Photoshop :: Auto 3D Model Smoothing In CC / How To Disable
Aug 29, 2013
I've created a simple poly surface mountain range in Blender 3D, with no smoothing applied. Yet when I import it into Photoshop CC it appears to have smoothing enabled, giving me undesirable results.
I've tried multiple formats (obj, 3ds, dae) and get the same results. I've checked to see if Im just exporting incorrectly, but when I open it up in SketchUP or Maya, I get the flat rigid surface that I want, and not the smooth surface.
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Jun 30, 2013
I took up the program to facilitate completion of a small project for a 16-year old daughter that's making an incredible recovery from a serious illness. I provide this background because I'm currently "a bit" impatient - and I'm HOPING GIMP can be used to get this done. What we're looking at is a VERY small "Heart Locket" our daughter was given at birth. What I'm looking to do is create "photo masks" for my wife and my faces so we can "craft" the photos in the requisite size (~1/8"x1/8") and shape (heart)! So far I've succeeded in importing a photo I'd taken of the Locket's interior with a Macro Lense at a "workable size," such that the finished "mask" can be scaled to match the photos we're using, then scaled down to final size in photographic process. And while I'm VERY impressed with Path Tool, I CAN'T find a way to eliminate the tedium of "hand-smoothing" the result. I actually found a plugin that'd been developed for this purpose in 2009, but fails to install because it's looking for (what I have to assume is) an older dll. I CAN'T be unique in this need, can I?
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Apr 8, 2009
how I can disable the function of auto close. When I'm using the poly lasso tool, if I wait too long between clicks, it just closes the selection and displays the marching ants.
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Jun 7, 2012
How to smooth a model without smoothing the UVs?The problem is that when I apply turbosmoth or meshsmooth to a model to get better and more smooth textures like AO, the UV are also smoothed and then they dont match the lowpoly version.
The oly workaround I found for now is to get the model into Mudbox, smooth there (Mudbox doesnt smooth UVs) and get it back to 3D Max. But would be better to control that in 3D Max and Mudbox doesnt smooth in the same way anyway
I also found a lot of UV problems when I try to render different UV tiles because Max only render the main one (0 to 1). There arent any scripts out there to automatize stuff like that and be able to render differents UVs tiles? Because right now what I have to do is change the UV to do a render to texture or split the models into UVs pieces wich is a pain and dont get the best results at all.
I still dont believe that they dont fixed things like that in 3D Max 2013 while even Mudbox works with UV tiles.
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Apr 26, 2013
I have read several forums about how to disable the auto-recovery feature. However, I don't want to disable the auto-recovery because I like that it saves my work in case of crash.
It's just annoying that every time I open Photoshop all those previous files auto open. Is there anyway to make it stop? I read that there is a file that you delete, but will that stop the auto-recovery feature?
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Jul 21, 2013
At this present time I would consider myself a high end beginner at 3ds max.
I am currently trying to model a mech and have been trying to smooth it. I have made progress but I don't know where to take the geometry from here. There are numerous smoothing errors in the model and I understand why they are happening, I just don’t know the right way to fix them. You will understand what I mean if you have a look at the model (I've attached it so you can download it).
For example, in the first image you can see an error, if I extended the edges this may get rid of it, but then I get the result in the second image, and it doesn't look right .
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Jan 16, 2014
can "Auto Align Selected Layers Based on Contents" be disabled during photomerge?
=> First, most of times the auto align result is not good
=> it takes time to wait for window to appear, sometimes hangs
=> When all images are jumbled together, it is like making jigsaw puzzle.
Actually I got used to Photoshop CS2 where I disable auto align check box...And I manually create the "mosaic" (not just a flat panorama) from images taken from microscope.
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Jan 3, 2013
For the move tool you can choose to disable auto selection, auto select a group, or auto select a layer. By default though the path selection tool autoselects a layer. How can I disable autoselection?
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Mar 12, 2013
I want to disable the auto renaming feature in text layers so that I can change the content without change the name of the text layer. Also i want to do this to all the text in one step, without do it manual one by one.
for more description, i am working on replace English text with other language but i want to keep English name of all text layers SO i want to disable auto renaming while replacing the content.
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Sep 8, 2012
I would like to disable the auto scroll function. I am tired of getting thrown around in photoshop and indesign. if this can be done and if so, how to do it.
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Nov 27, 2013
Working in the CC3D features, I am constantly making changes to my bump map. Every time I step-backwards, or make a significant change to the bump texture (smart object?), CC auto-saves the layer. This specific file is a very very large document (3 gigs in the bump texture layer alone), and the 3D layer has lots of lights and is very complex.
This auto-refresh/update really bogs down the time that it would take me to make my changes. I have a very fast machine (I know it's fast, I dont need to list my specs), and I have all shadows disabled.
