Maya Animation :: Audio Offset Will Not Scrub At Offset Frame

Apr 9, 2013

I am using MAYA 2012 on Windows 7. When I import audio (.WAV) it works fine, but if I offset it to a later frame the waveform moves to the right frame but when scrubbing the audio stays at 0. Making if very difficult to lip-sync. I have tried re-caching, playing the scene all the way through and all other options I have seen online.

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AutoCAD Civil 3D :: Offset Lisp Routine To Offset Selected Line?

Jun 7, 2013

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May 14, 2012

I am trying to create a station-offset label style that will drop the trailing zeros in the offset section - e.g. 15' instead of 15.00', but if the offset is not at a whole number, e.g. 15.01, etc.  it will display the entire offset.

I created two expressions:  IF(OFFSET-TRUNC(OFFSET)=0,.1/12,.00000001/12)

and this one:  IF(OFFSET-TRUNC(OFFSET)!=0,.1/12,.00000001/12)

I then created two offset components, one called truncated, and one called full, and assigned the heights to match the expressions. 

I have attached the file, the style is ACHD-Sta Off-Rt [copy]

C3D 2011, Win x64

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Mar 13, 2012

For some reason when I scrub through my animation, it runs really slow. And it has nothing to do with my computer itself. It is the particular file. I tested this by opening up one of my others (i saved in iterations) and they all scrub just fine. All I was doing was animating with a rig, so there isnt any extra polygons or whatever. And on top of that, it worked just fine before I exited the program earlier, I even playblasted it and everything, and then I looked at the playblast later and decided I wanted to change something, reopened the file, and the timeline has been chugging ever since. I tried opening and closing maya already.

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AutoCAD Inventor :: Frame - Notch With Offset

Oct 5, 2012

Using IV 2013  and Frames.

When i get some frames and need to use the feature NOTCH, is there a way to put one offset on it ? like we can do using MITER ?

The solution we've found here is in every member that we use NOTCH, we enter in the frame part and then use the feature THICKEN/OFFSET, this wey i can get the standard offset of 3mm that we use here for welding.

Or, if there is other easy way instead of NOTCH, to make one frame get to other with offset.

The image below shows what i mean, i need to get this off set in the frames on Z AXIS.

IV 2013

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Nov 28, 2013

I need a pit configuration, and I use the offset command to offset a base polyline to first 10 m and then 3 and so on.. is there a way to do this in an automatically way, that you can choose the lenght of the offset for each "offset" (i.e. 1st 10 m, 2nd 3, 3rd 10 m, 4th 3 m, and so on. I am actually using civil 3D.

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AutoCAD Inventor :: Frame Generator Member Offset

Dec 19, 2013

I have created a user parameter in a assembly, then creating a member with FG i use that parameter as member offset. The same with other members.

Changing from Parameters that parameter no update happen, I have tried rebuild all, working. The only thing that works, is to use the "change" command , select my member(s) , change nothing, than ok.

Then it update.

Is it a software limit? A bug? An error in the workflow? 

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AutoCAD Inventor :: Linking Material Of One Bar In Frame To Offset Of Another Using Parameters

Jul 15, 2012

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3ds Max Animation :: Animated Array With Distance Offset?

Sep 13, 2011

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Feb 24, 2011

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attached image is what i am aiming for, i basically would like to create a rounded hole in each face of a polygon object, a hole with rounded edges.

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Aug 1, 2013

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Here's my issue: I don't want my biped inside my mesh.  I want to stick it off to the side somewhere where it's not interfering with my actual mesh, and I can do my links easily by just dragging over to them.
Naturally, when I do this, things rotate around the biped's pivot point rather than where I want them.
Is there any way to offset the biped-- just for interaction, and visually?  I just want it outside of my mesh so I can animate the biped without having to look at it all merged up with my mesh.

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Dec 29, 2010

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Jul 16, 2013

I want to do some animation in Photoshop and want to time it to music. Is there any way to scrub through audio in Photoshop? build in this feature so us 2D animators can?

