I have had Photoshop CC and have found large images (both RAW and JPEG) import really grainy. This hasnt happened with previous Photoshops ive owned.
when i scale the image size down it seems to remove most of the grain. ive found one other thread talking about this but they ended up agruing about termonolgy. Im not really keen for that.
I've just recently recieved a digital camera as a gift, and through using it have discovered what i'm guessing is a problem in my Photoshop color settings. In the past i've largely used photoshop for web design work, and not really with higher quality large photos. Anyways, when i'm opening my photo's in photoshop i'm finding extra graininess. I'd blame the camera, but when i open the pictures with windows' image previewer, even at "actual size" the graininess is not as severe as it is in photoshop. Not having had the necessity, i haven't delved into the color correction etc. side of photoshop yet.
When I edit images on Photoshop It looks clear and crisp, I save as an PNG file and then upload it to eg. Facebook or tumblr the images then look really grainy, bluured and pixelated! Â I Have my graphics processor as "Normal" and I haven't messed about with the settings much!
I am making a large back drop with a collage of photos of people. each image ranges from 8x12 to 16x 20....the photos I got from the professional photographers are showing up fine. My photos, taken with a 5D in Raw and exported at high res are showing up grainy...not sharp! I tried the raster settings like a friend suggested and set it to 150ppi or even 300ppi and no change..
I'd like to make a collage using several different images. I created a new image in Photoshop, just a regular white background image, and I'd like to somehow place these other images in the new image.
I'm using save for web from Photoshop to save a png 24 (so, with transparency). When using png files with transparent backgrounds the colors end up showing a bounding boxes of each element. So if I have a solid black zero, and a red TM om the same image it looks fine everywhere except 3dsMax. In Max it shows as a big black box, and a little red box. The alpha channel reads just fine though.
I am quite annoyed that I have to go back and save all my maps as jpgs with one of them being an alpha map if I want to see them properly in the viewport. I can use the images because it only messes up the outside of the color, but it's difficult to map the placement of certain images. Surely a few people here use Photoshop to create png files for import into Max right?
Exporting an .obj file from Maya with several meshes, but when I import it to Photoshop it is only one mesh, so I can't hide specific peices. How do you lot get around this, seems like all .obj files are always one mesh, am I wrong?
All of my images look grainy in the dark areas in CC, but not in CS5. Is there a display setting that I'm missing? Side note, the saved images look fine. They only look bad in the CC UI. Photshop CC and CS5 64-bit on Windows 7
i have a pic i took with my dig camera and a "border" for a birthday card that i want to use...the border is perfectly sized for a 4x6 pic...so i shrank the pic to 4x6 and added a new layer and placed the border on top of the pic....then i added a "Happy Birthday" text layer on top...when i saved the pic as a jpg and had it printed, everything was grainy....the words and border were the most obvious but the pic was nothing to write home about....
what should i do (even converting the RAW image to a jpg) to make sure the pic, border, and text come out nice and crisp?
I’ve designed the front and back covers in PhotoShop. However, they want the whole document in Microsoft Word. So what I did was make a text box and put the image in it and stretched it over the page.
When I do that, it’s grainy, AND it doesn’t cover the whole page.
Is there something I can do to make that work? Or is this not possible? TO get a clean image from photoshop into Word?
I use Lightroom 4 and CS6 on a win7/64 PC. When I edit a Lightroom photo in CS6 and save it back to Lightroom as a PSD, I notice that the PSD is slightly more yellow than the original Lightroom image. This is verified in the PSD histogram, where the yellow portion is a little larger and uniform than the RAW version histogram.
This happens whether I export in 16 bit AdobeRGB (1998), and Photoshop is also set to edit in 16 bit AdobeRGB (1998), or both are set to ProphotoRGB. The yellow shift can be seen when comparing a photo prior to and after Photoshop adjustment (no tonal adjustment made in Photoshop) in Lightroom and also when comparing the Lightroom photo and the picture in Photoshop as soon as it is imported. My monitor was calibrated about a month ago, so that is unlikely to be the problem.
when I lighten up a photo certain dark areas (not all and not all the time) get very grainy / noisy looking. Is there anyway to remove or compensate for that? Unfortunately, I was shooting in very low-light level conditions and I could not use a flash (shots of horses). I would like to be able to get clean 8x10 prints out of these, but the grain is so bad.
