Photoshop :: Convert 2D Image To 3D Using Depth Map?
Jul 17, 2013
getting the best results when creating 3D images in Photoshop. I've been experimenting in the creation of 3D images using a 2D source using Photoshop CS5. The output is intended to be a lenticular print.
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I've achieved some good results by converting my single 2D image into multiple layers, creating 3D postcards and adjusting the parallax and focal plane. This gives a good illusion of depth in the image, but (in my experience at least) I can't get a layer to look like it's popping out of the screen.
I've also tried using a single image and creating a depth map from a greyscale image. This does work to make it look like the image pops out of the screen, but I can't get the same illusion of depth that I get in the other case without distorting the image.
What I'd like to do is combine both methods, using the depth map for the foreground layer and using parallax and focal plane settings for the background. Unfortunately I can't get this to work. If I use a semi-transparent layer as the basis for the depth map I get a light grey fringe around my target layer when I apply the greyscale mask and if I then try and set the parallax and focal plane settings as I would have in the first scenario, the layer with the depth map becomes unusable.
i want to convert autocad drawing which indicates water depth data as text into txt format...x reference and y reference and the digital value indicated at the reference in xyz format...
I have some third-party presentation software that requires all images be 8-bit. So I used Photoshop for all photo editing and made sure my PSDs were 8-bit before exporting stills (PNGs) for my presentation. 50+ PNGs were successfully created this way, but i'm having problems with a single file. When I open the correct files in Windwos Pic/Fax View, right click, show properties, go to Summery (advanaced), all the correct files have a bit depth listed as 24.
My problematic PSD says it's in 8-bit, but the PNGs that I create from it are consistently listed as having 32 bit depth in Windows Pic/Fax View. As a test I exported other images formats (TIFFs, JPEGs, etc...) and they all came out as 32 bit depth. How do I fix this? I tried opening the PSD, saving as different name, switching to 16-bit and then back to 8-bit, still didn't work.
I'm want to add depth to my image. I've attached an image with the effect I'm looking for. Basically, it just makes the shape pop out just a little. I see they've did a fade around the edges, so I'm wondering what the easiest way to do this is. I achieved the same type of effect using the blend tool, fading the edges to black, but it's rather tedious and didn't look as good.
When I use the gradient tool in simple depth field in photoshop element 10 my whole image unblurs even when I chose a smal area to focus. It used to work well before but for one reason or another, it stopped. I uninstalled my program and that didn't fix the problem.
I changed the background of a picture and I am satisfied so far, except for the end of the hall. The transition form where the hall ends and the green stuff I pasted begins. The edge is to hard or something. I don't know how to explain it but it is obvious that there can be made some progress there. How to make those edges more natural?
This is the original And this is the result (sofar)
I'm having a problem with Fcheck that no one seems to be able to solve - every time I import a large image it resizes it automatically to a fraction of its size. Notice in the image attached below that my image is 10000 x 10000 pixels but it imports and resizes to 25% of this original size.
According to the Autodesk Maya Online Help there is a command that will "Display images in full resolution preventing automatic rescaling of large images." ...that command is -F
My question to you is how and where do I enter that command? I'm using maya 2011 on Mac
Basically I just need to create a large scale depth map image...
I would like to somehow save the depth reading (in mm or inches) at each pixel of the image through a camera viewport. Currently, I'm using this script to save each reading in inches to a text file but it is really slow. I've learnt that OpenEXR can save a single floating-point channel image. Are there a faster way that I can save all the readings (in mm or inches) to .exr file or other format that support 32 bits single channel? If not, is it possible to scale the output (grayscale) floating point reading in exr to mm. (are they linear?) given that I set the minimum/maximum zdepth range.
script:
startFrame = 0 endFrame = 50 for frameNum = startFrame to endFrame do ( sliderTime = (int(frameNum)) fname = ("H:HAND_DATAdepthh" + (int(framenum) as string) + ".txt") myfile = createfile (fname) rbm = render outputsize: channels:#(#zDepth) vfbff for y=0 to 239 do (
How to convert an image into a Japanese Manga Comic style image using Gimp? I want to turn a few pictures into pictures like this picture that is attached.
