Photoshop :: CS4 Redraw Without OpenGL

Jun 16, 2009

I just installed the CS4 Photoshop and have a major issue which makes it impossible for me to use cs4. I used to work with cs3 on the same machine and had not a single problem: Even though I disabled the OpenGL Feature I have an about 100 pixel redraw when I use a brush. Everything else is fine! When I turn OpenGL on it gets even worse. Is there any solution for this? (Yes I already downloaded the latest drivers and downloaded the patch and resteted all settings)

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Photoshop :: Very Slow Redraw

Apr 23, 2009

this video shows Photoshop CS4 (without Open GL enabled - since it's completely useless with a fully updated Nvidia 7300) trying to hide and show guides on a simple image.  This has to be the first time since my old IBM that I'm the one waiting for the computer to finish.

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Photoshop :: Ver 11.1 Screen Redraw Fails

Apr 5, 2009

Has anyone else noticed the the screen redraw does not allways happen after moving a slider in Version 11.1. Quite often I have to change the fit to screen or fill screen to have a redraw preformed. I also sometimes need to flatten the layers in order to save the file. Another abnormality I came across was trying to save a >2 GB PSD panoramic file in 64 bit PS creates an error message that the file cannot be saved. "Greater than 2 GB". This means I have to flatten the image before saving. System is Vista 64 bit Ultimate with 8GB memory, 200 GB scratch drive.

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Photoshop :: Screen Redraw Prob CS3-sometimes Crash

May 1, 2008

Nothing open but Bridge and Photoshop-CS3

If I open more than two large files (30-40mb in size) and I try to drag the images around the screen, it will hang or not finish redrawing the image in it's new location. Sometimes it will crash PS.

XP Pro-Dual processor-4 gig rams-7900GS/256mb video card
Dell 30" WFP monitor.

Doesn't happen with CS2.
Is this a bug in CS3, or does it need more video ram?
Would a ram card with 512mb

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Photoshop :: CS5 / Screen Redraw Stair-stepping / Artifacts?

Oct 15, 2012

I have been a long time Photoshop user and am having screen redraw problems since I have purchased a new system. I did not have this problem on my Macbook Pro which was hooked up to the same monitor.
 
Problem is: When I open a file in CS5 (12.0) and move the image around screen Its not redrawing smoothly. There is some stair-stepping artifacting going on. Its not lagging....just creating some stair-stepping like artifacting.
 
If I open the same file in "Preview" (version 6.0) and recreate the same image movement there are no problems.

System is :

Mac OS mountain lion 8.0 
Mac Pro 3.2 Quad core (5,1)  
Monitor NEC PA271W (W/spectraview) 
GPU is ATI Raedon 5770  
Monitor to Mac connection is DVI to DVI

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Paint.NET :: Tool Redraw Characters

Dec 26, 2012

There is a plugin that can solve the edge problem when using the tool redraw characters?Sure I can write each character in its own layer with its own color but maybe there is a simpler solution.

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3ds Max :: Edit Poly - Slow Redraw

Jun 27, 2011

Imagine that you have couple of spheres in your scene and you want to manually rearrange them. You click on one and immediately drag your mouse to move it, and it works just fine and fast while they are sphere primitives. But, if you convert them to edit poly things get messed up, now if you click and start to drag you need to wait for about a second for the thing to start moving. And it's the bloody edit poly's fault. It's command panel UI is just drawing too slow. Why is this? Is this something that just is in max now? Because the same thing annoyed me in 2011 and now in 2012. Or is it me who is doing something wrong? Also interesting is that this problem completely disappears when I add some modifier with a "small ui", like PUSH, to all of the objects. Everything is back to fast and snappy again.

This slowness also happens when I want to switch sub-object levels, it redraws every time, and it redraws slowly.

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AutoCAD 2010 :: Moving One Drawing Into Another Without Having To Redraw?

Mar 22, 2012

I'm fairly new to AutoCad and i'm using it on a mac. How I go about getting one drawing into another document without having to redraw it?

I have a plan and elevations in seperate documents and how to get the elevations into the same document as the plan without having to redraw every elevation.

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Xara :: Redraw Small Images To Get Better Quality

Feb 25, 2011

Are there any good video tutorials for redrawing logo such as the one I'm including. Some of my clients don't have the original artwork and I'm stuck with having to redraw small images to get better quality.

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AutoCAD Inventor :: Forcing Redraw / View Update?

Jan 27, 2011

my Addin changes the coordinate systems of some occurrences in a while(running) - loop. After each iteration, i want to update the 3D-View in Inventor to show the calculated changes. For this, i call the Update Method of the current View (ActiveView property of Application).