I am using CS6 and doing various editing on photos. They are raw files initially and once I am finished with the editing and flattening I save them as .png files. The photos look great when I view them in photoshop yet when I look at them in Bridge or other programs (Windows), they look grainy and the colors appear muted.Â
I have been taking some photos of people here and there and have realized I set my ISO too high. Now some of my photos and grainy and look awful. I have tried to do the noise reduction in Elements, but it still seems like it hasn't changed much.
my images looking quite harsh when opening the raw files, this didn't happen on the trial version, i've only just got the cs6 from adobe so is there a setting i need to change?
i have been using PS cs6 for the last 1 month n have never encountered any problems or errors, but today when i started to paint a problem for Soft Brushes is appearing..it works fine for hard brushes, but when i switch to soft brush the edge of the soft brush appears grainy.. i have reinstalled the software, but doesn't work...i m using the same setting for CS5 and it works fine in PS cs5, don't know why suddenly this problem occured. (sys. config.: Win7 64bit, 1gb NVIDIA graphics card, 6GB ram, core i3 processor)
I had about twenty seconds to take this picture last night but only to notice it is rather dark due to the limited lighting in that area. I have tried various settings in Lightroom to brighten it up enough to see the moon and the building in the foreground but the pictures just come out to grainy and a slight purple look. what i can do for this?
We have come across a problem using Adobe Photoshop CS6 and Illustrator CS6 on a MAC. We use Illustrator CS6 for putting together the graphics and use Photoshop CS6 for editing. When we save the image in full res and browse the image - the image looks grainy both on a Mac and a PC.
Can you correct a very grainy picture in photoshop elements 12? Picture was taken with a Sony A500 in low light at 6400 ISO (used to stop action) and Raw Format/JPEG. Tryed to correct in raw with no luck.
Recently upgraded and am trying to Import Raw photos. The are imported into Lightroom but show up as grey tiles and will not open. When I go to Photoshop CS-5, they open fine. I had this problem when I first opened the program and it was a monitor problem. I got it corrected with tech support then and as I remember it was sRGB problem.Â
When importing images, the filename prefix, image number, directory, and other attributes are "sticky" between imports (they're remembered so you don't have to enter them again for the subsequent import), however the keywords aren't remembered. I'd suggest they should, just as the other attributes are. Wandering through the discussions, it appears the import dialog keyword field was sticky in 2009. Did it change or is there an options setting somewhere I can't find that would toggle this behavior?
Even if there are NO changes to the settings between individual (non-sequential) images, each import of a camera raw file must be approved by clicking okay for each file. In projects which involve hundreds (thousands?) of unique stills this is needlessly tedious.  Instead, the option of one CR dialogue would suffice that could (again, optionally) be applied to all.Adopting Photoshop’s Camera raw dialogue’s ability to process BATCH images in the window and opening them all in PS seems like a natural solution to AE import hangup.  This should also allow for the option to re-open the dialogue after import on one or more stills to modify the contents and then close.  In addition the fact that AE insists that a still need be at least one full second seems like an unnecessary restriction. Why is it not possible to import an image as just one frame?  The modification I suggest would saves tremendous time and allows for incredible flexibility.  We had an animation project where we have to manipulate1200 stills in After Effects to create an animation. Since the stills were not shot sequentially and the editing/compositing needed to happen within AE, importing as a sequence was not an option. The impediments in basic import functions added a full day's work just to import the files(!). We ended up selecting the images in LR, applying minor correction, exporting the selects as DNG files, importing them into AE (clicking the OKAY button in the CR dialogue for each of 1200 images) then selecting all the images and creating proxies so they were easier and faster to work with. (note: we ended up buying a proxy creator script because AE won’t generate proxies for multiple items in one action)  This is not an isolated case for one project. We require this function all the time. But the tedious importing of 1200 images in one project really broke our moral.
importing Adobe Illustrator files into Maya. Well, now I've solved the problem and was able to export my "South Park" like character (made with CorelDRAW). The problem is that, though the model had colors in CorelDRAW, the model as it appears in Maya, has no colors. It's just curves. How to add colors to the model, while mantaining exactly the same colors it had.
We imported a DGN file and all the arcs, when you click on them have a grayed out circle completing the arc. When I list them, the come up as ellipses. I need to join these arc/ellipses to adjacent polylines.