3ds Max Modeling :: Lofting A Boat Hull

Jun 10, 2008

I have spent some time over the last few days attempting to create a boat hull by lofting sections along a line representing the center line of the hull, but I'm not having much luck. The shape that is created appears to be rotated some weird way, and I just can't seem to get a handle on what is going on. The section splines were created in the Front view, the path was created in the Top view. The section shapes were then placed in the Left view to correspond to their location along the hull.

My question is this: where can I find a tutorial that deals with boat hulls and lofting specifically, or failing that.

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AutoCad 2D :: Ships Hull Lines Plan Creation (Lofting)

Dec 11, 2013

Which program is used now days to create a ships hull lines plan? In the old days it was done on the floor or board drafting.

If I have a unique curved bow, which software is used to create the lines plan.

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3ds Max Modeling :: Lofting With 3 Splines In 3 Dimensions?

Oct 15, 2013

I have 3 scientific waveforms, made into splines ,  from X,Y and Z data. Basically 3 long wiggly lines. 
 
I wish to visualise the data by modulating a spheres surface in 3 dimensions so that the X data creates wave on the surface of the sphere running along the x-axis , the Y data along the Y axis and the Z along the Z axis. All the data (splines) will interfere and modulate with each other across the surface.
 
I have spent a couple of days looking at nurbs and lofting but cannot even get close to this. They all only allow splines in 2 dimensions to interact and nurbs cannot cope with the data volume anyway.
 
ps i can obviously extrude the 1d data or lathe the data but each only makes 1 or 2d surface interaction. The attatched pic is each one of the data splines made into a sphere using a 180 bend and lathe. This isnt exactly how id ideally have it. I need all three joined into one shape.  

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3ds Max Modeling :: Why Lofting Needs Path Object

Jan 5, 2011

It's new to me the loft compound object, and I found it a little cumbersome.Provided the shape objects have the same amount of vertices, the loft should do its business, is it?

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3ds Max Modeling :: Lofting Connection To Initial Shapes?

Jan 5, 2014

Basically I am following a tutorial which says that when you create a loft from a path and two shapes, the loft should still be linked to the shapes, so if you resize one, the loft would change, but that is not happening for me. I am using 2014 so I don't know if this feature has changed, or if you access it in a different way?

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Photoshop :: Hull Textures

Mar 1, 2008

hi all ! Im contributing in a project called infinity the quest for earth http://www.infinity-universe.com/Infinity/ And since its a space game Im trying to get hull textures/tutorials.

Is there any good resources for that? I have looked but there is nothing detailed or good enough.

Thanks!

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Photoshop :: Making A Boat Tail

Jul 24, 2008

I need to desiign a "rooster tail" effect for a boat designer's web site.
I guess I can best describe the vision of having a boat cruise across the intro page screen with the wave it creates behind it.

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Maya :: How To Build Convex Hull

Aug 31, 2011

I have to build a convex hull around some spheres (please see attachment) - and I am not sure how to start .

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3ds Max Animation :: Boat Wake And Flex

Aug 9, 2012

I'm trying to create a boat wake with Flex similar to Paul Neales example URL....But I'm still having trouble getting it to work.

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AutoCAD Inventor :: How To Model Boat Body

Sep 5, 2013

I would like to create  3D model of a boat attached. How to create front part of the boat.

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Illustrator :: Create Convex Hull (around Outline)

Oct 19, 2012

How can I make a convex hull (around an outline) in Adobe Illustrator?

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AutoCAD Inventor :: Plywood Boat Plank Unfold

Dec 28, 2012

I am drawing the hull of a plywood hard chine boat with Inventor.

Basically there are a number of boat stations that are drawn in as sketches on parallel and spaced planes. Stations are drawn as series of straight line segments representing the hard chine technique used for this particular boat.

The plank is created as a lofted surface passing through each corresponding straight line segment of all stations.Surface is then thickened and it becomes a sheet metal.

I am unable to unfold or better to create a flat pattern from the sheet metal. The program correctly complains about the lack of bends in the sheet metal: there are infacts no bends as the plank is a continuous curved surface of which I would like to obtain a flat template for CNC cutting.

I doubt the problem comes from compound twisting/stretching of the surface since the stations' geometry comes from an existing design of which several hundred plywood boats have actually been built.

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3ds Max :: Way The Surface Is Created When Lofting?

Jun 7, 2013

what determines the way the surface is created when lofting. I am creating a shape and a path but i cant seem to get them surface to follow the path. It always gets creating in a different axis. Is there a way to control that?

Here is an image it should be following the line i made

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AutoCad 3D :: Lofting Between Some Contours Is Not Possible?

