Mudbox :: Ptex Setup Not Using Surface Derivatives
Oct 12, 2011
When I setup a model for ptex painting in mudbox, it's not properly using the surface derivatives of the mesh's faces. Thus the faces which are really small are getting the same size texel data as big ones. This obviously is bad because anything with small bevels and hard surface type work becomes incredibly problematic.
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May 25, 2011
Just apply a new material, this doesn't work at all as it is always a ptex material. Trying to do an unwrap doesn't work as it says it is a ptex model. I can't save or load textures on the model as it is now a ptex material.
How am I supposed to remove ptex from this model? Mud 2012 obviously.
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Nov 7, 2013
I'm working with Maya 2013 and Mudbox 2013, and try to use PTEX painting in order to paint my character.
Anyway, for some reason, I'm getting visible coloring seams and distortion along them when trying to color with a stencil/stamp over some regions on the model.
Usually, texture gets distorted around extruded regions on my model, and if that's the case - the whole benefit of painting seamless texture goes out of the window.
I tried increasing/decreasing PTEX resolution, also searched in this forum and tried also edge bleed reduction/increase - unsuccessfully in all. Seams are very visible and texture is distorted.
Now, maybe it's something that is related to the natural bounds of the PTEX technology, but maybe it's just some obvious solution I'm just completely missing.
My work process is importing models from Maya by using Send To Mudbox option, then setting up PTEX with the proper resolution and starting to work.
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Oct 12, 2011
If I don't set up UVs in my model and instead use PTex painting in Mudbox, can I then export the model to OBJ with UVW maps? I would like to import the model to Octane render which imports OBJ files and their UVW mapping.
I have Mudbox 2009 and am contemplating downloading the 2012 demo to see if Ptex painting makes things easier for me, but it won't work if I can't then bring the painted model into Octane or into my license of Max 2011.
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Jul 9, 2011
I have ripped a ao map in mudbox using a ptex formate. The problem is I can't seem to load the the ptex file back into mudbox?
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Oct 30, 2013
i have an obj with a layer in multiple channel, and when im increasing the ptex setup locally in some area, it seems to create artifacts in the Normalmap Channel. It looks like the mapping is broken only in this channel.
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Feb 25, 2012
I'm having a problem trying to export a ptex paint layer to be used in another application.
For some reason when I export it, everything seems to work just fine, until get gets to calculating tangents and then it hangs forever on 99%... Every way I try saving the file, it does this. I can easily paint on my mesh, and save the project file, but I can't export the ptex file.
Deleting the mydocuments/mudbox folder which I did.
I'm using mudbox 2012 64bit on Win 7.
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Jun 29, 2013
Can a PTEX vector displacement map be used as a stencil or stamp? If not, what's the workflow for going from a PTEX sculpt to a vector displacement texture (e.g. TIFF) that can be used as a stencil / sculpt.
The problem I'm experiencing is that I sculpted a plane with PTEX and exported a PTEX vector displacement map, however, when I go to the Image Browser to attempt to use it as a stencil or stamp the PTEX file does not show up. The only files I can see in the browser are TIFF, PNG, etc. If I change the Output Options > Map Type to from PTEX to Texture I get an error: "At least on target model has been set up for PTEX. You must select PTEX format(*.ptx) for maps extracted using this target."
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Mar 21, 2012
I would like to shell out this volume. Is there any way to push the flat surface down into the volume to accomplish this? See attachment: Volume.jpg
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Nov 7, 2013
I have a large number of subfolders containing archived TIFF files. I need to create resized jpeg copies of all the files for a client, maintaining the current subfolder structure. Can I batch resize to multiple specified destinations, or is there some other automated way to achieve this?
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Jun 7, 2013
In our drawing office we use Inventor in a mining materials handling environment. Our output is mainly structural drawings where we require a bill of materials as part of creating a drawing. Whenever I insert a BOM in the drawing environment I get this table which is labeled in a foreign language (it looks like an Eastern European language) and the format is not as per the standard Autodesk installation setup.
How do I either revert back to the standard setup or do a BOM setup from scratch?
We use IV 2013 Professional on Windows 7 64 bit.
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Dec 2, 2011
I often have to do storm pond surfaces that (for the purposes of planning) are flat on the bottom. These surfaces are created from a combination of survey data and grading groups and the tin of these surfaces is perfectably acceptable. However, when contours are shown, the flat bottom is shown with contours jig-jagging all over the place.
The attached image shows a comparison of the same pond. The top was created with survey data and grading groups; the bottom was created using contour data only. The generated surface on the top shows the bottom contour going in different directions and has parts where the an expected contour is missing.
How to correct/manipulate the surface to show a proper flat surface?
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Oct 22, 2012
Has instances where you set your tolerance for the maximum triangle lenth to say 50m to reduce the amount of triangles along the edge that run at long distances. When I do this I end up with multiple surface holes and I'm not sure why as there are points in the area.
I thought well maybe it's because i should've reduced my max triangles first then added breaklines. Would this matter? I also thought I could add a line to the surface to fix the holes vs. deleting surface lines along the entire edge of a surface for many many miles.
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Nov 14, 2012
I am trying to add points into a surface. I have done this before without any problems, but now I am having issues.
When I ID points which makes up the surface it gives me the correct Z level e.g. 24.5m, however when I hover over the surface it shows me the surface name and a different z level e.g. 0.65m. What is the reason for this difference in z levels? I think this may be causing the issue I am having when I add new points.
