I tried opening up a picture of a wagon that has a white background however when I open it up in Photoshop the background is a vanilla color...actually it looks like the whole picture has a vanilla shade to it.also when i try a new project the background is vanilla instead of white.
photos that were taken of product for our company website. At first, I converted them all to GIFs with transparent backgrounds, but that was starting to create major lagtime in accessing the site. Now I'm trying to convert the originals to JPGs with a background color that matches the website background, but my background colors aren't consistent, and I can't figure out why.
I started by taking the color I was using on the website and used that to paint the background of the photo. When I loaded that JPG on the site, the color did not match the page's background color. I used the eyedropper on the picture and found out the color was no longer the same color I specified (it wasn't an issue of eyeballing it incorrectly,... I had entered in the exact R, G, and B values).
I did some further testing with the "Save for Web" function and various RGB values to see if there was some pattern to the testing. It doesn't appear that colors are being scewed to a value relative to the original color, nor does it appear that the colors are mapping to certain nearby values.
I got an annoying problem with a weird color gradient that appears where it shouldn't. My context is, that I'm producing underwater photomosaics. I use Photomerge for merging, which works great for the often uniform seabed sediment images.
[merge1.jpg]
The example is 65 images, btw. After placing the images manually within Photomerge, all looks great and ready for a perfect result after rendering (see above). However, when doing so, the final merge from within Photomerge (by clicking the OK button) creates perfect smooth blending, but a weird color gradient crossing the whole mosaic.
this might originate in the fact, that the individual images also are not perfect, due to the uneven lighting situation underwater. In case all images are a bit reddish at the top and yellowish at the bottom, the final gradient over the full mosaic shows that as well. So to me it looks as if Photoshop just tries to be too smart and thinks, reapplying that pattern to the whole would be a great thing to do, which it isn't of course.
[merge2.jpg]
I discussed this "bug" with Adobe staff and they recommended, to create the merge with the "Blend Images Together" option in the "Load" dialog unchecked. This creates a mult-layer document after rendering, with the images being placed properly but not blended.
[merge3.jpg]
From here on, Adobe staff recommended, I shall use the "Auto Blend Layers" function (File menu), but the result is identical as image 2. Ok, then, they recommended, to uncheck "Seemless Tones and Colors" in the "Auto Blend Layers" dialog. Indeed, this gets rid of the gradient, ...
[merge4.jpg]
... but shows very hard edges of the images, which get very prominent after optimizing levels:
[merge5.jpg]
Was that understandable? How this could be handled in a way, that my resulting mosaic looks as perfect with respect to the original colors as in the initial merge window before rendering it (image 1)? Maybe it's a specific Color Setting (Edit menu)?
Corel Draw X6 - The document converts automatically all objects (including text) from c0 m0 y0 k100 to c72 m58 y53 k79. No matter how many times I set black back to 100 and the rest to 0 when i open the document all black colors are again in the cmyk mix.
If you try to convert back to k100 using the find and replace command it says the document can't find that color.
I applied a preset to an image, and overall I like it except that it has a pinkish tone to it. The develop panel shows it as a black and white (not just desaturated) image, and there is no tone applied through the split tone panel (both saturation levels set to 0%). I can't figure out where the color is coming from -- I'd like to reduce it or change the color without having to drag it into Photoshop.
I have made a small 10x10 px. pic (lets say it's a diamond shape), and want to enlarge this to, say, 500x500 px. to get a sort of "digital" effect, where you can see the pixels clearly.
I use free transform to do this, and it looks fine until I press "enter" to confirm transformation.
Then the pic suddenly gets very blurry, like the "feather" effect.
So does anyone know if it's possible to enlarge pictures of this size, and keep the edges "un-feathered"? I've looked around, and can't seem to find a solution ("feather" and "anti-aliasing" is set to "0").
Alternative is if you know a way to make the same effect without having to enlarge the pic.
Im having difficulty with having a unwanted reddish cast to my pics when desated in CS2, it has been suggested that im not using the standard colour profile, how do i find out and if necessary change it.
I am bringing DPX files into Photoshop as Image Sequences. Afterwards, I am using Export…Render Video, set to Adobe Media Encoder, H.264.
The resulting H.264 files have an AAC audio track (presumably, with nothing but zeros, because there is no audio with this material.) How do I prevent Photoshop from adding an audio track?
I don't see a way to delete the audio track from the timeline. I don't see a way to export only video in the Render Video settings.
I am retouching scanned images. Here is an enlarged portion of one of the images, to show the type of retouching that I need to do. The green dots are part of the image, and the white background is the color of the paper:
In this case, I want to completely remove the brown spot, and I have selected it with the Patch tool. I want to replace the selected area with the edge of one of the other green dots, and the white background.
