Illustrator :: How To Fix A Gradient Down So It Doesn't Move After Cutting Object
Jul 22, 2013
How do I fix gradients within an object so that they remain where they are when the object is cut using the intersect paths tool, instead of the gradient fill being redistributed to the new object?
Also, how do I use the colour picker tool to pick a discrete colour within an object filled within a gradient, rather than it selecting the whole gradient swatch?
Is it possible to cut or erase part of a gradient stroke? The attached image shows a. the stroke I need to cut and b. the stroke as I would like it to appear - (at the moment I have just covered it(b) with white fill. I have tried Expanding, Outlining path and Flattening, but with no luck.
What happened to the option/enter command in the move object dialog that has been around since the early days of Illustrator??? Instead of having to mouse click the "copy" button in the move object window, one could just hold down option with Return or Enter and the Copy command would happen rather than a simple move. Immensely useful for prepress work!
I am rebuilding a raster logo in Illustrator and I'm having trouble getting my Gradient how I'd like it.
I have a radial gradient applied to an object, but I cannot figure out how to move the center of the gradient.
The gradient's center is aligned to the object's center. Can I move the gradient's origin, or possibly the objects center? I attached a screenshot for referance.
If I cannot adjust any obj/gradient centers, can I just create my gradient in PS and create a Clipping Mask?
I've got a circle with a radial gradient going from purple on the outside to white at the center (a grape). How do I get the white center to move someplace other than the center? It was easy in Freehand...
I would like to divide the green leaves on the image below over the green object on the right so that the leaves create the shape of the lines. They have to fill the space of the green object at a similar shape as it is now.
I tried blend but since the leaves are grouped objects with gradient fills, but then this is the result.I need to divide the leaves along the green shape so they follow the shape.
I am having some trouble with a file in Illustrator CS6. Within a layer, when I add a fill to an object, the fill doesn't block out the object paths beneath. For instance, say I have a square object overlapping a circle object in Layer 1. The square object is above the circle in the layer. When I add a fill to the square, the circle stroke still shows through the square even though the overlapped part should be blocked out by the fill. The square is set to normal visibility, and I have made sure that there are no duplicate paths that would account for what I am seeing. (I.e., it's not a case where there's a second identical circle path that is on top of the square, so that it remains visible in spite of the fill.)
Other details: - I'm mainly working with a white fill, but the problem is the same with fills of any color - When there's a fill color in the circle path as well, the circle's fill color *is* blocked out—just not its stroke. - I have restarted Illustrator and restarted my computer and these have not changed anything. - There are other layers within the same document where the normal layering rules work. - I tried copy/pasting some of the problem objects into a new document, and in the new document, the fill works properly. - If I move the problem objects to another layer, then the fill works as it should. But as I'm dealing with a number of paths, it doesn't make sense to create a layer for each to solve the problem.
I can't tell if it's a matter of working in too large or complex a file.
I'm trying to use the gradient annotator on a compound path. Moving the sliders and rotating the annotator works fine, but if I double click a slider and change the color the annotator disappears and the color of the slider stays the same. It works fine on non compound paths.
I am creating a shape that looks like a pill a rectangle with two circles on the ends, if you will. But it's all one shape. I want a gradient or blend (what exactly is the differnce?) that has a white middle and dark gray edges. The white goes along the pill horizontally but the dark gray is above and below this white "line" but the rounded edges of the pill shape are the dark gray. I'm using CS6.
As of today's update to Illustrator 17.1 it seems that you cannot use the spacebard while in the middle of drawing a shape (a rectangle, circle, etc.) any more. I don't see a preference to turn this back on. This was an incredibly useful feature.
I've been experiencing problems with the Gradient editor since I got PS and the problem is that whenever I create a gradient through the gradient editor and then load it, it does load it and instead just duplicates the ones that already exist.
i have 2 square shapes on my artborad. each square shape has its own gradient fill. i would like to merge these 2 shapes to form a single shape. not a groupe of shapes, but a single, flattened (compounded?) object.
the gradient of the first square includes a zero-alpha. the second image is the two shapes simply layered, but i want to basically flatten them together to form one shape.
what steps are involved in merging these shapes to form one shape so that their gradients are unaffected by merging with the other?
