I have been trying to create a 3D pyramid using Illustrator CC. All the tutorials I have found have been telling me I need to create a custom bevel, but the Bevels.ai file is not in the plugins folder as it used to be. How do I create a custom bevel in Illustrator CC?
I want to create a pyramid with a base of three sides with different lenght. In the end i want to have a solid where i can drag and move the notes to change the hight,lenght and the angle of the sides.
I already managed to draw it in 3d but now i want to convert the drawing into a solid and keep it flexible to change the parameters by draging the notes.
I also tried to extrude a triangle with a specific angle but then i was only able to move the top note up and down changes the hight. Doing it this way the top note also kept beeping in the center-point of the triangle.
I am creating three shapes out of a pyramid. I figure if I split the pyramid in half, I can create two, then mirror them and blend the two together to make the final design. I have figured out how to create a pyramid by extruding a cube with a taper.
My pyramid is 40mm x 40mm x 40mm. I need to cut it in half, diagonally, top to bottom.
When I have the pyramid in the workspace, I see nothing that I can select - that will allow me to create lines where I need to - to cut them out.
I'll add a logo in 3-d that I am trying to create. (also, I am using this project to familiarize myself with the software.)
I'm following a "Simple Mass Creation" exercise in a Revit book, which says to create a cube, a sphere, and a pyramid. It doesn't say how, though, it just goes on to the next step of dividing the masses into floors. After much research and trial and error, I figured out the cube and sphere, but how the heck do you create a pyramid? At first I was thinking of a blend, from a square to a point, but that's not an option. Then I tried to use void shapes to remove parts of a cube...and I'm getting an error message because my voids are overlapping and there's no solid to cut. There MUST be a faster and less complicated way to create such a basic form.
Assume that I have an odd pyramid 3D-solid say with a polygon basis that lies on a "floor". The apex was higher than the ceiling, so I "sliced" the pyramid to fit it right under the ceiling.
Now, I change my mind and want to make the ceiling slightly higher (say, 1"): after raising the ceiling I am left with a sliced pyramid that is cut 1"below the ceiling. Question is : what is the best way to re-extend the pyramid (and make it look like it was cut by the higher ceiling) ?
I cannot just "undo" because too many things happened in the meantime.
I can imagine re-creating the unsliced pyramid by press-pulling the upper sliced surface and then slice this extension with each side of the original sliced pyramid and ultimately re-slice with the new ceiling. Can I do better / faster than that ?
Is there a way to correct the slight inverted pyramid effect caused by a 17-40 when taking interior room shots in Lightroom or do I have to go to PhotoShop to do this? I have found the lens profile correction but are there other tools in LR to use? What I am seeing is a slight outward shift from floor to ceiling on side walls and need to straighten these walls.
I am trying to produce a sketch in 3D of a truncated pyramid, base 11 meters square and top 20 meters square. Its 80 meters high and I need to twist the top 45 degrees to create an iconic tower for a friend in Brazil.
Have drawn the pyramid but how can I twist the top and make the vertical lines follow?
I can't create a new layer, I'm trying to trace an object. The "create a new layer" button is grey and doesn't do anything when I click on it...what can I do?
I am trying to create 30 name tags, what is the best way to do this? Do I use 30 art boards and paste the graphic in each, then go through and add the names to each? Or is there a way to create a template that I can apply to each, so if I were to make changes to the graphic I wouldn't have to change all 30? I'm fine with typing all 30 names just trying to eliminate some time if I have to make any changes to the graphic.
When trying to create a new file, I get the following prompt and AI hangs and stops opening existing files."Can't create a new illustration. Problems occurred while saving the print file. -1".
Creation method of the arrow added newly by CS5. It is two that I do not understand.
How should AIPatternHandle of an arrow be acquired? I found AIBeautifulStrokesSuite::SetArrowheadOptions. However, there is no telling where beginSymbol and endSymbol should be acquired from.
Another is the creation method with an arrow of PathArt. I tried AIBeautifulStrokesSuite::GenerateArt. However, the divided arrow has been created in this API.
I am using CS4 on windows. I have followed all of the sugestions on this site (this is the exact effect that I am seeking!) and for the life of me none of it works.[URL] I've worked in one layer, have tried a layer for the color box and another for the text, I have tried grouping the text box with the color box as well. I figure there is a step in the inital layout that I am missing, but I'm not sure.
I am trying to create a gear in Illustrator. I have the wheel part down, but when I add the teeth and try to unite them by selecting the whole picture using the pathfinder tool the whole thing warps.
I'm using illustrator CS5 and i want to create an art brush with applying this texture in it. i zoom it in > it is consist of small squares with different colors
When trying to create a .ps file in Illustrator CS6, the saved file location defaults to the startup drive. I have to navigate each time to where I would like the file saved, unlike previous versions of Illustrator which would save subsequent files to the last folder used.
In InDesign you are able to create links from one page of a document to another. They are called hyperlinks on that program. However, it seems that all the forums talking about using hyperlinks in Illustrator are speaking of using URLs to an online site. I was wondering if there was a way to create a link from one art board to the another with a clickable function.
I am trying to create a simple 3D map, but not with the default iso settings. It's actually a remake of a map made many years ago on a squar grid using a rise of 1 and a run of 2 (all done by hand on graph paper). This creates an angle that is 26.5651°.
For iso, [scale: H=100%, V=86.602%] [shear: hoizontal axis -30°] [rotate: -30°] and so on, varying for the left, right and top. I have this working fine for iso.
My problem arose when I went to the 26.5651 angle. What settings should I use for the three sides (left, right, top)?
Is there any way to get the extrude and bevel tool to do work with my settings?
If, for example, I create a line which I want to duplicate, I hit Cmd + Shift + M and I select the distance, then I hit Cmd + D to duplicate. There's no problem here.
But if I want to duplicate the line progressively, in which I want to add 1 cm each time I hit Cmd + D, is it possible?
For example, I create a line, duplicate it 1 cm horizontally, and then I want the third one to be 2 cm from the second, the fourth to be 3 cm from the third, and so on.
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I can do it manually, it's just very time consuming.
Can you make a Pen Tool path (white), and then, by using the Brush Tool, color it in automatically ONLY within the path's designated area?
Having the ability to do this would enable me to create "digital watercolor" images with texture. I would take the white paths, and then select a color and use the Opacity Tool to make the colors look like watercolor paint by using the Brush Tool. The issue is: can I make a color texture in any path?