I drew a line using the line tool and then used the smooth zig zag to create a wave.The wave starts with the "low wave" and I want it to start with the "high Wave" so I tried the mirror option but that does not seem to make any difference.
I then made my "wave" longer and treid to use the pathfinder tool to "cut" the part of the wave I wanted but that did not work either.Is the line tool and zig zag the wrong tool to use?
I'm making variations of a logo and one of them is a single color reverse. The logo is basically the letters 'MCS' written on a block of color. When I try to use the Pathfinder's subtract feature to knock out the letters from the block I get some slight distortion on the letters.
I was running CS2 before and I did this many times but I never had any distortion.
I made a design that consists of multiple shapes; the entire thing has been expanded and grouped. I image traced and expanded a grunge texture that I would like to "cut out" of my design. I placed the texture over the design, selected both Groups (texture and design), and tried Minus Front and Minus Back (among a few others just to test) and the two both leave nothing but a couple speckles from the texture.
I should be able to apply an effect to a line that has been made with the line tool. Why is this not working?I thought that maybe I might have disabled Effects somehow, but I can't think of anything.
I have created an arc using the Brush tool and now need to clip one end of it. If you refer to the attached image you will see that 1 is the arc created as a brush and 2 is what I wish to achieve by making the right hand end 'horizontal'. If I place a rectangle in front as shown in 3 and try to use a tool such as Pathfinder, I get a strange result as shown in 4. Because it is a brush there are no handles to allow me to reshape the end of the arc. Is there a way to achieve this. I need the final image to remain a vector as it will need to be resized. I am using Illustrator CS6.
Having problems with the pathfinder tools after updating to the latest verstion of CC? I can't seem to unite, divide, or trim paths with the usually predictable results. s there a way to turn live corners off?
I am trying to make the olympic rings, but when I try to divide the rings using the pathfinder, nothing happens. It just ignores any klick on the pathfinder tool. Is this a new feature of CS6 or is it just a bug?
For combining shapes, isn't the Shape Builder tool essentially the same thing as using Unite in the Pathfinder? Is there some other advantage to using it?
I am a newbie in illustrator. I want to use pathfinder to unite two paths. One path has the effect of bulge. When I unite these, both of the paths get the effect bulge. Why is this happening and how can i avoid this?
I outlined a bit of text, and then applied Effect > Warp > Arch. What I'd like to do is cut apart parts of the now outlined letters. I tried to use the pathfinder palette, but it applies the pathfinder to old, non-arched shape.
I have been using Illustrator for a couple of years now and from time to time I encounter very strange behavior when manipulating a vector shape.I have a current example here where I simply want to create a combined shape using the pathfinder tool:
As you can see, the generated shape (red) does not cover the original shape (green).When I use the path selection tool, I am able to reposition the first anchor but when I do the same for the lower anchor as well the entire shape is replaces a few pixel to the left. Even using the "align" tool afterwards is not useful. It seems impossible to make the red shape cover the green one.
So I keep seeing this method of design on sites like dribbble or behance but I don't know how to do it!
Here's an example: Basically a bunch of circles are used to create this awesome shape and design. I have a general idea on how to use the pathfinder tool and I have used it a lot in the past, but how do you snap circles together with smart guides? It seems that the smart guides only snap based on 90 or 45 angles and don't snap edges of objects together unless there are two anchors.
Here's an example: I want to use the curves from 2 circle shapes to make a complex path. But I can't get the two paths to snap together
Ultimately to create something like the raindrop image above. I want to use the perfect curves on circles to create more complex shapes but since the paths do not snap together, I'm just eyeballing it to be close enough to do something with the pathfinder tool.
So occasionally, when working on customers files, outlined text becomes warped when resizing or using Pathfinder. For instance, I have "III" written and outlined, but for some reason if I resize this, the middle line become thicker than the other lines. Other text changes as well making it very hard to make the necessary changes to my artwork without ruining the text.
In illustrator, I have placed an image that I created in photoshop. Once I trace and expand it, with the option to ignore white selected, there are still transparent shapes that I have to manually delete. For what I am doing now, it is way too tedious to have to do that. Why, if I'm 'ignoring white' so that I simply get a black/transparent vector image, are these transparent shapes showing up?
Win7 Enterprise 64 bit Illustrator CC 17.0.1 64 bit
After placing an image into a new document within Illustrator. I trace the image and expand it. from there I attempt to Alt-click on the unite shape mode to create a compound shape.
I'm currently having troubles from having too many anchor points after "image trace" or "offset path tool".
1. I would like to know if there's a way of deleting useless points AT ONCE. (ex. multiple anchor points on a stait line, or duplicated points at one anchor point) - I've tried "Simplify" but it changed the picture too much. - I've tried "Remove redundant points" when using "image trace" but it came out as below:
2. Sometimes pathfinder seems to make duplicated paths. Is there any way of knowing that there are duplicated paths OR eraseing duplicated paths at ONCE?
I have been using the line tool rather frequently as of late and have found it to be quite useful. More to the point, midway through lining over something my lines stopped showing endpoints to snap to when I wished to place another, resulting in some rather unpleasantly rough shapes. My question is: what did I press / change to do this, and how can I go about un-doing it?
I'm currently using Illustrator CS6 as a test version and when I use the pen tool to make a beaver (school assignment), it all end up in one layer. I want to have a new path-layer from every line with the pen tool, so I can remove lines in the layer panel too. At the moment it's one layer that have a picture of a beaver and I can't see the individual lines I've drawn. When I used CS5 recently I didn't have this problem. Is it a setting I can change or does it have something to do with the news in CS6?
I am using illustrator cs6 and whenever i try erase paint lines it leaves a thick black ouline of where i erased, i have seen a few posts with the same problem but no solutions. Is their any way to fix this issue or change the settings of the eraser?
I know that when I draw with a brush or pencil tool in Photoshop, the line will pretty much look the way I drew it, warts and all.
On the other hand, when I draw in Illustrator with the Brush Tool, it tries to clean up the line for me. But it cleans up the line a little too much for my liking. How do I tell Illustrator to ease up on the clean-up?
The picture below show a sample of a line that I drew (left), and what Illustrator did to clean it up (right).
In Illustrator CS6, I would like to draw these trails for a map I'm making. Is there a way I can draw using the "Pencil" tool where when I draw, it draws a second line next to it? Is there a setting for that?
Here is an old map where you can see the double broken lines. I know how to set it so the line has gaps in it, but I need a line to be the same next to it.
I would like to add the effect of hand stitched thread around some of my designs. The line tool can change a line to dashes but this is a bit too uniform for hand stitching. I have seen a tutorial on doing this in Photoshop where a brush is made with a few small different length strokes. this is then spaced out and made to follow a path. how to create a hand stitch effect using X5 that looks like natural hand stitching...
I'm totally new to Illustrator and want to use the line graph tool to insert a graph that passes through 0,0 and runs to 24,24. I want the x and y axes to meet at the origin. As it isn't working as you can see. I've used 0, 0 and 24, 24 as my data points. Is there any way I can change how this is presented so it's clear that it's at the origin?