Dec 5, 2011

Im trying to make a 3d model of a site in AutoCAD and it seems lofting between some contours is impossible, this is driving me insane, first it told me there was a U and V derivative problem so i loft the surfaces that i could but now there is a gap where it refuses to loft and i cannot create a surface in that gap using network or blend or pach.

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AutoCad 3D :: Lofting With Guides By Default

May 16, 2011

I have to do a lot of lofting to create 3D shapes. The more the 2D sections are complicated, the more times takes for AutoCad to find a solution (even in a powerful computer). Beside that, I use Guide splines to create the exact shape I want. For this I have to wait two times, first Autocad find its own solution, then the solution with my Guides. Is there a way to make AutoCad loft by default with Guides, such that it doesn't ask for Guides after the initial loft, but immediately at the beginning.

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AutoCAD Inventor :: Lofting Around A Coiled Path?

Aug 23, 2013

what would be the procedure for creating a loft around a coiled path? is there a way to make the coil command create a path.

inventor 2014
Windows 7 Pro 64
i7-3820 3.6GHz
32 GB RAM
2 TB HD
NVIDIA GeForce GTX 660 Ti
Liquid Cooled
3D Connexion
CM Storm
twin ASUS LED

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3ds Max :: Creating A Simple Race Track - Lofting

May 9, 2012

I'm trying to make a simple race track for my uni project. I've created the track's path using lines and arcs, and attached them all together into one single path.

[URL]

I'm then trying to extrude the track geometry (a simple rectangle) along the path of the track (see the bottom image).

I'm following a tutorial that says to select the line, then under compound objects select loft. Then under creation method I should chose "Get shape" and select the rectangle, however I'm unable to click on "get shape", the option is greyed out.

Autodesk 3DS Max 2012 Student Version

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AutoCad 3D :: Lofting A Base For Light Fixture

Feb 5, 2012

I'm trying to loft a base for a light fixture. It's narrowest at the top and bottom, and its widest point is in the middle. classic design.

Can I upload a pdf? I assume if it's available to everyone via a search engine, wouldn't it be ok to upload it? Any thoughts?

I digress. I'm trying to look at the circles from the side, so they form horizontal lines. I thought they'd be easier to offset a distance to.

I tried changing my views around to achieve that effect, but to no avail. UCS is World view. Or View.

One of the images in the .pdf, is of the appearance I'm after in a front view. So that way, I could do an offset distance of one inch, but as things stand now, that wouldn't work either.

It wouldn't work in this view projection, I think was what the wording was; or close to it.

The only view I was able to do any offsets in was the Top view IIRC, but that just gave me a bunch of concentric circles with no height. At least they were offset.

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AutoCad :: Lofting Surface Made Of Curves?

Mar 30, 2011

I want to loft the surface, made of polylines.The problem is that, when I select all the splines, and then do Draw-> Modeling -> Loft then I chose the "Cross-section only", this what kind of message I get in command box:

The selected entities are not valid.

Here the .dwg file with the mentioned splines in it:

[URL]

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AutoCad 3D :: Splitting And Lofting Of Metal Plate

Apr 23, 2013

Basically we are trying to make a 3D plate (in this case a 2" thick piece of steel) and have a 3D hollow shape inside. Its split into Top and bottom, as shown as the below picture.

top View (plate 1).jpg

I have tried the loft command (which I just learned off within the past hour or so) and it indeed works. But I wish to use its as the opposite, where the middle is hollow and the rest is a solid object.

Side View (plate 1).jpg

I have tried the loft command (which I just learned off within the past hour or so) and it indeed works. But for the life of me does not know how to get it as one big object with the middle shape hollow. Am i missing a step or is it another command completely?

Also, once the object has been created, I want to split the object on its X axis mulitple times, almost like an exploded view. Each split will have its own set of top and bottom orifices which will represent multiple plates.

Is there a way to do that? Also is there a way to gain and separate the top and bottoms of these newly split plates?

Here is the drawing file as well to work on -> 3D-MK1.dwg

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AutoCAD 2013 :: Lofting Creates Surfaces And Not Solids?

Jun 19, 2012

In previous autocad version that supported Lofting, i was always able to create a solid loft.

With 2013 the loft command seems to divide its abilities depending on what type of profiles are selected.

When selecting a closed polyline profile, loft produces a solid. Works fine.

When selecting a region or solid face loft produces only a surface.

The work i am trying to do at the moment involves irregular sections and/created from existing solids.

I could trace the profile and make a polyline, but each profile contains an ellipse, and you cant trace an ellipse.

