Photoshop :: Mud Splattered On A Surface
Aug 18, 2005I need is a font that looks like mud splattered on a surface. Like you may have seen as a 4x4 decal for an offroad truck.
View 1 RepliesI need is a font that looks like mud splattered on a surface. Like you may have seen as a 4x4 decal for an offroad truck.
View 1 Replieshow to make splattered paint effect?
View 1 Replies View RelatedIn the image i have attached below, there is kind of a splattered paint effect in the background to the left, which is all very random with lines and different textures and stuff.
View 2 Replies View RelatedI often have to do storm pond surfaces that (for the purposes of planning) are flat on the bottom. These surfaces are created from a combination of survey data and grading groups and the tin of these surfaces is perfectably acceptable. However, when contours are shown, the flat bottom is shown with contours jig-jagging all over the place.
The attached image shows a comparison of the same pond. The top was created with survey data and grading groups; the bottom was created using contour data only. The generated surface on the top shows the bottom contour going in different directions and has parts where the an expected contour is missing.
How to correct/manipulate the surface to show a proper flat surface?
Has instances where you set your tolerance for the maximum triangle lenth to say 50m to reduce the amount of triangles along the edge that run at long distances. When I do this I end up with multiple surface holes and I'm not sure why as there are points in the area.
I thought well maybe it's because i should've reduced my max triangles first then added breaklines. Would this matter? I also thought I could add a line to the surface to fix the holes vs. deleting surface lines along the entire edge of a surface for many many miles.
I am trying to add points into a surface. I have done this before without any problems, but now I am having issues.
When I ID points which makes up the surface it gives me the correct Z level e.g. 24.5m, however when I hover over the surface it shows me the surface name and a different z level e.g. 0.65m. What is the reason for this difference in z levels? I think this may be causing the issue I am having when I add new points.
I select the surface and use the 'edit surface command' in the ribbon, choosing add point.
When I add a point at the level I require(23.89m), it puts it in a lot higher than the surrounding area, so I tried to put the point in to the lower z levels (0.4m) it puts it in a lot lower!
My goal is coming up with the volume bounded by the design surface and the existing surface. I don't have the design surface modeled yet.
Do i need to create alignment offsets?. Alignment 1 profile view is also attached. Then Alignment2.
What about starting with alignment1 profile view? Since I have created a polyline as the design profile ?
how do I shrink labels? Where is it in the settings ; the Align folder had been check.
I am issues with DEM files that I am downloading from the USGS website.I download 24k, elevation for the area I need. I then choose staged 1 second, add a surface to a blank drawing, then upload the DEM files to the surface.
The surface imports correcty, but when I try to import points taken by a surveyor on the same drawing, they plot incorrectly.The DEM surface and the points from the surveyor do not correspond. Also, the DEM surface is in meters, not feet. I have tried changing drawing settings, datum types, coordinate types, etc.
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
I would like to know how can put planar surface to solid object which surface is curved like cylinder for example. When start draw from first point rectangle of planar surface follow x cordinate not that solid object. How to do that simply?
View 9 Replies View RelatedIs there any way to change the referenced surface on a Surface Elevation Label. I can see the surface in the properties but cannot change it.
C3D 2011
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
I have a project involving 3 programs. I am creating a planned development in 3d to be 3d printed when finished. The project is a 5 acre tract containing 8 buildings. I have built the surface in C3D and each building in Revit. The buildings are not in the same Revit file. For my solid work, I will bring the files over into 3ds Max Design to section into smaller quadrants to build in the 3d printer.
The questions:
Would it be better to import the surface into Revit to merge surface and buildings together?
Would it be better to import the buildings into C3D to merge entities?
Would it be better to bring those entities into 3ds Max and then merge them into one? Will 3ds Max Design allow me to insert entities accurately in the environment?
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
View 9 Replies View RelatedI am trying to merge the gaps left from extruding a flat surface off a circular surface, delete face and heal does not appear to work.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
I need to create a sub-set surface from my main surface. not sure what the vernacular is for a "subset surface" in c3d but i do have a feature line that bouinds the desired area, but that is as far as i can solve.
i did try creating a new surface - pasted the main surface in the edit definition, then deleted triangles until the boundary alighned wiht my featureline. This seemed to work, but when i view the properties of the smaller subset suface, it shows a mimum and maximum elevation that is incorrect.
Im currently using an addon for Civil 3D called Novapoint. It allows me to create 3D models of surfaces made out of 3d faces and easily models cut and fill 3d-models for me.
The only thing i need to create a cut and fill model is one or several ground surfaces (existing ground, earth layers, rock etc. whatever i need) and a closed polyline/3Dpolyline that represents the level I want my cut and/or fill model.
I enter the spcifications I want such as; earth cut angle, rock cut angle, fill angle, select which surfaces i want to include in the model calculation and select the polyline.Novapoint then calculates the cut/fill model from the surfaces to the polyline and models the different cut/fill angles and gives me the results in a 3d-face model and a specification of the volyme of rock cut, earth cut an fill.
