I can only resize an image using pixels as unit when resampling is turned on. Why can't I resize in pixels without resampling? I can use all the other units but not pixels...
I'm interested in doing a non-destructive "resize" of an image, whereby only the transparent pixels are traditionally resized and the non-transparent pixels remain the same size (but move relative to the resized transparent pixels).
As an example, imagine an image that consists of stars on a transparent background. If we were to do the above to this image, the physical space taken up by the image would increase (due to the resizing of the transparent pixels), but the stars themselves would remain the same size. In short, the stars would appear to spread out to fill more space.
background - parting linies - head lines - information
Each layer has many many elements (like parting lines: parting line 1, parting line 2, parting line 3 > each transformed 50 pixels).
The final result is a list that looks like this: _______________ Head Line - info - info _______________ Head Line - info - info _______________
Now I want to resize the distances between each list element to 60 pixels. And it's a list that consists out of about 200 boxes. Is it possible to transform all elements the same way? Or do I have to mark each element on each layer that I want to transform? And which tool do I have to use? I have three columns and it would really take a long time to do this for each box and each element of the box.
How do I resize a photo using pixels as a unit in Elements 12? I do not wish to print it, just to resize to the size it will be viewed online.I have "upgraded" from Elements 8 where this was no problem but I cannot find the option in Elements 12.
In previous versions I have been able to resize the canvas and then resize the image. For example resize the canvas to 250px x 250 px. Then resize the image to the same.
Here is the process I am using:
Duplicate the layer and then hide it. Resize the canvas (Image > Canvas Size) to 250px x 250 px. Un-hide the layer and then resize the image (Image > Image Size). When I go into Image>Image Size it says that the image is already 250px x 250px. However if I try to transform the scale the image is the original size and not 250px x 250px
The reason for needing this is I resize image size (in bulk) and the canvas size using the batch process (file>automate>batch) and actions. I loaded the actions file I used in previous versions, but that did not work correctly. I then went in to do this manually and got the same results.
What I need is to be able to resize normal sized images taken from a standard camera down to 504x104 pixels. All I've managed so far is to distort the images is there a way I can avoid this?
I have a client who has a set of .ai files they need resized to meet various epub layout specs. Apple and Kindle both are different sizes so I need to know the best way to resize an .ai file 11.25 x 5.65 inches into a smaller dimension in pixels while retaining the layers.
I am having trouble with Image/Resize/Image Size in PSE7. In the past I had a document size of 4x6. When I wanted to reduce the # of pixels, I just entered new #s and the document size remained the same. A couple days ago I changed both the document size and canvas size. I cannot get my old settings back. I even uninstalled and reinstalled the program, I also have PSE11 on a trial basis and it also only sees the changed settings. I've tried changing Scale Styles, Constrain Proportions & Resample Image, in addition to changing the Canvas Size but cannot get it to work like it did before I changed the settings.
I have completed a project and I need to verify that, based on what I implemented, image should be resized but quality of image (both JPEG and GIF) should not be reduced.
My question is it possible to verify the result using photoshop or some other tools? How?
My college said it is hard to check if an image looks different because of image resizing or because of quality loss or because of both. He said I have to create some log files to trace the result. It is a little too much work for me.
If I have a picture with for instance 4 squares. Each square has its own color. How do I randomize the picture so that all the pixels (4 colors) are still there, but evenly divided over the picture. Blur makes it all one color, but I want to have all the original pixels.
I have a problem. I'm making a videogame with a videogame-making program, and I can import my videogame characters from computer images. One example is the Forest Imp monster:
PROBLEM is.. there's an invisible (because it's white) border of pixels around this monster. If you want to see it, go ahead and open the above png in Photoshop and use the Paint Bucket Tool to fill in the background, but make sure Anti-Aliased is OFF. See all the white pixels around the monster? Those show up in the videogame: ....
I'm not really sure what this is called. But i've seen pictures where the edge of the image is stretched. It's stretched so that only the pixel on the edge of the image is duplicated and it sort of forms streaks of different colors.
I have accidentally made my drawing in black and shades of black (grey) on a white background in Photoshop. Is there a way I can delete the white pixels only and then have only the grey and black pixels remaining? If possible, I don’t want a hard pixellated edge where the white and grey/black pixels meet.
What I want remaining is only the black and grey lines with a transparent background.
For the image dialog box, it will not allow me to choose pixels, even though my document is a pixel sized document. I tried going to the Units & Increments settings, but nothing there changed it.
I have a 4000x3000 pixels image and i want to resize her with out crop to 468x60 pixels image and maintain the full aspect of photo in this new 468x60 image.
If I am constantly making frames in photoshop for use in the video world (ie. They will be on TV) the pixels need to be rectangular (or 4x3) in aspect and not square.
I know in programs like After Effects and Combustion you can set when saving an image whether or not it is square or rectangular pixels.
I have a PSB file which is about 70,000 pixels wide. Height is much lower. I am not able to save it as PNG unless i made the width 30,000 pixel or below.
I'm not sure why, but Photoshop just started doing this after I converted my files to a smart object. When I try to zoom in past 50%, it displays these transparent pixel squares over the entire image. I tried rasterizing and flatting the image back, but that didn't do anything. It seems to keep doing this.
I have a PNG image and like to edit the alpha mask. As there's no separate alpha layer inside the PNG image, but all pixels have a certain alpha value, I'd like to extract that with Photoshop. How can I do that?
I want to crooss-hatch all of an image. But, I cannot because "no pixels are selected". How do I sellect pixels (I already tried "All" and "All layers" -no good)? PSE 11 Mac.