3ds Max :: Polygon Face Not Smoothing Correctly?

Apr 27, 2012

I have a model I am trying to smooth all of the faces on, a slightly distorted sphere. For some reason the faces won't smooth even though they are all in the same smoothing group.

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3ds Max Modeling :: Polygon - Material IDs And Smoothing Groups Dialog

Sep 26, 2013

I use the "Polygon: Material IDs" and "Polygon: Smoothing Groups"  section (located in Editable Poly) a lot.   I was wondering how I could break it off as its own floating dialog box.
 
Ideally it would be very similar to the Material Editor.  Where I can hit a short cut key to bring it up and hide it. I can drag it around and move it to a second monitor or may be even minimize it Having both the Smoothing Groups and IDs in one dialog box would be ideal.  

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I keep getting the error message "For the Photoshop UI to display correctly, open System Preferences, click Appearance, and turn off text smoothing for font sizes 8 and smaller." I go into preferences and into general but there is no setting to turn off text smoothing for a specific font. I'm in osx mavericks and all it says is "use lsd font smoothing when available" and when I uncheck it, the error message in photoshop still pops up.

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Maya Modeling :: Unable To Select Face Of A Polygon

Aug 27, 2012

I have attached a picture of what it continues to do when I attempt to select a face of this polygon I revolved from a cv curve tool line. Accidentally copied dual screen. I have been running into countless problems while trying to manipulate this revolved surface like a polygon but there is something stopping me. How do I just select an edge or a face without the entire thing lighting up with yellow dots and not actually selecting anything! I try to hold shift and click other faces but that doesn't work either!

If I could somehow delete the action of revolving a line to treat the independent tessellations as one uniform polygon. I am very new to this program and I don't know where history might be.

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Oct 26, 2012

How to turn polygon face with selection handle visible on (every small dot that appearing in the middle of each face). I'm a Maya starter.

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Apr 29, 2011

I'm using the Make Live feature on a low poly object to create new objects. For example, using the live object as a shell to create new polygon with the "create poly" tool. It seems to only want to snap to the center point of each face on the object.

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AutoCAD Inventor :: Metal Sheet - Final Face / Can't Be Mirrored Correctly

Dec 4, 2013

I need to create such part by using Metal Sheet features from Inventor (2014). The problem is the final face..which can't be mirrored correctly and sure can't go with "flat pattern.

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AutoCAD 2013 :: Extrude Polygon Creates Solid But Original Polygon Still There?

Aug 15, 2013

Is there a setting for extruding polygons so it doesnt leave the original polygon.

When i extrude a polygon into a 3D solid, it extrudes fine but it also keeps the original polygon which means i have to delete it?

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AutoCAD 2013 :: Edit Solid With Opening A Hole Only One Face And Deleting Another Face

Oct 2, 2013

how to edit a solid with opening a hole only one face and deleting an another face..

I added a drawing file which has a coloured face solid,I put a circle on blue face and making a hole on this face,and I want to delete red face without exploding solid,after all this I want to mesh this solid with maximum 25 units.

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AutoCAD Inventor :: Option To Merge Bottom Face Of Pad Eye And Pipe Curved Face

Oct 15, 2012

There is any option to merge bottom face of pad eye and pipe curved face... Something like

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N:B - pad eye is made by extrusion and pipe made by frame generator.

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AutoCAD Inventor :: Merging Circular Face To Flat Face

Aug 22, 2012

All I need to do is merge a circular face to a flat face, so both faces become one continuous face. Is this possible at all?

I have a attached a screenshot to show what I mean. Face 1 needs to be merged with face 2. This is so if I constrain anything to that face it will constrain to the entire face and not either the circular face OR the flat face.

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GIMP :: Unable To Erase Layer Face Into Background Face?

Jul 14, 2011

when I anchor the layer face over the background face the floating selection disappears which means I cannot work on the layer face and therfore am unable to erase the layer face into the background face,this is on gimp 2.6

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AutoCAD 2013 :: Using PRESSPULL On Face That's Under Or Behind Another Face

Dec 20, 2013

Is there a way to use PRESSPULL on a face that's behind or underneath another face.  When I use PRESSPULL it always selects the face on top and sometimes I want a face that is behind or underneath that face.  

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Photoshop :: How To Put Someones Face Onto Another Persons Face

Jan 31, 2005

how to put someones face onto another persons face.

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Revit :: Create Roof With Same Line On Top Roof Face And Vertical Side Face?

Nov 4, 2011

creat roof with same line on top roof face & roof vertical side face?

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Photoshop :: Smoothing

Aug 15, 2006

smooth the edges of a picture of a musical note PSD file (when zooming in on the edges it is possible to see it much better).I tried a few things with no luck .Here is the link for the PSD file.

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Photoshop :: 3d Smoothing

Jan 15, 2009

I have just downloaded the cs4 demo for photoshop after reading about how it can paint on 3d objects. I imported an obj file I created in modo. In modo I hit tab to turn on smoothing. In photoshop I can't seem to find a way to do smoothing. I know that photoshop isn't a 3d program but I was wondering if it offers any kind of smoothing algorithm? I'd hate to have to save out my mesh at a high poly count to bring into PS to paint. Is this the only way or am I missing something?

