Photoshop :: Audio Will Not Appear When (Right Click On Timeline)?

Mar 25, 2013

I am working on a video at the moment, it's pretty painfull because I am tying to adjust the audio. When I try to adjust the audio of one of my video's within the timeline the only thing tha appears is "Motion".
 
In the tutorial, when she right-clicks the correct features show up:How do I correct this?

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Premiere Pro :: No Audio On Timeline

Dec 9, 2013

I have Premiere CC7.1 and am having problems playing back the audio after importing a synced sequence from Plural Eyes.  The wierd thing is that everything plays back beautifully until I close Premiere.  When I reopen the program, I see the audio on the timeline and it plays back in the source monitor but there's no audio in the program monitor.

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Premiere Pro :: Double Click On Clip In Timeline

Mar 23, 2014

If you double-click on a clip in a Timeline it will open in the Source Monitor.
 
That feature is sometimes confusing, because if you do it by accident and think that you are viewing your source clip and set a new Mark In after the original Out point, the clip will disappear from the Timeline.
 
Is there a good reason for that feature or is it a bug?

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VideoStudio :: Audio Wave Image In X5 Timeline?

Aug 10, 2012

Is it possible to have an audio file that's placed in the timeline display the actual wave image rather than just a blank bar?

It doesn't seem like it but thought I'd post the question as other similar editors do have this feature and it seems pretty standard and EXTREMELY USEFUL!

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VideoStudio :: Audio Crackling In Timeline And End Result

Jul 1, 2012

I'm having a bit of a problem with audio crackle. With one music track playing on the background, and an audio file set to play simultaneously, results with a crackling audio file. As far as I can say, the music file on the background plays OK regardless if the voice track crackles. The individual clips play OK, so this isn't because of the source audio. The project is a trailer, with the narrative voice consisting of audio files on the voice track and music playing on the background. It doesn't matter whether the narrative audio is set on the voice track or an additional music track, same problem every time.

The funny thing is that this only occurs when I'm using the timeline view or creating a video / an audio file from the project - in the 'sound mixer'- mode everything sounds and looks perfect. When I select the sound mixer and then click 'share' -> create video / audio file, the program apparently switches to the timeline view and the crackle transfers to the end result as well.

I've tried this on XP and Win 7, with no difference whatsoever. Updated Direct X, installed RealPlayer, Media Player and a whole bunch of codecs, but to no avail. Tried .ogg, .mp3 and .wav as audio formats. This is actually what I find really weird - an uncompressed .wav is the last file type you'd expect to have problems with.

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Premiere Pro :: No Video / Audio Tracks In Timeline

Jan 27, 2014

So the option to add Adding Video/Audio Tracks to Timeline are "grey'd out" and what's even more strange is that they don't even have the one or two tracks that are usually in the timeline when you open new project.

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Premiere Pro :: CC 7.1 - Render Audio Multicam Timeline?

Nov 2, 2013

Last week, I was editing a multicam sequence (in Premiere 7.0.1) and I found it always very usefull to see the waveform. After upgrading and choosing Sequence -> Render Audio, the CTI jumps to the beginning of the timeline and starts playing and nothing more. No rendering at all.

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Premiere Pro :: Audio Dropping Out During Playback In Timeline

Apr 30, 2013

I've listed my setup below and then have stated the issue I'm experiencing.
 
27-inch, Mid 2011 iMac
3.4 GHz Intel Core i7
16GB 1333 MHz DDR3
AMD Radeon HD 6970 1024MB
Running Mac OS X Lion 10.7.5 (11G63)
 
Currently working off of a portable 1TB G-Technology G-DRIVE via FW800.
Working in Premiere Pro CS6 Version 6.0.2
Editing in a sequence with settings:
1920 x 1080 23.976fps (also tried in a 29.97fps timeline with same issue)
Working with footage that is 23.98fps
Working with a combination of ProRes 422 (LT) and native H.264 Quicktime files strait from a 5D Mark 3.
 
The issue I'm having is during playback the audio will competely drop out. The video will continue playing on just fine but the audio drops completely out. All audio levels drop as well in the audio mixer meters so it truly is losing all communication with my audio layers in the timeline.

I read in other forums to go into Finder and delete out the .caf files, re open Premiere Pro, wait for them to be recreated then carry on. I tried this approach with no luck. Deleting the .caf did not change anything. Audio is still dropping out as I try to play through my timeline. The only way to get the audio back is to pause then press play again. I have 5 total channels of audio with only 2 of those channel active.

This is incredibly frustrating have to export out a video just to be able to watch it through.

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Premiere Pro :: Modify Audio Channels From The Timeline In CC.1?

