Photoshop :: Seams In Hexagonal Patterns
Feb 25, 2013When I try to make a hexagonal repeat pattern with a triangular motif I cannot avoid seams even though I am careful using guides. I am using photoshop CS5.
View 1 RepliesWhen I try to make a hexagonal repeat pattern with a triangular motif I cannot avoid seams even though I am careful using guides. I am using photoshop CS5.
View 1 Repliesit's going to be a texture, made for a game, that's overlaid over a model's normal textures, semi-transparent, and it's supposed to represent structures and units being under construction. My task is this; a cloudy greenish texture that will tessellate, with a white or light grey pattern of circuitry. Because alien races are involved, the circuitry should have a hexagonal pattern.
My first undertaking was to make a hexagon pattern that would tile. Easy. Next, to make a cloudy green background. Heck, filters can do that.
I have a solid hex pattern, but the end result has to be is a pattern of wires that follows a hexagonal pattern. So I tried simply erasing parts of the pattern, leaving only wires. I tried making fractions of hex patterns to piece together. I tried making shapes to mask-out various parts of the hex pattern.
No matter what I do, I can't seem to find a way to do this that can be accomplished without tons of drudgery, and there isn't any way I know of to get photoshop to snap to 60 degree angles. I also had the idea of making one layer all the horizontal lines that were involved, another layer all the top-left to bottom-right diagonal lines and etc, to make it very easy to isolate and erase the ones I wanted; but I can't figure out any easy way to do that, either.
I have to make several other patterns of circuitry based on other nonstandard, 'alien-ish' designs, too. If I can find a way to expedite this, it'll expedite those other pieces of work, too. (Not to mention teach me something cool.)
I can't for the life of me get my UV edges to fill in. There really should be a UV overdraw or bleed setting.
View 1 Replies View RelatedI am having a tough time blending seams on 3d objects in CS4. I create textures for 3d figures used in Poser, and Photoshop is my preferred 2d painting tool. Sometime ago, I bought CS4 pro thinking that the 3d paint feature would enhance my workflow when developing textures.
Unfortunately, I find the capabilities of CS4 to be somewhat rudimentary at best, so I am stuck using Deep Paint 3 to do blending. For example, when I try to paint over a UV seam with 3d paint on a wavefront .obj model the seam will not take paint. When I paint over the seam, a stripe is left several pixels wide - whats up with this? Do I really need to go back to the2d texture map to blend my seams/edges? This seems somewhat useless as I originally bought CS4 to improve my workflow for blending edges and maps together. Is there a workaround that will allow the paint to actually be applied to cover the edges / seams, and preferably a number of pixels beyond?
Another thing I noticed is that the blur/sharpen/smudge brushes do not work to blend edges either, in fact, when I try to smudge across an edge, I just contaminate image with stuff beyond the edge from the texture map. - if the pixel just beyond the edge is black, smudging just drags some black into my image. Is this really how this is supposed to work? Even using a normal brush seems to cause contamination too.
below is a simple example of the painting problem on a simple cylinder I loaded. The original texture map I was painting on was gray.. to demo the problem, I flooded with red, which left a gray line at the seam. then went to a green paint and and did a couple of strokes with a brush. You can see that even simple brush strokes dragged some gray into my image.
I do not know how to properly create clothing seams using the line tool. Every time i try they just so not look right, just messy lines.
View 8 Replies View RelatedHow to draw something like this?
View 9 Replies View RelatedIs there a simple way/plugin I can use to render circles arranged in a hexagonal format?
View 3 Replies View RelatedI need to make a round coil that rotates along a hexagonal path, so that looking at the coil from the top you see the hexagonal shape.
View 9 Replies View Relatedhow I can create a series of hexagonal pillar.
View 6 Replies View RelatedI have a problem with baked textures. why are the uvw seams visible in viewport? textures baked with mental ray gi from skylight.
I exported scene with baked textures into unity3d and the same happens there. when zooming out the lines start to appear.
[URL]
I used the automatic UVs in Mudbox for my model and tried extracting an AO map.The quality is set to good though I tried all quality types and for some reason after I extract it and it shows as diffuse on my model the seams are showing.. Edge bleeding is set to 4 and also tried with 5.
View 1 Replies View RelatedI love using Pelt seams. Since I've had both 3Ds Max 2010 and upgraded to 2011 for classes, the Point to Point Seams option works great but when I click pelt, the stretcher is all screwed up and I realized that random seams are added to the ones that I created. I'll have full quads missing from the area I had highlighted to have unwrapped and I spent more time putting a jigsaw puzzle together. What I'd like to know is what is going on? Is this a bug that I don't know about? Is there an option I have selected that isn't supposed to be turned on? This is my first post on this website and I've attached an image of the issue I'm having. I loaded up this file and the seams were attached to the frame or model the last time I used 3ds Max. The seams appearing off of the model is the first time I've seen that occur. You can see the "patches" of seams that have shown up randomly on the model.
