I am looking for modern AI file format specification. In some old topics I saw that all specifications later than this one URL>.... Are they still being in secret? If so, are there any tools from Adobe that can be used in my application to parse AI files?
My designer just sent me some background texture files in jpg format but they actually need to be in png. Am I able to convert these jpg to png without losing quality, or do I need to ask her to generate the png from the original file?
I work in a print shop that prints biggish stuff. I will frequently have files that postscript to close to a GB or more. Working on simple vector art with a few images in CC is not too much of a problem, but I still notice CC is slower than CS 6. The big problem is when I get a few 200mb PDF's, or files with layers of transparent PSD files in them etc, big busy files, then AI CC really bogs down, or frequently crashes altogether. CS 6 is MUCH better. I don't have the font issues, AI CC works fine with simple files. Saving & opening these big files is such a problem, I just save them back to CS 6, but that causes problems too, I do not want to, nor should I have to have 2 versions open at the same time.
I always try to optimize the files as best possible, but it is tough sometimes as they R supplied by the customer, and the time it takes. We save to a Windows Server 2008 R2 box over gigabit network, which I know is not best practice, but no choice with the sheer volume of files. Would B insane to try to keep track & copy them back & forth, and it was never a big issue with CS 6. I am the first victim in our office, but the other 3 Mac Pro's will B switching over to CC this week, and I know the operators will B crying.
What is the best export/import format for sending 3D files. I need some neutral format files, possibly Solidworks but I am not sure. Also any export settings to make sure I get decent quality files.
Nothing like getting a surface model when you want solid model.
IV2014 sp1.2 PDSU / Sim Mech 2014 / Win7-64 EVGA X79 - Classified, iCore7 3930k 32Gb Quad-Channel 950Gb (2 x 500Gb Sata III SSD RAID0 Adaptec 6805E Controller) Nvidia GTX-690 Classified - 331.82 SpacePilot Pro 3.17.1, 6.17.7, 4.11
What are the optimal hardware specification requirements for Adobe Photoshop CS6?".Unfortunately, I am not satisfied with the specs specified on the website, as I believe they are far lesser than the specs needed to run the program at its full potential. This belief comes from my experience with the product Adobe Photoshop CS2 that I currently run on my computer. In effect, Ps CS2 cannot fully run without inducing time lags on my computer (i.e. when using 500 pix diameter smudge tool/ using liquify gallery), even though my specs are already higher than those specified for CS6 (mine are: Intel Core 2 Duo 6300 1.86 GHz, 3 GB RAM). I can assure you that I get those time lags even when almost in safe mode (only system main processes running) and that my computer is clean from any process/virus that could lower its performances.
create a usable template file that ATTEXT can use to extract attribute information from blocks. The goal is to construct a small building within ACAD (before the first piece of material is cut or even bought) exclusively from blocks with attribute information for each block and then to extract what will end up being a bill of materials and cost sheet. (in lieu of my normal approach of hand sketching, trial and error cutting and fitting as I go along).
I have read the manual 4 - 5 times, followed instructions exactly (or at least think I have), reviewed postings here (and then trying different way). Nothing works. I have even created a single block in single file with one attribute to simplify it. Anyway, same error comes back every time. The current, extremely simplified, PracticeExtractAttributes.txt (template file) file reads:
BL:MYBLOCK C01500 STICKNAME C01500
with MYBLOCK being the block name and STICKNAME being the tag name for one attribute from the drawing. Same error.
Note: although I use ACAD very infrequently I have been using it since (if I recall correctly) 2.56 back in the 80s and currently use 2000.
PS the ATTEXT will create a DXX file with the information in it (hence my conclusion the problem is in the template file), but that would require me to spend hours and hours writing code to parse the DXX file (once I had the format figured out) to get the info out.
I have a lot of .mts videofiles I would like to wrap into one big file in cs6. What format/container should I use to store lossless, or will there always be a loss in picture quality when storing files in cs6?
I am using AutoCAD LT for Mac and would like to be able to make large format PDF files. I have only one printer installed and the maximum page size is legal. It makes great PDF files as long as they are letter or legal. Is there a way to install a "phantom" printer that has architectural sheet sizes, preferably in color?