I've been asked to convert an image to a BMP, but I don't see BMP in the "save as" menu. I mucked about foundthat I can go Image>Mode>Grayscale then Image>Mode>Bitmap, however I need the image to remain in spot-bluecolour. I sent the person a JPG and TIFF of the file but they insist it has to be a bitmap image. In case this helps the image is simply a company name in Times New Roman font in blue with a white background.
i got an icon from the internet which is png,i open it in ps and its in rgb colour mode of course.but i change the colour mode to cmyk and save it when i imported into indesign,in the link info,it says its rgb again!why isn't it appearing in the colour space as cmyk?
I use some graphics software that accept the image in the form of grayscale as follow :the software then convert this grayscale to a 3d relief.is there a method to convert any image to such format with there details ?
I just found this forum a few days ago and have been reading it a bit and found some very useful information and some great resources for Photoshop, I am hoping you can help me with this.
I am using Photoshop CS2 and I know how to convert a color image to B&W, but is it possible to convert a B&W image to color?
Not sure what photoshop version it was BUT there was an option under the menu to convert image to transparent background. I know it wasn't in CS5... it's in CS6. If not, what's the quick and dirty way to get rid of the white background from a JPG?
I am trying to help an organization convert lotssss of .jpg pictures that have been created by PhotoShop into a smaller resolution size. Can I receive a suggestion as to how this can be done pragmatically?
I received a TIF image with 5 pages built in to the single image. When I open it in PS CS it does this Pixel Aspect Ratio thing. Which seems to be fine, but I can't figure out how to view the other pages in the TIF. Since Adobe (I think), owns the TIF format as well as PSD, I assume PS has a function to not only SEE and EDIT multi-page TIF files, but also CREATE them.
So Question 1 is, how do I handle multi-page TIF documents? For reading, editing and creating them? A tutorial or help page or another site, whatever is fastest for you guys. I can't find the functions. Or recommend another app to turn 5 TIFs into a SINGLE document would be fine also. -------------------
Second question is. I have an older scanner that is on it's way out. I have black and white text documents I need to scan and sign and E-mail. Problem is, my scanner WON'T scan in black and white! The page either comes out blank white or as black and white stripes. I CAN scan as a color, or greyscale image. Now then, let's say I scan this doc as greyscale, as a JPG.
I open the JPG file in PS. Now the page is not B/W to begin with. The whole of the document has an off-white Grey hue to it. I want to make sure it has solid text (no gradients) because the original multi-page TIF is this way. And I want the background to be solid white and text solid black. When it first comes into PS it is greyscale with gradients on the text and a non-white color across the whole image.
How can I convert this to B/W and have good looking black text on white? Plus how do I take these five scans after converting them, and turn them back into a multi-page TIF like the original?
The other thing to note is, that I am amazed about. The original 5page TIF is only 134KB. But even with all my editing I can get as low as a single, ONE page TIF at 80KB. How in the world did they compress so far and still look so nice with so many pages! I am hoping to edit these docs, convert to b/w and put back in a 5 page TIF, and not be far off from the original file size. -----------------
What I have tried to far is messing with the "Mode". Changing to duotone and other stuff in that menu. I've used magic eraser to try to remove the background (but still looks like crap in and around fonts). I've used the hue/saturation tools but that doesn't leave crisp lettering. I can accept "some" baddies around the fonts. Seeing as how it is scanned. But one of my attempts produces pretty nasty looking fonts! Like so:
This is 516% zoom. You can see "something" needs to change to make this clearer. And artifacts still show up here and there as black dots around the document. Somehow I got it to be b/w.
I once saw a Star Wars poster wich was made up of screenshots of the movie and when you looked at it from a distance you could see a character of the movie. I was wondering if there is a special technique or even better a filter to recreate this
effect :
Basicly I have an image and loads of other images And I would like the first Image to be build up of all the other images ... (infact the other images will l represent 1 BIG PIXEL of the original image ...)