Photoshop :: Angled Stroke Not Currently Available
Aug 15, 2012
I have an action I created that calls for Angled Strokes. It had worked perfectly for months and now I get the message "Angled Stroke Not Currently Available" when I execute the action.
I've created an angled box and the stroke appears to have two; or something similar. Reduced size to clearly show in image. The orange is the only path I am able to click via direct selection. Look at the grey at the back. I want to remove this but don't know how?
i am designing a site and i want it to be straight lines instead of curves anyway it seems when draw the lines to the angle that i want they go grey and look rubbish (bitmappy).
Anyway i was wondering if somebody can please tell me how to make the lines smooth at any angle and also how to get them to stay at the orginal colour.
I don't know if I am in the right forum, but I have a title...want to angle each letter in it (45 degrees, then 135 degrees, then 45 again..etc.) staggered. How the heck do I do that?
how to make 45 degree angle lines that I want to embed into my background. Well thats easy enough. But I need to make them so that they are seamless so that if a browser window is 600 or 6000 wide the lines will still fill the whole page on the background colour.
Is there a way or an option I am missing to convert my regular paths to a path stroked with a brush profile,while maintining the proper stroke width?
For instance, I have a regular line with a stroke of 5 and then add a brush profile, which then converts the original stroke to whatever the brush was made at.
I have a shape with a black stroke and green fill. I have a white line segment over it. How do I get it so that the end of the line segment doesn't show over the black stroke of the object? If I try to put the line segment behind the object, then the object fill hides it completely.
I'm new to illustrator and I've tried to search for an answer but I don't know the best way to accomplish what I want to do. Seems like some combination of transparency or knockout groups and I've read a bit about this and can't figure out what I need to do.
I need an outline on a stroke that i drew but when i apply object>path>outline stroke i keep getting my initial stroke applied as well. I only need the outline, not the initial stroke. I use Illustrator CC.
I created this video to achieve this using Xara P&GD. The video is here and the .xar file you need is attached.
This video shows how to create an angle based object for visual presentation, any object created with this method should not be used in manufacturers drawings where precision is paramount.
I have a post that can only move up and down and I want to be able to drive an angled wedge sideways under it and back again, such that the post is progressively lifted by the wedge as it moves further under the post and then goes down again. How do I link this? I tried creating a path that coincides with the angle of the wedge and linking the post to that with it set to only inherit movement on the vertical, but that doesn't work. I will also need to do this with a wedge that has a wavy leading edge so that the movement of the post up and down is not linear, but follows the shape of the wave.
Perhaps another analogy would be to have a car drive over a hilly terrain, but instead of the car moving, the terrain is moving sideways under the car, which stays in the same position but moves up and down with the terrain (and the car's orientation is always horizontal (i.e. doesn't pitch its nose up and down).
Im rigging legs for a character atm and the char's legs are sort of at an angle. I havent run into this problem before (or have successfully circumvented it) but now it seems i have to face it fully.
The problem is that the knee moves off to the left/right. My best guess would be to rig it straigth and then move the control into place for the foot. but im wondering if theres another solution to this than that?
For very slight angles, Revit 2008 seems to INSIST that all walls be precisely orthographic in plan. I need to make some walls that are ever so alightly angled away from the cartesian (90 degree) grid. This is maybe 1/2" to 1" over 12' or so. It's a very small angle and Revit will not allow me to grab the corner and move just that end to the underlying plan that I imported. Lines, reference lines, reference planes all seem to follow this maddening restriction. I am working off of a survey that shows the existing building as non-orthographic so I must follow it. .
Also I have tried creating the walls by picking the angle on the underlying plan, but as soon as I do a wall cleanup, it snaps the wall back to the cartesian 90 dree grid system and the slight angle is gone..Is there something simple like the F8 command in ADT/AutoCAD to turn off the damned ortho constraint???
What is the easiest way to add a radius to two lines that for an obtuse angle? Example: I want to add a 1" Radius to two lines that are at 156 degrees.