Jun 30, 2013

Why have we never been able to modify audio channels once a clip is added to a sequence?  I'm guessing there's a good reason Adobe has never had this feature.  The lack of this feature is explicitly mentioned a few times in the audio section of the Premiere Pro CC manual, as if it's a benefit NOT to have it.  But the benefit is entirely lost on me. 
 
In my workflow, I synchronize my double-system video and audio before anything else.  I do this in PluralEyes (and unfortunately I'll have to keep doing it this way, until PPr's sync on sound feature gets fixed—for me it's never worked).
 
Once PluralEyes has synched hours of footage and audio and placed it on a PLURALEYES GENERATED sequence, I import that sequence into Premiere.  Note:  Since I haven't gone through the step of creating a blank New Sequence, I don't get the opportunity to setup my audio channels the way I'd like in my sequence (i.e. Stereo recordings should occupy ONE track, not two.  Typically these tracks come from a camcorder and are used for reference sound, or ambient noise at best, so I don't need them taking up precious real estate in my sequence). 
 
Since PluralEyes doesn't merge my clips for me (or rather I don't want it to since I'm usually doing multi-cam sequences where I want to keep all 14, or so, tracks of audio), I have to go through the clips one by one and do a Merge Clip action once I've adjusted any minor sync issues, or determined which tracks I actually want to keep.  But, and here's the key, at this stage I'm not yet 100% certain whether I'll use the nat sound or the wireless mic sound (separate audio recorder, etc).  Furthermore, I don't really want to think about that at this point.  After I've spent a few mind-numbing hours just ingesting files, sync and merges, I want to jump into the edit as soon as possible, before I lose all will to finish this edit.  If I modify my audio channels right now, I'll lose the ability to make some creative decisions later on.
 
I'd like to start whacking out an assembly edit.  And then after I have a rough program, I can start looking at which audio tracks (nat or double-system) I like better in each circumstance.  This is where I become stumped that at this stage, I'm locked into whatever audio channels I've setup (or not) in the earliest stage of the edit, back before any media was actually on the timeline!  It's at this stage, and usually only at this stage that I want to start Modifying Channels—FROM THE TIMELINE!
 
Feature Summary:  Right-click on any clip, (master clip, sub-clip, merged, nested or otherwise) in the timeline and choose Modify > Audio Channels.

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VideoStudio :: 6 - How To Display Video And Audio Waveform On Timeline

Dec 4, 2013

I am a new VS6 user (coming from Pinnacle Studio). Is there a way to display the video and the video's audio waveform on the timeline at the same time. I see where I can select the Sound Mixer button above the timeline, which does show the audio waveform, but then the video thumbnails disappear.

2nd question, when I put a fade-to-black transition between two clips, it seems like the clips' audio does not get faded out then in with the next clip. Do I have to add a separate audio fade for every video fade?

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Edge Animate CC :: Using An Audio Clip To Control Timeline

Mar 13, 2014

I have a composition which has two pieces of VO. Each has an associated text block.I want to play the first VO when the first text is clicked. Then, when the VO ends, I want the first text block to fade out, the second to fade in and play the second VO when tapped.
 
I have the timeline set up with labels to play through the transitions at the end of the first VO. No issues there.I have the audio playing when I click on the text blocks. All good.However, I do not know how to make the timeline wait for the audio clip to end before playing.This is the code for the first text block:
 
sym.$("RUP01_Nar_1")[0].play();
sym.play('Nar2');
 
This plays the audio but also plays the timeline instantly (so the text blocks fade from one to the other as soon as the audio starts).
 
I figure I need some sort of code in between which says, essentially, 'wait until the audio finishes then [play timeline]'. But as much i have searched I cannot find anything to do that.

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Dec 1, 2013

I am having an issue with Premiere 6.0 that I can't seem to solve. Some audio clips are showing up in red in the timeline and they just don't work at all. Here is how this went down.
 
I had to format my computer due to Windows related troubles and so I reinstalled the OS, installed all of my Adobe software and dropped the files back into their original locations. When I fired up premiere and opened the project, everything was looking fine and dandy until certain clips showed up in red and just didn't work.The only clips that were affected were audio tracks from AVI files that I separated from the video. They are not missing , premiere knows where they are and if I drag one into the timeline it will work just fine.

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Jun 27, 2013

This is a daily occurrence.  As I go along editing, I inevitably come upon some video clip (or audio clip) on my timeline that is missing it's original audio (or video) counterpart.  I've previously deleted the audio portion (or video) at some point earlier in the edit, when it made sense to do so.  Now, though, I change my mind, or I need to hear the audio to sync other clips, or just hear the audio for reference, etc.
 
