Photoshop :: How To Flatten Or Rectify Image Of Wall Of Drill Hole Taken At 60 Degrees
May 11, 2013
I need to rectify or flatten images of the wall of a drill hole taken at 60 degrees and 47 degrees from the horizontal? I need to analyze the distribution of sulfate veins in the walls of the drill hole made by the curiosity rover on Mars.
The "tap drill" option in hole note in idw drawing is gray out. so I was playing around with it and fix the problem luckily.
I go to hole feature model and change thread class from 2B to 3B. then, the "tap drill" option is turn on in idw drawing.
is this correct way to do it? i have few drawing to fix it. is there a faster way?
inventor 2013 sp2 and window 7
Autodesk Inventor Professional 2014 Autodesk Product Design Suite Standard 2013 Microsoft Office 2007 & 2013 Windows 7 64bit Synergis Adept 2013 Visual Studio Express 2010
Refer to the attached file. How can I cut the RED part of the Wall 1 (W1) , where Wall 2 is sloped. I also want to cut a hole in wall 2 (W2) by the BLUE rectangle , but why I can't do that .
I also want to add a second floor to my project but I can only see the" Level" icon goes grey and I can't click it.
I am trying to make a floorplan of my house in Revit 2013, but I am having an issue when it comes to one wall in my house. I have an opening in the Master Bedroom that leads to the bathroom. This wall has a weird arched-like opening in it and I have no clue how to make this in Revit. I have attached a sketch.
Also, my exterior walls are 7' tall but the interior walls start at 7' and go up to 8' once in the middle of the house and reduce back to 7". How does one set that up in Revit?
EDIT: May have made the image too small to see, but the top is not arched, it is actually half of a decagon.
I have a brick wall, and an object which I wanted to essentially bust through the wall so that all that was left was a wall with a hole shaped like the object. All I have done right now is added some cracks coming out of the object, but I just made the object black and put it on top of the wall, so it doesn't look like a hole, more like a sticker. Anyway, any suggestions on how to make it more realistic looking? I was thinking I might need to somehow randomize the outline of the object to make it look like it cracked through the wall,
I got a file from a client, which, when I attempt to rotate it 90 degrees, it distorts elongated. And no, it doesn't matter whether I use PS, Illustrator, or InDesign.
I'm trying to flatten an image with a gradient. This was originally a RAW image. My photos keep having this "C" with circles around it (as seen in Photo 2).
I've been using Ps for a while, but i don't really know an efficient way to flatten just 1 layer. 1 way is to put the layer by itself, but this takes time. Is there another way to do this? The effect would be changing an effect (fx tabs, strokes etc) into part of the image, so that part of the effect could be removed.
I've been printing my images and even with a calibrated monitor they come out darker than what's on my monitor. I'm using the proper printer and paper profiles and got to wondering if my problem might be that I'm printing the psd. In essence, before saving it I just print the image once I've made adjustments to layers, etc.
How would you remove traces of a shadow in an image?
e.g. Let's say I have an image of a sheet of metal with a hole in it. Obviously, in a 2d image, it looks like a hole because part of edges of the metal will be shadowed where the hole is. But how would you edit the image to remove those shadows?
The reason I would need to remove those shadows is because I am importing the image into a game engine, and the bump map will be handling the shadow effects.
How do I get the export parcel ananlysis to show degrees minutes and seconds instead of the default decimal degreees. My direction settings are set to DMS, but I can't see where to change arc deltas...
I am trying to flatten an image in Photoshop while keeping my transparent background. When I flatten, it gives me this white background instead.
I've seemed to of figured it out. what I did was>merge all visible layers(except for the background layer),>command and click on the layer to select all>flatten image>command j>deselect> and then delete the flatten layer. this gave me the transparent background I was looking for."
I'm using a Windows 7 icore7 machine. The file I'm working on is composed of six layers: 1) a masked Levels layer; 2) a masked Noise layer; 3) a masked Hipass layer; 4) a convert to BW layer; 5) a copy of the background layer; 6) the background layer. All the eyes on the layers are ON.
When I Flatten Image the contrasty look I've created with the Levels adjustment layer AND with the Hipass layer disappears and the flattened image no longer exhibits those qualities - in other words it reverts back to being soft, low contrast.
All the eyes are ON.
I tried various combinations of MERGE VISIBLE and the same thing happens.I swapped Hipass for Unsharp Mask and for Smart Sharpen and even more weirdness happens - These filters have no effect at all.
Say you have a flattened image, a solid background and text of a differrent colour.
If you wanted to change the colour of the text is there some trick to simultaneously changing the pixels around the letters with slightly different hues (because of the antialiasing) into a relative colour?
i have attached a gif image of a letter zoomed in to give an example.
If you wanted to alter that text to say red could you do it?
i put copyright text on my photos, i didn't flatten image but " save as" in JPEG,click "save" then before i close the photos , it said "save changes to the adobe photoshop document ...before closing?" then i clicked NO.
And now i opened these photos to change the size of the copyright text and year, i can't because there's no layer for the text, only a background which means the text and photo are in one layer. What should i do? or did i make a mistake somewhere?
I'm writing a simple 5 step Action. I keep getting this: The command "Flatten Image" is not currently available. Then it asks me if I want to Continue.doesn't do it each and every time.I'll load two images and it will do that on the first but not the second.
I can find image rotate easily enough. But I can't find any way I can rotate it a few degrees. I frequently scan stuff in and it frequently needs 1 degree or such to straighten it up. I used to do that with Paint Shop Pro. Surely Gimp has the same functionality?
I like the custom print package in LR, but cannot find a rotate option other than 90 degrees. Am I overlooking, the option doesn't excist or I'm using it not the right way? I searched this forum and the Internet with no results.
For example in picture below I would like to rotate the 4 smaller photo's 45 degrees
Some of my landscape horizon shots need only a slight rotation left or right; less than a couple of degrees. How can I do this, and can it be done in Develop?
Been working on my bands logo that has 2 layers on it. One has layer effects on it (inner and outer glow). When I flatten the image, it changed the way that it looked. Found out that it just "looks" like it changes because my canvas wasn't at 100%. I have to zoom out to about 25% to be able to see the whole image and work on it.
Is there any way to accurately see my whole image on the canvas and what the layer effects will actually look like? The way it works now, how the image will change once I flatten it. Being zoomed out makes what I'm actually viewing on the screen to be wrong it seems.
I attached 2 images, (Both are at 25%) the first one is what I'm looking at on screen BEFORE I flatten the image. This is what I want my actual image to look like. The second is AFTER I flatten the image. Notice the inner/outer glow gets smaller. I tried to just increase the size of the glows to compensate once I flatten it since I noticed that they were basically just shrinking. This doesn't really work though and I lose the noise effect on the white outer glow.
How am I supposed to work on the image and see what it looks like as a whole if zooming out doesn't show what the image will ACTUALLY look like?
I am making a video in Nero Vision 10 and need to cut out the screen of a tv so that I can layer the TV over an image/video so it looks as though it is on the screen. I enclose a screenshot of the project. 'Transform-tools-crop' only cuts in straight lines so I wonder which device I should use which can cut out an odd bespoke shape? You can see in the uploaded image from the project how the image currently cannot fill the frame without covering it.