Unfortunately, the redraw does not happen unless i keep moving the mouse over the window. Is there another method / way to achieve the desired result (forced redrawing for smooth animations)? The Update method of the Document does not seem to work, either.

Using Inventor2011 64 Bit on Win7 (64Bit)

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AutoCad :: Redraw Floor Plans - Correcting Large Drawings

Jun 19, 2013

I have a task to redraw floor plans of an existing object (5 floors of 5000m2)... The problem lies in the existing drawings which contain incorrect dimensions.

Now, since the shape and position of elements is generally correct I am able to approximate to a 0.5-1.0m (witch I find annoying).

My question is:

How would you do the task having in mind that when SOME correct dimensions turn up (are measured on site) correcting the rest doesn't become a pain.

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CorelDRAW Graphics Suite X6 :: Screen Redraw Rate Real Slow?

Sep 11, 2013

Windows 7 64bit
i7 -3770 @ 3.40
GeForce GTX 550 Ti 
16gigs ram
SSD Primary drive
**********************************

Since running x6 my system takes an unrealistic time to refresh graphics.  I am working with a simple file and it takes 3 to four seconds to refresh after zooming in. My processor on CPU and Video card barely take a 20% hit. 

Is Corel not setup to use the resources available? Is there some sort of Mad Hatter trick to fix it?

Here is a shot of the file I am working on after a fresh restart. 

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Photoshop :: Redraw/refresh Problems Photoshop CS3

Feb 16, 2009

Information: I'm running an AMD Athlon64 X2 at 2.4GHz with 2GB RAM and a Radeon HD3850 videocard (512MB version, though that isn't really the issue I think) on Windows XP Home SP3, all updates applied except the ones like Windows Search etc.

All latest drivers have been installed and work fine. The machine is tweaked to run at just about 20 processes, and works very fast. Games (also newer ones) work perfectly, so I don't think it's a physical defect on the videocard in terms of artifacts). Code:

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Photoshop :: OpenGL!

Mar 3, 2009

Brand new computer, 32-bit XP, 4GB RAM (sorry, but too many of my important programs don't run on 64-bit), Intel 9650 quad, 3.0 GHz, RAID array, etc. And an ATI 4850 graphics card with 512 MB DDR3 RAM (on the Adobe tested list) and it doesn't work properly with OpenGL turned on: brush lines do not complete until I start another line, or click someplace in the image (which creates another line!); preview for the stamp tool doesn't work (there is no preview); 'ghost' panels over the image stay there even when they're moved (a mouse click is needed to make them disappear). Animated zoom works (nice feature), flick panning does (not really needed), birdseye view does (also nice feature), rotate canvas does (not needed that I can see), pixel grid (might be useful); I haven't tried the others. Bottom line: if I turn OpenGL off, it works fine, but those features are absent. I've been updating my drivers as ATI has (they've done several in the past month or so),

I don't know how the beta testing was done or how this card could be on the approved list, but someone fell short.

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Photoshop :: OpenGL,

Jan 11, 2009

Konfiguration Dell
Win XPpro SP3,
CPU Pentium 3 3 Hz,
3GB RAM,
Graphic card: ATI FireGL V3100 128Mb with driver 8.543.0.0 ( 08october 2008)
Latest directX

The PS CS4 do not recognise the graphic card and GPU settings are grayed out in Preferences> performance.

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Photoshop :: OpenGL ..

May 8, 2009

im a photoshop cs4 user,But openGL doesnt work,i have an dell XPS m1730 laptop with 2x 8800M GTX sli,those cards are probably the high-end cards from the 8M series, so i think openGL should work on it...  

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Photoshop :: 3D And OpenGL Won't Enable In CC

Oct 7, 2013

Why Can I not enable OpenGl and thus 3d rendering in Photoshop?
 
Adobe Photoshop Version: 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 2
Logical processor count: 4
Processor speed: 2693 MHz

[code]....

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Photoshop :: CS6 OpenGL Is Not Working?

Feb 6, 2013

I have been trying to use the 3D features of Adobe Photoshop CS6 Extended and have been having no success. I have enabled the 'Use Graphics Processor' in the Edit->Preferences->Performance dialog box. I have also ensured that I have the latest version of the drivers installed. The video cards (in a CrossfireX configuration) are Sapphire HD Radeon 7970s. The thing is, when I installed Photoshop a few weeks ago, I tested the 3D functions and they worked fine. Now they no longer do so. I have updated video drivers and Photoshop since then but when I reverted back to the older drivers, the 3D features still didn't work. I have tested OpenGL in Modo 601 and Houdini FX 12 with no problems.