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Nov 27, 2013

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Maya Animation :: Animate With Audio File?

Dec 2, 2012

I have a custom spectroscope built from polygons that I would like to animate by linking to an audio file. I have downloaded the 'bonus tools' plugin (for the 'create audio wave node' function) as well as the 'as_audioAnimator' script but I just cant make it work. I can key the poly to the output of the audio file using the 'as_audioAnimator' script, but all that does is move the polygon based on the total output volume. I need to be able to filter the audio file into differnt frequencies (just like a spectrogram) so that for each frame I have multiple outputs which I can key to my objects.

[URL] ......

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Feb 3, 2013

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Dec 21, 2010

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Sep 6, 2010

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Photoshop :: Pattern Is Offset?

Jan 25, 2005

I have an image with a gradient in it.

I select the gradient with a rectangular marquee size of 7x25 px

Edit > Define Pattern

I create a new layer

bring up a new rectangular marquee size of 7x25 px

select 'Paint Bucket Tool'

change 'Fill' to 'Pattern'

select the pattern I just created

then click inside of Marquee

The pattern is there, but it is offset vertically and repeating. The pattern looks fine in the Pattern select dropdown window..

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Xara :: An Offset Tool?

Oct 4, 2012

I'm using Xara Photo & Graphic Designer 6 and I'm having fun with it. But there's one functionality I can't seem to find that I really need. I'm a CAD operator (and have that mentality), and I really want my AutoCAD Offset tool. It allows you to copy a line or shape a certain distance away. More importantly, if you "offset" a shape inside or outside it's boundary, it automatically makes the new shape equidistant from all the borders.

Anyway to do it in Xara P&GD6?

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GIMP :: Get Offset From A Selection

Jul 6, 2011

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Jan 5, 2014

It used to be that whenever i would move the cursor in adobe premier with either the left or right arrows or by simply clicking and dragging it, it would play the audio from that frame. But it is not doing it anymore, I think i must have accidently hit a shortcut key or something to change it in settings i dont know. But it would be good if I could get the setting to change it back. I know for a fact that my laptops speakers do work, so its not that.

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Photoshop :: Cintiq Companion's Pen Is Offset

Oct 2, 2013

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Paint Shop Pro :: Offset Pasting

Sep 30, 2011

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AutoCAD Inventor :: 3D Sketch - Offset

Apr 18, 2013

Is it possible to offset this 3D sketch1, it must still follow the curvature.

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AutoCAD Inventor :: Sketch Will Not Offset

Apr 30, 2013

Inventor 2011 will not offset polygon in sketch mode.  I get "Method not supported for transient meta" error message.

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AutoCAD Map 3D :: Can't Use Offset Command With SDF Map Features

Mar 14, 2013

I have a drawing that has a connection to OS background map data which is an SDF file.

I want to create new entities in their own new autocad layer based on an offset value from a line in the SDF data.

For example I want to create a new line in a new layer that is say 1.0m offset from a kerb line that appears in the SDF file called OSMMLINE.

I do not want to add these new entities to the SDF data.

When I try to use the offset command Map starts to "populate feature Cache" which takes several minutes, then I can use the offset command in the usual way and create a new line - which "properties" says is in a feature class layer called OSMMLINE(1).

AutoCAD Map 3D 2011 64bit / Win 7

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AutoCAD Map 3D :: Offset Not Working Correctly

Jan 8, 2014

(I have tested this on both Map 2010 and Map 2014 but it could be happening in other AutoCad platforms)

when offsetting a polyline with a shallow deflection, the newly created polyline is created incorectly.

I have a 2 segment polyline with a 0D03'00" deflection. when I offset it, the vertex of the new polyline is created in the wrong location. On a polyline with a 0d04'00" deflection, offset works correctly.

 If I explode the polyline, offset the lines and fillet them, the vertex is correct.

Attached is the final result. The red polyline is the polyline with a 3' deflection and the green polyline has a 4' deflection. when offset the vertex's should land at the center of the circles that are drawn but the red polyline vertex is incorrect by 0.00654456.

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