Is it easier to draw out all faces of the 3d object and then merge them together later on or is there a method that allows me to be able to dimension and extrude my object as I work from the 3d space?
Say, I created a square and extruded it into a block. Then I want to look at one of the sides and poke 3 holes in it. My problem is I cannot use annotate to change the geometrical constraints on them, like if my circle is out of place or if it is too large or small.( or at least they don't show up for me.)
I'm learning about the UCS system but I thought if I moved the UCS system to the face I want to draw on and change from 3d modeling back to 2d annotation I can go ahead and annotate from that face of interest.
How do I get the draw order to stay the way I want when I close and reopen a drawing? I even think that a couple times, without even closing and reopening the drawing, the draw order has flipped back to the way I don't want it after changing it.
I have attached a couple of comic book bubble shapes that have "tails" on them (the little pointy part that you put near the persons mouth who is speaking the dialogue). I'd like to remove these tails and close off the shape so that it's symmetric (as if the tail never existed).
When I make a loft, from a 12x12 square to an 8" circle (12" high for the sake of arguement), the corners of the square kind of loft up to the circle where it's corners would be...leaving a sharp break between the planes
Is there a way to make it look like the sheet metal lofted flange appears? So that the corners of the square drift to the quadrants of the circle, making a smooth transition?
Inventor 2014 Windows 7 Pro SP1 Intel(R) Core(TM) i7-3770k CPU @ 3.50GHz 16GB RAM NVIDIA Quadro 4000 3D Connexion SpaceMouse Pro
when I (try to ) use Pencil and Brush tools, (cross-hatching), some lines get erased/replaced by the lines drawn close to them. It must have something to do with the preferences, but I am not sure what to change/adjust.
I'm having trouble drawing an egg shape. I drew the oval, then converted to curves. I moved the bottom node up and that made the shape squatty, but I want to move the side nodes out symmetrically. Is there a way to do this? Is there a simpler way to make an egg shape?
how to draw a simple fish shape that is consist of an oval with 2 pointed ends (the body), and a triangle (tail)? What kind of tools (eg. line or ellipse tools) should I use? Do I need to set the transformation path?
is it possible maybe to draw with transparent line in Shape tool?
Currently if I draw a line, make it transparent, the next line as default the same color and width, but does not inherit the transparency. That means it is not possible or just at me
I want to draw a filled shape and edit it later during further design.
I used Path Tool to draw my shape with points. Then I used Selection from Path to create a closed shape, as I can fill it with solid color or patterns.
But how can I edit the shape after it has been filled with color? After using Selection from Path, the shape is independent of the controlling points of Bezier Curve.
In general, how can I draw a closed shape, which is filled with solid color or patterns, but still editable by moving controlling points of Bezier Curve on the border? In other words, when I move the points, the inner color/pattern should be extended.
I should design a Silicone model for a Breast Cancer Survivor. My problem is the Irregular Geometric Shape of silicone. I tried "Sphere"/ "Loft" commands,but I didn't get my desired outcome! I also drew the 2D base by "Spline"; however,"Extrusion" was not a good option to make it look like a 3D silicone!
when i draw a circle in corel draw, i set the height and width dimension to equal, so it should become a circle, but it end up in the monitor screen an oval shape, also i notice the y axis and x axis in the corel draw is not equal. so i check my artcut y and x axis, is also same as corel draw. But when i cut out the shape, it cut out a circle shape. isit due to monitor or other setting.
I do not understand how to draw a polar array around a rectangular shape. If it were a rectagular dining table of any size how do I array the dining chairs around the table's shape. Alternatively what if I had a large square table and wanted to array 12 chairs with 3 chairs on on each side of the table ????? I get polar arrays around a circle or polygon but do not understand the rectangle concept ???
I have adobe CS5 and when I opened my software today, I discovered my swatches were gone from my tool bar. They are not entirely gone because I can get to them from my swatch libraries, however, I cannot drag and drop these swatches into my toolbar in order to click on them. I am trying to use the pen tool to draw a simple shape and the only swatches that come up is the none option (the white box with the red line going through it) and the registration, which I admitadly don't know much about.