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Photoshop :: CS6 Bugs When OpenGL Is Off?

May 9, 2013

The are some unpleasant bugs on CS6 when OpenGL is turned off. bug in PS-13.1.2(only) on Win7x32.When making selection, for example, with magic wand it`s edges are terribly blinking and shaking.
 
And very old bug on all versions of CS6 for win.When the rullers are visible, try to shake the canvas with, for example, hand tool to left-rigth. The rulers will be cracked with artefacts.
 
main bugy-feature is thaе the contrast of path`s lines is very poor on noisy midle gray areas, even when the antialiasing is off.

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Photoshop :: CS6 Lag Using Paintbrush With OpenGL On?

May 5, 2012

i did notice a lag (almostac ceptable, passable) using the brush tool , painting black and white on the maskes..i tried different video card from nvidia to ati , but did not find a real solution..the only solution is set the opengl off or set to basic,

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Photoshop :: Enable OpenGL In CS6?

Feb 25, 2013

How can i enable OpenGL in my Photoshop CS6. I have GTX 650 Video Card. Here is screen. [URL]

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Photoshop :: Can't Enable OpenGL In CC

Sep 15, 2013

In photoshop cc I cant enable openGL however in Photoshop cs6 I can.
 
 Processor  2 GHz Intel Core i7
 
Memory  8 GB 1333 MHz DDR3
 
Graphics  AMD Radeon HD 6490M 256 MB
 
Software  OS X 10.8.4 (12E55)

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Photoshop :: CS5 - OpenGL Not Allowed?

Jun 17, 2012

When I try to use the rotate function I get this error: could not complete your request because it only works with opengl enabled document windows.
 
I've verfied that OpenGL is on, and my video card drivers for my ATI 7970 are up to date. I've also tried CS5 and the CS6, with no luck.

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Photoshop :: OpenGL Modes

Mar 10, 2012

Just curious what is the difference between Basic, Normal and Advanced OpenGL modes? I know Advanced method is more "GPU intensive" but how can I see the difference?

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Photoshop :: Can't Enable OpenGL

Nov 7, 2013

I have a pretty old computer with windows xp. and i use photoshop cs4 on it. but last night i installed photoshop again to do some things with it. but when i wanted to rotate something i got a error. about openGl. when i go to edit - preferences - performance. i cant enable openGl because of the following reason: Graphics hardware acceleration is unavailable. i need to update my driver and possible my video card. but the problem is when i go to the site of Intel and check of my drivers are fine it says i have te newest drivers for my pc.

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Photoshop :: PS CS4 With OpenGL Drawing...

Oct 28, 2008

I've just upgraded from PS CS3 to PS CS4 (default 32 and 64 versions) and I'm having problems with seeing image files above a certain size (even moderate size) with OpenGL Drawing enabled. Disabling OpenGL Drawing results in very slow image display (very easy to see the blocks being drawn one at a time), much slower than with PS CS3.

I'm running Vista 64 with latest updates. I'm trying to get PS CS4 32 running properly first, but PS CS4 64 seems to be having similar problems.

GeForce 9600 GT video card with latest driver 178.24 (updated yesterday and rebooted many times since then). That card is in Adobe's list of tested cards.

Main monitor (where I display Photoshop images) selected as primary in the driver dialog.
I put palettes/panes on my 2nd monitor.

I use Ultramon for 2nd monitor taskbar functionality. Turning Ultramon off doesn't seem to help, although I may need to disable Ultramon from launching on reboot.

No plugins installed yet in PS CS4 (32), as per Adobe kb advice.

4GB of RAM with Memory Usage set within Photoshop's Ideal Range.

For testing, I've been opening a few different size (px and bytes) RGB image files in Photoshop by dragging them from an Explorer window into the Photoshop window, then clickin in the Photoshop window to make Photoshop active and show its palettes.

First with OpenGL Drawing enabled in Performance, default Advanced Settings.

