Illustrator :: Lock The Centre Point Of An Object?
Mar 24, 2014
I'm using illustrator (CS6) to animate a simple marionette type figure.
I'm using the Rotation tool to turn body parts around their usual connection points, moving the transform centre point each time. I'm wondering if it's possible to "lock" the centre point for any individual object to a certain offset from the object's actual centre, so that every time I reselect an object to move it I'm always rotating it around exactly the same place. I find that if I have to move the centre point from the real centre to where I want to rotate around every time, I'm not getting the exact same spot in relation to the object's bounds, which makes for some weird movements.
For example, the rectangle that makes up the upper arm should have its rotation point always about ten pixels down from the top and in the horizontal centre of the object. The elbow right at the top edge, but also in the horizontal centre, of the lower arm. etc.
Is there any way to locate exact center of a circle in after effects? I made a perfect circle in photo editing program and since layer's boundaries corresponded to circle's edges, i thought that anchor point in after effects will be exactly at the center. but it's not the case - the anchor point is at the center of a composition!
I imported the circle .psd layer together with other layers as a composition, does this have any importance? As i said,the circle layer boundaries corresond with circles edges, not with canvas' edges in my photo editing program. But whe i solo the circle layer, i see that the anchor point is at the center of a composition, not the layer.
So now i have to place anchor point at the center manualy, and it's pretty difficult to do it perfectly. when i rotate the circle, it wobbles and wobbles.
I would like to lock the size of an object regardless of the zoom percentage. When I am zooming in on a vector map (main layer) the objects (on different layers) becomes very big. So I should be able to zoom in/out on the vector map, but the objects shall keep the same size. How can I do this?
how do I create this arc which does not have centre point co-ordinates . Also not able to use any of the arc or circle features to create this highlighted arc.
I know why you cant loop select and offset the rectangle but surley if you are going to take the time to listen to users and create requested tools, you should do it well?
When we select an art object in Illustrator we can get the (x,y) position and the size of the selected object in the control bar.
At the left of the x value, there is something called reference point. We have nine possible choices. (bottom-left, bottom, bottom-right, left, centre, right, top-left, top, top-right). Its name seems to be the reference point (from the tooltip).
Is it possible to retrieve the current choice of the user ?
In PS you can drag the center anchor point of an object anywhere within the object or canvas, allowing you to rotate around that custom location versus the dead-center of the object.
I have a shape I made with the pen tool, and now I want to align one anchor point of the shape with the middle of a rectangle. How can I do this? It doesn't seem like I can do what I do for objects, which is select both objects, click the object I want to align to, and hit align. If I'm not describing this properly let me know and I can try to clarify.
I have a square object I want to rotate in Illustrator CS6. The object wants to rotate from the center. I want to rotate it from one of the corners. How do I change the reference point from which to rotate around?
How can I snap the center of an arbitrary symmetrical object to the grid? For instance the center of a circle or rectangle. According to this discusssion it's not possible: [URL]
How can I define a reference point in an arbitrary object or in a group of objects and snap this to the grid?
I'm trying to create a border similar to what you see here:
But I need it to be oval shaped. I tried using the blend tool, which works great around a circle but on an oval, the objects get scrunched together at the peak of the oval. How do you rotate and evenly space the objects around an oval?
Is there a way to conduct a HitTest at a given point which retrieves more than one object?
As far as I understand provides AIHitTestSuite::HitTest only the hit at the clostest object. Would be great to have a way to get an array with all the ArtHandles which are at the location of the given point.
I would like to layer them in such a way that the orage circle below is put in front of the green circle. Essentially, I need to select only the part of the orange circle and bring it to the front while leaving the other part of the circle alone. Can this be done in Illustrator?
In summary, this is what I am trying to accomplish: Green over blueBlue over yellowYellow over orangeOrange over Green
Also, is there a way to use a tool inside of illustrator to arrange the locations so they are all 100% perfectly alligned and meeting in the middle without "eyeballing" it?
when I create a pattern using the new pattern maker and I apply it to say a rectangle, how can I make sure that the pattern is centred? For example I have a chevron pattern that I want to fill a rectangle, but I want to make sure that the chevron pattern is dead centre.
How would you create a path which traces the central path of text. Not an outline path..Or the fill when you create outlines
If you imagine a single line following the middle of text. This would then allow me to place circles on the path to allow me to use for making rhinestone tshirts.
I am a CorelDraw rookie with a deadline and I am stuck. The problem is this: I have a lot of texts and at times there are objects that should come within the text. So I put it there nicely but when I delete or add something in the text, the object does not follow the text so it all gets in a mess. Is there any way to lock an object to a certain point in the text, so when the text changes the object follows? Does it make sense?
I need to draw a centre line with white background on it. Now i'm doing it by pasting the main line in the background and giving it white so that it shows a white backgound. Is there a way to do just by drawing like normal lines. If we can, is it possible to control the white backgound only to show less than the original line in both ends. This is for illustrations i do for exploding views and i need to draw this line to show it as assembly drawing.
how to match up certain points. I have imported 2 point clouds and have tried to use the 'align' tool to specify three points from the source object (cloud) and three points from the destination object (cloud). When doing this, it does not properly align them. The point cloud makes it difficult to select the exact point I would like to align, since there may not be a point at that exact location, but close to it. Does AutoCAD require the points in alignment to match up perfectly or is it capable of doing a best fit?
Also, is AutoCAD capable of creating a solid 3D piece from the point cloud? I would like to take all of my points and make a smooth object.
How to lock an picture (png, for example) to a moving object in Corel VideoStudio X5? maybe i might use some plugins? i know that in some video editing software this option exist and simply to use. is it real in videostudio x5?
Can I assign a hot key/combo to lock, and/or unlock objects? When you right click on an object, the LOCK command shows an underline beneath the "L" indicating that this is possible, but I cannot figure out the magic combo.
I have a triangular shape that is against a thin surface. I need to move the pointed end around but I need for the wider end 'face selection' to stay put or be locked in space. The rig was made with bones and skin with constrain and look-at controllers on the bone and nub.
I've tried linking verts to point helpers with linked xform and I've tried every kind of contrasting I can find and I just can't get the result I need. My goal is to have the end faces lie on the thin purple wall and be perfectly locked to it so that when I move the point everything else follows but the faces against the wall to be rock solid.
You'll see me move the pointed end around. Then you'll see me select the faces on the end.
Is there a way to lock the material of an object, ie wood grain on a stud, so if the stud is rotated, the material stays in the original orientation to the object instead of stay relative to the world?
When I apply a material to a mass element the material follow the world UCS, that's ok with me. But when i rotate the mass element the material map remains with the world UCS but not with the object.
How to lock the material map to the object when I rotate it.
How do you lock the pivot point of a light to the light itself? I thought just adding a Axis node would move the light and pivot point but the pivot does not move. Is there a way of parenting them together?
Having a lot of issues manipulating points on paths in Illustrator CC - this is a fundamental feature of creating vector graphics and it's very annoying I'm paying for this and it's just not working. Eating up a lot of my time simply because I can't select or convert or add the anchor.
I have a big artboard with a simulation of a webpage, and a smaller artboard within it, where I'm designing the artwork, so that I know how the big picture will look. In the end, I intend to export the contents of the small artboard. The problem is that whenever I click by accident on the small artboard, my view of the web page gets off-centre.So in short, If I could just lock the small artboard, that would solve this annoyance. For now, I have two options: either delete the artboard and set it back in the end (it's got to be perfeclty positioned though) or, quite practically, just create a custom view with a shortcut that I can use instead of the "Actual size" one (Cmd+1).