Is there a way of changing the way the 3ds max lists the exporters in the drop down box. The exporter currently lists FBX as the first on the list, but would like to change that our custom exporter.
From 3d Studio R4 through to 3ds Max 2008
Windows XP (SP3)
Intel i7 CPU, 3.1 GHz, 3.50 GB RAM
ATI Radeon HD 5500 series, DX 9.0c
Coffee: Almost empty
I need to output the contours my surface model to a genio for use in Mx. I have the Genio exporter tool installed but when i output the genio all that appears is the Boundary line without the contours, which when i think about it makes sense as the surface contours is more a display option rather than actual contours. Is there a way of exporting the contours via genio.
I am mainly developing for AutoCAD 2013/2014 how to implement a custom property as a drop-down list using OPM and .NET/C# wrapper. I have successfully created categorized custom properties already and can read/save them in XRecords via the OPM. I further implemented the members for IDynamicEnumProperty (using an ObjectARX DLL) in .NET/C# which are:
And I have implemented the GetCurrentValueData() and SetCurrentValueData() members in my .NET/C# wrapper as per the IDynamicProperty2 interface as following:
public void GetCurrentValueData( Object pUnk, ref Object varData ) {AcadObject obj = pUnk as AcadObject; if ( obj != null ){using ( Active .Document.LockDocument( DocumentLockMode.ProtectedAutoWrite, null, null, true ) ){using ( var tr = Active.Transaction ){ObjectId ObjId = new ObjectId( (IntPtr) obj.ObjectID ); DBObject DbObj = tr.GetObject( ObjId, OpenMode.ForRead ); if ( DbObj != null ){try {if ( [code]....
This code compiles without error but instead of the expected drop-down list the OPM only shows a field where I can enter or edit integer numbers, but there is no drop-down list when clicking on the field....
I am trying to add a custom iProperty from my assembly to the drawing parts list. According to the help wiki, I'm supposed to click Column Chooser > New Property > Custom Properties List (click here to see the relevant wiki page--also see the attached screenshot called Custom Property Help.png).
When I click on new property, there is nothing about Custom Properties List.
I created a command that I no longer use. I actually made a spelling error upon creating it "SUPECLOSE" and I want to delete it.
This is how I created this command: I typed in ALIASEDIT in order to add a new alias to a command.
I then clicked on the "Add" button.
In the "Alias:" field, I typed in "xx"
And in the "AutoCAD Command:" field, I typed in "SUPECLOSE" - which isn't actually an autoCAD command. "SUPERCLOSE" is the command I use to run a custom LISP routine that I created. Upon hitting pressing "OK" to this, AutoCAD prompted me with: "'SUPECLOSE' is a new command, Do you want to add this to your list of commands?"
I said yes. And then shortly afterwards realized the spelling error I had made. Problem is...I don't know how to access this list and delete the new command that I had just created (which does nothing).
I'm having a bit of trouble creating a new parts list style. I really want to have two styles to choose from in all three of my .idw templates. I understand how to create them but I can't save them to the library.
Inventor 2013 Windows 7 Professional 64-bit SP1 HP EliteBook 8470w Processor: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Memory: 16 GB AMD FirePro M2000 3D Connexion SpacePilot
I go to the Parts List, Insert a Custom Part, click Apply, Click Ok and nothing shows up. I go back in to Edit the Parts List and the Custom Part is not there at all.
I have a problem here. I've created a tube & pipe assembly. Now, I want to know whether I can automatically generate "Location to" and "Location From" of my tube assembly. For example, tube A origin from part A goes to part B. So I want to automatically generate those. Is there is a way or do I need to type in manually.
I have created custom profiles using Color Checker Passport for sunny, cloudy, flash, tungsten etc but would really like to create one for most shoots. I thought it would be a good idea to name it say "Temp" and overwrite each time so that I dont end up knee deep in camera profiles. But I am guessing if I do this will the latest saved version of "Temp" change the camera profile of all other previously saved versions of "Temp" from other shoots?It would be good if the saved version of "Temp" resided within the folder of that particular shoot only.
On the main sheet of my drawing I have the overall Parts List. Shows almost all parts except for the few that we don't want to list. On the second sheet I inserted a Parts List to show only parts that are shown in a detail on that page, made the rest non-visible.
On the main sheet there is an item (#13) that has a QTY of 3. Two of those Three are optional parts. What I'm trying to do is insert a custom part into the Parts List, give it an item number of 13A and put in the description "OPTIONAL", then do an Override in the balloon to show 13A.
I get it in the Parts List, Apply it, close it, save the drawing. Looking at the Parts List, item #13A is there, but item #14 is gone. I go back into the Parts List and 13A is there and there's a blue box around the item # and the description. I uncheck Static Value and number 14 shows up (item # and the description).