The file extension .sbj was used by Micrografix products, and Micrografix has since become a part of the Corel Corporation. I have thousands of these files. How can I use them in CorelDraw X5?
I saw a long thread on this, but it was back in 2007, so I just wanted to ping the group and see if there might be any new technology to bring into this topic, or if the older thread and the limitations it discussed are all still valid in 2009.
-when I render my beauty pass in TIF 16bits with render elements and when I leave MAX set my render-elements output files automatically, MAX use the initial name of the output beauty pass. So technically, It is suppose to make a couple of file with the same format and the same name. -ok, I presse render to Backburner and I wait. -Now my render is done, I go check my output files. And, sometimes, without constancy, my beauty pass is a TIF 16bits but my passes are in gray-scale or in 8bits or 16bits in random.
If I restart the job on Backburner, maybe it fix this problem, maybe not.
The unique thing I find to fix that is to set all my passes manually. but it's a pretty heavy process.
I imported an .stp file into Inventor 2011, saved it as an .ipt, and edited several features. When I export this edited file as an .stp and sent it to a client, they said that the file contained multiple errors: it showed no solid bodies (only surfaces), and the 3D thread feature I created (using a thread cutter and Inventor "Coil" command) did not read correctly (the thread I created was an edit of a previous thread, and apparently the .stp file simultaneously showed the new thread and the old, unedited threads).
Creating an assembly (.iam) and shrinkwrapping it before exporting as an .stp does not work.
(When I open the stp file I created [in Inventor] the file, of course, reads correctly. All solid bodies are visible, as well as the single thread.)
How to export an .stp so that it reads correctly in SolidWorks?
I get the following error message "the files are not recognized by the raw format support in Lightroom (242)" Using 64bit windows 8 Having the same problem in Photoshop CS6
Am seeing an issue with Photoshop7 , cannot save files to a network drive using .psd format..It says Disk space full, though there is more than 1TB of space available on the network drive..This happens when tryingto save file in .psd format using Save as option within photoshop.There is no issue in saving the same file locally and copying it fom local drive to network drive..OS is windows 7.
When trying to open very old Corel Files (created in 1992), I get an error message stating that the format cannot be accessed. Is there a way to convert these older files (perhaps originally made with Corel 1 or 2) with a ulitity,so that they will open in CorelDraw X3?
What is the differences between those formats, so I don't know what to choose. My original clips are 25 frames/sec, does it means that I have to choose the 25P?
i am using autocad 2013 student version at home and at college i am using autocad 2012. so when i create drawing in 2013,dosent open on 2012"it says incompatible version". i like to save all my dwg files automatically in 2011 format, i dont want to click save as and change it 2011 format.what i need is whenever i finsh working on drawing, if click save it should automatically save in 2011 format.
1 year ago i created a format for my idw template file. I set many things under Drawing Resources in browser.Sheet Formats, Borders, Title Blocs, Sketch Symbols... etc. Now we want to change something in this resources and i will create new one.
My question is if i create new one, then can i update all new formats to my old idw files? I mean, i can't open all of old files and i can't change one by one. I want to do in easy way.
I have a folder with a couple of files that i need to save a copy as STEP format, right now they are in CATIA, is it possible to save them all at once? or I will have to open one by one and save it?
I have noticed that some pdf files seem to be 3D solids and I have also seem to recall having had the experience of running one through Adobe Illustrator and then exporting it as a dxf file, opening it in AutoCAD and having it still be at least a 3D wireframe if not a solid.
I suddenly got problems with saving files in .jpeg format. I use camera raw in my camera, and edit photos in Element, and then save a .jpeg version of the photo, and until recently that operation has went on without problems, but suddenly I got no other alternatives than .psd. Why?
After using for a few weeks, I have had a few crashes, but this morning, I could not save a photo "Due to program Error" (no codes etc). Closing out that file and losing the edits, but now I cannot open any new file? Again "due to program Error". Working on Christmas cards and gifts. Running Macbook Pro with ample disk space and hard drive availibitly.
In making a slideshow the default format appears to be .wmv. I have devices that do not recognize either .wmv files or the release that is used in Elements 11. Can I choose to save my slideshow as a .mp4 or .avi format directly from Elements 11?