JPEG, 3600 x 2600 px, 4.5MB
- opens and displays ok (short delay before palettes appear)
- zooms and rotates smoothly

TIFF, 2 layers, 800 x 600 px, 16 bits, 2.5MB
- opens and displays ok (short delay before palettes appear)
- zooms and rotates smoothly

TIFF, 1 layer, 3600 x 2600 px, 16 bits, 54MB
- doesn't open properly, shows checkerboard instead of image, with checkerboard in navigator and layer icon in layers pane
- histogram is fine
- zooming and rotation are not smooth (jumps to new position/size)
- duplicate layer caused PS CS4 to stop working, with a close program dialog
- open PS CS4 32 again, no OpenGL message today, and OpenGL Drawing is still enabled (although I got the OpenGL Drawing message more than once yesterday)

TIFF, several layers, 3600 x 2600 px, 16 bits, 306 MB
- doesn't open properly, shows checkerboard instead of main image
- icons in layers pane look fine, same as navigator image
- checkerboard zooms and rotates smoothly
- duplicate layer is still checkerboard, back one history state stopped working / close program dialog
- started PS again, opened 1 layer TIFF, closed and tried to open multi layer TIFF again, but stopped working / close program dialog again

I then tried the same images with OpenGL Drawing disabled in Performance.

3600 x 2600 px JPEG
- ok, but slow, blocky redraw

2 layer 800 x 600 px TIFF
- ok, but slight delay in redraw (smallest of all the files, both in px and bytes)

1 layer 3600 x 2600 px TIFF
- opened ok, but slow, blocky redraw

multi layer 3600 x 2600 px TIFF
- opened ok, but slow, blocky redraw

From what I've read in various Adobe kb notes, it sounds like there's some kind of conflict with my video driver, but I haven't been able to figure it out. I even tried the registry plugin from the Adobe kb to disallow OpenGL Windows, but that didn't seem to make any difference. It didn't even stop me being able to select and use OpenGL Drawing in PS CS4.

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Photoshop :: CS4 Opengl Crapness

Oct 26, 2008

I have to go into the prefereneces every sodding time to enable the GPU support.. I have the latest gfx drivers XPsp3, 8800gtx, Photoshop seems incapable of just working properly, I suppose I could ignore the error message, but it would still leave me to have go turn the stupid poor feature back on... which does actually work, but PS seems to think it needs disabling after I close the program.. wtf

btw I did follow adobes crap support docs on this issue...

*****************************
"3. Update your GPU drivers and then turn on Enable OpenGL Drawing.
If Photoshop crashes or disappears because of a GPU problem, it turns off Enable OpenGL Drawing and it writes a flag file in the preferences folder, called GPUinitcrashed. The next time you open Photoshop, this warning displays: "Photoshop has encountered a problem with the display driver, and has temporarily disabled GPU enhancements. Check the video card manufacturer's website for the latest software. GPU enhancements can be enabled in the Performance panel of Preferences."

Download the most recent version of your display driver from the display card manufacturer's site (Windows) or check to see if there's an operating system update (Mac OS).

Important: If you turn on Enable OpenGL Drawing before you update your driver, then Photoshop uses the old display driver again. If the driver wasn't updated, then Photoshop fails again. If you do not turn on Enable OpenGL Drawing, then the GPU won't be accessed and Photoshop does not fail.
***************************

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Photoshop :: No OpenGL Under XP 64bit

Jan 3, 2009

I have a problem with CS4 under XP 64 bit. The 'Enable OpenGL Drawing' checkbox in the preferences is grayed out. I have a Radeon 4580 card which should work with CS4.

I recently had Vista 64bit installed and there was no problem there... OpenGL worked just fine in CS4, just as it should.

But I can't get it working in XP64. I've installed the latest drivers but still nothing.

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Photoshop :: CS4 Forgets OpenGL

Jan 17, 2009

When I have been working on a document for a few minutes, Photoshop suddenly disable the OpenGL features such as the Rotate View Tool. OpenGL does still seem to be enabled in Edit>Preferences>Performance...

I think the disabling happens when I use the Brush Tool.

If I save, closes and re-opens the document, the features are back. (I just created an action for this)

My video card is a NVIDIA GeForce 6700 XL with updated drivers.

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Photoshop :: CS4 Enable OpenGL

Nov 19, 2008

I have just installed Photoshop CS4 Extended and am looking to enable the OpenGL Drawing function but it is greyed out. I have Dell Precision t5400 with Quad core Xeon E5410, 2gb RAM, Club 3D 8800GTS 640mb RAM graphics card on XP Service pack 2. I just updated the graphics drivers from nVidia and downloaded the AllowOldGPUS_ON.reg and restarted the PC. The option to Enable OpenGL Drawing is still greyed out.

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Photoshop :: CS4 OPENGL Drawing?

Jan 22, 2009

i installed photoshop cs4,

I am on Windows XP SP3, NVIDIA 8800GTS. The OPENGL Drawing in Photoshop CS4 works fine, but a lot of times, when i start photoshop, it'll say that OPENGL Drawing is disabled and i'll have to go in to preferences and re-endabe and restart photoshop again to get it working.

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