Then I go over to sheet two, open that Parts List and it lists 13A at the bottom with all the info I added in sheet one and it's non-visible. Go back to sheet one, open the Parts List and there is no 13A to be found.
I have some blocks (different exit signs) in a drawing. I want to make a table or excel sheet that sums up the number of equal blocks in the drawing. How can i make this?
I use a setup with Shader List (Volume) with two mists. One regular and one to blur out the horizon. After working on the scene for some time I notice that the shader list now contains eight copies of the last shader. I think I would remember if I did that. So, whats up with the shader list?
Is there a way to modify the DEFAULT SCALE LIST to show a metric scale list in an imperial template? I mean, I start a drawing using the imperial template, but i want to use the standard metric scales on paper space. on previous versions the scale list shown both imperial & metric. Now it depends of what the template is using.
When inserting a content center part for which we have to choose a material, we would like to have a custom material as a default (material with name: "No material selected"). So when selecting no material for this part (for example when the user forgets to select a specific material), the default material (in this case material "No material selected") will be active. In this way, we can see in one view across the BOM which parts have no material assigned yet.
How can this be achieved in the content center (editor)?
Product Design Suite 2014 Inventor 2014, Vault 2014 HP Workstation Z220 Intel Xeon 3.4GHz 16GB RAM Nvidia Quadro 4000 Windows 7 Professional (64bit)
When using Inventor with Vault, we have a problem when categorizing custom content center parts in Vault. In short, custom content center parts are incorrectly categorized as "Content Center" and automatically released - as there is no property that we can use to identify these files.
I need iLogic code to trigger when custom content center files are created/saved, wich adds the following custom iproperty "IsCustomContentCenter=True".
I have been using AutoCAD 2006. Our company is switching to AutoCAD 2012 LT. I want to be able to add my custom toolbar buttons from the 2006 to the 2012 LT custom Ribbon Tabs & Panels. I have figured out how to make the custom ribbon, tab and panel. I just haven’t figured out what I need to do to get the old stuff to where I can add them to the panels.
I have custom 2006 buttons with and without flyouts.
When I drag a previous custom command into an existing custom tool bar and edit the custom command (then rename the command in the Name and Command Name) it also changes the previous custom command that I originally drug into the toolbar. What am I doing wrong?
Is there a way to save a custom artboard setup with a custom document profile in illustrator cs5? I do technical illustrations and our page size is odd (7.19 x 8.96. It the size that our Framemaker layout is set to.). I have a custom document profile that I use, but I use the grids all the time so that my callouts are spaced out evenly around the art. I would like to have a way to set the artboard up so that the grid will align to the center of the artboard everytime I turn them on. Right now they always start from the top left and when I center art in the center of the page, the grid spacing isn't the same on each side of the art. I just want to be able to open my document profile, turn on my grids, have them start from the center, and I can get down to business. As it is now I have to go into my artboard settings and manually adjust the grid to the center. Small annoyance, but it still annoys me. I have tried to save it a few different ways, but nothing has worked. Maybe there just isn't a way.
Can we place a custom menu and commands in Adobe Illustrator and invoke custom actions? The need for us is to call a C# DLL from these menu commands. I see C++ support but none on COM or NET support.
I am trying to create custom Materials in Inventor 2013. I have been able to create the custom appearances I want use on the materials and store them in the Inventor Materials Library.
After creating the custom appearance, Ive created new materials. When I try to change to new material appearance from default to my custom appearance, upon hitting the 'apply' button I get an error message which reads, 'failed to updated style'.
We are a firm using ACAD 2011 w/ a custom toolbar that has an Auto Purge "tool" it currently deletes duplicated layers, reg ops, duped scales etc. we are wondering what else it can do (or any other tools that may be of use) or how can we get it to do more for us, like restrict referencing files from "unwanted" locations and any other tools that are essential to reducing the size of a drawing so its now so slow
How to I simplify the list of file types in the Save-As file type list? I use less than six file types. I have no need for most of these. It would be nice to have my top 5 and then the ability to go off-menu if needed for others.
I tryed searching for this on google and the forums but I never got a strait answer, what I need is to save some skin colors that I made into swatches, but I dont have the time or patience to delete all the other swatches in my pallette, anyone know a way of just saving my swatches i made.
My ultimate goal is to have a virtual human model that I can re-size parametrically to reflect real-world measurements. I've used MAX to make architectural models and scenes so I know how to manipulate basic shapes in MAX.
how to make some sort of basic-custom geometric shape and control that shape parametrically, like the built-in "Box", "Sphere" and "Cylinder" objects.