tried to use Fill Tool>Pattern Fill and load the file, it gave me the following error:
"Either '(file path).pat' is not importable using the selected filter, or this format in not supported"
I know that Corel supports .pat, but what would be the correct filter?
I am working with a human body mesh that I made in maya. The model is all quads, and has been sent to maya and exported back to Mudbox using .fbx many times.
The problem is: On my most recent trip from maya 2011 to mudbox 2011 the smooth tool no longer works the same. The tool still smooths but it tries to arrange the quads from my mesh from rectangles to a more diamond & star pattern. When I open a different file everything works like normal.
There are no errors when importing the FBX file, and every other tool works as it should.
I am relatively new to maya, and just self-taught with mudbox, so there is a very good chance that I may have caused the problem, but I cant find any settings that I would have accidentally adjusted and the problem stays with this mesh even if I import it into a different mudbox file.
For all I know it wont effect my final rigging and animation, but Ive never had it happen before on any other model and from how nasty it makes the mesh look I cant imagine it would be good.
I attached a before and after image of what happens when I use the smooth brush.
My work PC has been replaced with a fresh copy of Windows and Autodesk 3dsMax 2013 installed. When I try to import files I was importing prior to the installation of the new PC it provides me with the following message:
"The error code reported is eInvalidSymbolTableName"
I have already installed the Product Update 6 however the issue still remains.
Software: Autodesk 3dsMax 2014 - Service Pack 3 (64-Bit)
Anytime open a file, Any file and then close Photoshop, Photoshop crashes before it has completely closed, I'm using Photoshop CS6 extended v13.01 x32 on Windows 7