How do I disable linked smart-object auto-update/refresh?
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Nov 19, 2012
how do i disable auto-start in Adobe Quick Launch; elements 3.0
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Oct 28, 2011
I'm having trouble with a high poly model. It's too big for my system right now to use in a complex scene, so I want to use a MR proxy to instance it. However the model I have(I wasn't the modeler) is composed of a lot of objects, more than I'm willing to make a proxy for. I tried to make a group out of them and make that a proxy but that doesn't seem to be possible (MR proxies can only store 1 object?)
So my next step was to combine them into one object via attach, however when I do that the smoothing gets really screwed up (see attached jpgs). Any tips for keeping smoothing per object as I add them?
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Dec 19, 2012
Whenever I make a stroke with my brush tool, it smooths out. I have checked everywhere to try and find a place where you can "disable" the autosmooth on your brushes, and have found nothing.
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Feb 5, 2010
I would like to disable auto import.
I uncheck "Show import dialog when a memory card is detected" under Edit - preferences - Import. However, it rechecks itself when I close lightroom down. Then whenever I put in a storage device -- a memory card, external hard drive, flash drive, etc -- Lightroom starts up and wants to import from that device.
How do I prevent this?
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Feb 22, 2012
when i make my brush size very small (to the point that its only like 4pixels dot on the screen), a crosshair symbol automatically appears around it which makes it hard to see the cursor's surroundings when working on small details without zooming in alot (which would make a 4px cursor appear bigger thus losing the crosshair again). I guess this feature is there for people that might have trouble locating small cursors, but on a large tablet that allows very fast work without having to zoom in much, this makes things harder. Is there a way to disable this or modify some files or "hack" the cursor icons somehow and delete it?
(Tried all possible combinations of the PS prefferences but none of it seemed to be related to the cursor becoming a crosshair once the brush size gets very small relative to screenresolution)
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Jul 6, 2011
Every time I insert a USB stick or CD or DVD which contains image files I get a popup window asking me if I want to download those files.
I know that I can disable this annoying window by running MSCONFIG and then selecting STARTUP and then unselecting CorelIOMonitor and Corel Photo Downloader but is there another way of disabling it (as I really prefer not to change STARTUP.
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Mar 6, 2013
inside CFX, when i move node in a network with a lot of nodes, sometime when i drop the node, i can accidentally connect it to wrong node, as there will be a lot of connection line in that area. So is there any way i can disable this autoconnect feature temporarily ?
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Apr 18, 2013
Realitivly new to 2013, upgraded from 2007.
We will alter the Arch Base CAD file layer colors to a muted color for use as our backgorounds. We would sort the Layers by color, so that we could group them together to one base color, so basically layer colors 10-19 would then become 19, 20-29 would be 29, layer colors 30-39 would be 39, etc... If the colors were one of the 9 Base Colors (Red, Yellow, Green...) Red is effectivly the same as color as 10, so then we would make it 19, etc...
In 2007, even thought the sorting was by layer color, the layers rows would remain in the same location until we applied the changes. But in 2013, if we sort by color then alter the color, the layer row will automatically be re-sorted to its proper position in comparison to all other colors. OK I get that, but, if we are altering 40, 50, 60 layer colors, that auto re-sorting is annoying, because then we need to rescroll to our last location to continue.
So, is there a way to turn off the re-sort until we APPLY the colors.
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Nov 12, 2013
I'm writing a small tool for Inventor 2012 in VB.net, using the TranslatorAddIn, to export a drawing and its 3D-model to DWF. Unfortunately, when I export the drawing of an assembly, the BOM of the model is included as well, wich I would like to disable.
The options "BOM_Structured" and "BOM_Parts_Only" seem to work only if I export the 3D-model, not the drawing...
Any way to access the properties of the included 3D-model?
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Jun 11, 2010
how I can disable the preview image for model and layout tabs?This happens when I put the cursor over these tabs.
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Aug 7, 2013
I have a problem with using the excel spreadsheet to hold my parameters and then making them auto update in the model.
I have the excel 2003 spreadsheet saved in the same folder in the projects directory as the model. When I create the spreadsheet and enter the parameters and values etc I save and close the file.
When I am in inventor 2013 64 bit with SP1 installed, I open the model and can link the spreadsheet to the model and the model reflects the values in the spreadsheet. I also click update on the parameters dialog box.
I then open the spreadsheet and make some changes to the values, save the file and even go to the extreme of closing the file. When I go back into Inventor it recognises there has been some changes in the underlying spreadsheet. The update button is active in the tool bar. However trying to update the models by what ever means does not update the model parameters to those in the spreadsheet. Even closing the model and reopening it does not make a difference.
