3ds Max :: Smooth Model Without Smoothing UV?
Jun 7, 2012
How to smooth a model without smoothing the UVs?The problem is that when I apply turbosmoth or meshsmooth to a model to get better and more smooth textures like AO, the UV are also smoothed and then they dont match the lowpoly version.
The oly workaround I found for now is to get the model into Mudbox, smooth there (Mudbox doesnt smooth UVs) and get it back to 3D Max. But would be better to control that in 3D Max and Mudbox doesnt smooth in the same way anyway
I also found a lot of UV problems when I try to render different UV tiles because Max only render the main one (0 to 1). There arent any scripts out there to automatize stuff like that and be able to render differents UVs tiles? Because right now what I have to do is change the UV to do a render to texture or split the models into UVs pieces wich is a pain and dont get the best results at all.
I still dont believe that they dont fixed things like that in 3D Max 2013 while even Mudbox works with UV tiles.
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Jul 21, 2013
At this present time I would consider myself a high end beginner at 3ds max.
I am currently trying to model a mech and have been trying to smooth it. I have made progress but I don't know where to take the geometry from here. There are numerous smoothing errors in the model and I understand why they are happening, I just don’t know the right way to fix them. You will understand what I mean if you have a look at the model (I've attached it so you can download it).
For example, in the first image you can see an error, if I extended the edges this may get rid of it, but then I get the result in the second image, and it doesn't look right .
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Aug 29, 2013
I've created a simple poly surface mountain range in Blender 3D, with no smoothing applied. Yet when I import it into Photoshop CC it appears to have smoothing enabled, giving me undesirable results.
I've tried multiple formats (obj, 3ds, dae) and get the same results. I've checked to see if Im just exporting incorrectly, but when I open it up in SketchUP or Maya, I get the flat rigid surface that I want, and not the smooth surface.
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Oct 28, 2011
I'm having trouble with a high poly model. It's too big for my system right now to use in a complex scene, so I want to use a MR proxy to instance it. However the model I have(I wasn't the modeler) is composed of a lot of objects, more than I'm willing to make a proxy for. I tried to make a group out of them and make that a proxy but that doesn't seem to be possible (MR proxies can only store 1 object?)
So my next step was to combine them into one object via attach, however when I do that the smoothing gets really screwed up (see attached jpgs). Any tips for keeping smoothing per object as I add them?
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Oct 5, 2012
Re: 2D circle jagged lines, 3D model hidden jagged lines. How do i get smooth lines?
How do i get rid of jagged lines?
Circles and diagonal lines look rubbish when i am in hidden view which i use for simple 3d black / white (i think this is the best way?).
I have tried:
- viewres (1000, 5000, 10000, 20000 sightly better)
- regen
See examples.
square with jagged lines.fw.pngcircle with fuzzy outline.fw.png
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Aug 15, 2006
smooth the edges of a picture of a musical note PSD file (when zooming in on the edges it is possible to see it much better).I tried a few things with no luck .Here is the link for the PSD file.
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Jan 15, 2009
I have just downloaded the cs4 demo for photoshop after reading about how it can paint on 3d objects. I imported an obj file I created in modo. In modo I hit tab to turn on smoothing. In photoshop I can't seem to find a way to do smoothing. I know that photoshop isn't a 3d program but I was wondering if it offers any kind of smoothing algorithm? I'd hate to have to save out my mesh at a high poly count to bring into PS to paint. Is this the only way or am I missing something?
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Jan 14, 2009
I need help with the brush tool in Photoshop CS3. All the brushes appear to be pixelated, and I'm unable to draw any smooth lines at all. Whatever I draw comes out edgy and rough.
On the other hand, the eraser tool still produces smooth lines. I tried fiddling with brush preferences, but nothing I do helps: I just can't draw smooth lines with the brush tool, although the smoothing option is turned on.
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Apr 10, 2006
But,I couldn't figure out how to "paint back in detail" like it described, into the eyes and lips. It said something like "paint with a black brush over the blur mask to eliminate the blur in specific areas." I couldn't find a black brush; which brush is it talking about?
Also, I'd like to know how to apply this technique to just an area I've selected with the lasso tool, like her face.
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May 5, 2007
I need help with smoothing a logo. The whole outside of the logo looks rough and jagged, can anyone please tell me what to do to make it smoothed out?
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Jan 22, 2004
I have am image of a map that I have been asked to detail an post to a web page. The map had been drawn out fairly well, but the lines that make up the drawing are jagged. I would like to be able to smooth out the lines so it makes the map more presentable.
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Jun 1, 2004
i`ve created a shape using curves, how can i antialias it and get a smooth curve (and a smooth outline for my mask)?
