Revit :: Copying Entire Apartment Building Two Times?
Dec 3, 2013
I modeled an apartment building with 4 floors, etc, and I'd like to make an exact copy of this building twice, because this area has three identical apartment buildings side by side. How can I do this properly?
I have modeled a building that's a typical shoe box (rectangular shape building).
When I searched the address in Google earth, the true north of the site is not perpendicular to the building: it's angled.
When I chose "Acquire from Google earth" at the Site level, it gave me exactly what I saw in Google earth.
My question is:
I have finished the model of the building in Revit which doesn't align with what I acquired from Google earth. How do you align the model to the Google earth image? Do you have to literally rotate the entire building to align the Google earth image?
Also is there a difference between Google earth and Google earth pro for this task?
I want to subdivide my Revit building model including its components in many segments. These segments will be carried out one after another in the reality. How can I do that without need to subdivide every component (walls, ceilings....) ?
In Revit, how can I stretch a building in one direction, including all floors, in either plan or elevation? Let's say a wing of a 3-story building is 20' long, and I want to make it 24' long.
In ACAD, there is the stretch command that uses a fence.
Granted I would have to use stretch on each plan & elevation drawing, but all elements within the fence are sretched.
Do I have to move a grid, and hope that I've locked all walls on all floors to that grid so they move when the grid is moved?
Sometimes I'm unable to place a truss in my building. When I am able to get it in, it's never at the right height (either too high or too low). I've tried moving it in an elevation and section, but it will only move left and right, not up and down. My teacher said something about changing the view range, which I did.
Is there a way to flip face multiple times? I have lots of composite window in the external wall of my model which someone has placed the wrong way round, at the moment I’m just flipping one window at a time.
I created a curtain panel family and loaded it into my project where I had created a mass and divided the surface, and changed the panels to be my curtain panel family i created. The mass has a curve that I want the panel to be on the inside of, but the panel is always placed on the outside. File is attached. So on the smaller curve on the north side of my building, the panels are placed on the inside of the building instead of the outside. How can I place the panels on the outside of the building along the curve?
I have a 3 story building. We are almost finished with design development. I need to raise the building's first floor which will cause all the other floors to change their level heights. I have been told that we need to fake in level markers because to change the level heights will cause all the information (for example dimensions) to disappear because they are 'tied' to the original level height. Is there a way to raise the building without loosing all the work that has been done?
I have multiple building pads in a model because I have multiple phases to represent. The problem I'm having is that the pads are cutting the topo surface in all phases. When I check the properties for each pads they all appear to bel properly identified as being created in the appropriate phase and yet there doesn't seem to be any way to turn off the building pad for future work in the existing conditions. See attached image.
I suppose the other possibility is that the pads are not really in the views, but the topo, having been excavated in one view,stays excavated in all views and won't fill in?
how to disable the pads where and when they're not needed? I've tried hiding the pad elements in the views, but that doesn't seem to do anything.
I need to model a building that cascades down a steep sloped hill. Should I create a toposurface first and then model onto that or should I make my model and then apply it to a toposurface?
I need to swap my level 1 and level 2 of my building's floorplans. What is the most efficient way to take the walls etc. from level two and place them on level 1, and take whats on level 1 and place them on level 2? I am swapping the floorplans.
I have a little problem during rendering interior of apartment. I am using Auto Cad 2009 and I have trouble with shadow and light. In realistic view, when I turn on the sunlight, inside of apartment iz visible only the part of the room on which the sunlight is falling through the windows, and I can't make the rest of the room visible as it should be during the day. Here are the pictures. First is without shadow and light, second is with shadow and light, and on the third is additionally turned on background sky.
I seems that SolidWorks Live Building is better than Revit, so I'm going to wait until Autodesk buys it and tell us to forget Revit, as they did with AutoArchitect S8 and more recently with ADT:
I have a highrise that steps inward in various areas. Since I model structural concrete, there are no window walls stopping my depth of view.
Is there an option where I can vary my depth in areas? I don't want to create more views. An option is to halftone the areas that are set and hide walls that are way in the interior, but this is very time consuming. In addition, if I halftone a slab, the slab portions that are not inset turn halftone too, then I have to fix the linework.
I'm trying to export Revit into Navisworks Simulate but there's no Navisworks tool in External tools. I did a full install of the Design Suite and checked Control Panel/ Programs/ Programs and Features for " autodesk navisworks simulate 2013 exporter plugins" but they're not installed. Are the plugins included in the Suite or do I download them from Autodesk?
I am participating in a architectural design draft, regarding renovation of an industrial building. The building is only uploaded in .DWG and .3DS, which presumably means it´s origanally drawn in Auto Cad. But when i link the DWG (ACAD) file to Revit, it treats it like a component making it impossible to edit walls, windows, making cross sections, floor plans, checking room heights etc. Is there anyway i can resolve this problem other than learning how to draw AutoCad better ?
i have an office building designed in Revit and i want to put a Fascia around the top- it just will not work for me!the same to the roof- i want a flat roof, so i did a roof by extrusion and it asks me for workplanes etc?then it tells me this:Extrusion roof sketch must be open. The roof's thickness and material composition are defined in its type.
Regarding a building footprint that is long from south to north and then about 2/3s (two thirds) of the length the footprints turns 45 degrees to the left (making this angle the 135 degree angle of AutoCAD), then I want to create a long Building Section parallel to the building footprint with the bottom 2/3 of the section from south to north and then the last 1/3 of that building section turned 45 degrees to agree with the 1/3 angle of that part of the building.
I was trying to rotate the entire model to align with the grid of another building. I need to do that in order to export to Navisworks easily without any adjustment.
After I select the entire model in 3d view, and going back to the plan view, the rotate tool is ghosted. What's the reason of it? See attached file.
by default revit shows roof plan in the Site plan view.
Is it possible to show site plan that one line would represent building contour? Also is it possible to cast shadows of all the building if the first floor is selected?
i was trying to make site plan from the fist floor, but since i gave intense topography ground is being cut and i need full topography. i am using 2013 revit.
Is it possible to copy a phase from one level to the other. For example, on Level 1 I have walls that are Existing, Demo, and New Construction.
If I select the objects and copy to clipboard and paste the objects to another level they will all switch to New Construction. Is there any way we can have the walls remain the same phase when copied to another level?
Is it possible to do so? If not, how can I break the file apart so that I can work on the 2d detailing within the Revit file while the other guy is working on the other part of the file.
I am modifying topography to include multiple building pads at varying levels and also including sloped pads. I am having a non-consistent problem at the common boundary of some pads. A small sliver of topography sometimes 'sticks through' the common boundary. The height it sticks through seems arbitary, sometimes to the height of the original topography when cutting and sometimes much higher. I have used the copy/paste aligned commands to ensure the boundaries are exactly common but this does not work.
I have read that some users cut the topography globally and then build up the various levels and ramps using floors and the variable floor thickness command. This seems a bit cumbersome and I imagine would cause problems when cutting sections etc.
I am trying to figure out how to see the first floor in a five floor building. This model is a 3D Cad file imported into Revit. I need to look inside the building and place equipment on the first floor.
I am about to build a high-end PC to use with Photoshop CS4 (under Vista 64 bit). I've never built one before; I'm doing it partly to learn more about how they're put together, and partly so as to get exactly what I want - as fast as possible for Photoshop; watercooled; and very, very quiet.
Most high-end computers seem to be designed for gamers, not Photoshoppers, and most advice is aimed at gamers. I've searched the web for Photoshop-specific advice, but it's mostly about CS3, and not up to speed on things like the i7 CPU, and what graphics card/s are best for CS4.