I select the surface and use the 'edit surface command' in the ribbon, choosing add point.
When I add a point at the level I require(23.89m), it puts it in a lot higher than the surrounding area, so I tried to put the point in to the lower z levels (0.4m) it puts it in a lot lower!
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Dec 10, 2012
My goal is coming up with the volume bounded by the design surface and the existing surface. I don't have the design surface modeled yet.
Do i need to create alignment offsets?. Alignment 1 profile view is also attached. Then Alignment2.
What about starting with alignment1 profile view? Since I have created a polyline as the design profile ?
how do I shrink labels? Where is it in the settings ; the Align folder had been check.
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Oct 2, 2012
I am issues with DEM files that I am downloading from the USGS website.I download 24k, elevation for the area I need. I then choose staged 1 second, add a surface to a blank drawing, then upload the DEM files to the surface.
The surface imports correcty, but when I try to import points taken by a surveyor on the same drawing, they plot incorrectly.The DEM surface and the points from the surveyor do not correspond. Also, the DEM surface is in meters, not feet. I have tried changing drawing settings, datum types, coordinate types, etc.
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Apr 10, 2013
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
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Sep 2, 2013
I would like to know how can put planar surface to solid object which surface is curved like cylinder for example. When start draw from first point rectangle of planar surface follow x cordinate not that solid object. How to do that simply?
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Apr 4, 2012
Is there any way to change the referenced surface on a Surface Elevation Label. I can see the surface in the properties but cannot change it.
C3D 2011
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Feb 28, 2013
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
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Jul 29, 2013
I have a project involving 3 programs. I am creating a planned development in 3d to be 3d printed when finished. The project is a 5 acre tract containing 8 buildings. I have built the surface in C3D and each building in Revit. The buildings are not in the same Revit file. For my solid work, I will bring the files over into 3ds Max Design to section into smaller quadrants to build in the 3d printer.
The questions:
Would it be better to import the surface into Revit to merge surface and buildings together?
Would it be better to import the buildings into C3D to merge entities?
Would it be better to bring those entities into 3ds Max and then merge them into one? Will 3ds Max Design allow me to insert entities accurately in the environment?
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May 31, 2012
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
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Dec 9, 2011
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
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Dec 6, 2012
I am trying to merge the gaps left from extruding a flat surface off a circular surface, delete face and heal does not appear to work.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Sep 15, 2013
I need to create a sub-set surface from my main surface. not sure what the vernacular is for a "subset surface" in c3d but i do have a feature line that bouinds the desired area, but that is as far as i can solve.
i did try creating a new surface - pasted the main surface in the edit definition, then deleted triangles until the boundary alighned wiht my featureline. This seemed to work, but when i view the properties of the smaller subset suface, it shows a mimum and maximum elevation that is incorrect.
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Mar 1, 2013
Im currently using an addon for Civil 3D called Novapoint. It allows me to create 3D models of surfaces made out of 3d faces and easily models cut and fill 3d-models for me.
The only thing i need to create a cut and fill model is one or several ground surfaces (existing ground, earth layers, rock etc. whatever i need) and a closed polyline/3Dpolyline that represents the level I want my cut and/or fill model.
I enter the spcifications I want such as; earth cut angle, rock cut angle, fill angle, select which surfaces i want to include in the model calculation and select the polyline.Novapoint then calculates the cut/fill model from the surfaces to the polyline and models the different cut/fill angles and gives me the results in a 3d-face model and a specification of the volyme of rock cut, earth cut an fill.
1. Novapoint is quite unstable and crashes alot
2. You cant create profiles out of 3d faces
3. Novapoint does not automaticly combine the start surfaces with the modeled cut/fill surface
4. A large surface made out of 3d-faces demands alot of computer power
So I want to how I do the same that Novapoint does for me in Civil 3D? (I have access to Civil 3D 2007-2013 depending on which one you're using)I know I can take the 3Dfaces i created in Novapoint and make a surface in Civil 3D with them but I want to exclude Novapoint completely.
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Mar 26, 2012
all of a sudden whenever I run audit on my corridor file the surface definition becomes a snapshot. To add to the drama, the corridor surface will not paste into an empty surface. Why?
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Feb 7, 2013
My problem added with pic ... I want to make volume calculate for sample road project. When I try to compute materials I cant use Corridor surface for DATUM... There is only target surface on option..
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Mar 6, 2012
I am trying to visualize a road project. The problems is, whenever the corridor surface goes below the EG surface (when the road is in cut) the EG surface is the only visible surface.
I sort of need to subtract the corridor surface from the EG surface, or merge the both surfaces into one.
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Oct 19, 2011
If you look in the attached PDF, I have an elliptical wall that also has changes in elevation. call it a compound radius if you will. What I have to do is to make a wall cap to go on top of the wall. I know, sounds fun.....I have the surface on the right of the PDF and i need to figure out how i can take that shape and have it lay flat so that i can cut this shape out on my CNC. i know I can use the FLATSHOT command, but this will not give me the true shape of the board.
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May 3, 2013
I was wondering if there is an easy way to trim one surface to another. Right now, I have two slopes (3:1) that are perpendicular to each other. They meet at a corner and I have extended them past each other so that I could see the intersecting edge. Now I would like to trim them to each other like you would a polyline etc... but I am not sure how to do this.
If I select surf trim, it tells me they are the wrong object type, but they are tin surfaces?
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