Have just installed Revit 2014. Material editor will not open with icon (Manage>materials) or Type Props>Edit Assembly>Material. Additionanl Setings>Material Assests is greyed out. I have gone back to a project where I know the Asset Library is loaded as well as trying in one of the new sample files. Additionaly means I cant add or change any layers in Edit Assembly.
I put a new material in the material editor. However long later, I save the max file and when I come back to it, the material editor does not have the material I previously created in there.
The get it back I have to 'eyedrop' the mesh to retrieve it.I've not seen this before in any version, and I use the compact material editor.
Is this another bug with this version, or is this a strange new feature added?
What have happened with the material editor(slate?) in 3ds max 2014, its takes years to render a material compared to render the same maps and material in 2013.
Problem does not stop there, quite often the whole 3dsmax dies to when it stucks on a material?
So I have this issue where opening the compact material editor a second time causes 3ds max design to totally crash. I cant figure out why it is doing that. I have tried reinstalling the software, even tried re-dowloading it and nothing works, have all the service packs and so on. Funny thing is that it works when using the slate editor. I can recreate the bug every time. Just open 3ds max design 2014 x64. Press material editor (assuming its in comact mode), close the editor and then open it again. Immediatly the program will crash to desktop, telling me that the progam has stopped responding.
When selecting a material from the dropdown list the material isn’t downloaded correctly.
I had just edited the appearance for that material, pointed it to a new bitmap, then added the appearance & material to the library. Then purged it all from the document.
Restarting Inventor results in the material being downloaded from the library correctly.
dataset
Video showing the behaviour [URL]
Factory Design Suite Premium 2014 64bit Vault Professional 2014 Win7 Pro 64bit
How to get the all the materials back in the materials palette?When I switch to 3D Modeling and go into the Render Tab in the Materials section, I do not have any materials loaded.
I am trying to take a custom counter I created as a family and have it show a material in my project. It seems that no matter how I apply the material parameter to the family type object, type or instanced, the material does not change in the project when I apply any new material. I have opened up other countertops I have used from the Revit Default Casework Family and I can't seem to find a difference in the setup between mine and Revit. I wanted to use an instanced parameter so I can change the material per room where the object is used.
I am having a very strange issue that appears in the Materials editor within Revit 2013 Update Release 3. If I change a surface or cut hatch pattern within the editor, and then attempt to close out of the editor, go to a different material, or apply the change, the hatch dialog pops right back up again, as if I never closed it. I have found two ways to get out of this obnoxious loop:
1. Use the 'esc' key to back out of the materials dialog (unfortunately no changes are saved).
2. Change the color of the hatch - this allows for the changes to be applied etc.
I've tried resetting the UI and reinstalling Revit to no avail.
I'm trying to edit some material properties before rendering. But suddenly, I can no longer open up the Material Edit window. I searched and it said to look where it was last opened. Ok, I did that because I was using it this morning. But then it disappeared for good and I cannot figure out how to re-open it. I've cold booted my computer and restarted AutoCAD but the results are the same. So what am I missing. This copy is AutoCAD 2013 and it has SP1 and SP2 loaded.
UPDATE: OK...something weird happened. I finally found it but it was hidden beneath the other icons which I have anchored on the left. I was only able to get to it by carefully placing my mouse on a piece of it and dragging it out into the model space. So, what gives and how can I avoid this in the future?
Im trying to load up custom textures in the material library in revit 13..And Im having a hell of a time trying to load them into the editor. What are the required steps in order to load and edit custom textures in the material editor in Revit 13.
When I click on search, my computer opens the notepad application and the error message says "the filename, directory name, or volume lable syntax is incorrect." I cant go to the videos or the wiki directly from revit either. None of the resources on the right side of the screen are accessible. I do have the educator version of the software. I have tried to reinstall from the application, but have not uninstalled and reinstalled completely.
Currently Revit doesn't support multiple selection in Material edition dialog, so when user wants to delete multiple materials, he/she has to select one, delete, then one again and again. It's really tedious and waste lots of time.