View 8 Replies View RelatedI want to plot to pdf via PDF Creator, and there is sobe problem with it. All the circles are hexagonal, ale dashed line types are really poor quality.
View 9 Replies View RelatedI have a Unwrap UVW modifier applied to an editable poly object. I used point to point seams to create the seams I wanted. There are a few seams I would like to change, how do I remove a certain selection of the seams that I want to remove?
AMD Phenom IIx4 945 3GHz || 8GB Ram || nVidia GeForce GTX660
Microsoft Windows 7 Home Premium - Service Pack 1 (64-bit)
Autodesk 3dsMax 2014 x64 - 16.0 SP2 student
I created a pattern tile swatch, and am certain that the edges are perfectly matched. However, when I fill an object with the pattern, on the monitor there appear to be vertical seams. If I zoom in very large, the seams go away, and they do not print. Is this just an artifact of the monitor or should I be concerned that the seams will appear if the illustration is posted to a web page?
View 4 Replies View RelatedI took a "panoramic" photo while camping using my Canon with the panoramic mode. I have the following image as a PSD where each frame is a separate layer. I have lined them all up and such and performed an Auto-Levels filter on each layer. There are still seams, especially in the sky portion of the image.
View 2 Replies View Relatedthere are different patterns all over this graphic. And on the bottom, there are the cubes, and they sort of dissapear towards the left of the image. Is this done using the selection tool to select exactly where the patterns would go?
View 6 Replies View Relatedi had to re format my hard drive the other night, and was wondering if any fellow photoshop user was willing to save their patters and send them to me. this only really applies if u have made cool patterns of ur own i suppose.
View 1 Replies View RelatedI am trying to send a client a photoshop CS6 file whom is using CS5. He can open the file but the custom patterns are not converting even after installing the patterns.
View 9 Replies View RelatedI have 6.0... Id like to know where I can go to find more .pat files.. Patterns for pattern over lays and textures.
Basically, I want to take a picture and make it look like round water ripples ...
Someone know where to find some shapes and patter for Photoshop? I'm searching for geographical shapes and floreal pattern, also other patter and shapes are good.
View 5 Replies View RelatedDoes anyone know where I can download a collection of popular patterns? I mean, by myself, I already have patterns like scanlines and dots and boxes, but there are complex patterns out there that I'd like to have. Anyone know where I can get them or learn how to make them?
View 3 Replies View RelatedJust wondering were i could get some really good wallpaper patterns? Designing a guesthouse website and need a background to give the design a lift,
View 3 Replies View RelatedCan you fade patterns, so like a gradient it fades into white, only with a pattern?
View 3 Replies View RelatedI've created my own defined patterns in photoshop CS and looking to transfer them across to another pc with photoshop on. I've looked in the presets at file size and changes but theres nothing.
Do any of you clever people know where my defined patterns are, my photoshop is installed in the default location.
I am looking for some free pattern downloads. I know...google, but I only found a few, any specific sites?
View 2 Replies View RelatedI created a pattern of concrete block coursing that I want to apply to a picture of the side of a building. The pattern is clipped so that it will repeat appropriately when filled into a large area. The problem is that depending on where I fill in the canvas, the pattern never fills in with the same start point. I want it to always start at the bottom left corner of the pattern (which is the bottom left corner of a block). Is there a way to set the point that a pattern moves out from? Also, does the pattern radiate from its center point or one of the corners?
In Autocad there is a snapbase command that lets you choose the start point for a pattern. This is exactly what I'm looking for in photoshop.
If i have an image that i have used custom patterns on and i want to give out the PSD file for people to use and change things and resave do i need to give out the custom patterns? for instance i made a custom line pattern, will that not appear if i dont hand it out too? and what filename should i give it if so?
View 1 Replies View RelatedI'm trying to paint with a pattern I created but I'm having trouble doing so. I'm trying to follow the instructions in the photoshop manual but it almost seems as though they missed something (but it's probably me who's missing something). To create a pattern, it says to use the rectangle marquee tool to make a selection, setting feather to 0, choose edit -> define pattern, give it a name, and hit OK. So when I do that, nothing seems to happen after I hit OK. If I try to use the paint bucket tool, I still get the same monotonous color. How do I actually use the pattern I just created with the paint bucket tool?
View 2 Replies View RelatedEverytime I go and try to define a pattern, i normally make the pattern pictures big, but everytime i try to make them smaller in the "Pattern Overlay" thing they get blurry,
When I click the pattern I want, by default it puts the full size image first:
Although, when I try and when i try to scale it down, this is how it gets!
I've been seeing a lot of print design lately where people use border designs around their postcards etc. I haven't been successful in finding any galleries with examples.
These border patterns resemble something out of victorian architecture.
where I can find some border patterns?