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Photoshop Elements :: Take Face Of One Picture And Put It On Face Of 2nd Picture?

Oct 14, 2012

i have two pictures. i want to take the face of one picture and put it on the face of the 2nd picture

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Photoshop :: CS3 Brush Smoothing Does Not...

Jan 14, 2009

I need help with the brush tool in Photoshop CS3. All the brushes appear to be pixelated, and I'm unable to draw any smooth lines at all. Whatever I draw comes out edgy and rough.

On the other hand, the eraser tool still produces smooth lines. I tried fiddling with brush preferences, but nothing I do helps: I just can't draw smooth lines with the brush tool, although the smoothing option is turned on.

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Photoshop :: Smoothing Skin

Apr 10, 2006

But,I couldn't figure out how to "paint back in detail" like it described, into the eyes and lips. It said something like "paint with a black brush over the blur mask to eliminate the blur in specific areas." I couldn't find a black brush; which brush is it talking about?

Also, I'd like to know how to apply this technique to just an area I've selected with the lasso tool, like her face.

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Photoshop :: Smoothing A Logo?

May 5, 2007

I need help with smoothing a logo. The whole outside of the logo looks rough and jagged, can anyone please tell me what to do to make it smoothed out?

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Photoshop :: Smoothing Technique

Jan 22, 2004

I have am image of a map that I have been asked to detail an post to a web page. The map had been drawn out fairly well, but the lines that make up the drawing are jagged. I would like to be able to smooth out the lines so it makes the map more presentable.

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Photoshop :: Smoothing Curves

Jun 1, 2004

i`ve created a shape using curves, how can i antialias it and get a smooth curve (and a smooth outline for my mask)?

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Photoshop :: Smoothing Out Edges

Feb 5, 2009

to make my signature that I have. However it looks terrible on a light background because the part of the car that "pops" out is very pixelated. The rounded corners are like this, too. I've tried using the blur tool to smooth it out but that doesn't seem to work here for whatever reason.

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Photoshop :: Smoothing Just A Section

Feb 23, 2008

Firstly, I'm new to this forum and really look forward to learning and participating. I've been working with PS for about two years.

I've been unable to get this cropped shoulder smooth against the black ground; that's the model's hair in the upper right corner falling onto her collarbone. (I can't show the entire photo as it includes partial nudity). I selected it from a busy bright background with extraction. I figured I'd be able to sharpen it at the end, but that didn't work precisely. I've tried Unsharp Masking in Channels, heal & stamp tools, even using a black pencil, but this is still my best result.

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Mar 27, 2008

I use Photoshop for just about everything. Lately I've been doing a lot of isometric pixel art. I have encountered a problem when trying to use the free transform tool and that is it automatically anti-alias when I click the commit button.

I do not want smooth lines. I just want the pixels, no matter how jagged they look. Is there a way to stop free transform from automatically smoothing the lines? Is there an option to turn off smoothing?

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Photoshop :: Smoothing Skin

Jan 31, 2007

I recently acquired Photoshop to colorize old black & white images. While I'm quite familiar with colorization techniques, I need help with something before I get started. I scanned a lot of the images (from paper instead of photographs) I plan on using at fairly high dpis--I thought larger images allow for more manipulation--but find that nearly every second pixel has some kind of black spot on it.

I'm sure there's some technical term for this, though I'm unfamiliar with it. Anyway, does anyone know how to fix the pictures so they can be rendered more realistically? I've tried the blur tool for modest results but am looking for something better.

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3ds Max :: Smooth Model Without Smoothing UV?

Jun 7, 2012

How to smooth a model without smoothing the UVs?The problem is that when I apply turbosmoth or meshsmooth to a model to get better and more smooth textures like AO, the UV are also smoothed and then they dont match the lowpoly version.

The oly workaround I found for now is to get the model into Mudbox, smooth there (Mudbox doesnt smooth UVs) and get it back to 3D Max. But would be better to control that in 3D Max and Mudbox doesnt smooth in the same way anyway

I also found a lot of UV problems when I try to render different UV tiles because Max only render the main one (0 to 1). There arent any scripts out there to automatize stuff like that and be able to render differents UVs tiles? Because right now what I have to do is change the UV to do a render to texture or split the models into UVs pieces wich is a pain and dont get the best results at all.

I still dont believe that they dont fixed things like that in 3D Max 2013 while even Mudbox works with UV tiles.

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AutoCad 3D :: Topographic Map Smoothing

Jul 18, 2012

I have done a large topographical map in autocad and lofted the layers together to created about a hundred feet in elevation, but i wanted to know how i can smooth all the complicated layers (lattices created in the loft).. is it easier/and/or better looking to have the smoothing (and how can it be done) done in autocad or 3ds max?

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Lightroom :: Luminance Smoothing Only The Sky?

Nov 18, 2012

I want to do some Luminance Smoothing on only the sky, in Lightroom 4. I don't think it is possible so would like to know how to do it in Photoshop if it is possible there?

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Photoshop :: Smoothing Out Layer Strokes?

Jan 9, 2012

I'm creating a couple of circular icons for a website and I'm having a heck of a time getting a smooth stroke. I'm using a 3 px stroke size with an inside position and normal blending. The color of the stroke is 100% black.

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