I'm having problems getting what I want on Illustrator CS6. This is the shape that I'm working on: [URL]
I got two paths, one for the inner outline, one for the outer. I want this to be one object, looking just like that, where red is the fill, and black is the outline. Simple as that. [URL] - this is what i want.
So, the inner "circle" is not filled with anything, beacause my object is this "frame" outside. But since I have two seperate paths, I'm filling the outer path with colour, and I get:
[URL] the outer filling is red, the outside is transparent, which is good, but the inside is red because the inner path has no filling.
Right, so next I fill the inner path with white and it looks almost good: [URL]
But the inside is not transparent, it's an "illusion" and everything will be great on a white background, but that's not the case.
I want to convert these to paths into one object to behave exactly like I showed in the first image. Red is the fill, black is the outline. And I plan to use gradient mesh heavily on that shape, so that has to work to.
Bad quality, just doing some quick previews on Photoshop.
I'm trying to create a distressed look on an object that has a gradient mesh appliet to it. i've done this with regular objects but never on one with a gradient mesh. one of the steps in this process is to expand the object, but i'm not able to do so because the expand option is grayed out in the drop down menu.
normally after expanding the object i would use one of the artistic charcoal brushes to create a texture over the object in a different color. then i would select the brush strokes and expand apperance. then, using the pathfinder, i would merge the expanded brush strokes with the expanded object and then delete the brush stokes. what remains is the object with little cut-outs where the texture of the brush strokes used to be.
however i can't do this because i can't expand the object with a gradient mesh.
I have Illustrator CS4. I have created an object with the Blob Brush and filled with gradient color. When I try to add the object it will not be gradient, only a new object with a solid color. Does this not work in CS4?
I created logo with a gradient object. The gradient is with a single color and transparency.
I can not export the logo, ( Ai, eps or pdf) in InDesign and keep the transparency of the gradient. Transparency becomes white. For the pdf, not only I do not have the transparency of the gradient, but I also have a block of white around my logo.
If I drag an effect from the target circle of one object to anther in the layer's panel it replaces the effect along with all appearance. But I want just to add the effect. For example, a layer has a drop shadow and a path, round corners. I want to move the drop shadow from the layer to the path so that the path now has the round corners and the drop shadow. To do this I have to open the shadow effect of the layer wright down its parameters, then create a shadow effect for the path with the same parameters which is a lot of work.
I'm doing a simple transform action. I want to move an object to a value on the Y axis. First of all, after recording the action, and setting the Y value to 64 px, the action is recorded as 64 pt, not px. This happens regardless of my 'Units' setting. Second, it ADDS the value to the current Y value, instead of just setting the new value, rendering the action useless.
Am I doing something wrong? I don't see a way to specify an absolute value vs a relative one. Is it just a limitation of Actions in Illustrator?
Almost every time I add a linear gradient to an object I want to change the angle from 0 to 90 degrees.
Is there a script that I could use for this, so that I could assign a keyboard shortcut and press that instead of clicking the box & typing 90 all the time? (i.e. select an object, run a script & it would apply the standard black to white linear gradient at 90 degrees instead of 0.)
Illustrator CS6, menu object, transform, move: when I move an object using orizzontal value and vertical value (example 10 mm from X and 10 mm from Y) the value in distance and angle is correct (14,1421 of distance and -45° angle) but, when I want to use distance and the angle for drawing in isometric way (example: 10 mm distance and 30° angle) the orizzontal and vertical value is not correct as you can see in the attached file below
I am using Illustrator CS6. When I select an object and open the Move window (either by pressing the Enter key or selecting Object>Transform>Move), I try and move the object at a given angle and a given distance. I leave the Horizontal & Vertical dialogs blank and just fill in the information for the Distance and Angle. When I press OK (or Copy), nothing happens. In all previous versions of Illustrator, this feature worked perfectly. I can not get it to work in CS6.