I'm working with CS6. My font is 100% black and has 0% Transparency. It is underlayed with a 100% white Matte which has a transperency of 80%. Also the Transparency of the Clip is set to 100% and normal. But as you can see on the Screenshot (watch closely at the the transition from grey to white), the font seems to be transparent. What could be said is a little thin-minded of me lowers actually the legibility in the movie. Because depending on the background the font seems to become slightly brighter or darker.
Coreldraw has a user-selectable option to export text "As text" (with or without font embedding) or "As curves". But if the text has a transparency applied to it, then Coreldraw always exports it as curves regardless.
This is a bug. The SVG spec clearly states that text is painted like any other path and so can have SVG opacity applied to it.
I want to see "resent" fonts when choosing, be able to type letter to get down the list quickly, group similar fonts, etc. Maybe have a magnifying glass attached to cursor to see fonts better.... Why have this not been done?
never knew there has a font folder in the user profile for Gimp until I wiped my user profile and moved all patterns, gradients, brushes, etc I have been putting in the program folder to the user profile folder because I read on here that it is better to keep all that stuff in the user profile folder of Gimp... my question is, what is the difference between installing your fonts into the system and placing them into the fonts folder in Gimp (besides all programs being able to use them)?? I've been installing all my fonts into the system I wanna use in Gimp... is it better to use the font folder in the Gimp user profile or to install them into the system?
how to get Gimp to only showfonts from the user/fonts file rather than the vast amount of system fonts.
I think you should read the original mail again. Hint: "system fonts not shown" is not the problem, but the desired outcome.I have accidentally read a "not" into the original mail, thus it became "to get Gimp to *not* only show fonts from the user/fonts file"
The configuration to check is the fonconfig settings then, for example the the global, system-wide fonts.conf file. It may contain references to the global font directories, for example /usr/share/fonts/usr/X11R6/lib/X11/fonts. URL....
If you comment those out, then you can (and have to) add all font directories in GIMP's settings, for example.
Once I installed windows 7, while I WAS using PSE 9, I had the tiny font problem. I stopped using PSE for 2 years. I just installed PSE 11. Though better, the Font is still way smaller than I would like. Maybe it's just tougher for seniors? Can they not make the font adjustable? I was told there is no way to increase the size of the font?
It used to be that I very rarely used fonts within CS5 but recently I have. I realized that all of the fonts supposedly included with CS5 are not available via my drop down menu.
I then found these fonts in Windows/fonts so I copied all of those fonts into Program Files/Common Files/Adobe/Fonts. These unavailble fonts are now listed in that folder but are still not available via the dropdown menu in PS CS5.
I've recently read that the fonts don't really even NEED to be in the Program Files/Common Files/Adobe/Fonts folder and that PS should actually make all of the fonts in Windows/Fonts available via the dropdown menu. Yes, I have restarted PS after copying the files and also tried rebooting my PC after copying the files. The fonts are still not available via the drop down text menu within PS even though all of them are now in both locations.
I have put some new fonts into C:/windows/fonts and they have come up in other programs e.g. Microsoft office but they are not showing up in photoshop.
i am using vista home premium with SP1 and it is 32bit and photoshop cs4.
I would like the two pictures to blend in the middle from left to right. The picture on the left will be sharpe on the left side but fade/transparent by the time it reaches the middle. The picture on the right will be sharpe on the right side but fade/transparent in the middle.
I would think I need a gradient transparency (you always have to use a color)
I see pictures like this all the time, but can not seem to find the correct feature or combinations of features.
How can I view a preview how all the video transition looks between 2 clips in Premiere Pro CS5 before I choose the one I want to use.
I always use Adobe Bridge CS5 when I need to see a fosmag on the effects in After Effects CS5, but can not get it to work and then I can also see the Video Transitions in Adobe Premiere CS5
Syncing in plural eyes is good with our pro res files, but when I try and sync with some mp3 files from a zoom h1 recorder it goes black at the bottom of the timeline and responds really buggy.
I have made a small 10x10 px. pic (lets say it's a diamond shape), and want to enlarge this to, say, 500x500 px. to get a sort of "digital" effect, where you can see the pixels clearly.
I use free transform to do this, and it looks fine until I press "enter" to confirm transformation.
Then the pic suddenly gets very blurry, like the "feather" effect.
So does anyone know if it's possible to enlarge pictures of this size, and keep the edges "un-feathered"? I've looked around, and can't seem to find a solution ("feather" and "anti-aliasing" is set to "0").
Alternative is if you know a way to make the same effect without having to enlarge the pic.
Im having difficulty with having a unwanted reddish cast to my pics when desated in CS2, it has been suggested that im not using the standard colour profile, how do i find out and if necessary change it.
I tried opening up a picture of a wagon that has a white background however when I open it up in Photoshop the background is a vanilla color...actually it looks like the whole picture has a vanilla shade to it.also when i try a new project the background is vanilla instead of white.
I haven't altered the material, at least not consciously. As you can see in the image the dark areas of the terrain have turned into this nasty black mess. The project as a whole has a long way to go, including the material used for the terrain etc
I have Gimp 2.64 and was wondering if there is a way to get rid of a car in a photo. I can use clone tool but that won't work for what i need so i need to crop out car but i also need to fill in that space
I am bringing DPX files into Photoshop as Image Sequences. Afterwards, I am using Export…Render Video, set to Adobe Media Encoder, H.264.
The resulting H.264 files have an AAC audio track (presumably, with nothing but zeros, because there is no audio with this material.) How do I prevent Photoshop from adding an audio track?
I don't see a way to delete the audio track from the timeline. I don't see a way to export only video in the Render Video settings.
I am retouching scanned images. Here is an enlarged portion of one of the images, to show the type of retouching that I need to do. The green dots are part of the image, and the white background is the color of the paper:
In this case, I want to completely remove the brown spot, and I have selected it with the Patch tool. I want to replace the selected area with the edge of one of the other green dots, and the white background.
Photoshop has the tendency to blend in the unwanted color (brown, in this case) into the replacement pixels. How do I avoid that from happening?
After I import a .3ds model, then select the brush tool, the paint either seems to mirror itself on the model or paints the entire y axis. What is happening: If I dab my brush on the model a dot appears symmetrically on both sides of the model. If I use one small stroke the entire y axis on the model gets painted. However I have not found much discussion of the issue I'm having. Most of what I'm seeing says Import > Paint.I'm using Photoshop CC
See the snapshot below. There is a point on the timeline when the screen flips around and the video continues. How to cancel this effect? How this effect might have gotten there so that I can avoid having it happen again? The screen makes a 360 degree revolution. The video consists of on image on the main track with 6 pip tracks.