3ds Max :: Animation Effect - Construction Build By Steps
Feb 29, 2012
I've seen many architectural videos and theres an effect i would like to reproduce. I want to make an animation where the construction is build by steps. It appears by parts as the movie runs.
And example of what im talking about can be found here : [URL] ....
I am guessing maybe they are using some type of mask or something like that.
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Feb 24, 2012
How to rig a construction crane? I will be animating the erection of it and then using it to lift forms and other objects into place for various construction projects. I want to be able to have a rig with the capabilities of this video... [URL] ...
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Aug 21, 2012
way to animate the 'steps' parameter of a spline such as text? The effect I am trying to achieve is have the wireframe of a mesh (extruded text) get more detailed. I have tried subdivide but it is not the same.
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Nov 28, 2008
how to achieve a construction paper-type effect?
how this sort of a texture was achieved?
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Feb 10, 2011
how to do this kind of animation "Animated Construction" in Autodesk Maya.
I do not remember it well which is how the animation construction of a building from start to finish.
for example [URL]
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Dec 12, 2013
Any way to make a the wireframe of an object "grow" or build onto screen through animation?
For example, I need to have the wireframe of a bridge look like it's drawing onto the screen as the bridge rotates.
I'm not a scripter. So I'm lacking the ability to create a script from scratch.
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Oct 10, 2013
I am trying to build a spiral staircase and need to use spline to build the railings. Every time I try to end the spline by hitting enter the spline disappears. I am using 2014, and I have never had this problem before with previous versions.
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Dec 24, 2011
Everything is on one layout/sheet.
Currently there are a total of 3 viewports in an L formation. The fourth viewport, will go in the upper right. But first, I have to get these aligned.
I think the viewports themselves are fine enough. The problems arise because the model is in Model space so, construction line (as far as I can tell) didn't want to snap to a line, (on the model,) in Paper space.(vertical or horizontal) So, I can only see the construction line, in one viewport at a time. Which means, the construction line is not visible in the viewport immediately to the left. So, I can't extend the construction line across both viewports, to to snap them to the construction line.
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Apr 18, 2004
Is it possible to create an interface that has two different animations on it?
The problem is one of them works on a three frame loop. The other I thought I would create a continuous scrolling effect like you find on those Matrix Effect animation tutorials.
However, I don't know anything about animation and I don't know the limits of ImageReady.
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Feb 24, 2012
I need to add lens flare to all frames at once - but it needs to be applied to the flattened image. I don't want to have to flatten, click lens flare for each of the 70 frames separately.
Here is the gif and photos illustrating what happens if I select frame one - unflattened and flattened. The spinning globe of course is the animation that is inserted into the surrounding jpeg:
[URL]
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Oct 31, 2012
I am trying to make a zooming effect in an animation and can't seem to figure out an easy way. Essentially, I would like a layer (.jpg or text) to start off small and then get larger as it gets "closer", essentially me zooming in on it. Is there a relatively easy way to do this in animation in Photoshop CS5?
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Sep 17, 2012
How to get your text animated so it looks like it's "typing" out the letters one at a time?
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Nov 19, 2011
How do I create an 16 color effect, when saving my gif animation (save for web and devices) it has an option to lower the number of colors from 256. I normally use the 8 or 16 colors as it gives a great effect to .gif images.
what you get is a Gothic type washed out effect, when you lower the number of colors, when saving a .gif . The overall aim is to have a .gif that starts at 16 colors and at the end turns into 256 colors. How can I achieve this effect.
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Nov 30, 2012
i am building a bowling alley for a university assignment and have 10 pins being knocked over by a ball, with a wall behind them. then animation works and they are all get knocked over, but the pins go through the wall and i want them to bounce back of it, and keep them inside the scene environment i have created..
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Oct 13, 2012
How do I create a Line-Map animation effect? i am trying to highlight a 'Route' on a map.
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Dec 9, 2012
The basic premise is that I've built a grid of 100x100 tiles and aim constrained them to a locator. Now I'm wondering if I could somehow attach an "area of effect" to the locator so that only the closest tiles aim at the locator and the rest lay unchanged?
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May 22, 2012
I need to create the effect a cutter cutting through and removing material from an aluminum block. Similar to this below video...
I thought of using an animated displacement map, but that won't produce clean enough edges for close-up shots.
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Oct 18, 2010
I am trying to make a friction burn effect as meteors enter the atmosphere but can't quite figure out a way to make it look good close up. I have a good shot of the meteor from farther but I have to get really close up for one of the shots. I tried using particles or an animated texture but neither of them looked quite right.
This is kind of along the lines of what I am looking for:
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Oct 28, 2008
I'm trying cs4 TRIAL.
And I get bad steps (look by the arrows) when LETTING GO of pen pressure. Normal?
NOTICE!!