I am using a Mac. I cannot figure out how to draw my shapes without a fill and using a black outline.
i got Inventor recently, and i've been working on a model of a longboard just to teach myself how to use the tools in Inventor. right now i'm trying to color areas for the griptape pattern so i drew the 2D pattern and projected it onto the 3D model of the longboard. but when i tried to split the faces of the model along the projected pattern only a few of the projected lines split the faces. for other faces i kept getting these errors:
Create parting line failed Crane.ipt: Errors occurred during update Split11: Could not build this Split The attempted operation did not produce a meaningful result. Try with different inputs.
Every time I use the ellipse tool to draw a shape, a portion of the ellipse is missing. The missing portion is always on the lower right hand side of the ellipse. I am using CorelDraw Graphics Suite X4. I have attached a graphic showing what I mean.
I really enjoy this new draw inside feature in Illustrator. But, I find that it does not always work. It seems to be grayed out sometimes. For example, I have drawn a shape with my Wacom tablet using a blush. I then converted it to a shape instead of keeping it a stroke by expanding it. But it will not allow me to now draw inside of it, even though it is a shape.
In Photoshop CS6, when you have a shape layer with a layer mask, and the two are not linked together, and the layer mask is selected, you should be able to scale the layer mask independently of the shape. What actually happens is the shape gets scaled and the layer mask stays untouched. In fact, even if you option-click on the layer mask to show the mask by itself, and then try to scale it, you still end up scaling the shape instead of the mask. Even if you go as far as to make a pixel selection of the layer mask and attempt to scale the pixels, the shape still gets scaled and the layer mask still stays put! Unbelievable!
This works correctly in CS4, but not in CS6 (don't know about CS5).
I'm creating a logo that consists of the word DIFFERENT in text and a shape, a dot (an ellipse) that I want to appear above the I and be vertically aligned with I.
How can I do this?The problem is that I can't see how to identify the point in the text - the centre of the I - to act as the target. I can't seem to get any of the Snap to Object tools to work.
I feel that I should be able to mark a specific point anywhere on a shape or an object and use those points to align.
I suspect that I could achieve the effect that I want by splitting the text characters up into individual objects, than I can align them more obviously but then I set up some other issues with kerning.
I'm working with CorelDraw X3 and want to fill text into a round shape, while keeping it's exact outline. Hence, cutting of parts of words and letters is fine with me as long as the shape is well-defined. Unfortunately when filling paragraph text into a shape, the automatic line breaks lead to a quite irregular shape regardless of font size.
As workaround I arranged a mask in front of background and text but this requires a square paragraph text which is larger than the background. Since paragraph text obviously cannot be cropped with other objects I made the mask size bigger and filled it white. When exporting my document as image everything looks neat, but there must be a better way to do this in CorelDraw itself?
I tried converting the paragraph text into artistic text and cropping this, which works fine for a few words and a small object. But I'm talking around 1000 words here, and trying to crop this artistic text leads to very random cropping results. I guess such a large number of objects and knots is too much for CorelDraw to handle!?
I want to engrave the text 'TEST' all the way around this clonal object. When I use the emboss tool, selecting the option 'wrap to face,' it gives me an error message that the "face selected is not tangent to the profile plane."
I am using a work plane that is offset from the XY plane. I included a screen shot and the file that I am using (Inv. 2014)
I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
I just read the thread the thread "...plus ask about erasers" but it doesn't answer my question about combining shapes to remove unwanted portions - or at least I didn't quite understand it. Here's my issue. I've created a nice "background" image with ripples and live effects, but it has gaps, and isn'tthe right shape. I need to erase parts of it and clip it to the right shape, but every time I try to do this using the slice tool, it puts the gaps back into the image! Attached is my image and the shape I want to clip it to.
I just tried converting the ripple shape to a bitmap copy and then slicing the shape - that doesn't get me the rippled effect I want - just the shape I already have. Then, I tried just creating the water ripples in my shape - but again that leaves gaps and when I try to "slice" them away it does all kinds of weird things to the shape..
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
It seems to be a problem with the way illustrator previews the images. This wouldn't concern me, but when I export the file as a jpeg, the lines also appear thinner in the export.
I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.