1. Novapoint is quite unstable and crashes alot
2. You cant create profiles out of 3d faces
3. Novapoint does not automaticly combine the start surfaces with the modeled cut/fill surface
4. A large surface made out of 3d-faces demands alot of computer power
So I want to how I do the same that Novapoint does for me in Civil 3D? (I have access to Civil 3D 2007-2013 depending on which one you're using)I know I can take the 3Dfaces i created in Novapoint and make a surface in Civil 3D with them but I want to exclude Novapoint completely.
all of a sudden whenever I run audit on my corridor file the surface definition becomes a snapshot. To add to the drama, the corridor surface will not paste into an empty surface. Why?
View 2 Replies View RelatedMy problem added with pic ... I want to make volume calculate for sample road project. When I try to compute materials I cant use Corridor surface for DATUM... There is only target surface on option..
View 2 Replies View RelatedI am trying to visualize a road project. The problems is, whenever the corridor surface goes below the EG surface (when the road is in cut) the EG surface is the only visible surface.
I sort of need to subtract the corridor surface from the EG surface, or merge the both surfaces into one.
If you look in the attached PDF, I have an elliptical wall that also has changes in elevation. call it a compound radius if you will. What I have to do is to make a wall cap to go on top of the wall. I know, sounds fun.....I have the surface on the right of the PDF and i need to figure out how i can take that shape and have it lay flat so that i can cut this shape out on my CNC. i know I can use the FLATSHOT command, but this will not give me the true shape of the board.
View 4 Replies View RelatedI was wondering if there is an easy way to trim one surface to another. Right now, I have two slopes (3:1) that are perpendicular to each other. They meet at a corner and I have extended them past each other so that I could see the intersecting edge. Now I would like to trim them to each other like you would a polyline etc... but I am not sure how to do this.
If I select surf trim, it tells me they are the wrong object type, but they are tin surfaces?
I know there is a procedure to turn a surface into a planar surface, but i don't really know if autocad can do that, or how to do it. By this procedure i mead transforming a cone into a surface, a cilinder into a surface for example, but in my case the main surface is not a basic surface (as show in the image) and the procedure is quite tricky.
View 9 Replies View RelatedThe attached csv file contains x,y,z coordinates and the image number per row (only 1 in this file). I am reading in this file and creating a spline knot at each of these points. The last coordinate x,y,z set closes the splines and creates a shape that resembles a US state. I next extrude it a couple inches and it looks like a hollow 3-D state.
My question is how do I go about capping (or filling) the top and bottom faces? I have a feeling it is a bit more complicated because of the large number of knots, around 127, in this shape. As every time I try and follow the cap surface instructions in the reference it doesn't do what I want. Is there any way to automatically or by using a script join the vertices so that it looks like a mesh grid on the top and bottom and then fill in those areas?
[URL]
We received a surface model from a vendor that I have patched up as best I can, it still has one hole that I can find that I haven't been able to fill. Ideally we would like to have a solid model, but I'm running out of time to get this done and the surface model we have would be good enough for our purposes IF I can get the yellow surface tangent lines to turn off or change their color to black.
I've attached a jpg of the surface model with the yellow lines and uploaded the model here: [URL].....
I used a 2d polyline to create a surface boundary for a surface created. The polyline is a closed loop. For the boundary type it is outer, unchecked Non-destructive breakline, and mid-ordinate distance = 1.
My problem is that when I do this I only get a small portion of the surface to show up within my surface boundary. If I don't have a surface boundary the entire drawing surface shows up no problem.
The purple polyline is my boundary and the light blue is the surface created within the boundary.
Right now Photoshop doesn't support pen pressure or multi touch pan and zoom on the new Surface Pro - an otherwise amazing machine. It will break my heart to do so, but I'll need to return the device in 14 days if this functionality isn't there. It's essential for digital art. Is there any way of knowing whether pen and touch support is forthcoming? My clock is ticking.
View 17 Replies View RelatedI have a copy of Photoshop CS4 and I would like to install it on my Surface Pro. However, I don't know if I can accomplish this as my copy is on a CD and the Surface Pro has no CD drive.
Is there a way for me to install Photoshop CS4 on my Surface Pro?
Yesterday I had an argument with my mother about the in front area of our house. I managed somehow to place grass in a picture which before showed only mud. That was the request of my mother.
I think it is a better to place a podium of wood, and 1 or 2 tables with chairs for our neighbors and guests. The problem is that I can't figure out how to visualize that podium and tables. Tried every possible tool, and I'm sure I miss something, but ..?!
So is it possible to pick a podium from another picture, which cover the are where now is the grass, and to place a table with chairs, BUT TO LOOK NATURAL and to be in the correct angle. The picture is .
I have been trying to create a wet surface look on Tarmac/Asphalt for quite some time. I have been searching the web also on this yielding me with not the right results.
Image below in the lower right corner is what I am after. I shot this while the road surface was slightly wet so It turned out nice. I need to be able to do this in PS given I am not always around water access or controlling the weather before a shoot.