The only way I can get this to work is disconnecting the file and then reconnecting the file through the links option in the parameters dialog box. Then the model reflects the correct values and updates the model accordingly.
My concern is there is quite a bit of stuff on the net about 2013 not working with 2014 inventor anyway.
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May 18, 2009
I have photoshop cs4 and I cannot find the Auto smart fix, auto levels, and auto contrast nor the adjustment for each that I had with photoshop elements.
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Nov 5, 2013
I've tried doing a block that automatically updates the X and Y coordinates from its moveable leader. I can get it to work in model space or paper space. But my problem is I want it to work in PS, but update with the MS coordinates through the viewport.
I can get it to update, by LISP, by picking a point and passing the points to the blocks attributes. At the moment I have a LISP when actioned it locks the viewports, activates the viewport, and asks you to select a point. Once selected it de-activates the viewport (going back into layout tab) then asks which block you want to update. Where you now select the block and it updates the coordinates. I.e. manually pick the point in MS, switch to PS and then manually pick the block. Then I have to manually modify the leader to the correct location.
I'm hoping that I can (In PS) move the end of the leader to snap to a position in MS and the coord updates to reflect the correct MS coordinates. I'm thinking that maybe this can't be done automatically and that I maybe can move the leader but I'm not sure how I can do it without running a LISP to update the block?
I'd be happy moving the leader then just running a single command and the leader coordinates updating without having to select the points and the block again.
I've attached the block showing the auto update of the attributes (fields).
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Jul 8, 2013
I was using these tool on a lot of images, because they often seemed to vastly improve them, making the colors pop on otherwise somewhat dull ones, and getting rid of unwanted color casts..
Later though I noticed that it is often at the cost of burning out hightlights in some areas beyond salvation.I also find shadow /highlight sometimes does this also.
Then I tried to protect some small areas with a mask before proceeding, but it seems that I can't find information on just painting a mask, but only videos with much more complex adjustment such as the Russel Crow or Lynda ones with maintaing hair detail while superimposing images, which is way beyond what I need in these cases.
If I try the wand to select and inverse I get unnatural looking divisions. Is it a matter of feathering to the right extent?
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Aug 3, 2007
I have just moved from 7.0 to CS3 (and PC to Mac) and am currently trying to get to grips with the new features! Once which I love is the auto-align and auto-blend feature(s). My question is, is there any way to control how these features work? I have seen on some web sites people talk about 'fuzziness' sliders where you can control that if an object (pixels) appear in X% of the photos they should/shouldn't be included in the final image but I cannot find these.
My intention is to use these features to take photos of monuments and have the people who are moving about removed from the final image (I guess it's the auto-align that would do this.) I tried a test and took a number of photos at home but I kept moving one object around (a pen.) The pen appears in all the images but in a different location so it always appears in the final image. When I tried auto-align with a stack that included one image without the pen, the pen was removed from the final image. Given the first scenario (i.e. the object is in all the images but in a different location) is there any way of automatically removing it using auto-align or would this have to be a manual process? In the real world, it would be possible to take a photo of a monument with people in different locations but it would be much harder (or take a long time) to take one where at least one person was not in all the photos (there's always someone loitering.)
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Apr 25, 2012
Yes, I'm probably the only person on the planet that wants this, but I liked how the Auto Tone auto adjusted the Exposure slider (ONLY!) and left all the other sliders at zero in the Lightroom 4 beta.
Is there a way to write a preset that returns that behavior?
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Aug 15, 2006
smooth the edges of a picture of a musical note PSD file (when zooming in on the edges it is possible to see it much better).I tried a few things with no luck .Here is the link for the PSD file.
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Jan 15, 2009
I have just downloaded the cs4 demo for photoshop after reading about how it can paint on 3d objects. I imported an obj file I created in modo. In modo I hit tab to turn on smoothing. In photoshop I can't seem to find a way to do smoothing. I know that photoshop isn't a 3d program but I was wondering if it offers any kind of smoothing algorithm? I'd hate to have to save out my mesh at a high poly count to bring into PS to paint. Is this the only way or am I missing something?
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Jan 14, 2009
I need help with the brush tool in Photoshop CS3. All the brushes appear to be pixelated, and I'm unable to draw any smooth lines at all. Whatever I draw comes out edgy and rough.
On the other hand, the eraser tool still produces smooth lines. I tried fiddling with brush preferences, but nothing I do helps: I just can't draw smooth lines with the brush tool, although the smoothing option is turned on.
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Apr 10, 2006
But,I couldn't figure out how to "paint back in detail" like it described, into the eyes and lips. It said something like "paint with a black brush over the blur mask to eliminate the blur in specific areas." I couldn't find a black brush; which brush is it talking about?
Also, I'd like to know how to apply this technique to just an area I've selected with the lasso tool, like her face.
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