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Feb 5, 2009
to make my signature that I have. However it looks terrible on a light background because the part of the car that "pops" out is very pixelated. The rounded corners are like this, too. I've tried using the blur tool to smooth it out but that doesn't seem to work here for whatever reason.
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Feb 23, 2008
Firstly, I'm new to this forum and really look forward to learning and participating. I've been working with PS for about two years.
I've been unable to get this cropped shoulder smooth against the black ground; that's the model's hair in the upper right corner falling onto her collarbone. (I can't show the entire photo as it includes partial nudity). I selected it from a busy bright background with extraction. I figured I'd be able to sharpen it at the end, but that didn't work precisely. I've tried Unsharp Masking in Channels, heal & stamp tools, even using a black pencil, but this is still my best result.
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Mar 27, 2008
I use Photoshop for just about everything. Lately I've been doing a lot of isometric pixel art. I have encountered a problem when trying to use the free transform tool and that is it automatically anti-alias when I click the commit button.
I do not want smooth lines. I just want the pixels, no matter how jagged they look. Is there a way to stop free transform from automatically smoothing the lines? Is there an option to turn off smoothing?
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Jan 31, 2007
I recently acquired Photoshop to colorize old black & white images. While I'm quite familiar with colorization techniques, I need help with something before I get started. I scanned a lot of the images (from paper instead of photographs) I plan on using at fairly high dpis--I thought larger images allow for more manipulation--but find that nearly every second pixel has some kind of black spot on it.
I'm sure there's some technical term for this, though I'm unfamiliar with it. Anyway, does anyone know how to fix the pictures so they can be rendered more realistically? I've tried the blur tool for modest results but am looking for something better.
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Jul 18, 2012
I have done a large topographical map in autocad and lofted the layers together to created about a hundred feet in elevation, but i wanted to know how i can smooth all the complicated layers (lattices created in the loft).. is it easier/and/or better looking to have the smoothing (and how can it be done) done in autocad or 3ds max?
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Nov 18, 2012
I want to do some Luminance Smoothing on only the sky, in Lightroom 4. I don't think it is possible so would like to know how to do it in Photoshop if it is possible there?
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Jan 9, 2012
I'm creating a couple of circular icons for a website and I'm having a heck of a time getting a smooth stroke. I'm using a 3 px stroke size with an inside position and normal blending. The color of the stroke is 100% black.
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Mar 9, 2012
I was wondering how to adjust a background. Enclosed is a photo that I'm trying to manipulate to a perfect white background.
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Aug 24, 2012
Possible to smooth the sharp edges of a hand drawn lasso selection automatically?
I know i can make a selection and then go to select>modify>smooth and it rounds off the selection, but i want to be able to do this on the fly as i make a lot of selection in my artwork.
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Mar 1, 2012
Say I have an image that is sort of pixilated and rough, what is the best way to smooth it out so that it looks a bit better?
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Sep 19, 2012
GIMP has great tools for creating smooth lines from tablet input:
These options allow for a great range of input raniging from just remoiving jiter to creating very smooth lines with a delayed pen stroke.
The only option I've found like this in PS is the "Smoothing" checkbox in the brush propeties box, but it has very little affect and can not be manupulated. Is there anything like this available in Photoshop, or as a plugin for Photoshop?
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May 26, 2013
I have no problem using the skin smoothing tool with colour images. However, the tool does not appear to work when I want to use it with B&W images.
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Jan 18, 2012
I recently bought corel paintshop x4 and when i am trying to use the skin smoothing option in 'adjust' absolutely nothing happens.. i have been googling and seaching on youtube but havent found anything. could there be anything wrong with my settings?
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Jun 5, 2004
Well I am new here and this is my first post. Anyway, I made a shape with the "Polygonal Lasso Tool" and the edges are rough and I am wanting to know of a way to smooth out the roughness so I have good looking edges.
If you can give me some tips or advice.
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Sep 7, 2006
smooth out the plexiglass along this floor and illustrate how?
keep the original size when editing it?
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Oct 13, 2004
when ever i make a round image, transparent bg with button, the edges always seem "choopy". is there a way to insure getting a smooth circle for .gif buttons and keeping all color info intact.
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Jan 25, 2007
smoothing out a hand drawn image. I have the picture of a tribal tattoo and I'm trying to smooth the edges (they look rough at the minute) so it looks more photoshop-made? But I'm having trouble.
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Sep 7, 2012
I'm trying to model a pillow and I want the top and bottom symmetrical with a round "tubing" around the edges. The problem is that it wont smooth using nurm smoothing across the seem, so i get a fissure where I wanted the tube.
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Apr 27, 2012
I have a model I am trying to smooth all of the faces on, a slightly distorted sphere. For some reason the faces won't smooth even though they are all in the same smoothing group.
[URL]
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