How do I bring back the corresponding media?  I love the new "Join Through Edits" command in Premiere Pro CC, it seems that a companion feature would be something like "Restore Original Linked Audio / Video"
 
Match Frame seems close to what I need, but involves a few more steps than a right-click, or keyboard shortcut (maybe I don't properly understand how it works).  Does any command exist that would do what I'm needing?  I can't imagine I'm the only one who would need this function DAILY.

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Edge Animate CC :: Creating Audio / Visual Timeline?

Aug 22, 2013

I'm trying to recreate an audio/visual feature that was built in photoshop/indesign (with hundreds of individal frames, that took hours to complete) in Edge. I've started it and gotten about half way, but I've run into a roadblock and can't figure a way around it.
 
I need the animation to start onclick with a play button that switches to a pause button. This single button needs both play and pause functions associated with it, and the background image has to change accordingly. I've got the animation to go as far as play onclick, and pause, but I can't figure out how to get it to play again after the initial pause.
 
I'll need to add in an audio track to go over the whole thing, that will also play/pause. The entire thing has to be timed to the audio track. I have never done much javascript.

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Dec 11, 2012

I trimmed a wav audio file with the little yellow markers in the clip by placing the markers where I want them and using the scissors, then saved it, but when I drag it down to the timeline it comes down as the original long file.

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AutoDesk Smoke :: How To Scrub Audio In Timeline Using Arrow Keys

Feb 3, 2013

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AutoDesk Smoke :: Audio Glitches And Skipping On Timeline And Export

Jan 30, 2014

I have been using smoke for about 2 weeks now and I keep having audio glitching and skipping on my timeline as well as when I try to export my project to proresHQ. I am working with proresHQ media and a mp3 music track. Sometimes I can restart smoke and it will go away for a while but it always seems to come back and at random places and always shows up when I export. I am unable to export any projects do to this
 
System
smac2013ext1
osx 10.8.5
32GB RAM
nvidia quadroFX4800
nvidia Geforce 8800 GT 512MB
onboard sound used
AJA KONA 3G(Installed but not used in Smoke2013, no monitors hooked up)
Internal 6TB RAID0

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After Effects :: How To Temporarily Mute Audio (not Just Reduce Volume) On Timeline

Oct 17, 2013

I'm new to Adobe After Effects and trying to adjust audio levels on the timeline using key points. This works great for db levels but the maximum level that can be set is -48db and this is still allowing some audio to "bleed through". I can mute the audio for the whole track, but that's not what I want -  I want to mute the track at certain keypoints on the timeline.
 
I can't see any way to do this in After Effects.

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Jul 31, 2013

I'm trying to get my source audio to patch to tracks 3 and 4 in my record timeline. It looks like I should be able to drag on the source clips patch to change it from A1.L and A1.R to A2.L/A2.R.

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AutoDesk Smoke :: Nudge A Video Segment Or Audio Clip In Timeline With Shortcut Key

Feb 6, 2013

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Premiere Pro :: Timeline Lagging / Freezing When Working With Multiple Video / Audio Tracks 7.1

Nov 28, 2013

I am new to working with bigger projects in Premiere, I moved from FCP last year. I am currently editing a show which is based of Line recorded cameras.

I have 6 Tracks of video, plus mulitple audio tracks and 2 hrs long
 
My problem. Having made and lifted my selects in the timeline I now am finding the timeline to be very unresponsive to the point of pinwheeling even just to open the sequence. I can't zoom, move or edit anything in this timeline without a pinwheel and a 30 second delay. None of my other sequences are having this issue.  All are the same codec.
 
Is there a way to set up larger sequences so that this does not happen? I find premiere 7.1 is fine until I build bigger sequences/projects.  My inital thought was drive speed, however the issues only arose when I had lifted all the selects.

Could it be that I have too many tracks of video for premiere to handle?  I have no problem playing the timeline (although it will initally pinwheel) its mainly navigation/clip selction along the timeline which causes an issue
 
I tried multicam also but that had too many issues
 
I work on a 2012 Mac Pro 2.4 Ghz 12-cores with 12 GB ram 9 of which is allocated to premiere. I also have my working caches on a dedicated single 3.5" 7200 rpm drive  1gb graphics card.

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Mar 7, 2013

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Jan 7, 2013

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I've had to reinstall CS5 after a new Windows installation.  Never had a problem with it before, but now I have the issue where if I click on a tool that has sub-tools, it now expands to show them.  Before, to access them, I had to click and hold for them to appear.  Now with them expanding on the first click, it's interrupting my work flow.
 
Additional issues have arisen while I'm here, such as, when doing web work, I'll change the rectangular marquee to single pixel horizontal (e.g.), make the selection, do what I want with it, then press M to adjust another single pixel line, but it'll return to the full rectangular marquee, like it resets.
 
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My System:
 
Windows 7 Ultimate 64
AMD Phenom 2 X2 550 3.1GHz
4GB RAM
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