When I am in photoshop, and do the 1 pixel brush it still really doesnt do one pixel. I will click it once,and there will be like 1 pixel and then some transparent pixels around it also,is there anyway I can just get it do 1 pixel only?
this will mark my first question, but most certainly not my last. What I am creating is a 2D array or grid that is in the shape of a square, rotated 45 degrees, and cut to 50% in height. What I would like to know is, what is the best way to create that object? I have created one with the square tool and converted it into a smart object. Is this the best way? or just one way? I would also like to know how to apply a 1X1 pixel grid to just the object,not the entire canvas? It should also share the same attributes that is 45 degree angle and 50% height.
How to get pixel images to look more realistic. Specifically ones of people/avatars. I am trying to learn Photoshop but it is challenging and takes more time then I have right now. I already really know paint net really well and would like to know if I can make these images more realistic and how.
With Photoshop 6, is it possible to edit a newspaper in appearance? What I mean is grab a picture of the front cover of a newspaper (or magazine) and add your own text and images (still making it look realistic). This might just be as simple as taking a form of experimenting to find out and I know Photoshop is capable on doing a task like this, I just don't know where to start from.
Why when I make a path for example and make a selection from it every time the selection is 1 pixel wider then the path. I'm used to it with Photoshop and it's very precise even you use the lasso tool and paths. But here I can't understand the logic in that 1 pixel more. Every time I make a selection I have to reduce the size of the selection with 1 pixel and that is very uncomfortable.
it is possible draw objects - rectangles, circles, rounded corners and create text objects - aligned to screen pixels? Photoshop has it - Pixel-Precise Alignment. Result is -- an edges are not blured, example -[URL]
Is there a way to bulk edit photos by pixel size? I'm going through an eBay nightmare where the minimum pixel size on the longest side will need to be 500. I have thousands of images. First: will corel 12 sort images by pixel dimensions? or is there a program somewhere that will? Second: can I then take the smaller images and bulk resample them to 500 pixels on the longest side?
I have two art objects on two layers. I want to match to the pixel the two objects that otherwise could be exactly the same but one layered object was imported slightly smaller.
The scale tool has good scale handling, I just want to measure the tool spots to the pixel to gain an exact scale size factor and match sizes.
It blows my mind that somthing this simple isnt all that simple. I used the eyedropper tool to slect a color from another photo, then used the brush while fully magnified to change the color of each pixel.
It was coming out a weird greyish color, and I noticed that if I clicked more than once, it got darker, but so did the pixels directly around the one i was editing. So, i copied both pictures, loaded them into paint, and went to town.
It worked, but then when i copied it back into photoshop, it had a black background (there was no background in the original pictures) around the sprite I was editing. I tried to use the magic wand tool to get rid of it, but it took parts of the sprite with it, so...
Is there any way that I can edit the color of a single pixel (or hell, even a group of pixels if they share the same exact color would be nice...preferred, even) accurately? If not, what program could I use that would keep the transparent background?
How can set that an object only moves per 1 pixel increments when moving using the arrows keys?I am designing a few web banners right now and when i move objects with the arrow keys to have them placed exactly, they jump with more then 60 pixels in one go making this exercise a bit useless.
I managed to remove the background, of an image,(A whit background) and put the image on top of a transparent layer. made a transparent image. When I place this image over a light color background, it looks fine, but when I place it over a dark color background, the edge of the image looks very rough and dirty, I think it's because some of the anti alias from the original image, how can I make it a clean image without going to delete pixel by pixel?
I bought Corel X5 to design some 2D templates to cut wood in creating cabinets for a Volkswagon Bus Camper. An old VW Bus doesn't have a straight surface in it.
My objective is to take measurements inside the bus for each piece of the cabinet. Think of the inside roof for example... the mission is to create the front of a cabinet that goes from one side of the bus to the other. Thus, a straight line on the bottom and then an arc for the top of cabinet so that it will meet perfectly with the inside roof.
What is needed is to enter x,z coordinates into Corel Draw to define the shape, then plot the result on paper, verify by holding the paper to the actual roof, and then cut the wood using the paper template.I can see that a B-spline is needed, but I don't see how to enter the periodic x,z measurements in Corel to come up with the shape.
I need to make PDFs in PageMaker 6.5 that I can import into CorelDraw12. When making the PDF I have selected "embed all fonts" (I do not have the "convert to curves" option.) but the fonts are not being converted to curves. When imported all fonts display in Corel as artistic type or are substituted. Is there a way to convert fonts to curves in Pagemaker?
I know how to use the transparency tool to make and object partially transparent but is there someway to make an entire object transparent so that what you put behind the object shows through? I am using the symbol of our logo and want to put pictures behind it so that they show though.
I want to make pattern papers using layers and have found this tutorial of someone using Photoshop CS3. How would this work in X5 .....can't get my head around it. How is the colour applied to the black pattern underneath the coloured layer. I have been searching for tutorials on making patterns with overlays all afternoon but they all seem to be done with Photoshop. URL....
Is it possible to make your own Natural (Media) Brushes and add them to your library?Anywhere a tutorial about this how to go about?And I assume that it should be possible to design your own symbols as well.
I'm a long time Corel user trying out Coreldraw suite 6. I'm having a problem making some shape tools work on text (they work fine on other objects). If, for example, I write a piece of text and then select it, followed by the smear shape tool, most of the time the text is deselected and the tool does nothing. However, the Shape, Smudge and Roughen brushes work OK. I've tried using different fonts and text attribute to no avail. I've tried L&R clicking, holding the button down and double (and multiple) clicking slowly and quickly. But no deal. It's not a mouse or pad problem, it's the same on both.
BUT...guess what, every now and then it decides to work! Sometimes it will work on a piece of text and later won't work on it again.
I have a series of points that I calculated (x-y data pairs, they're conic sections from calculus if that matters), and I want to import those points and then sometimes fit either a) a line or b) a curved rectangle (like, a really wide line) that follows these data points.
I prepared 32 pages for a magazine. They are all prepared as single pages in Corel Draw X6. Now I would like to check the end result like it would look if I would hold the magazine in my hands. That means that the following pages should be displayed at once on the screen:
I have been trying to make an Artistic Media Spray spray of three images and when I apply them to a shape, I get mess. I can do it fine with one image but when I try to use a few image it doesn't work. I have looked for a tutor and not having any luck.