Photoshop :: Restricting The Number Of Colors In An Image
Jul 19, 2005
I have Photoshop CS and I'm trying to make a background for my cell phone, but the screen is 18-bit and has only 262000 colors so I know if I make an image regularly it will be butchered once it gets to my phone. Is there a way I can limit the image I'm working on to 262000 colors?
how you determine how many colors an image is using... the reason i ask is that i have an image that i am wanting to have screen printed onto a shirt and the site says i can only use 4 colors...
I have created a design for a t-shirt competition. I have not read till now that you are only allowed to use a maximum of 8 colours in you design!! Trouble is that I do not know how many colours I have actually used :/I have read blogs on how to convert the colours by saving the file as a giff as well as posterising which all seem to make my work look like a waste of time..
Is there a setting to not have adobe Photoshop round up or down to the nearest full number? My X-rite scanner reads in the hundreds and I would like more color accuracy.
I read here that humans can't see any difference smaller than 1. I disagree, maybe 1 in the L value, but a and b seem to be a little less.
I have been using Adobe since CS3, now using CS5. Why is there still no way to have the color swatches FILL the panel.
I rarely use more than, say, 8 to 12 colors in a document. Why can't I set the Adobe products (I mostly use Ps, Id, and Il) so that the swatches panel has no blank space. I would like to have the colors will fill the entire space with LARGER tiles/icons. I find it very frustrating to have to click on a micro-sized square to pick a color. Or, try to discern small changes in the shade between 2 colors by squinting at such a small sample (again micro-sized square).
I've been using autocad 2011 for a little while now and am overjoyed with my freedom in working with several modelling viewports simultaneously I usually split it in two (one top and one front) now my question is if I can limit my front viewport to only see a my objects within a specific depth? like 5-10 meters from my 0 point. I know how to do it in a "paperspace section" for my blueprints but it would be nice to do the restrictions in modell viewport while working.
Is there a way to restrict tool movement along a single (horizontal or vertical) axis? I'm not talking about moving objects - as I checked and there's a thread for that - but moving those little squares in the corners of a transform tool selection.Example: I want to change the perspective of a picture. I apply the perspective tool and the picture is overlaid with a grid and four corners. I want to be able to pick a corner - say the bottom right one - and move it *only* right or left, without any vertical shift.
I tried with guidelines but I cannot make them stick to the exact side of the image neither if I tell GIMP they're magnetic.But what's worst is that even if I manually put guides along the edge, it seems that the corners of the perspective tool ignore completely the magnetic attribute.
In Photoshop I could simply pick one corner, hold the shift key and restrict movement to the two main axes.
I am looking for a quick solution of numbering around 75 things on a picture. I want to specify links of a screenshot using numbers. The way I imagine this, it would be a number with a circle around it, however, if I do this manually, it would take foreever, and I'm very limited in time. I am looking for a quick solution.
Is there a maximum number of files in a folder that can be processed by the Image Processor in CS5?
I'm trying to convert a bunch of jpgs to tiffs and I have to run an action (high-pass filter+threshold) before it saves them. This works out fairly well when using a small amount of files. When I try to load my main folders then Photoshop stops responding as soon as I try to initiate the processor. I sometimes get an error if I let it sit for a long time. I've tried this on two computers with the same result.
I have over a million files across 9 file folders that I need to process.
For a project I am working on, I would be like to be able to slice a photograph up into a number of smaller segments. I can explain what I want to do best in terms of what this would look like if I were working with a physical print.
Let's say the print is 8 X 10 inches. I'd like to take that print and cut it up into 16 half inch strips along the 8 inch side, and then cut those horizontally into 20 half inch little squares. It would sort of resemble a jigsaw puzzle but of course all the side would be straight. Is there a convenient way to do this in Photoshop? I'd want to be able to remove these and rearrange them in PS or perhaps paste each segment into inDesign or Quark.
Any plugin or something that gathers all the colors within a given image and allows you to save the pallete in another image...If you seen a sprite sheet thats pretty much what Im asking for.It'd be cool if the colors were sorted by how dark it was and by RGB.
I have real life picture that I will be editing to make into a t-shirt design. I am only allowed to have 8 unique colors. Is there a quick/easy way to do this? Or down I need to start from scratch and make my own cartoon similar to the picture?
Is there any way to get the colors from an image in photoshop? Ideally, I would like a simple process to get a swatch collection from an existing image.
There is a noticeable difference in color (and gamma?) in my work images when I view them within Photoshop versus when I view them outside of Photoshop, say, with my Windows Picture and Fax Viewer.
When I attempt a 'Save for Web' the images look differently, too. What can I (what should I?) do to make my images look the same within Photoshop as when I view them from without. This info would save me a lot of wasted time previewing outside of Photoshop to adjust and make corrections within Photoshop. I know there are some color (gamma) adjustments that I haven't set yet.
I'm designing some tshirts and I need to make the image I'm working on COMPLETELY black and white with absolutely no grey, but I can't seem to work out how to do it.