I am trying to offset two angled walls to 3800mm. When I check the distance by measuring perpendicular between the lines, I get a different distance such as 2217mm.
Should I not be offsetting walls even though they are at 90 degrees to each other?
Vertical or horizontal stripes are no problem, but they are angled cannot get a seamless repeating pattern. I tried using snppaing 2 lines and running a blend between them, thinning the stroke is half in and half out so this should.how to do this with 8° rotation on the line?
I'm trying to figure out a way to automate a simple, yet repetative process I do countless times a day. Ideally, I'd like to tie it to a keystroke to speed up my workflow.
I work on line art and colorways for footwear, so the way I'm coloring these shapes and strokes break apart the different materials and pieces of the shoe.
While coloring line art, I work with Pantone spot colors as fills for closed path objects. I then have to manually apply that same color to the stroke, set the stroke to 0.5px weight, convert that spot stroke color to CMYK, and add 15% to the K value.
I found some code in an older post for applying the actively selected object's fill color to the stroke, but I'm having but I'm having trouble with the next step of figuring out how to take that spot stroke color and convert it to a CMYK build that I can then add 15% black to. Is this something that's even possible? I've spent about an hour playing with the script and have only had luck matching the fill color or turning the stroke white.
Is this possible ?!! Ive been working in various CAD packages and have found this to be an issue every time. Say for instance you want to bolt through a wall onto a tapered flange, how can you select a non parallel face as the start or finish surface?
I need to accurately position a point on an angled plane, but the question is how?
I've generated the required planes, the axis to revolve the angled plane around, and of course, the angled plane itself. (See attacment)
I now need to position the point coincident to the generated axis/plane and the angled plane. I have nothing to refer to so I can't project any geometry from any face. (The vee-shaped recess is generated after the slot is extruded and its position is the resut of the breakout against the OD).
I am trying to make an angled tray in sheet metal by am having some trouble getting it to work out. I was unable to find an example of this type anywhere. I tried doing it as a sheet metal part first then gave up, created a standard part and shelled it. My problem is ripping the corners.
I have a floor plan that is shaped like an 'L' and I'd like to have the grids in the corner of the 'L' be at a 45 degree angle in relation to the rest of the grids. Is that possible in 2012? I have tried to do it using the Custom Grid Convert tool and have had no luck.
Adding parking bays to a a road corridor.? in the image attched, there is a "return" that i have circled. I can get most of the bay to model, but cannot figure out how thto do this return. pardon my being vague with the verbal info, i will let the picture do that talking and fill in any additional info as needed.
The building plan has been drawn according to North, etc. When I try and draw a rectangle, for example, the rectangle is angled according to North and not vertical and horizontal in the MS.
How do I turn this off. I tried changing VPORT to 0,0 and it rotated the whole drawing with North at the top.
I have just started using Autocad 2010 (i know i know, its not the latest )... but anyways.
I am facing this unique problem where i have a 3d solid object in the drawing, and when the first point in a pline command falls within the boundary of the 3d solid, autocad automatically assigns some of the properties of the 3dsolid to the new polyline i draw.
so for example, in the attached file, even if i am selecting pline command and starting a command within the rectangle (start point shown as a circle), it automatically changes the z coordinates so that the resulting pline is angled to the xy plane.
I a not sure how this happens, and how I can turn it off.
Im new in Inventor and I have a problem with creating a hole through two parts beacause they are a bit angled. Im creating the holes part by part and Im using the work point method. But unfortunately this is the result:
Im wondering if there is any other methods so I can get the holes coinciding?
I am working on a dynamic bi-fold door block. I have added actions that adjust the two leaves of the door to correspond to different opening widths and allow the jamb width to be adjusted. I am now trying to add flip actions in both directions. There is a regular swing door block in the drawing and I want the bi-fold door to have basically the same functionality as the swing door does.
I can't seem to get the angled stretch actions required for adjusting the opening width to work after flipping. I have tried including the stretch actions in the selection set for the flip but it does not seem to work.