Both are drawn at 25%spacing which I want, because the pressure gets easier to control.
http://tinyurl.com/6nlqop
[img]http://tinyurl.com/6nlqop[/img]
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Jul 2, 2013
I am new to creating actions, I have crated a design I am happy with and I want to recreate it easily with an action. The design uses multiple stages and filters, so its a real pain to retrace steps. Is there a quick way to create an action set without having to go through all steps again?
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Oct 12, 2005
How can I determine the 'steps' in a workpath? I want to fade my brush along a workpath so that it perfectly decreases in size along the whole workpath to the end and so far i just guess as to how many 'steps' there are in the workpath and then keep adjusting. Surely there is a better way....
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May 16, 2006
I've heard that when making a photograph smaller in Photoshop the results are better if it's done in steps instead of all at once.
If this is true how much should it be reduced each time and should the change in pixels per inch be done before reducing the image
My camera saves at 300 ppi at 3872 pixels wide (sometimes they are cropped which makes them smaller) and for the web I need about 500 pixels wide at 72 ppi.
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Nov 16, 2005
I'm trying to find where in PS CS I can increase the number of steps I can go back in the history palette.
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Dec 31, 2012
I'm running AutoCad LT 2009 and I need to be able to open drawings that were created in newer versions of AutoCad, so I'm trying to download TrueView. I go through all the steps, try to open a drawing and it directs me to download TrueView again. What do I do now?
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Jul 9, 2012
I have a problem, gaps are visible between the steps when using 3D bevel on text in illustrator CS6, even after expanding appearance. It looks bad in illustrator and rasterized in photoshop, which is where I want it.
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Sep 17, 2013
LR5 Win7. I open a previously edited image in Develop module. I click on the first step of the history ("import...."). Immediately, all the history steps disappear, and a new step appears, "Post-crop vignette style: paint overlay." There are now just two steps in my history. When I try to click on the first/origial step, LR doesn't let me do that, it immediately jumps to (highlights) the "post-crop..." step. If I go to the Effects panel, the only option under style is "paint overlay." If I add a few more edits (change color, etc.) they work fine. But as soon as I click on the first history step, the same thing happens again.
Update as i work on this: if I click on ANY previous step in the history, LR adds the "Post-crop..." step at the top and does not then let me click on any previous step.
This does not happen with photos I have edited recently. It only happens with previously edited photos. I think it only happens with photos with 2003 or 2010 process, but it doesn't happen with all of them.
Then I tried opening one of these photos in the Develop module. I create a virtual copy, then go back to the original. I click on the first history step in the original, it does this strange thing described above. If I add more history steps to the original, then click on the first step, it also does this strange thing. However, if I add edits to the virtual copy, then click on the first step, it does not do this strange thing.
What I have tried:
-I have opened and restarted LR.
-I have gone back to a catalog from a few days previously and it exhibits the same behavior.
-I have tried updating the process before clicking on the earlier step, and this does not prevent the behavior.
I wanted to try to re-install LR, but when I try to download it, I get this message, "We're sorry, something seems to be wrong on our end. Please try again later."
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May 24, 2012
I am new to the entire graphics arts area. (I do network design for a living). I have been reading the "Adobe Photoshop CS5 Classroom in a Book" and I don't understand their logic for the order they say to use to retouch a photograph.
Their order is:
Duplicating the original image or scanEnsuring that the resolution is appropriate for the way you'll use the imageCropping the image to final size and orientationetc.
For their example they use a picture of a child walking around a ring with a brick wall as the background.
Now, lets say that I wanted the final image to be of the child only and 3 inches wide by 5 inches high, and 72 ppi (pixels per inch) for a print.
I disagree with the order of steps 2 and 3.
In step 2, I decrease the pixel information to 72 ppi.
In step 3, I crop only to get the child
then I import the resulting picture into say Microsoft Word and stretch the picture to be 3 x 5 it would seem to be that I would be way below the 72 ppi desired result.
What am I missing?
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Oct 26, 2012
I just switched to a mac from PC and I was used to zoom with my mouse scroll and hold shift to zoom in even increments to keep the image as crisp as possible. Now on a mac I still haven't found a way to do this. When the zoom with mouse scroll is enabled (I use Apple's Magic Mouse), I'm only able to zoom in and out getting uneven values such as 88,7%, 97,6% etc - the same action as in Photoshop WITHOUT shift pressed. I've also tried plenty of different keys with mouse scroll zoom.
Is there any way to zoom in even steps with Magic Mouse on a mac? This is driving me crazy, as now I have to select the zoom tool and use it to zoom in and out, which significantly slows down my work flow.
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Jan 12, 2007
In CMYK mode gradients arent always very soft .. one can easily detect transitions that werent suposed to be....
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Jan 27, 2004
show me all steps in making a transparent gif?
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Apr 13, 2005
I usually shoot RAW images.
what should be the normal steps for treating image?
Like fix levels first, or color first or start with shadow higlights ...?
I find it particularly difficult with night shots as I get color noise in my long exposures ..
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