Why have colors in my merged image changed? I am running Photoshop CS4 on Windows 7 and I'm viewing 3-channel RGB images. Something has changed and the blue channel doesn't appear in the image and the green channel is now blue. Everything looks perfect according to the thumbnails in the channel window. But when I looked at the merged image in the central view, again, blue is gone and green is now blue.
So here's what I've got. I've got a scanned image of the unit patch...the problem is the image shows the thread lines, which equate to different colors. I need to normalize the colors across the entire image...i.e the helicopter should be solid black and the background solid red etc.
Not much of a Photoshop guy but I'm learning OJT it seems. I have both Photoshop CS5 and Illustrator so whichever works best I'm game to use. I've attached the image in question.
I've been having trouble with this render I've created, in that I'm trying to change the colors on this character's hand from the orange tint that some of his fingers have due to firearm discharge, to a more neutralized color that matches another part of his hand, particularly his lower pinky finger. The reason why is I've changed the original color of the gun he's holding to something darker, and I want his hands to reflect the change in color as well.
I've tried everything from painting over the fingers, clone stamping, adjusting the curves, the shadows, the tones, the highlights, and even adjusting the hue and saturation, yet I'm still not getting the results I desire.
Attached are pictures illustrating what I mean, with circles around the problem areas, and a PSD of what I've tried to accomplish so far.
[URL]........
And again, to clarify, I want to change the colors of the subjects fingers that have an orange glow to them to a more neutral tone and to have them have the same color as the subject's pinky finger, which is also circled in blue.
What I want to achieve is have a swatch of the colours/hues of an image. Of course, the number will be limited, but is offers a great starting point to use for painting etc. I remember that .aco files had something to do with it, but even Help can't teach me.
Any ideas are more than welcome!
I rememebr from my Photopaint days that in that app it was only one click on a button, but that in PS it was more complicated.
I have a question about selecting sections of an image to copy or edit, and the best/easiest way to do it. I've been using the Pen to draw a line around the edge of the section(s) I want to edit, than tidy up the lines, convert it to a selection, and go from there. But this can often take a very long time. if there was a better, faster and/or easier way to do this, or if using the Pen tool is probably the best way?
I'll use
this image as an example (for lack of a better example image). Perhaps I want to take the dark blue area of the skirt, chest and feet and edit them to a different color (maybe I want to turn them red, for instance). Obviously the image has shading so not all of the colors are exactly the same, so the Magic Wand wouldn't help much.
To edit these sections, would using the Pen tool to drag a line around the edges and convert it to a selection be the best way, or is there another better way to do this?
It may be a stupid question, but I just thought I'd ask just in case there was a simpler way for me to go about editing my images. And if it makes any difference, I have Photoshop CS2.
I am currently unable to access the color table in the mode image section. It is blank so that I cannot select it...any pointers? Also, I am having a hard time changing the colors on my jpeg image and changing the white part of the image transparent.
I've been having this problem for some time now. I edit my images and save them but the saved copies in their folders are always 1) darker and 2) with less color. However, when I put the images back into photoshop, they look as they did just before I saved them. Does anyone have any ideas on how to fix this or what might be causing it?
Also, when I do a lot of editing in one go, I get a message that I'm running out of memory on my C drive, even though photoshop is installed on my much larger D drive.
I can bing up the color picker right? then hover over the brush or what ever you call that over the old image on a certain color to try to get its hex value.. Now how would I do this on Illustrator?
I have three photos I'm stitching together, a somewhat panoramic end image.
I have done many of these before, with various techniques, however, I'm wondering what techniques any of you would use to make sure the seam between the photos blends perfectly in regards to color.
You can see below that the blue of the sky is slightly off, producing a visible seam. I can tweak the levels to get it looking better, but then other parts of the image get tweaked the wrong way, as in, if I fix the color in the sky, the color of the rocks below go way off.
Am I just better off merging the layers, and using the heal, dodge, burn tools to paint it together, as I have done before?
Should I use selections in specific areas to fix the color?
I just made a multilayered logo for a website. I forgot to make sure that the colors were web safe on the first couple of layers. Is there a way to go through and make sure they are safe or is there a way to make the entire image websafe in one step?
I've renamed some of the images on import into my LR4 catalog and I'd like to know what the orignal file names were out of camera. Is it possible to do this?
Any method or script that enables generation of an image based of all the colors currently in the swatch? I would want it to fill a grid, with a patch of the color with the colors name underneath it, and with the name of the swatch as a header on a black background. Maybe even with the lab, cmyk and rgb values underneath each color.The colors need to be arranged in the same manner as in the swatch.
I have a transparent logo. I've conferted it to RGB and tried using fill (it's primarily a single color except for some fading at the edges) but the results were not 100%. Rather than using Fill and leaving some scruff around the edges, can I just tell it to change ALL image bigs to a single color? How?
I would like to start saving in the file name a unique number with our artwork. When we send out art for approval it would be easier to have shirts-2345954.jpg as a searchable file.
Ideally the numbers would start and generate sequentially, per save or by some factor. So that once a number is used it can not be reused.