When I try to open the material browser in Revit 2014, the screen opens. But suddenly Revit in totally doesn't work and it says 'Does not respond'When i try to close the material browser the whole program closes and my work is lost unsaved.
I used to paste parts all the time while the constraints tool was open which made for a good work flow when I had to insert a lot of the same part. I just updated to SP1 and whenever I paste a part the constraint tool closes now.
How to use the ability to paste parts while constraining?
I just installed PSE 11 on my Mac (OS X 10.8.2). My previous version (PSE 6) would re-open all files that had been open when I quit the app last time, but this version always opens with a blank screen. I can't find any preference in PSE to affect this, and the overall Mac setting is set properly. How can I get PSE to remember what files I was working on?
I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....
Im on Max 2011 with sp1 and the latest hotfix installed, working with vray 1.5 sp5. When i try to re-set mu material editor (compact not slate) i get the folllowing error message
"Runtime error: cannot assign undefined to material editor slots" and a Macro_media utilities window opens with the following script
macroScript clear_medit_slots enabledIn:#("MAX", "VIZ") category:"Medit Tools" internalCategory:"Medit Tools" ButtonText:"Reset Material Editor Slots" tooltip:"Reset Material Editor Slots" [code]....
I'm not a scripter but it seems that there is no material defined to place into the slots on re-set. I've recently had a problem with my material editor not giving me acess to slate as i had loaded up my 2010 menus into 2011 but i've since re-installed max and vray and am still getting this.
Using Revit 2014 LT. Trying to open a file created by another user/seat of Revit 2014 LT (trial version for now).
Error Message reads "The file is open for editing by another user. If you open the file, you cannot save changes until the user closes is. In this case, your changes will overwrite the user's changes. What do you want to do?"
The file is NOT open by another user though.
I realize LT does not allow worksharing, but I assumed that was multiple users working on the same file at the same time. We need to open files one at a time, but by different users.
The material editor on my desktop is cut-off near toward the end. I cannot reach what I need to reach; the scroll bar won't go anymore downward, though it should.
How can I dock my material editor so that it continues on another column?
Please see screenshot and note the bottom of the material editor.
Due to some reasons I had to (first i've repaired 3ds max, but it couldn't start at all - "not responding" from very first second of opening 3ds max shortcut, and after that) uninstall and reinstall 3ds max 2011. From first open try it had ribbon problem, but ok, not using ribbons too much. But after working for a half day, there's some problems with material editor too...
What i should do now? repair it or uninstall and reinstall it again?
I Open material editor select at open/unused material..I use mental ray so all of the slots are Arch design materials.I go to change the Arch design material too whatever.... Freaking max crashes…
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My material editor won't appear when I click the button on my tool bar. The button toggles between on/off but the material editor menu never actually shows up. I've restarted my computer, I've minimized then maximized the program window, I've moved the program window back and forth between both of my monitors, I've tried opening it by hitting "M"...nothing seems to work.
I have made a scene with a metal teapot (i have added it to to the showcase) but now i have deleted the teapot and added and object (a logo) form another project (also in 3ds max 10) and this object has an complex material (multi-sub material with 9 different materials) and i know that there is a way to add the material from the object to the editor but i don't know how...
We're discovering some sort of disturbing differences in some of the shaders in the Slate versus the traditional material editor. You can find them everywhere, but a good example is the Matte/Shadow/Reflection material. Under Additional Params in the Slate node you'll find more parameters than are in the Compact editor (also what is called the Parameter Editor in Slate). Found no information on these extra parameters. See the attached image. Substance maps are another example of different parameters.
I can't seem to find where the shader parameters are in the compact material editor in 2013. When In the attached picture, I've shown how it looks when I open it.
I've looked all over online and checked out every rollout in the editor and can't seem to find it anywhere... and all the online tutorials (lynda, etc) say they're for 2013 but are really for 2012.
As the title says - How can I add a material to material library through Slate editor? I created the library and it appears as a tab to the right but how do I place my materials there? I tried dragging and dropping the node but that didn't work. I also tried right-clicking the node and searching there but nothing there either.