Where i used to be able to select the ends of the existing solids and create a solid loft,

I now have to produce a section twice (gives you a region), loft the regions, convert the regions to surfaces (because the produced surface doesn't have and faces), union the surface and then convert to solids

Instead of 1 command there are now 6.

I tried turning of the assiciativity (surfaceassociativity 0) hoping that it had some sort of influence but to no avail.

There was no issue with 2010 and 2012 and i have just installed all 2013 products.

I have a lot of work to do and have to produce 3dsolids.

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AutoCAD Inventor :: Cross Sections Not Lofting Properly

Jan 10, 2014

I am working on creating a male mold for a canoe. I first designed the cross sections for the canoe and then began converting them to the mold cross sections. When I try to loft the cross sections I have converted so far, they all loft as I intended until I get to the rear of the canoe (sketch 8). The issue typically arises in gunwale section (the part that appears to be a notch in the sides). Everytime I loft, one of the gunwales splits/twists in an undesired fashion (in the image below the right gunwale is incorrectly twisted).

I do not understand why this is happening for a few reason:

1. The canoe cross sections lofted as planned, and I only added simple boxy shapes to those cross sections.

2. Each cross section is symmetrical (or at least from what I can tell they are).

3. The cross sections that are lofting improperly all have the same number of segments and are in very similar shapes.

I have attached the file of the cross sections and another file of an improper loft.

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AutoCAD Inventor :: Lofting / Extruding To A Point Along A Curve

Jul 15, 2012

Coming from Sketch up to real big boy tools. I watched the tutorial videos and tried poking around a bit for this specific answer but came up a bit short.

What I'm trying to do is loft a face to a point. Easy enough. I've got my point established on an offset work plane, and I can just loft to that, however, I get nothing but straight lines. (First attachment)

An example of the ideal outcome in SketchUp is the second attachment.

I'm having the most difficulty trying to draw the curves along which I want the face to be lofted because, even as I sketch along my 2D plane, I can't snap the endpoints of my arcs to the endpoints of the face (or the point to which they'll all connect).

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AutoCAD 2013 :: Create Solid By Lofting Between Two Section

Jan 30, 2013

If you can create a solid by lofting between two section, in this case they are 3d polylines,  along a given path. The path is at the top of the sections. Using the loft command  I have to key in the PO ( point ) option several times to get the path option to show then when I select the path it gets treated as another section. See attached.

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AutoCad 3D :: Drawn Egg Shape - Converting Into 1 Polyline For Lofting

Dec 3, 2012

Successfully drawn a eggshape for tabletop using 3 ellipse and arcs and converted these into polylines but having trouble converting them all into 1 polyline for lofting.

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Nov 16, 2012

As CAD administrator at my company, which is in the process of implementing Inventor/Vault, I am quite sold on the Layout Modeling/Multi-body part modeling functionality that Inventor supports.  Among other things I believe there is a large payoff in assembly stability and simplicity.  However, this workflow is very different from the conventional methods of modeling individual parts and manually constraining assemblies. URLs....

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Dec 22, 2012

How best to make the stone facets go sideways into the main tower. As you can see though it doesn't make a whole lot of sense. How I could achieve such results?

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Oct 7, 2011

How can i make this chair part nurbs or poly modeling?

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Sep 26, 2013

I am fluent in sketchup modeling but have had no success in attempting to model something similar to the crinkled wall mass in the attached image. I have d/l'ed 3dsmax for 30 trial and trying to learn on the fly, which is difficult.  before i spend too much time trying to to achieve a crinkled wall mass?  in my first attempt i was able to create a rectangle, add modifer of garment maker and apply cloth attributes (and ripple) to it but it's too smooth around the edges although it had amplitude to it. 

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

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3ds Max Modeling :: Modeling Buildings In Organic Forms

Feb 7, 2011

I'm an architecture student who has high interest in 3d modeling.I would like to learn how to design something in a very organic form for a change.I can model very accurately and fast what I need on Autocad most of the time, but it seems like autocad 3d modeling is not the best tool to be using for modeling something very curvy and random.

Some Examples: [URL] .....

So Basically, I want to be able to first sculpt the general exterior form I have sketched out or in my mind, and not only that, I would like to model the interior portions so I can have renders from inside the building. (Like the ons from the examples)

Although in architecture, 3D modeling comes into play after the 2d drafting, I don't think it's the same case for organic shapes. I would have a general layout sketched out on paper how the building would be formed, but not necessarily accurately measured. Then I would model the building to cut the sections through, and extract them out along with floor plans thus creating a very accurate orthographic drawings as well as gorgeous renders.or just poly edit with soft selection and other modifiers?

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