3ds Max Modeling :: Unable To Make A Door?

Nov 9, 2007

I'm trying to make a door. But my door making tool now starts making the width, y direction in my perspective window instead of in the x direction. I'm using snap to vertex, but it still wants to go the way it wants to. It worked at first, but now now. Any thoughts on what might have changed?

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3ds Max Modeling :: Arch Shape Door

Jan 23, 2012

How to make an arch shaped door i have a box with a hole cut out i have create another two boxes for the left and right part of the door (joints) and attached them together then bridge them together. here is the problem i am working with a maya tutorial and on the bridge you can set the number of divisions but in max you cannot set the number of divisions.

Computer engineer, 3ds max freelancer
3ds max used currantly using max 9 (7, 8)
poser using 8 (5,6,7)
windows xp sp2
512 memory
40 and 80 gb hard drives
sis mirage 3 VGA Card
Asus motherboard

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Jul 7, 2013

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Jan 8, 2014

I do not understand door wrapping from the manual. What does that mean?

Also, door wrapping (ext) from ext = 102.5mm, what does this mean?
Also, door wrapping (int) from ext = 177.5mm, what does this mean?

Door panel width is about half of door width. Therefore I am confused what panel width mean since it should be roughly same as door width.

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I have made a door for a project and wanted to know how to make the casing optional.

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How can I do to better blend this two picture together as the orange paint is overlapping the metal grill on the door how to make the paint looks more realistic...

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AutoCAD Architecture :: Overhead Door - Door Inside Frame

Feb 28, 2012

I working on a deadline with little sleep, but I cannot believe it is this hard to get an overhead door to look right.  All I want is a 1" thick frame, the same depth as the wall AND the door slab to be INSIDE the frame like a real overhead door.

The attached PDF shows the standard OH door on the left with the stupid door centered in the frame.  The door on the right is one I created by inserting a cased opening in the wall, then manually drawing a rectangle and dashed line for the OH swing.  All I am interested in is getting this right in plan at this point.  Using Architecture 64 bit.

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Feb 14, 2012

I have ACAD Arch 2012 and I am trying to associate my door tags with my door schedule and visa versa.  I get as far as creating the Door Schedule with all the doors on it and quantified just the way you would want to see it; however, the "Mark" remains "A" for every door.  I discovered that I can change the Mark on the extended properties of each door, but I believe there should be a better (and more linked) way to accomplish this.  Since the program already recognizes how many doors there are of a specific style it should be able to put sequential "marks" to each door, for example "A", "B", "C", etc.

what's the difference between Door Tags - Project Based and regular Door Tags? 

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AutoCAD Architecture :: Do A Door Schedule By Styles Rather Than Individual Door

Apr 29, 2004

--Is there a way to do a door schedule by styles rather than individual door?

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--how to do this. If I need to create custom tags, schedules, or formula properties.

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How can the dimensions for the system family door be shown in the door schedule?
 
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Mar 27, 2011

i have been modelling all day without a problem, Then suddenly i am inable to rotate anything the i have either created or create.

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Jun 15, 2013

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I am trying to follow the Lynda Maya 2013 Essentials video, if you are familiar with it. 

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Nov 17, 2012

I am in perspective view, but when I try to rotate the camera, my mouse turns into a "No" sign (Circle with a cross).

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Jan 27, 2012

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Feb 17, 2012

Maya 12 Hotfix 2, MacOS 10.6.8

When I am selecting objects, even in object mode I am getting this onslaught of bright yellow vertices, as though I had vertices selected in preferences or hotkeys... but I don't. All that stuff is off in my preferences. I can't seem to make it go away. Can't see faces for all the vertices cluttering up the view. Happening in all the panels.

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Jan 25, 2012

I try to make a mirror on a line.

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3ds Max Modeling :: Make Selections To Subtract From A Box Using ProBoolean

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I need to make about 400 selections to Subtract from a box using ProBoolean. Unfortunately it seems you have to select each individual one. Is there an easier way to do this? Essentially, I have a box and need about 400 holes punched through. I am just trying to determine the easiest way.

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