Photoshop has the tendency to blend in the unwanted color (brown, in this case) into the replacement pixels. How do I avoid that from happening?
After I import a .3ds model, then select the brush tool, the paint either seems to mirror itself on the model or paints the entire y axis. What is happening: If I dab my brush on the model a dot appears symmetrically on both sides of the model. If I use one small stroke the entire y axis on the model gets painted. However I have not found much discussion of the issue I'm having. Most of what I'm seeing says Import > Paint.I'm using Photoshop CC
When I open a Threshold layer (or any other Adjustment layer), CS4 opens an Adjustment Layers pallet (or Tab Group or whatever it's called) and leaves it there, even if I delete the Threshold layer. To get rid of the Tab Group, I have to manually close it. That's annoying.
CS3 let me add a Threshold layer (or any other Adjustment layer) without opening the Adjustment Layers pallet.
Is there a place I can click in CS4 to tell it to not open the Adjustment Layers pallet whenever I add an Adjustment layer?
I do not need some of the extensions for saving images.They clutter the pulldown menu and I would like to remove them. I found some of the extensions and just renamed them to some other name to block them out.However, some extensions like .SCT can not be found that way. Does anyone know how to block them in CS2 and CS4?
Once I have removed the background from around a picture and save as a .psd it looks perfect. only picture and transparent background - even if I slide a black background behind it all, there is no white outline - just as I want it. Then I delete the background color only leaving the picure and transparent background - I export to a .png from the .psd.
When I re-open the .png and slide a black background color layer behind the picture, I see a tiny white outline around the picture.
Do I have an issue with my erase command or my export to .png-8?
All of my B&W photos have a sepia tone to them when I open them in Bridge or Photoshop. Opening them in Autodesk Sketechbook Pro no such issue. When a folder containing B&W photos is loading in Bridge the thumbnails are initially grayscale but develop the sepia cast after it has completely opened.In Photoshop I can go to view - proof setup - monitor rgb and get rid of the sepia cast My color setting are appear to correct.
my dad was on vacation at London and he used his phone to and DSLR camera to take photo. in his phone, theres a camera app called "camera360".
my dad used it and it was in "ghost" effect. my dad forgot to turn it off and took many pictures but most of them are spoiled. so how can i remove using photoshop? i will include a picture as example
I've got CS5 and I'm still learning the ropes. I've advanced to creating my own ICC print profiles, which I'm using. CS5 has a long list of these in the print dialogue. I have occasionally updated the profiles that I have created ( which now appear in this list). I want to keep the list up to date with regards my own profiles and delete the ones that have been superceeded. I've looked through my folders (Windows 7) but I can't find where they are stored.
how I delete unwanted profiles in the list? Can it be done whilst in CS5?
I'm trying to get every pixel value in the black square to 000, and all the white pixels to 255,255,255. I've started out with an 800 pixel square solid 255RGB square and then applied a solid 0RGB black square over the top in a new layer, but as can be seen by the color pickers PSCC is doing an unwanted luminance blend around the edges.
Is there anything I can do to stop it and get a solid black square on a solid white one?
I photograph beach weddings. In my old software, I could remove swimmers and bathers, how in elements12? I am trialing it and cannot see any way to easially remove unwanted objects
I wish to see only the printer profiles that I create in the Photoshop CS6 print settings - Colour Management - Printer Profiles drop down list.
I wish to delete, or at least to move to a holding folder, all the unwanted colour profiles listed in that drop down list. I have seen reference to the location in Windows 7 of colur profiles as being in the following folder
WindowsSystem32SpoolDriversColor
However, I cannot find a Spool folder on my system, so can get nowhere. how to remove unused colour profiles used by Photoshop.
When I view an image at full screen a slight ripple effect appears, I thought it was just an issue with my GPU rendering settings and the ripple goes away when I zoom in on the image.
The problem is this ripple effect is showing up on the printed image.
I use the image processor in Bridge to batch convert my finished .PSD images to JPEGs for final distribution. I have been doing this for a long time and it fits my needs and my workflow perfectly. Unfortunately, though, something seems to have changed in CS6. In CS5 this would delete all paths in the file, but it seems in CS6 the paths are still there in the final JPEGs. This is not ideal for a number of reasons (e.g. clients don't need to see that I used a path called "fat guy's belly" during editing...). How can I loose them?
I have several photographs of objetcs like chairs, stools. lamps and i need to remove (make transparent) the whole background so the object can be used as a logo or icon. I was thinking of using the wand and delete area or inversing the selection to remove unwanted background.